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Wicked Guardian
Wicked Guardian 3Black (4)
Creature — Human Noble (4/2)

When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card.

Throne of Eldraine (Common)
Wicked Pact
Wicked Pact 1BlackBlack (3)
Sorcery

Destroy two target nonblack creatures. You lose 5 life.

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Wicked Reward
Wicked Reward 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.

Visions (Common)
Wicked Wolf
Wicked Wolf 2GreenGreen (4)
Creature — Wolf (3/3)

When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

Throne of Eldraine (Rare)
Wicker Warcrawler
Wicker Warcrawler 5 (5)
Artifact Creature — Scarecrow (6/6)

Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.

Shadowmoor (Uncommon)
Wicker Witch
Wicker Witch 3 (3)
Artifact Creature — Scarecrow (3/1)

Shadows over Innistrad (Common)
Wickerbough Elder
Wickerbough Elder 3Green (4)
Creature — Treefolk Shaman (4/4)

Wickerbough Elder enters the battlefield with a -1/-1 counter on it.

Green, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

Ultimate Masters (Common)
Other Versions
Eventide (Common)
Archenemy (Common)
Widespread Brutality
Widespread Brutality 1BlackRedRed (4)
Sorcery

Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Widespread Panic
Widespread Panic 2Red (3)
Enchantment

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

Commander 2013 Edition (Rare)
Widget Contraption
Widget Contraption (0)
Artifact — Contraption

Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Wielding the Green Dragon
Wielding the Green Dragon 1Green (2)
Sorcery

Target creature gets +4/+4 until end of turn.

Portal Three Kingdoms (Common)
Wight of Precinct Six
Wight of Precinct Six 1Black (2)
Creature — Zombie (1/1)

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Jumpstart (Common)
Other Versions
Gatecrash (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Common)
Wiitigo
Wiitigo 3GreenGreenGreen (6)
Creature — Yeti (0/0)

Wiitigo enters the battlefield with six +1/+1 counters on it.

At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Wild Aesthir
Wild Aesthir 2White (3)
Creature — Bird (1/1)

Flying, first strike

WhiteWhite: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Wild Beastmaster
Wild Beastmaster 2Green (3)
Creature — Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

Commander 2016 (Rare)
Other Versions
Return to Ravnica (Rare)
Wild Cantor
Wild Cantor Red or Green (1)
Creature — Human Druid (1/1)

(Red or Green can be paid with either Red or Green.)

Sacrifice Wild Cantor: Add one mana of any color.

Guildpact (Common)
Wild Celebrants
Wild Celebrants 3RedRed (5)
Creature — Satyr (5/3)

When Wild Celebrants enters the battlefield, you may destroy target artifact.

Theros (Common)
Wild Ceratok
Wild Ceratok 3Green (4)
Creature — Rhino (4/3)

Guilds of Ravnica (Common)
Wild Colos
Wild Colos 2Red (3)
Creature — Goat Beast (2/2)

Haste

Urza's Destiny (Common)
Wild Crocodile
Wild Crocodile 1Green (2)
Host Creature — Crocodile (1/1)

When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Wild Defiance
Wild Defiance 2Green (3)
Enchantment

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

Avacyn Restored (Rare)
Wild Dogs
Wild Dogs Green (1)
Creature — Dog (2/1)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Wild Elephant
Wild Elephant 3Green (4)
Creature — Elephant (3/3)

Trample

Mirage (Common)
Wild Evocation
Wild Evocation 5Red (6)
Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Magic 2011 (Rare)
Wild Griffin
Wild Griffin 2White (3)
Creature — Griffin (2/2)

Flying

Conspiracy: Take the Crown (Common)
Other Versions
Tenth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal Second Age (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Wild Growth
Wild Growth Green (1)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

Commander 2018 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Beatdown Box Set (Common)
Wild Guess
Wild Guess RedRed (2)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards.

