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Toski, Bearer of Secrets
Toski, Bearer of Secrets 3Green (4)
Legendary Creature — Squirrel (1/1)

This spell can't be countered.

Indestructible

Toski, Bearer of Secrets attacks each combat if able.

Whenever a creature you control deals combat damage to a player, draw a card.

Kaldheim (Rare)
Total War
Total War 3Red (4)
Enchantment

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.

Ice Age (Rare)
Totally Lost
Totally Lost 4Blue (5)
Instant

Put target nonland permanent on top of its owner's library.

War of the Spark (Common)
Other Versions
Gatecrash (Common)
Masters 25 (Common)
Battlebond (Common)
Core Set 2019 (Common)
Totem Speaker
Totem Speaker 4Green (5)
Creature — Elf Druid (3/3)

Whenever a Beast enters the battlefield, you may gain 3 life.

Legions (Uncommon)
Totem-Guide Hartebeest
Totem-Guide Hartebeest 4White (5)
Creature — Antelope (2/5)

When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Magic Origins (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Touch and Go
Touch and Go 3Red (4)
Sorcery

Destroy target land.

Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.

Unhinged (Common)
Touch of Brilliance
Touch of Brilliance 3Blue (4)
Sorcery

Draw two cards.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Touch of Darkness
Touch of Darkness Black (1)
Instant

One or more target creatures become black until end of turn.

Legends (Uncommon)
Touch of Death
Touch of Death 2Black (3)
Sorcery

Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Touch of Invisibility
Touch of Invisibility 3Blue (4)
Sorcery

Target creature can't be blocked this turn.

Draw a card.

Odyssey (Common)
Touch of Moonglove
Touch of Moonglove Black (1)
Instant

Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Magic Origins (Common)
Touch of the Eternal
Touch of the Eternal 5WhiteWhite (7)
Enchantment

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

Magic 2013 (Rare)
Touch of the Void
Touch of the Void 2Red (3)
Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Battle for Zendikar (Common)
Touch of Vitae
Touch of Vitae 2Green (3)
Instant

Until end of turn, target creature gains haste and "0: Untap this creature. Activate only once."

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Uncommon)
Touchstone
Touchstone 2 (2)
Artifact

Tap: Tap target artifact you don't control.

Weatherlight (Uncommon)
Tourach, Dread Cantor
Tourach, Dread Cantor 1Black (2)
Legendary Creature — Human Cleric (2/1)

Kicker BlackBlack (You may pay an additional BlackBlack as you cast this spell.)

Protection from white

Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.

When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.

Modern Horizons 2 (Mythic Rare)
Tourach's Canticle
Tourach's Canticle 3Black (4)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.

Modern Horizons 2 (Common)
Tourach's Chant
Tourach's Chant 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay Black.

Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.

Fallen Empires (Uncommon)
Tourach's Gate
Tourach's Gate 1BlackBlack (3)
Enchantment — Aura

Enchant land you control

Sacrifice a Thrull: Put three time counters on Tourach's Gate.

At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.

Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.

Fallen Empires (Rare)
Tournament Grounds
Tournament Grounds (0)
Land

Tap: Add Colorless.

Tap: Add Red, White, or Black. Spend this mana only to cast a Knight or Equipment spell.

Throne of Eldraine (Uncommon)
Tovolar, Dire Overlord
Tovolar, Dire Overlord 1RedGreen (3)
Legendary Creature — Human Werewolf (3/3)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound

Innistrad: Midnight Hunt (Rare)
Tovolar, the Midnight Scourge
Tovolar, the Midnight Scourge (0)
Legendary Creature — Werewolf (4/4)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

Variable ColorlessRedGreen: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

Innistrad: Midnight Hunt (Rare)
Tovolar's Huntmaster
Tovolar's Huntmaster 4GreenGreen (6)
Creature — Human Werewolf (6/6)

When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Tovolar's Magehunter
Tovolar's Magehunter (0)
Creature — Werewolf (5/5)

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.

Dark Ascension (Rare)
Tovolar's Packleader
Tovolar's Packleader (0)
Creature — Werewolf (7/7)

Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.

2GreenGreen: Another target Wolf or Werewolf you control fights target creature you don't control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Tower Above
Tower Above Two or GreenTwo or GreenTwo or Green (6)
Sorcery

(Two or Green can be paid with any two mana or with Green. This card's mana value is 6.)

Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Uncommon)
Tower Defense
Tower Defense 1Green (2)
Instant

Creatures you control get +0/+5 and gain reach until end of turn.

Ravnica Allegiance (Uncommon)
Other Versions
Gatecrash (Uncommon)
Tower Drake
Tower Drake 2Blue (3)
Creature — Drake (2/1)

Flying

White: Tower Drake gets +0/+1 until end of turn.

Return to Ravnica (Common)
Other Versions
Invasion (Common)
Tower Gargoyle
Tower Gargoyle 1WhiteBlueBlack (4)
Artifact Creature — Gargoyle (4/4)

Flying

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Commander 2013 Edition (Uncommon)
Tower Geist
Tower Geist 3Blue (4)
Creature — Spirit (2/2)

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Magic Origins (Uncommon)
Tower of Calamities
Tower of Calamities 4 (4)
Artifact

8, Tap: Tower of Calamities deals 12 damage to target creature.

Scars of Mirrodin (Rare)
Tower of Champions
Tower of Champions 4 (4)
Artifact

8, Tap: Target creature gets +6/+6 until end of turn.

Mirrodin (Rare)
Tower of Coireall
Tower of Coireall 2 (2)
Artifact

Tap: Target creature can't be blocked by Walls this turn.

The Dark (Uncommon)
Tower of Eons
Tower of Eons 4 (4)
Artifact

8, Tap: You gain 10 life.

Mirrodin (Rare)
Tower of Fortunes
Tower of Fortunes 4 (4)
Artifact

8, Tap: Draw four cards.

Commander 2013 Edition (Rare)
Other Versions
Mirrodin (Rare)
Tower of Murmurs
Tower of Murmurs 4 (4)
Artifact

8, Tap: Target player mills eight cards.

Mirrodin (Rare)
Tower of the Magistrate
Tower of the Magistrate (0)
Land

Tap: Add Colorless.

1, Tap: Target creature gains protection from artifacts until end of turn.

Mercadian Masques (Rare)
Towering Baloth
Towering Baloth 6GreenGreen (8)
Creature — Beast (7/6)

Morph 6Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Towering Indrik
Towering Indrik 3Green (4)
Creature — Beast (2/4)

Reach (This creature can block creatures with flying.)

Return to Ravnica (Common)
Towering Thunderfist
Towering Thunderfist 4Red (5)
Creature — Giant Soldier (4/4)

White: Towering Thunderfist gains vigilance until end of turn.

Gatecrash (Common)
Towering Titan
Towering Titan 4GreenGreen (6)
Creature — Giant (0/0)

Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control.

Sacrifice a creature with defender: All creatures gain trample until end of turn.

Jumpstart (Mythic Rare)
Towering-Wave Mystic
Towering-Wave Mystic 1Blue (2)
Creature — Merfolk Wizard (2/1)

Whenever Towering-Wave Mystic deals damage, target player mills that many cards.

Jumpstart (Common)
Other Versions
Theros Beyond Death (Common)
Town Gossipmonger
Town Gossipmonger White (1)
Creature — Human (1/1)

Tap, Tap an untapped creature you control: Transform Town Gossipmonger.

Shadows over Innistrad (Uncommon)
Town Sentry
Town Sentry 2White (3)
Creature — Human Soldier (2/2)

Whenever Town Sentry blocks, it gets +0/+2 until end of turn.

Portal Second Age (Common)
Toxic Deluge
Toxic Deluge 2Black (3)
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

Double Masters (Rare)
Other Versions
Commander 2013 Edition (Rare)
Eternal Masters (Rare)
Toxic Iguanar
Toxic Iguanar Red (1)
Creature — Lizard (1/1)

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Conflux (Common)
Toxic Nim
Toxic Nim 4BlackBlack (6)
Creature — Phyrexian Zombie (4/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Black: Regenerate Toxic Nim.

New Phyrexia (Common)
Toxic Stench
Toxic Stench 1Black (2)
Instant

Target nonblack creature gets -1/-1 until end of turn.

Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.

