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Transguild Courier
Transguild Courier 4 (4)
Artifact Creature — Golem (3/3)

Transguild Courier is all colors.

Dissension (Uncommon)
Transguild Promenade
Transguild Promenade (0)
Land

Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

Commander Legends (Common)
Other Versions
Return to Ravnica (Common)
Commander 2013 Edition (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Transluminant
Transluminant 1Green (2)
Creature — Dryad Shaman (2/2)

White, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.

Ravnica: City of Guilds (Common)
Transmogrify
Transmogrify 3Red (4)
Sorcery

Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.

Core Set 2021 (Rare)
Transmogrifying Licid
Transmogrifying Licid 3 (3)
Artifact Creature — Licid (2/2)

1, Tap: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay 1 to end this effect.

Enchanted creature gets +1/+1 and is an artifact in addition to its other types.

Exodus (Uncommon)
Transmogrifying Wand
Transmogrifying Wand 3 (3)
Artifact

Transmogrifying Wand enters the battlefield with three charge counters on it.

1, Tap, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.

Core Set 2019 (Rare)
Transmutation
Transmutation 1Black (2)
Instant

Switch target creature's power and toughness until end of turn.

Chronicles (Common)
Other Versions
Legends (Common)
Transmute Artifact
Transmute Artifact BlueBlue (2)
Sorcery

Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay Variable Colorless, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.

Masters Edition IV (Rare)
Other Versions
Antiquities (Uncommon)
Trap Digger
Trap Digger 3White (4)
Creature — Human Soldier (1/3)

2White, Tap: Put a trap counter on target land you control.

Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.

Scourge (Rare)
Trap Essence
Trap Essence GreenBlueRed (3)
Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

Khans of Tarkir (Rare)
Trap Runner
Trap Runner 2WhiteWhite (4)
Creature — Human Soldier (2/3)

Tap: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)

Mercadian Masques (Uncommon)
Trapfinder's Trick
Trapfinder's Trick 1Blue (2)
Sorcery

Target player reveals their hand and discards all Trap cards.

Zendikar (Common)
Trapjaw Kelpie
Trapjaw Kelpie 4Green or BlueGreen or Blue (6)
Creature — Beast (3/3)

Flash

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Trapjaw Tyrant
Trapjaw Tyrant 3WhiteWhite (5)
Creature — Dinosaur (5/5)

Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.

Rivals of Ixalan (Mythic Rare)
Trapmaker's Snare
Trapmaker's Snare 1Blue (2)
Instant

Search your library for a Trap card, reveal it, put it into your hand, then shuffle.

Zendikar (Uncommon)
Trapped in the Tower
Trapped in the Tower 1White (2)
Enchantment — Aura

Enchant creature without flying

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Throne of Eldraine (Common)
Traproot Kami
Traproot Kami Green (1)
Creature — Spirit (0/*)

Defender; reach (This creature can block creatures with flying.)

Traproot Kami's toughness is equal to the number of Forests on the battlefield.

Betrayers of Kamigawa (Common)
Trash for Treasure
Trash for Treasure 2Red (3)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.

Double Masters (Uncommon)
Other Versions
Mirrodin (Rare)
Commander 2016 (Rare)
Traumatic Visions
Traumatic Visions 3BlueBlue (5)
Instant

Counter target spell.

Basic landcycling 1Blue (1Blue, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Commander 2021 (Common)
Other Versions
Conflux (Common)
Modern Masters (Common)
Duel Decks: Speed vs. Cunning (Common)
Conspiracy: Take the Crown (Common)
Traumatize
Traumatize 3BlueBlue (5)
Sorcery

Target player mills half their library, rounded down.

Magic 2014 Core Set (Rare)
Other Versions
Ninth Edition (Rare)
Odyssey (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Travel Preparations
Travel Preparations 1Green (2)
Sorcery

Put a +1/+1 counter on each of up to two target creatures.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Uncommon)
Other Versions
Innistrad (Common)
Traveler's Amulet
Traveler's Amulet 1 (1)
Artifact

1, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Theros Beyond Death (Common)
Other Versions
Innistrad (Common)
Theros (Common)
Hour of Devastation (Common)
Rivals of Ixalan (Common)
Traveler's Cloak
Traveler's Cloak 2Blue (3)
Enchantment — Aura

Enchant creature

As Traveler's Cloak enters the battlefield, choose a land type.

When Traveler's Cloak enters the battlefield, draw a card.

Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Invasion (Common)
Traveling Philosopher
Traveling Philosopher 1White (2)
Creature — Human Advisor (2/2)

Theros (Common)
Traveling Plague
Traveling Plague 3BlackBlack (5)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, put a plague counter on Traveling Plague.

Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.

When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.

Odyssey (Rare)
Traverse the Outlands
Traverse the Outlands 4Green (5)
Sorcery

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Commander 2017 (Rare)
Traverse the Ulvenwald
Traverse the Ulvenwald Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

Shadows over Innistrad (Rare)
Traxos, Scourge of Kroog
Traxos, Scourge of Kroog 4 (4)
Legendary Artifact Creature — Construct (7/7)

Trample

Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.

Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Treacherous Blessing
Treacherous Blessing 2Black (3)
Enchantment

When Treacherous Blessing enters the battlefield, draw three cards.

Whenever you cast a spell, you lose 1 life.

When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

Theros Beyond Death (Rare)
Treacherous Link
Treacherous Link 1Black (2)
Enchantment — Aura

Enchant creature

All damage that would be dealt to enchanted creature is dealt to its controller instead.

Urza's Legacy (Uncommon)
Treacherous Pit-Dweller
Treacherous Pit-Dweller BlackBlack (2)
Creature — Demon (4/3)

When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Treacherous Terrain
Treacherous Terrain 6RedGreen (8)
Sorcery

Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Zendikar Rising Commander (Uncommon)
Other Versions
Commander 2016 (Uncommon)
Treacherous Urge
Treacherous Urge 4Black (5)
Instant

Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.

Planar Chaos (Uncommon)
Treacherous Vampire
Treacherous Vampire 4Black (5)
Creature — Vampire (4/4)

Flying

Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

Judgment (Uncommon)
Treacherous Werewolf
Treacherous Werewolf 2Black (3)
Creature — Werewolf Minion (2/2)

Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."

Judgment (Common)
Treachery
Treachery 3BlueBlue (5)
Enchantment — Aura

Enchant creature

When Treachery enters the battlefield, untap up to five lands.

You control enchanted creature.

Urza's Destiny (Rare)
Tread Mill
Tread Mill (0)
Artifact — Contraption

Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types.

Unstable (Common)
Tread Upon
Tread Upon 1Green (2)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Dragons of Tarkir (Common)
Treasonous Ogre
Treasonous Ogre 3Red (4)
Creature — Ogre Shaman (2/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add Red.

Magic: The Gathering—Conspiracy (Uncommon)
Treasure
Treasure (0)
Token Artifact — — Treasure

Tap, Sacrifice this artifact: Add one mana of any color.

Secret Lair Drop (Common)
Treasure Chest
Treasure Chest 3 (3)
Artifact

4, Sacrifice Treasure Chest: Roll a d20.

1 | Trapped — You lose 3 life.

2–9 | Create five Treasure tokens.

10–19 | You gain 3 life and draw three cards.

20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.

Adventures in the Forgotten Realms (Rare)
Treasure Cove
Treasure Cove (0)
Land

(Transforms from Treasure Map.)

Tap: Add Colorless.

Tap, Sacrifice a Treasure: Draw a card.

Ixalan (Rare)
Treasure Cruise
Treasure Cruise 7Blue (8)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Draw three cards.

Commander 2021 (Common)
Other Versions
Khans of Tarkir (Common)
Commander 2016 (Common)
Commander Anthology 2018 (Common)
Ultimate Masters (Common)
Time Spiral Remastered (Bonus)
Treasure Hunt
Treasure Hunt 1Blue (2)
Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

Commander 2018 (Common)
Other Versions
Worldwake (Common)
Treasure Hunter
Treasure Hunter 2White (3)
Creature — Human (2/2)

When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.

Tenth Edition (Uncommon)
Other Versions
Exodus (Uncommon)
Treasure Keeper
Treasure Keeper 4 (4)
Artifact Creature — Construct (3/3)

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Masters 25 (Uncommon)
Double Masters (Uncommon)
Treasure Mage
Treasure Mage 2Blue (3)
Creature — Human Wizard (2/2)

When Treasure Mage enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Double Masters (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Treasure Map
Treasure Map 2 (2)
Artifact

1, Tap: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Rare)
Treasure Nabber
Treasure Nabber 2Red (3)
Creature — Goblin Rogue (3/2)

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Commander 2018 (Rare)
Treasure Trove
Treasure Trove 2BlueBlue (4)
Enchantment

2BlueBlue: Draw a card.

