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Vulshok Battlemaster
Vulshok Battlemaster 4Red (5)
Creature — Human Warrior (2/2)

Haste

When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)

Mirrodin (Rare)
Vulshok Berserker
Vulshok Berserker 3Red (4)
Creature — Human Berserker (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Duel Decks: Venser vs. Koth (Common)
Other Versions
Mirrodin (Common)
Magic 2011 (Common)
Vulshok Gauntlets
Vulshok Gauntlets 2 (2)
Artifact — Equipment

Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Double Masters (Common)
Other Versions
Mirrodin (Common)
Vulshok Heartstoker
Vulshok Heartstoker 2Red (3)
Creature — Human Shaman (2/2)

When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.

Scars of Mirrodin (Common)
Vulshok Morningstar
Vulshok Morningstar 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Darksteel (Common)
Vulshok Refugee
Vulshok Refugee 1RedRed (3)
Creature — Human Warrior (3/2)

Protection from red

New Phyrexia (Uncommon)
Vulshok Replica
Vulshok Replica 3 (3)
Artifact Creature — Berserker (3/1)

1Red, Sacrifice Vulshok Replica: It deals 3 damage to target player or planeswalker.

Scars of Mirrodin (Common)
Vulshok Sorcerer
Vulshok Sorcerer 1RedRed (3)
Creature — Human Shaman (1/1)

Haste

Tap: Vulshok Sorcerer deals 1 damage to any target.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Fifth Dawn (Common)
Premium Deck Series: Fire and Lightning (Common)
Vulshok War Boar
Vulshok War Boar 2RedRed (4)
Creature — Boar Beast (5/5)

When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.

Darksteel (Uncommon)
Vulturous Aven
Vulturous Aven 3Black (4)
Creature — Bird Shaman (2/3)

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.

Dragons of Tarkir (Common)
Vulturous Zombie
Vulturous Zombie 3BlackGreen (5)
Creature — Plant Zombie (3/3)

Flying

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

Commander Anthology 2018 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology (Rare)
Wail of the Nim
Wail of the Nim 2Black (3)
Instant

Choose one —

• Regenerate each creature you control.

• Wail of the Nim deals 1 damage to each creature and each player.

Entwine Black (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Waildrifter
Waildrifter (0)
Creature — Hippogriff Spirit (2/2)

Flying

If Waildrifter would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Wailing Ghoul
Wailing Ghoul 1Black (2)
Creature — Zombie (1/3)

When Wailing Ghoul enters the battlefield, mill two cards.

Jumpstart (Common)
Other Versions
Eldritch Moon (Common)
Waiting in the Weeds
Waiting in the Weeds 1GreenGreen (3)
Sorcery

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Wake of Destruction
Wake of Destruction 3RedRedRed (6)
Sorcery

Destroy target land and all other lands with the same name as that land.

Urza's Destiny (Rare)
Wake of Vultures
Wake of Vultures 3Black (4)
Creature — Bird (3/1)

Flying

1Black, Sacrifice a creature: Regenerate Wake of Vultures.

Eternal Masters (Common)
Other Versions
Visions (Common)
Wake the Dead
Wake the Dead Variable ColorlessBlackBlack (2)
Instant

Cast this spell only during combat on an opponent's turn.

Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.

Commander 2014 (Rare)
Wake the Past
Wake the Past 5RedWhite (7)
Sorcery

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.

Commander 2021 (Rare)
Wake the Reflections
Wake the Reflections White (1)
Sorcery

Populate. (Create a token that's a copy of a creature token you control.)

Modern Masters 2017 Edition (Common)
Other Versions
Dragon's Maze (Common)
Wake Thrasher
Wake Thrasher 2Blue (3)
Creature — Merfolk Soldier (1/1)

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Eventide (Rare)
Wake to Slaughter
Wake to Slaughter 3BlackRed (5)
Sorcery

Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.