Magic 2014 Core Set (Common)
Other Versions
Magic 2013 (Common)
Wild Hunger
Wild Hunger 2Green (3)
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Uncommon)
Other Versions
Dark Ascension (Common)
Wild Instincts
Wild Instincts 3Green (4)
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Magic Origins (Common)
Wild Jhovall
Wild Jhovall 3Red (4)
Creature — Cat (3/3)

Mercadian Masques (Common)
Wild Leotau
Wild Leotau 2GreenGreen (4)
Creature — Cat (5/4)

At the beginning of your upkeep, sacrifice Wild Leotau unless you pay Green.

Conflux (Common)
Wild Mammoth
Wild Mammoth 2Green (3)
Creature — Elephant (3/4)

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

Nemesis (Uncommon)
Wild Might
Wild Might 1Green (2)
Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays 2.

Prophecy (Common)
Wild Mongrel
Wild Mongrel 1Green (2)
Creature — Dog (2/2)

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

Ultimate Masters (Common)
Other Versions
Odyssey (Common)
Duel Decks: Garruk vs. Liliana (Common)
Vintage Masters (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Wild Nacatl
Wild Nacatl Green (1)
Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Shards of Alara (Common)
Wild Onslaught
Wild Onslaught 3Green (4)
Instant

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.

Dominaria (Uncommon)
Wild Ox
Wild Ox 3Green (4)
Creature — Ox (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal Second Age (Uncommon)
Wild Pair
Wild Pair 4GreenGreen (6)
Enchantment

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.

Conspiracy: Take the Crown (Rare)
Other Versions
Planar Chaos (Rare)
Premium Deck Series: Slivers (Rare)
Wild Research
Wild Research 2Red (3)
Enchantment

1White: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.

1Blue: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.

Apocalypse (Rare)
Wild Ricochet
Wild Ricochet 2RedRed (4)
Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

Commander 2013 Edition (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Magic 2014 Core Set (Rare)
Wild Slash
Wild Slash Red (1)
Instant

Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.

Wild Slash deals 2 damage to any target.

Fate Reforged (Uncommon)
Wild Swing
Wild Swing 3Red (4)
Sorcery

Choose three target nonenchantment permanents. Destroy one of them at random.

Shadowmoor (Uncommon)
Wild Wanderer
Wild Wanderer 3Green (4)
Creature — Elf Druid (3/2)

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Kaladesh (Common)
Wild Wurm
Wild Wurm 3Red (4)
Creature — Wurm (5/4)

When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.

Tempest (Uncommon)
Wildblood Pack
Wildblood Pack (0)
Creature — Werewolf (5/5)

Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

Innistrad (Rare)
Wildborn Preserver
Wildborn Preserver 1Green (2)
Creature — Elf Archer (2/2)

Flash

Reach

Whenever another non-Human creature enters the battlefield under your control, you may pay Variable Colorless. When you do, put X +1/+1 counters on Wildborn Preserver.

Throne of Eldraine (Rare)
Wildcall
Wildcall Variable ColorlessGreenGreen (2)
Sorcery

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Rare)
Other Versions
Fate Reforged (Rare)
Wilderness Elemental
Wilderness Elemental 1RedGreen (3)
Creature — Elemental (*/3)

Trample

Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

Commander 2016 (Uncommon)
Other Versions
Coldsnap (Uncommon)
Wilderness Hypnotist
Wilderness Hypnotist 2BlueBlue (4)
Creature — Merfolk Wizard (1/3)

Tap: Target red or green creature gets -2/-0 until end of turn.

Eventide (Common)
Wilderness Reclamation
Wilderness Reclamation 3Green (4)
Enchantment

At the beginning of your end step, untap all lands you control.

Ikoria Commander (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Wildest Dreams
Wildest Dreams Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

Kaladesh (Rare)
Wildfield Borderpost
Wildfield Borderpost 1GreenWhite (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Wildfield Borderpost enters the battlefield tapped.

Tap: Add Green or White.

Alara Reborn (Common)
Wild-Field Scarecrow
Wild-Field Scarecrow 3 (3)
Artifact Creature — Scarecrow (1/4)

Defender

2, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Shadows over Innistrad (Uncommon)
Wildfire
Wildfire 4RedRed (6)
Sorcery

Each player sacrifices four lands. Wildfire deals 4 damage to each creature.

