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Runed Halo
Runed Halo WhiteWhite (2)
Enchantment

As Runed Halo enters, choose a card name.

You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Core Set 2021 (Rare)
Other Versions
Shadowmoor (Rare)
Ultimate Masters (Rare)
Runed Servitor
Runed Servitor 2 (2)
Artifact Creature — Construct (2/2)

When Runed Servitor dies, each player draws a card.

Jumpstart 2022 (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Modern Masters 2015 Edition (Common)
Magic Origins (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Iconic Masters (Common)
Jumpstart (Common)
Runed Stalactite
Runed Stalactite 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 and is every creature type.

Equip 2

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Runeflare Trap
Runeflare Trap 4RedRed (6)
Instant — Trap

If an opponent drew three or more cards this turn, you may pay Red rather than pay this spell's mana cost.

Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.

Zendikar (Uncommon)
Runeforge Champion
Runeforge Champion 2White (3)
Creature — Dwarf Warrior (2/3)

When Runeforge Champion enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.

You may pay 1 rather than pay the mana cost for Rune spells you cast.

Kaldheim (Rare)
Runehorn Hellkite
Runehorn Hellkite 5Red (6)
Creature — Dragon (5/5)

Flying

5Red, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.

Commander 2016 (Rare)
Runes of the Deus
Runes of the Deus 4Red or Green (5)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Shadowmoor (Common)
Rune-Scarred Demon
Rune-Scarred Demon 5BlackBlack (7)
Creature — Demon (6/6)

Flying

When Rune-Scarred Demon enters, search your library for a card, put it into your hand, then shuffle.

Commander Masters (Rare)
Other Versions
Magic 2012 (Rare)
Iconic Masters (Rare)
Runesword
Runesword 6 (6)
Artifact

3, Tap: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Chronicles (Common)
Other Versions
The Dark (Uncommon)
Rune-Tail, Kitsune Ascendant
Rune-Tail, Kitsune Ascendant 2White (3)
Legendary Creature — Fox Monk (2/2)

When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.

Saviors of Kamigawa (Rare)
Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence)
Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence) 2White (3)
Legendary Enchantment

Prevent all damage that would be dealt to creatures you control.

Saviors of Kamigawa (Rare)
Runewing
Runewing 3Blue (4)
Creature — Bird (2/2)

Flying

When Runewing dies, draw a card.

Return to Ravnica (Common)
Runic Armasaur
Runic Armasaur 1GreenGreen (3)
Creature — Dinosaur (2/5)

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Runic Repetition
Runic Repetition 2Blue (3)
Sorcery

Return target exiled card with flashback you own to your hand.

Commander 2019 (Uncommon)
Other Versions
Innistrad (Uncommon)
Runic Shot
Runic Shot White (1)
Sorcery

Kicker Blue (You may pay an additional Blue as you cast this spell.)

Destroy target tapped creature. If this spell was kicked, scry 2.

Dominaria United (Uncommon)
Runner's Bane
Runner's Bane 1Blue (2)
Enchantment — Aura

Enchant creature with power 3 or less

When Runner's Bane enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Dragon's Maze (Common)
Runo Stromkirk
Runo Stromkirk 1BlueBlack (3)
Legendary Creature — Vampire Cleric (1/4)

Flying

When Runo Stromkirk enters, put up to one target creature card from your graveyard on top of your library.

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.

Innistrad: Crimson Vow (Rare)
Rupture
Rupture 2Red (3)
Sorcery

Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.

Nemesis (Uncommon)
Rupture Spire
Rupture Spire (0)
Land

Rupture Spire enters tapped.

When Rupture Spire enters, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

Commander Legends (Common)
Other Versions
Conflux (Common)
Premium Deck Series: Slivers (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Commander 2016 (Common)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander Anthology 2018 (Common)
Core Set 2019 (Uncommon)
Ikoria Commander (Common)
Jumpstart (Common)
Rural Recruit
Rural Recruit 3Green (4)
Creature — Human Peasant (1/1)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

When Rural Recruit enters, create a 3/1 green Boar creature token.

Innistrad: Crimson Vow (Common)
Ruric Thar, the Unbowed
Ruric Thar, the Unbowed 4RedGreen (6)
Legendary Creature — Ogre Warrior (6/6)

Vigilance, reach

Ruric Thar, the Unbowed attacks each combat if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Double Masters 2022 (Rare)
Other Versions
Dragon's Maze (Rare)
Masters 25 (Rare)
Guild Kit: Gruul (Rare)
Rush of Adrenaline
Rush of Adrenaline Red (1)
Instant

Target creature gets +2/+1 and gains trample until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Explorers of Ixalan (Common)
Jumpstart 2022 (Common)
Rush of Battle
Rush of Battle 3White (4)
Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Khans of Tarkir (Common)
Rush of Blood
Rush of Blood 2Red (3)
Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Avacyn Restored (Uncommon)
Rush of Dread
Rush of Dread 1BlackBlack (3)
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Target opponent sacrifices half the creatures they control, rounded up.