Exodus (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Treasure Vault
Treasure Vault (0)
Artifact Land

Tap: Add Colorless.

Variable ColorlessVariable Colorless, Tap, Sacrifice Treasure Vault: Create X Treasure tokens.

Adventures in the Forgotten Realms (Rare)
Treasured Find
Treasured Find BlackGreen (2)
Sorcery

Return target card from your graveyard to your hand. Exile Treasured Find.

Guild Kit: Golgari (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Treasury Thrull
Treasury Thrull 4WhiteBlack (6)
Creature — Thrull (4/4)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

Guild Kit: Orzhov (Rare)
Other Versions
Gatecrash (Rare)
Commander 2015 (Rare)
Curious Pair (Treats to Share)
Curious Pair (Treats to Share) Green (1)
Sorcery — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Tree Monkey
Tree Monkey Green (1)
Creature — Monkey (1/1)

Reach (This creature can block creatures with flying.)

Portal Second Age (Common)
Other Versions
Ninth Edition (Common)
Tree of Perdition
Tree of Perdition 3Black (4)
Creature — Plant (0/13)

Defender

Tap: Exchange target opponent's life total with Tree of Perdition's toughness.

Eldritch Moon (Mythic Rare)
Tree of Redemption
Tree of Redemption 3Green (4)
Creature — Plant (0/13)

Defender

Tap: Exchange your life total with Tree of Redemption's toughness.

Masters 25 (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Tree of Tales
Tree of Tales (0)
Artifact Land

(Tree of Tales isn't a spell.)

Tap: Add Green.

Planechase (Common)
Other Versions
Mirrodin (Common)
Treefolk Harbinger
Treefolk Harbinger Green (1)
Creature — Treefolk Druid (0/3)

When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Treefolk Healer
Treefolk Healer 4Green (5)
Creature — Treefolk Cleric (2/3)

2White, Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Invasion (Uncommon)
Treefolk Mystic
Treefolk Mystic 3Green (4)
Creature — Treefolk (2/4)

Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.

Urza's Legacy (Common)
Treefolk Seedlings
Treefolk Seedlings 2Green (3)
Creature — Treefolk (2/*)

Treefolk Seedlings's toughness is equal to the number of Forests you control.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Treefolk Umbra
Treefolk Umbra 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Modern Horizons (Common)
Treeshaker Chimera
Treeshaker Chimera 5GreenGreen (7)
Creature — Chimera (8/5)

All creatures able to block Treeshaker Chimera do so.

When Treeshaker Chimera dies, draw three cards.

Theros Beyond Death (Rare)
Treespring Lorian
Treespring Lorian 5Green (6)
Creature — Beast (5/4)

Morph 5Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Treetop Ambusher
Treetop Ambusher 1Green (2)
Creature — Elf Berserker (2/1)

Dash 1Green (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.

Modern Horizons (Common)
Treetop Bracers
Treetop Bracers 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Nemesis (Common)
Treetop Defense
Treetop Defense 1Green (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

Portal (Rare)
Treetop Rangers
Treetop Rangers 2Green (3)
Creature — Elf Ranger (2/2)

Treetop Rangers can't be blocked except by creatures with flying.

Urza's Saga (Common)
Treetop Scout
Treetop Scout Green (1)
Creature — Elf Scout (1/1)

Treetop Scout can't be blocked except by creatures with flying.

Scourge (Common)
Treetop Sentinel
Treetop Sentinel 2BlueBlue (4)
Creature — Bird Soldier (2/3)

Flying, protection from green

Odyssey (Uncommon)
Treetop Village
Treetop Village (0)
Land

Treetop Village enters the battlefield tapped.

Tap: Add Green.

1Green: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Trelasarra, Moon Dancer
Trelasarra, Moon Dancer GreenWhite (2)
Legendary Creature — Elf Cleric (2/2)

Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Adventures in the Forgotten Realms (Uncommon)
Tremble
Tremble 1Red (2)
Sorcery

Each player sacrifices a land.

Odyssey (Common)
Tremor
Tremor Red (1)
Sorcery

Tremor deals 1 damage to each creature without flying.

Portal Second Age (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Visions (Common)
Mercadian Masques (Common)
Starter 1999 (Common)
Trench Behemoth
Trench Behemoth 5BlueBlue (7)
Creature — Kraken (7/7)

Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.

Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.

Commander Legends (Rare)
Trench Gorger
Trench Gorger 6BlueBlue (8)
Creature — Leviathan (6/6)

Trample

When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.