Judgment (Common)
Toxin Sliver
Toxin Sliver 3Black (4)
Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Rare)
Toy Boat
Toy Boat 3 (3)
Artifact Creature — Ship (3/3)

Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)

Unhinged (Uncommon)
Toymaker
Toymaker 2 (2)
Artifact Creature — Spellshaper (1/1)

1, Tap, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)

Mercadian Masques (Uncommon)
Trace of Abundance
Trace of Abundance Red or WhiteGreen (2)
Enchantment — Aura

Enchant land

Enchanted land has shroud. (It can't be the target of spells or abilities.)

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Alara Reborn (Common)
Track Down
Track Down 1Green (2)
Sorcery

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Core Set 2021 (Common)
Tracker
Tracker 2Green (3)
Creature — Human (2/2)

GreenGreen, Tap: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

Masters Edition III (Uncommon)
Other Versions
The Dark (Rare)
Tracker's Instincts
Tracker's Instincts 1Green (2)
Sorcery

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.

Flashback 2Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Trade Caravan
Trade Caravan White (1)
Creature — Human Nomad (1/1)

At the beginning of your upkeep, put a currency counter on Trade Caravan.

Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.

Homelands (Common)
Trade Routes
Trade Routes 1Blue (2)
Enchantment

1: Return target land you control to its owner's hand.

1, Discard a land card: Draw a card.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Trade Secrets
Trade Secrets 1BlueBlue (3)
Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

Magic: The Gathering-Commander (Rare)
Other Versions
Onslaught (Rare)
Tradewind Rider
Tradewind Rider 3Blue (4)
Creature — Spirit (1/4)

Flying

Tap, Tap two untapped creatures you control: Return target permanent to its owner's hand.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Trading Post
Trading Post 4 (4)
Artifact

1, Tap, Discard a card: You gain 4 life.

1, Tap, Pay 1 life: Create a 0/1 white Goat creature token.

1, Tap, Sacrifice a creature: Return target artifact card from your graveyard to your hand.

1, Tap, Sacrifice an artifact: Draw a card.

Commander Anthology 2018 (Rare)
Other Versions
Magic 2013 (Rare)
Magic 2014 Core Set (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Tragic Arrogance
Tragic Arrogance 3WhiteWhite (5)
Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Commander 2021 (Rare)
Other Versions
Magic Origins (Rare)
Tragic Fall
Tragic Fall 1Black (2)
Instant

Target creature gets -3/-3 until end of turn.

Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.

Modern Horizons 2 (Common)
Tragic Lesson
Tragic Lesson 2Blue (3)
Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Hour of Devastation (Common)
Tragic Poet
Tragic Poet White (1)
Creature — Human (1/1)

Tap, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.

Dominaria (Common)
Other Versions
Urza's Legacy (Common)
Tragic Slip
Tragic Slip Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Eternal Masters (Common)
Other Versions
Dark Ascension (Common)
Duel Decks: Jace vs. Vraska (Common)
Magic: The Gathering—Conspiracy (Common)
Commander 2014 (Common)
Trail of Crumbs
Trail of Crumbs 1Green (2)
Enchantment

When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Whenever you sacrifice a Food, you may pay 1. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Throne of Eldraine (Uncommon)
Trail of Evidence
Trail of Evidence 2Blue (3)
Enchantment

Whenever you cast an instant or sorcery spell, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Uncommon)
Trail of Mystery
Trail of Mystery 1Green (2)
Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

Commander 2019 (Rare)
Other Versions
Khans of Tarkir (Rare)
Trailblazer
Trailblazer 2GreenGreen (4)
Instant

Target creature can't be blocked this turn.

Ice Age (Rare)
Trailblazer's Boots
Trailblazer's Boots 2 (2)
Artifact — Equipment

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)

Equip 2

Zendikar (Uncommon)
Train of Thought
Train of Thought 1Blue (2)
Sorcery

Replicate 1Blue (When you cast this spell, copy it for each time you paid its replicate cost.)

Draw a card.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Guildpact (Common)
Trained Armodon
Trained Armodon 1GreenGreen (3)
Creature — Elephant (3/3)

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Trained Caracal
Trained Caracal White (1)
Creature — Cat (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Return to Ravnica (Common)
Trained Cheetah
Trained Cheetah 2Green (3)
Creature — Cat (2/2)

Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.