Modern Masters 2015 Edition (Rare)
Other Versions
Seventh Edition (Rare)
Ninth Edition (Rare)
Urza's Saga (Rare)
Portal Second Age (Rare)
Wildfire Cerberus
Wildfire Cerberus 4Red (5)
Creature — Dog (4/3)

5RedRed: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control.

Journey into Nyx (Uncommon)
Wildfire Devils
Wildfire Devils 3Red (4)
Creature — Devil (4/2)

When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.

Commander 2019 (Rare)
Wildfire Elemental
Wildfire Elemental 2RedRed (4)
Creature — Elemental (3/3)

Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.

Core Set 2020 (Common)
Wildfire Emissary
Wildfire Emissary 3Red (4)
Creature — Efreet (2/4)

Protection from white

1Red: Wildfire Emissary gets +1/+0 until end of turn.

Eternal Masters (Common)
Other Versions
Mirage (Uncommon)
Time Spiral "Timeshifted" (Special)
Battle Royale Box Set (Uncommon)
Wildfire Eternal
Wildfire Eternal 3Red (4)
Creature — Zombie Jackal Cleric (1/4)

Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)

Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Hour of Devastation (Rare)
Wildgrowth Walker
Wildgrowth Walker 1Green (2)
Creature — Elemental (1/3)

Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.

Ixalan (Uncommon)
Wildheart Invoker
Wildheart Invoker 2GreenGreen (4)
Creature — Elf Shaman (4/3)

8: Target creature gets +5/+5 and gains trample until end of turn.

Jumpstart (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Masters 25 (Common)
Duel Decks: Elves vs. Inventors (Common)
Wildsize
Wildsize 2Green (3)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Draw a card.

Jumpstart (Common)
Other Versions
Guildpact (Common)
Duel Decks: Elves vs. Goblins (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Iconic Masters (Common)
Wildslayer Elves
Wildslayer Elves 3Green (4)
Creature — Elf Warrior (3/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Wildwood Geist
Wildwood Geist 4Green (5)
Creature — Spirit (3/3)

Wildwood Geist gets +2/+2 as long as it's your turn.

Avacyn Restored (Common)
Wildwood Patrol
Wildwood Patrol 2Green (3)
Creature — Centaur Scout (4/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Core Set 2021 (Common)
Wildwood Rebirth
Wildwood Rebirth 1Green (2)
Instant

Return target creature card from your graveyard to your hand.

Gatecrash (Common)
Wildwood Scourge
Wildwood Scourge Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Wildwood Scourge enters the battlefield with X +1/+1 counters on it.

Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

Core Set 2021 (Uncommon)
Wildwood Tracker
Wildwood Tracker Green (1)
Creature — Elf Warrior (1/1)

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

Throne of Eldraine (Common)
Will Kenrith
Will Kenrith 4BlueBlue (6)
Legendary Planeswalker — Will (4)

+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.

−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost 2 less to cast.

−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."

Partner with Rowan Kenrith

Will Kenrith can be your commander.

Battlebond (Mythic Rare)
Will of the All-Hunter
Will of the All-Hunter 1White (2)
Instant

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Will of the Naga
Will of the Naga 4BlueBlue (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Fate Reforged (Common)
Willbender
Willbender 1Blue (2)
Creature — Human Wizard (1/2)

Morph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

Commander 2019 (Uncommon)
Other Versions
Legions (Uncommon)
Time Spiral "Timeshifted" (Special)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Masters 25 (Uncommon)
Willbreaker
Willbreaker 3BlueBlue (5)
Creature — Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

Magic Origins (Rare)
Will-Forged Golem
Will-Forged Golem 6 (6)
Artifact Creature — Golem (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Magic 2015 Core Set (Common)
Ready // Willing (Willing)
Ready // Willing (Willing) 1WhiteBlack (3)
Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Willing Test Subject
Willing Test Subject 2Green (3)
Creature — Spider Monkey Scientist (2/2)

Reach

Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.