+ 2 — Target opponent discards half the cards in their hand, rounded up.

+ 2 — Target opponent loses half their life, rounded up.

Outlaws of Thunder Junction (Rare)
Rush of Ice
Rush of Ice Blue (1)
Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Rush of Inspiration
Rush of Inspiration 1Blue or RedBlue or Red (3)
Instant

Draw two cards. Then discard a card at random unless you pay EnergyEnergy (two energy counters).

Modern Horizons 3 (Uncommon)
Rush of Knowledge
Rush of Knowledge 4Blue (5)
Sorcery

Draw cards equal to the highest mana value among permanents you control.

Double Masters (Uncommon)
Other Versions
Scourge (Common)
Commander 2014 (Common)
Rush of Vitality
Rush of Vitality 1Black (2)
Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Rush the Room
Rush the Room Red (1)
Instant

Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Rushblade Commander
Rushblade Commander BlackRed (2)
Creature — Azra Warrior (2/2)

Warriors your team controls have haste.

Battlebond (Uncommon)
Rushed Rebirth
Rushed Rebirth BlackGreen (2)
Instant

Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.

Strixhaven: School of Mages (Rare)
Rushing River
Rushing River 2Blue (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

Planeshift (Common)
Rushing-Tide Zubera
Rushing-Tide Zubera 2BlueBlue (4)
Creature — Zubera Spirit (3/3)

When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.

Saviors of Kamigawa (Uncommon)
Rushwood Dryad
Rushwood Dryad 1Green (2)
Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Mercadian Masques (Common)
Rushwood Elemental
Rushwood Elemental GreenGreenGreenGreenGreen (5)
Creature — Elemental (4/4)

Trample

At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.

Mercadian Masques (Rare)
Rushwood Grove
Rushwood Grove (0)
Land

Rushwood Grove enters tapped.

Tap: Put a storage counter on Rushwood Grove.

Tap, Remove any number of storage counters from Rushwood Grove: Add Green for each storage counter removed this way.

Mercadian Masques (Uncommon)
Rushwood Herbalist
Rushwood Herbalist 2Green (3)
Creature — Human Spellshaper (2/2)

Green, Tap, Discard a card: Regenerate target creature.

Mercadian Masques (Common)
Rushwood Legate
Rushwood Legate 2Green (3)
Creature — Dryad (2/1)

If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.

Mercadian Masques (Uncommon)
Russet Wolves
Russet Wolves 3Red (4)
Creature — Wolf (3/3)

Dark Ascension (Common)
Rust
Rust Green (1)
Instant

Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)

Legends (Common)
Rust Elemental
Rust Elemental 4 (4)
Artifact Creature — Elemental (4/4)

Flying

At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.

Mirrodin (Uncommon)
Rust Goliath
Rust Goliath 10 (10)
Artifact Creature — Construct (10/10)

Reach, trample

//PRT-Prototype_Mech//

3GreenGreen

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/5

The Brothers' War (Common)
Rust Monster
Rust Monster 2Red (3)
Creature — Beast (2/1)

First strike

Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.

Adventures in the Forgotten Realms (Uncommon)
Rust Scarab
Rust Scarab 4Green (5)
Creature — Insect (4/5)

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

Gatecrash (Uncommon)
Rust Tick
Rust Tick 3 (3)
Artifact Creature — Insect (1/3)

You may choose not to untap Rust Tick during your untap step.

1, Tap: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.

Scars of Mirrodin (Uncommon)
Rusted Relic
Rusted Relic 4 (4)
Artifact

Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.

Modern Masters 2015 Edition (Common)
Other Versions
Scars of Mirrodin (Uncommon)
Rusted Sentinel
Rusted Sentinel 4 (4)
Artifact Creature — Golem (3/4)

Rusted Sentinel enters tapped.

Magic 2012 (Uncommon)
Rusted Slasher
Rusted Slasher 4 (4)
Artifact Creature — Phyrexian Horror (4/1)

Sacrifice an artifact: Regenerate Rusted Slasher.

Mirrodin Besieged (Common)
Rustic Clachan
Rustic Clachan (0)
Land

As Rustic Clachan enters, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters tapped.

Tap: Add White.

Reinforce 1—1White (1White, Discard this card: Put a +1/+1 counter on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Morningtide (Rare)
Rusting Golem
Rusting Golem 4 (4)
Artifact Creature — Golem (*/*)

Fading 5 <I>(This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

Rusting Golem's power and toughness are each equal to the number of fade counters on it.