Portal Three Kingdoms (Uncommon)
Trained Condor
Trained Condor 2Blue (3)
Creature — Bird (2/1)

Flying

Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

Magic 2014 Core Set (Common)
Trained Jackal
Trained Jackal Green (1)
Creature — Jackal (1/2)

Portal Three Kingdoms (Common)
Trained Orgg
Trained Orgg 6Red (7)
Creature — Orgg (6/6)

Starter 2000 (Rare)
Other Versions
Seventh Edition (Rare)
Starter 1999 (Rare)
Trained Pronghorn
Trained Pronghorn 1White (2)
Creature — Antelope (1/1)

Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.

Judgment (Common)
Training Center
Training Center (0)
Land

Training Center enters the battlefield tapped unless you have two or more opponents.

Tap: Add Blue or Red.

Commander Legends (Rare)
Training Drone
Training Drone 3 (3)
Artifact Creature — Drone (4/4)

Training Drone can't attack or block unless it's equipped.

Mirrodin Besieged (Common)
Training Grounds
Training Grounds Blue (1)
Enchantment

Activated abilities of creatures you control cost up to 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Rise of the Eldrazi (Rare)
Trait Doctoring
Trait Doctoring Blue (1)
Sorcery

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Dragon's Maze (Rare)
Traitorous Blood
Traitorous Blood 1RedRed (3)
Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Innistrad (Common)
Traitorous Greed
Traitorous Greed 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and Tap this turn.)

Core Set 2021 (Uncommon)
Traitorous Instinct
Traitorous Instinct 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Modern Masters 2017 Edition (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Return to Ravnica (Common)
Traitor's Clutch
Traitor's Clutch 4Black (5)
Instant

Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Flashback 1Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral (Common)
Traitor's Roar
Traitor's Roar 4Black or Red (5)
Sorcery

Tap target untapped creature. It deals damage equal to its power to its controller.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Tranquil Cove
Tranquil Cove (0)
Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

Tap: Add White or Blue.

Kaldheim Commander (Common)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Duel Decks: Blessed vs. Cursed (Common)
Eternal Masters (Common)
Commander 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Tranquil Domain
Tranquil Domain 1Green (2)
Instant

Destroy all non-Aura enchantments.

Mirage (Common)
Tranquil Expanse
Tranquil Expanse (0)
Land

Tranquil Expanse enters the battlefield tapped.

Tap: Add Green or White.

Commander 2018 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Aether Revolt (Common)
Amonkhet (Common)
Commander 2017 (Uncommon)
Core Set 2019 (Common)
Tranquil Garden
Tranquil Garden (0)
Land

Tap: Add Colorless.

Tap: Add Green or White. Tranquil Garden doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Tranquil Grove
Tranquil Grove 1Green (2)
Enchantment

1GreenGreen: Destroy all other enchantments.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Tranquil Path
Tranquil Path 4Green (5)
Sorcery

Destroy all enchantments.

Draw a card.

Apocalypse (Common)
Tranquil Thicket
Tranquil Thicket (0)
Land

Tranquil Thicket enters the battlefield tapped.

Tap: Add Green.

Cycling Green (Green, Discard this card: Draw a card.)

Commander 2021 (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Modern Horizons (Uncommon)
Tranquility
Tranquility 2Green (3)
Sorcery

Destroy all enchantments.

Tempest Remastered (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Tempest (Common)
Mercadian Masques (Common)
Invasion (Common)
Battle Royale Box Set (Common)
Transcantation
Transcantation 1Red (2)
Instant

Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.

Mystery Booster (Common)
Transcendence
Transcendence 3WhiteWhiteWhite (6)
Enchantment

You don't lose the game for having 0 or less life.

When you have 20 or more life, you lose the game.

Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Torment (Rare)
Transcendent Envoy
Transcendent Envoy 1White (2)
Enchantment Creature — Griffin (1/2)

Flying

Aura spells you cast cost 1 less to cast.

Theros Beyond Death (Common)
Transcendent Master
Transcendent Master 1WhiteWhite (3)
Creature — Human Cleric Avatar (3/3)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 6-11

6/6

Lifelink

LEVEL 12+

9/9

Lifelink, indestructible

Rise of the Eldrazi (Mythic Rare)
Transgress the Mind
Transgress the Mind 1Black (2)
Sorcery

Devoid (This card has no color.)

Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.

Battle for Zendikar (Uncommon)
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