6: Roll a six-sided die.

Unstable (Common)
Will-o'-the-Wisp
Will-o'-the-Wisp Black (1)
Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Black: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Masters 25 (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Ninth Edition (Rare)
Willow Dryad
Willow Dryad Green (1)
Creature — Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal (Common)
Willow Elf
Willow Elf Green (1)
Creature — Elf (1/1)

Starter 2000 (Common)
Other Versions
Starter 1999 (Common)
Willow Faerie
Willow Faerie 1Green (2)
Creature — Faerie (1/2)

Flying

Homelands (Common)
Willow Priestess
Willow Priestess 2GreenGreen (4)
Creature — Faerie Druid (2/2)

Tap: You may put a Faerie permanent card from your hand onto the battlefield.

2Green: Target green creature gains protection from black until end of turn.

Masters Edition III (Uncommon)
Other Versions
Homelands (Rare)
Willow Satyr
Willow Satyr 2GreenGreen (4)
Creature — Satyr (1/1)

You may choose not to untap Willow Satyr during your untap step.

Tap: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Wilt
Wilt 1Green (2)
Instant

Destroy target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Wilt-Leaf Cavaliers
Wilt-Leaf Cavaliers Green or WhiteGreen or WhiteGreen or White (3)
Creature — Elf Knight (3/4)

Vigilance

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Wilt-Leaf Liege
Wilt-Leaf Liege 1Green or WhiteGreen or WhiteGreen or White (4)
Creature — Elf Knight (4/4)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Wily Bandar
Wily Bandar Green (1)
Creature — Cat Monkey (1/1)

2Green: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Kaladesh (Common)
Wily Goblin
Wily Goblin RedRed (2)
Creature — Goblin Pirate (1/1)

When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Uncommon)
Wind Dancer
Wind Dancer 1Blue (2)
Creature — Faerie (1/1)

Flying

Tap: Target creature gains flying until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Tempest (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Wind Drake
Wind Drake 2Blue (3)
Creature — Drake (2/2)

Flying

Kaladesh (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Portal (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Dragon's Maze (Common)
Tempest Remastered (Common)
Wind Sail
Wind Sail 1Blue (2)
Sorcery

One or two target creatures gain flying until end of turn.

Portal Second Age (Common)
Other Versions
Starter 1999 (Uncommon)
Wind Shear
Wind Shear 2Green (3)
Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

Visions (Uncommon)
Wind Spirit
Wind Spirit 4Blue (5)
Creature — Elemental Spirit (3/2)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Ice Age (Uncommon)
Wind Strider
Wind Strider 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flash

Flying

Ixalan (Common)
Wind Zendikon
Wind Zendikon Blue (1)
Enchantment — Aura

Enchant land

Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Worldwake (Common)
Windborn Muse
Windborn Muse 3White (4)
Creature — Spirit (2/3)

Flying

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Commander 2016 (Rare)
Other Versions
Legions (Rare)
Tenth Edition (Rare)
Magic: The Gathering-Commander (Rare)
Windborne Charge
Windborne Charge 2WhiteWhite (4)
Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Zendikar (Uncommon)
Windbrisk Heights
Windbrisk Heights (0)
Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

Tap: Add White.

White, Tap: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Ikoria Commander (Rare)
Other Versions
Lorwyn (Rare)
From the Vault: Realms (Mythic Rare)
Modern Event Deck 2014 (Rare)
Commander 2016 (Rare)
Windbrisk Raptor
Windbrisk Raptor 5WhiteWhite (7)
Creature — Bird (5/7)

Flying

Attacking creatures you control have lifelink.

Shadowmoor (Rare)
Windcaller Aven
Windcaller Aven 4BlueBlue (6)
Creature — Bird Wizard (4/3)

Flying

Cycling Blue (Blue, Discard this card: Draw a card.)

When you cycle Windcaller Aven, target creature gains flying until end of turn.

Modern Horizons (Common)
Windfall
Windfall 2Blue (3)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Ikoria Commander (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Battle Royale Box Set (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
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