Nemesis (Uncommon)
Rustler Rampage
Rustler Rampage White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Untap all creatures target player controls.

+ 1 — Target creature gains double strike until end of turn.

Outlaws of Thunder Junction (Uncommon)
Rustmouth Ogre
Rustmouth Ogre 4RedRed (6)
Creature — Ogre (5/4)

Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.

Mirrodin (Uncommon)
Rustrazor Butcher
Rustrazor Butcher 1Red (2)
Creature — Goblin Warrior (1/2)

First strike

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Rust-Shield Rampager
Rust-Shield Rampager 3Green (4)
Creature — Raccoon Warrior (4/4)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

This creature can't be blocked by creatures with power 2 or less.

Bloomburrow (Common)
Rustspore Ram
Rustspore Ram 4 (4)
Artifact Creature — Sheep (1/3)

When Rustspore Ram enters, destroy target Equipment.

Mirrodin (Uncommon)
Rustvale Bridge
Rustvale Bridge (0)
Artifact Land

Rustvale Bridge enters tapped.

Indestructible

Tap: Add Red or White.

Magic The Gathering—Fallout (Common)
Other Versions
Modern Horizons 2 (Common)
Rustvine Cultivator
Rustvine Cultivator Green (1)
Creature — Phyrexian Elf Druid (1/2)

Tap: Put an oil counter on Rustvine Cultivator.

Tap, Remove an oil counter from Rustvine Cultivator: Untap target land.

Phyrexia: All Will Be One (Common)
Rustwing Falcon
Rustwing Falcon White (1)
Creature — Bird (1/2)

Flying

Core Set 2019 (Common)
Ruthless Cullblade
Ruthless Cullblade 1Black (2)
Creature — Vampire Warrior (2/1)

Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.

Worldwake (Common)
Ruthless Deathfang
Ruthless Deathfang 4BlueBlack (6)
Creature — Dragon (4/4)

Flying

Whenever you sacrifice a creature, target opponent sacrifices a creature.

Innistrad: Midnight Hunt Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Ruthless Disposal
Ruthless Disposal 4Black (5)
Sorcery

As an additional cost to cast this spell, discard a card and sacrifice a creature.

Two target creatures each get -13/-13 until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart 2022 (Uncommon)
Ruthless Instincts
Ruthless Instincts 2Green (3)
Instant

Choose one —

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.

Fate Reforged (Uncommon)
Ruthless Invasion
Ruthless Invasion 3Phyrexian Red (4)
Sorcery

(Phyrexian Red can be paid with either Red or 2 life.)

Nonartifact creatures can't block this turn.

New Phyrexia (Common)
Ruthless Knave
Ruthless Knave 2Black (3)
Creature — Orc Pirate (3/2)

2Black, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Sacrifice three Treasures: Draw a card.

Ixalan (Uncommon)
Ruthless Lawbringer
Ruthless Lawbringer 1WhiteBlack (3)
Creature — Vampire Assassin (3/2)

When Ruthless Lawbringer enters, you may sacrifice another creature. When you do, destroy target nonland permanent.

Outlaws of Thunder Junction (Uncommon)
Ruthless Negotiation
Ruthless Negotiation Black (1)
Sorcery

Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card.

Flashback 4Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Bloomburrow (Uncommon)
Ruthless Predation
Ruthless Predation 1Green (2)
Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Phyrexia: All Will Be One (Common)
Ruthless Radrat
Ruthless Radrat 1BlackBlack (3)
Creature — Rat Mutant (2/2)

Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.)

Menace (This creature can't be blocked except by two or more creatures.)

Magic The Gathering—Fallout (Uncommon)
Ruthless Ripper
Ruthless Ripper Black (1)
Creature — Human Assassin (1/1)

Deathtouch

Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Ruthless Ripper is turned face up, target player loses 2 life.

Masters 25 (Common)
Other Versions
Khans of Tarkir (Uncommon)
Ugin's Fate promos (Uncommon)
Ruthless Sniper
Ruthless Sniper Black (1)
Creature — Human Archer (1/2)

Whenever you cycle or discard a card, you may pay 1. If you do, put a -1/-1 counter on target creature.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Ruthless Technomancer
Ruthless Technomancer 3Black (4)
Creature — Human Wizard (2/4)

When Ruthless Technomancer enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.

2Black, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.

Kamigawa: Neon Dynasty Commander (Rare)
Ruthless Winnower
Ruthless Winnower 3BlackBlack (5)
Creature — Elf Rogue (4/4)

At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.

Kaldheim Commander (Rare)
Ruxa, Patient Professor
Ruxa, Patient Professor 2GreenGreen (4)
Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters or attacks, return target creature card with no abilities from your graveyard to your hand.