Magic: The Gathering-Commander (Rare)
Trench Wurm
Trench Wurm 3Black (4)
Creature — Wurm (3/3)

2Red, Tap: Destroy target nonbasic land.

Invasion (Uncommon)
Trenching Steed
Trenching Steed 3White (4)
Creature — Horse Rebel (2/3)

Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.

Prophecy (Common)
Trepanation Blade
Trepanation Blade 3 (3)
Artifact — Equipment

Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.

Equip 2

Iconic Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Trespasser il-Vec
Trespasser il-Vec 2Black (3)
Creature — Human Rogue (3/1)

Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Trespasser's Curse
Trespasser's Curse 1Black (2)
Enchantment — Aura Curse

Enchant player

Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

Amonkhet (Common)
Trespassing Souleater
Trespassing Souleater 3 (3)
Artifact Creature — Phyrexian Construct (2/2)

Phyrexian Blue: Trespassing Souleater can't be blocked this turn. (Phyrexian Blue can be paid with either Blue or 2 life.)

New Phyrexia (Common)
Tresserhorn Sinks
Tresserhorn Sinks (0)
Snow Land

Tresserhorn Sinks enters the battlefield tapped.

Tap: Add Black or Red.

Coldsnap (Uncommon)
Tresserhorn Skyknight
Tresserhorn Skyknight 5BlackBlack (7)
Creature — Zombie Knight (5/3)

Flying

Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.

Coldsnap (Uncommon)
Trestle Troll
Trestle Troll 1BlackGreen (3)
Creature — Troll (1/4)

Defender

Reach (This creature can block creatures with flying.)

1BlackGreen: Regenerate Trestle Troll.

Return to Ravnica (Common)
Treva, the Renewer
Treva, the Renewer 3GreenWhiteBlue (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Treva, the Renewer deals combat damage to a player, you may pay 2White. If you do, choose a color, then you gain 1 life for each permanent of that color.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Invasion (Rare)
Treva's Attendant
Treva's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Treva's Attendant: Add GreenWhiteBlue.

Invasion (Uncommon)
Treva's Charm
Treva's Charm GreenWhiteBlue (3)
Instant

Choose one —

• Destroy target enchantment.

• Exile target attacking creature.

• Draw a card, then discard a card.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Treva's Ruins
Treva's Ruins (0)
Land — Lair

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Green, White, or Blue.

Planeshift (Uncommon)
Triad of Fates
Triad of Fates 2WhiteBlack (4)
Legendary Creature — Human Wizard (3/3)

1, Tap: Put a fate counter on another target creature.

White, Tap: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.

Black, Tap: Exile target creature that has a fate counter on it. Its controller draws two cards.

Theros (Rare)
Trial // Error (Trial)
Trial // Error (Trial) WhiteBlue (2)
Instant

Return all creatures blocking or blocked by target creature to their owner's hand.

Commander 2016 (Uncommon)
Other Versions
Dissension (Uncommon)
Trial and Error
Trial and Error RedRed (2)
Elemental Instant — — Fire

Whenever CARDNAME is countered or fizzles, you may copy it and choose new targets for the copy.

CARDNAME deals 3 damage to any target.

Mystery Booster (Common)
Trial of Ambition
Trial of Ambition 1Black (2)
Enchantment

When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.

When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.

Amonkhet (Uncommon)
Trial of Knowledge
Trial of Knowledge 3Blue (4)
Enchantment

When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.

When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.

Amonkhet (Uncommon)
Trial of Solidarity
Trial of Solidarity 2White (3)
Enchantment

When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.

When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.

Amonkhet (Uncommon)
Trial of Strength
Trial of Strength 2Green (3)
Enchantment

When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.

When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.

Amonkhet (Uncommon)
Trial of Zeal
Trial of Zeal 2Red (3)
Enchantment

When Trial of Zeal enters the battlefield, it deals 3 damage to any target.

When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.

Amonkhet (Uncommon)
Triangle of War
Triangle of War 1 (1)
Artifact

2, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Vintage Masters (Uncommon)
Other Versions
Visions (Rare)
Triassic Egg
Triassic Egg 4 (4)
Artifact

3, Tap: Put a hatchling counter on Triassic Egg.

Sacrifice Triassic Egg: Choose one. Activate only if there are two or more hatchling counters on Triassic Egg.

• You may put a creature card from your hand onto the battlefield.

• Return target creature card from your graveyard to the battlefield.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
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