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Selesnya Charm
Selesnya Charm GreenWhite (2)
Instant

Choose one —

• Target creature gets +2/+2 and gains trample until end of turn.

• Exile target creature with power 5 or greater.

• Create a 2/2 white Knight creature token with vigilance.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Selesnya Cluestone
Selesnya Cluestone 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite, Tap, Sacrifice Selesnya Cluestone: Draw a card.

Dragon's Maze (Common)
Selesnya Eulogist
Selesnya Eulogist 2Green (3)
Creature — Centaur Druid (3/3)

2Green: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Selesnya Evangel
Selesnya Evangel GreenWhite (2)
Creature — Elf Shaman (1/2)

1, Tap, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Guild Kit: Selesnya (Common)
Selesnya Guildgate
Selesnya Guildgate (0)
Land — Gate

Selesnya Guildgate enters tapped.

Tap: Add Green or White.

Ravnica Clue Edition (Common)
Other Versions
Return to Ravnica (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Guilds of Ravnica (Common)
Zendikar Rising Commander (Common)
Ravnica Remastered (Common)
Selesnya Guildmage
Selesnya Guildmage Green or WhiteGreen or White (2)
Creature — Elf Wizard (2/2)

3Green: Create a 1/1 green Saproling creature token.

3White: Creatures you control get +1/+1 until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Guild Kit: Selesnya (Uncommon)
Double Masters (Uncommon)
Ravnica Remastered (Uncommon)
Selesnya Keyrune
Selesnya Keyrune 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.

Return to Ravnica (Uncommon)
Selesnya Locket
Selesnya Locket 3 (3)
Artifact

Tap: Add Green or White.

Green or WhiteGreen or WhiteGreen or WhiteGreen or White, Tap, Sacrifice Selesnya Locket: Draw two cards.

Guilds of Ravnica (Common)
Selesnya Sagittars
Selesnya Sagittars 3GreenWhite (5)
Creature — Elf Archer (2/5)

Reach (This creature can block creatures with flying.)

Selesnya Sagittars can block an additional creature each combat.

Ravnica: City of Guilds (Uncommon)
Selesnya Sanctuary
Selesnya Sanctuary (0)
Land

Selesnya Sanctuary enters tapped.

When Selesnya Sanctuary enters, return a land you control to its owner's hand.

Tap: Add GreenWhite.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic: The Gathering-Commander (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Iconic Masters (Uncommon)
Commander 2018 (Common)
Guild Kit: Selesnya (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Double Masters 2022 (Uncommon)
Commander Masters (Common)
Murders at Karlov Manor Commander (Uncommon)
Selesnya Sentry
Selesnya Sentry 2White (3)
Creature — Elephant Soldier (3/2)

5Green: Regenerate Selesnya Sentry.

Return to Ravnica (Common)
Selesnya Signet
Selesnya Signet 2 (2)
Artifact

1, Tap: Add GreenWhite.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Common)
Guild Kit: Selesnya (Common)
Ravnica Remastered (Uncommon)
Self-Assembler
Self-Assembler 5 (5)
Artifact Creature — Assembly-Worker (4/4)

When Self-Assembler enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Masters 25 (Common)
Kaladesh Remastered (Common)
The Brothers' War Retro Artifacts (Uncommon)
Selfie Preservation
Selfie Preservation 1Green (2)
Sorcery

Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.

Unstable (Common)
Self-Inflicted Wound
Self-Inflicted Wound 1Black (2)
Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

Dragons of Tarkir (Uncommon)
Selfless Cathar
Selfless Cathar White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Innistrad (Common)
Magic 2015 Core Set (Common)
Selfless Exorcist
Selfless Exorcist 3WhiteWhite (5)
Creature — Human Cleric (3/4)

Tap: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

Judgment (Rare)
Selfless Glyphweaver
Selfless Glyphweaver 2White (3)
Creature — Human Cleric (2/3)

Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.

Strixhaven: School of Mages (Rare)
Selfless Samurai
Selfless Samurai 1White (2)
Creature — Fox Samurai (2/2)

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.

Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Kamigawa: Neon Dynasty (Uncommon)
Selfless Savior
Selfless Savior White (1)
Creature — Dog (1/1)

Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Core Set 2021 (Uncommon)
Selfless Spirit
Selfless Spirit 1White (2)
Creature — Spirit Cleric (2/1)

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Jumpstart 2022 (Rare)
Shadows Over Innistrad Remastered (Rare)
Selfless Squire
Selfless Squire 3White (4)
Creature — Human Soldier (1/1)

Flash

When Selfless Squire enters, prevent all damage that would be dealt to you this turn.

Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander 2016 (Rare)
Commander 2021 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Self-Reflection
Self-Reflection 4BlueBlue (6)
Sorcery

Create a token that's a copy of target creature you control.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lost Caverns of Ixalan (Uncommon)
Selhoff Entomber
Selhoff Entomber 1Blue (2)
Creature — Zombie (1/3)

Tap, Discard a creature card: Draw a card.

Innistrad: Crimson Vow (Common)
Selhoff Occultist
Selhoff Occultist 2Blue (3)
Creature — Human Rogue (2/3)

Whenever Selhoff Occultist or another creature dies, target player mills a card.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Jumpstart (Common)
Selkie Hedge-Mage
Selkie Hedge-Mage 2Green or Blue (3)
Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters, if you control two or more Forests, you may gain 3 life.

When Selkie Hedge-Mage enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.

Eventide (Uncommon)
Seller of Songbirds
Seller of Songbirds 2White (3)
Creature — Human (1/2)

When Seller of Songbirds enters, create a 1/1 white Bird creature token with flying.

Ravnica Clue Edition (Common)
Other Versions
Return to Ravnica (Common)
Jumpstart 2022 (Common)
Sell-Sword Brute
Sell-Sword Brute 1Red (2)
Creature — Human Mercenary (2/2)

When Sell-Sword Brute dies, it deals 2 damage to you.

Ravnica: City of Guilds (Common)
Selvala, Eager Trailblazer
Selvala, Eager Trailblazer 2GreenWhite (4)
Legendary Creature — Elf Scout (4/5)

Vigilance

Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Tap: Choose a color. Add one mana of that color for each different power among creatures you control.

Outlaws of Thunder Junction (Mythic Rare)
Selvala, Explorer Returned
Selvala, Explorer Returned 1GreenWhite (3)
Legendary Creature — Elf Scout (2/4)

Parley — Tap: Each player reveals the top card of their library. For each nonland card revealed this way, add Green and you gain 1 life. Then each player draws a card.

Bloomburrow Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Commander 2016 (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Selvala, Heart of the Wilds
Selvala, Heart of the Wilds 1GreenGreen (3)
Legendary Creature — Elf Scout (2/3)

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.

Green, Tap: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Jumpstart (Mythic Rare)
Commander Masters (Mythic Rare)
Selvala's Charge
Selvala's Charge 4Green (5)
Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Selvala's Enforcer
Selvala's Enforcer 3Green (4)
Creature — Elf Warrior (2/2)

Parley — When Selvala's Enforcer enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Magic: The Gathering—Conspiracy (Common)
Selvala's Stampede
Selvala's Stampede 4GreenGreen (6)
Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Conspiracy: Take the Crown (Rare)
Semblance Anvil
Semblance Anvil 3 (3)
Artifact

Imprint — When Semblance Anvil enters, you may exile a nonland card from your hand.

Spells you cast that share a card type with the exiled card cost 2 less to cast.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Scars of Mirrodin (Rare)
Semblance Scanner
Semblance Scanner 2Blue (3)
Artifact Creature — — Equipment Shapeshifter (3/1)

Whenever Semblance Scanner or equipped creature deals combat damage to a player, if it's not a token, conjure a duplicate of it into your hand.

Reconfigure 1 (1: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Rare)
Semester's End
Semester's End 3White (4)
Instant

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Commander Masters (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
March of the Machine Commander (Rare)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Senate Courier
Senate Courier 2Blue (3)
Creature — Bird (1/4)

Flying

1White: Senate Courier gains vigilance until end of turn.

Ravnica Allegiance (Common)
Senate Griffin
Senate Griffin 2White or BlueWhite or Blue (4)
Creature — Griffin (3/2)

Flying

When Senate Griffin enters, scry 1.

Ravnica Allegiance (Common)
Senate Guildmage
Senate Guildmage WhiteBlue (2)
Creature — Human Wizard (2/2)

White, Tap: You gain 2 life.

Blue, Tap: Draw a card, then discard a card.

Ravnica Allegiance (Uncommon)
Senator Peacock
Senator Peacock 3BlueBlue (5)
Legendary Creature — Human Advisor (3/4)

Artifacts you control are Clues in addition to their other types and have "2, Sacrifice this artifact: Draw a card."

Whenever you sacrifice a Clue, target creature can't be blocked this turn.

Ravnica Clue Edition (Rare)
Send to Sleep
Send to Sleep 1Blue (2)
Instant

Tap up to two target creatures.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Magic Origins (Common)
Sengir Autocrat
Sengir Autocrat 3Black (4)
Creature — Human (2/2)

When Sengir Autocrat enters, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Homelands (Uncommon)
Time Spiral "Timeshifted" (Special)
Sengir Bats
Sengir Bats 1BlackBlack (3)
Creature — Bat (1/2)

Flying

Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

Homelands (Common)
Sengir Connoisseur
Sengir Connoisseur 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.