Creatures you control with no abilities get +1/+1.

For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

Commander 2021 (Rare)
Ryan Sinclair
Ryan Sinclair 2Red (3)
Legendary Creature — Human (2/2)

Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Rysorian Badger
Rysorian Badger 2Green (3)
Creature — Badger (2/2)

Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.

Homelands (Rare)
Ryusei, the Falling Star
Ryusei, the Falling Star 5Red (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Champions of Kamigawa (Rare)
Promo set for Gatherer (Rare)
Archenemy (Rare)
Modern Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Iconic Masters (Rare)
S.N.E.A.K. Dispatcher
S.N.E.A.K. Dispatcher 1Blue (2)
Creature — Human Spy (2/1)

2Blue, Tap: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library.

Unstable (Uncommon)
S.N.O.T.
S.N.O.T. Green (1)
Creature — Ooze (*{^2}/*{^2})

You may have S.N.O.T. enter stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.

S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)

Unhinged (Common)
Saber Ants
Saber Ants 3Green (4)
Creature — Insect (2/3)

Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.

Mercadian Masques (Uncommon)
Saberclaw Golem
Saberclaw Golem 5 (5)
Artifact Creature — Golem (4/2)

Red: Saberclaw Golem gains first strike until end of turn.

Scars of Mirrodin (Common)
Sabertooth Alley Cat
Sabertooth Alley Cat 1RedRed (3)
Creature — Cat (2/1)

Sabertooth Alley Cat attacks each combat if able.

1Red: Creatures without defender can't block Sabertooth Alley Cat this turn.

Ravnica: City of Guilds (Common)
Sabertooth Cobra
Sabertooth Cobra 2Green (3)
Creature — Snake (2/2)

Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay 2 before that step. (A player with ten or more poison counters loses the game.)

Mirage (Common)
Sabertooth Mauler
Sabertooth Mauler 3Green (4)
Creature — Cat (3/3)

At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.

Core Set 2021 (Common)
Sabertooth Nishoba
Sabertooth Nishoba 4GreenWhite (6)
Creature — Cat Beast Warrior (5/5)

Trample, protection from blue and from red

Invasion (Rare)
Sabertooth Outrider
Sabertooth Outrider 3Red (4)
Creature — Human Warrior (4/2)

Trample

Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

Dragons of Tarkir (Common)
Sabertooth Wyvern
Sabertooth Wyvern 4Red (5)
Creature — Drake (3/2)

Flying, first strike

Tempest Remastered (Uncommon)
Other Versions
Exodus (Uncommon)
Sabretooth Tiger
Sabretooth Tiger 2Red (3)
Creature — Cat (2/1)

First strike

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Sacellum Archers
Sacellum Archers 2Green (3)
Creature — Elf Archer (2/3)

RedWhite, Tap: Sacellum Archers deals 2 damage to target attacking or blocking creature.

Conflux (Uncommon)
Sacellum Godspeaker
Sacellum Godspeaker 2Green (3)
Creature — Elf Druid (2/2)

Tap: Reveal any number of creature cards with power 5 or greater from your hand. Add Green for each card revealed this way.

Shards of Alara (Rare)
Sachi, Daughter of Seshiro
Sachi, Daughter of Seshiro 2GreenGreen (4)
Legendary Creature — Snake Shaman (1/3)

Other Snake creatures you control get +0/+1.

Shamans you control have "Tap: Add GreenGreen."

Champions of Kamigawa (Uncommon)
Sacred Armory
Sacred Armory 2 (2)
Artifact

2: Target creature gets +1/+0 until end of turn.

Magic 2015 Core Set (Uncommon)
Sacred Boon
Sacred Boon 1White (2)
Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Sacred Cat
Sacred Cat White (1)
Creature — Cat (1/1)

Lifelink

Embalm White (White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Sacred Excavation
Sacred Excavation 3Blue (4)
Sorcery

Return up to two target cards with cycling from your graveyard to your hand.

Amonkhet (Uncommon)
Sacred Fire
Sacred Fire RedWhite (2)
Instant

Sacred Fire deals 2 damage to any target and you gain 2 life.

Flashback 4RedWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Sacred Foundry
Sacred Foundry (0)
Land — Mountain Plains

(Tap: Add Red or White.)

As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped.

Ravnica Clue Edition (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Gatecrash (Rare)
Zendikar Expeditions (Mythic Rare)
Guilds of Ravnica (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Sacred Ground
Sacred Ground 1White (2)
Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Stronghold (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Sacred Guide
Sacred Guide White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Tempest (Rare)
Sacred Knight
Sacred Knight 3White (4)
Creature — Human Knight (3/2)

Sacred Knight can't be blocked by black and/or red creatures.

Portal (Common)
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