Dominaria United (Uncommon)
Sengir Nosferatu
Sengir Nosferatu 3BlackBlack (5)
Creature — Vampire (4/4)

Flying

1Black, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "1Black, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Sengir Vampire
Sengir Vampire 3BlackBlack (5)
Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Ninth Edition (Rare)
Torment (Rare)
Tenth Edition (Rare)
Battle Royale Box Set (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition IV (Uncommon)
Magic 2012 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Welcome Deck 2016 (Uncommon)
Welcome Deck 2017 (Uncommon)
Jumpstart (Uncommon)
Arena Base Set (Uncommon)
Sengir, the Dark Baron
Sengir, the Dark Baron 4BlackBlack (6)
Legendary Creature — Vampire Noble (4/4)

Flying

Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.

Whenever another player loses the game, you gain life equal to that player's life total as the turn began.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Sensation Gorger
Sensation Gorger 1RedRed (3)
Creature — Goblin Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.

Morningtide (Rare)
Sensei Golden-Tail
Sensei Golden-Tail 1White (2)
Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1White, Tap: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

Champions of Kamigawa (Rare)
Sensei's Divining Top
Sensei's Divining Top 1 (1)
Artifact

1: Look at the top three cards of your library, then put them back in any order.

Tap: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
From the Vault: Exiled (Mythic Rare)
Eternal Masters (Rare)
Double Masters 2022 (Rare)
Senseless Rage
Senseless Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Sensor Splicer
Sensor Splicer 4White (5)
Creature — Phyrexian Artificer (1/1)

When Sensor Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golem creatures you control have vigilance.

Double Masters 2022 (Common)
Other Versions
New Phyrexia (Common)
Modern Masters 2017 Edition (Common)
Sensory Deprivation
Sensory Deprivation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Magic 2014 Core Set (Common)
Other Versions
Innistrad (Common)
Sentinel
Sentinel 4 (4)
Artifact Creature — Shapeshifter (1/1)

0: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. <I>(This effect lasts indefinitely.)</I>

Chronicles (Rare)
Other Versions
Legends (Rare)
Sentinel of Lost Lore
Sentinel of Lost Lore 1GreenGreen (3)
Creature — Elf Knight (3/4)

When Sentinel of Lost Lore enters, choose one or more —

• Return target card you own in exile that has an Adventure to your hand.

• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.

• Exile target player's graveyard.

Wilds of Eldraine (Rare)
Sentinel of the Eternal Watch
Sentinel of the Eternal Watch 5White (6)
Creature — Giant Soldier (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)

At the beginning of combat on each opponent's turn, tap target creature that player controls.

Magic Origins (Uncommon)
Sentinel of the Nameless City
Sentinel of the Nameless City 2Green (3)
Creature — Merfolk Warrior Scout (3/4)

Vigilance

Whenever Sentinel of the Nameless City enters or attacks, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Rare)
Sentinel of the Pearl Trident
Sentinel of the Pearl Trident 4Blue (5)
Creature — Merfolk Soldier (3/3)

Flash

When Sentinel of the Pearl Trident enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Sentinel Sarah Lyons
Sentinel Sarah Lyons 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Haste

As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.

Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

Magic The Gathering—Fallout (Rare)
Sentinel Sliver
Sentinel Sliver 1White (2)
Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Sentinel Spider
Sentinel Spider 3GreenGreen (5)
Creature — Spider (4/4)

Vigilance, reach

Arena Base Set (Uncommon)
Other Versions
Magic 2013 (Common)
Eternal Masters (Common)
Commander Legends (Common)
Sentinel Totem
Sentinel Totem 1 (1)
Artifact

When Sentinel Totem enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap, Exile Sentinel Totem: Exile all graveyards.

Ixalan (Uncommon)
Sentinel Tower
Sentinel Tower 4 (4)
Artifact

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Battlebond (Rare)
Sentinel's Eyes
Sentinel's Eyes White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has vigilance.

Escape—White, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sentinel's Mark
Sentinel's Mark 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

Addendum — When Sentinel's Mark enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Ravnica Allegiance (Uncommon)
Sentinels of Glen Elendra
Sentinels of Glen Elendra 3Blue (4)
Creature — Faerie Soldier (2/3)

Flash

Flying

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Sentry Bot
Sentry Bot 4White (5)
Artifact Creature — Robot (2/5)

Flash

This spell costs 1 less to cast for each creature attacking you.

When Sentry Bot enters, you get Energy for each creature attacking you.

At the beginning of combat on your turn, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Sentry Oak
Sentry Oak 4White (5)
Creature — Treefolk Warrior (3/5)

Defender

At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Uncommon)
Sentry of the Underworld
Sentry of the Underworld 3WhiteBlack (5)
Creature — Griffin Skeleton (3/3)

Flying, vigilance

WhiteBlack, Pay 3 life: Regenerate Sentry of the Underworld.

Theros (Uncommon)
Senu, Keen-Eyed Protector
Senu, Keen-Eyed Protector 1White (2)
Legendary Creature — Bird Scout (2/1)

Flying, vigilance

Tap, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry 2.

When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.

Assassin's Creed (Rare)
Separatist Voidmage
Separatist Voidmage 3Blue (4)
Creature — Human Wizard (2/2)

When Separatist Voidmage enters, you may return target creature to its owner's hand.

Magic Origins (Common)
Sephara, Sky's Blade
Sephara, Sky's Blade 4WhiteWhiteWhite (7)
Legendary Creature — Angel (7/7)

You may pay White and tap four untapped creatures you control with flying rather than pay this spell's mana cost.

Flying, lifelink

Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Commander Masters (Rare)
Other Versions
Core Set 2020 (Rare)
Septic Rats
Septic Rats 1BlackBlack (3)
Creature — Phyrexian Rat (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

Mirrodin Besieged (Uncommon)
Sepulcher Ghoul
Sepulcher Ghoul 1Black (2)
Creature — Zombie (2/1)

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Sepulchral Primordial
Sepulchral Primordial 5BlackBlack (7)
Creature — Avatar (5/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Sepulchral Primordial enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Zendikar Rising Commander (Rare)
Other Versions
Gatecrash (Rare)
Sequence Engine
Sequence Engine 2Green (3)
Artifact

Variable Colorless, Tap: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.

Commander 2021 (Rare)
Sequestered Stash
Sequestered Stash (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.

Kaladesh (Uncommon)
Seraph
Seraph 6White (7)
Creature — Angel (4/4)

Flying

Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Seraph of New Capenna
Seraph of New Capenna 2White (3)
Creature — Angel Soldier (2/2)

Flying

4Phyrexian Black: Transform Seraph of New Capenna. Activate only as a sorcery. (Phyrexian Black can be paid with either Black or 2 life.)

March of the Machine (Uncommon)
Seraph of New Phyrexia
Seraph of New Phyrexia (0)
Creature — Phyrexian Angel (3/3)

Flying

Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.

March of the Machine (Uncommon)
Seraph of the Masses
Seraph of the Masses 5WhiteWhite (7)
Creature — Angel (*/*)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

March of the Machine Commander (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Seraph of the Scales
Seraph of the Scales 2WhiteBlack (4)
Creature — Angel (4/3)

Flying

White: Seraph of the Scales gains vigilance until end of turn.

Black: Seraph of the Scales gains deathtouch until end of turn.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Seraph of the Suns
Seraph of the Suns 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Amonkhet (Uncommon)
Seraph of the Sword
Seraph of the Sword 3White (4)
Creature — Angel (3/3)

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

Magic 2014 Core Set (Rare)
Seraph Sanctuary
Seraph Sanctuary (0)
Land

When Seraph Sanctuary enters, you gain 1 life.

Whenever an Angel you control enters, you gain 1 life.

Tap: Add Colorless.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Seraphic Greatsword
Seraphic Greatsword 1White (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.

Equip 4

Commander Legends (Mythic Rare)
Seraphic Steed
Seraphic Steed GreenWhite (2)
Creature — Unicorn Mount (2/2)

First strike, lifelink

Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.

Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Serendib Djinn
Serendib Djinn 2BlueBlue (4)
Creature — Djinn (5/6)

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Serendib Efreet
Serendib Efreet 2Blue (3)
Creature — Efreet (3/4)

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Jumpstart (Rare)
Other Versions
Revised Edition (Rare)
Arabian Nights (Rare)
Masters Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Uncommon)
Eternal Masters (Rare)
Serendib Sorcerer
Serendib Sorcerer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Serene Heart
Serene Heart 1Green (2)
Instant

Destroy all Auras.

Mirage (Common)
Serene Master
Serene Master 1White (2)
Creature — Human Monk (0/2)

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

Commander 2013 Edition (Rare)
Serene Offering
Serene Offering 1White (2)
Instant

Destroy target enchantment. You gain life equal to its mana value.

Tempest (Uncommon)
Serene Remembrance
Serene Remembrance Green (1)
Sorcery

Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.

Gatecrash (Uncommon)
Serene Sleuth
Serene Sleuth 1White (2)
Creature — Human Detective (2/2)

When Serene Sleuth enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.

Murders at Karlov Manor Commander (Rare)
Serene Steward
Serene Steward 1White (2)
Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay White. If you do, put a +1/+1 counter on target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Serene Sunset
Serene Sunset Variable ColorlessGreen (1)
Instant

Prevent all combat damage X target creatures would deal this turn.

Judgment (Uncommon)
Serenity
Serenity 1White (2)
Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Weatherlight (Rare)
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