Flashback 4BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Wakedancer
Wakedancer 2Black (3)
Creature — Human Shaman (2/2)

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Eternal Masters (Common)
Other Versions
Dark Ascension (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Wakening Sun's Avatar
Wakening Sun's Avatar 5WhiteWhiteWhite (8)
Creature — Dinosaur Avatar (7/7)

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

Ixalan (Mythic Rare)
Waker of the Wilds
Waker of the Wilds 2GreenGreen (4)
Creature — Merfolk Shaman (3/3)

Variable ColorlessGreenGreen: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.

Zendikar Rising Commander (Rare)
Other Versions
Ixalan (Rare)
Waker of Waves
Waker of Waves 5BlueBlue (7)
Creature — Whale (7/7)

Creatures your opponents control get -1/-0.

1Blue, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Core Set 2021 (Uncommon)
Wakeroot Elemental
Wakeroot Elemental 4GreenGreen (6)
Creature — Elemental (5/5)

GreenGreenGreenGreenGreen: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)

Core Set 2020 (Rare)
Wakestone Gargoyle
Wakestone Gargoyle 3White (4)
Creature — Gargoyle (3/4)

Defender, flying

1White: Creatures you control with defender can attack this turn as though they didn't have defender.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dissension (Rare)
Waking Nightmare
Waking Nightmare 2Black (3)
Sorcery — Arcane

Target player discards two cards.

Modern Masters 2015 Edition (Common)
Other Versions
Champions of Kamigawa (Common)
Waking the Trolls
Waking the Trolls 4RedGreen (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target land.

II — Put target land card from a graveyard onto the battlefield under your control.

III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Kaldheim (Rare)
Walk the Aeons
Walk the Aeons 4BlueBlue (6)
Sorcery

Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player takes an extra turn after this one.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Walk the Plank
Walk the Plank BlackBlack (2)
Sorcery

Destroy target non-Merfolk creature.

Ixalan (Uncommon)
Walker
Walker (0)
Token Creature — — Zombie (2/2)

Secret Lair Drop (Common)
Walker of Secret Ways
Walker of Secret Ways 2Blue (3)
Creature — Human Ninja (1/2)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.

1Blue: Return target Ninja you control to its owner's hand. Activate only during your turn.

Planechase Anthology (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Planechase 2012 Edition (Uncommon)
Walker of the Grove
Walker of the Grove 6GreenGreen (8)
Creature — Elemental (7/7)

When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.

Evoke 4Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Ultimate Masters (Common)
Other Versions
Morningtide (Uncommon)
Modern Masters (Common)
Commander 2013 Edition (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Walker of the Wastes
Walker of the Wastes 4Colorless (5)
Creature — Eldrazi (4/4)

(Colorless represents colorless mana.)

Trample

Walker of the Wastes gets +1/+1 for each land you control named Wastes.

Oath of the Gatewatch (Uncommon)
Walking Archive
Walking Archive 3 (3)
Artifact Creature — Golem (1/1)

Defender (This creature can't attack.)

Walking Archive enters the battlefield with a +1/+1 counter on it.

At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.

2WhiteBlue: Put a +1/+1 counter on Walking Archive.

Dissension (Rare)
Walking Atlas
Walking Atlas 2 (2)
Artifact Creature — Construct (1/1)

Tap: You may put a land card from your hand onto the battlefield.

Worldwake (Common)
Walking Ballista
Walking Ballista Variable ColorlessVariable Colorless (0)
Artifact Creature — Construct (0/0)

Walking Ballista enters the battlefield with X +1/+1 counters on it.

4: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

Double Masters (Rare)
Other Versions
Aether Revolt (Rare)
Secret Lair Drop (Rare)
Walking Corpse
Walking Corpse 1Black (2)
Creature — Zombie (2/2)

Core Set 2021 (Common)
Other Versions
Innistrad (Common)
Magic 2013 (Common)
Magic 2015 Core Set (Common)
Welcome Deck 2016 (Common)
Core Set 2019 (Common)
Core Set 2020 (Common)
Walking Dead
Walking Dead 1Black (2)
Creature — Zombie (1/1)

Black: Regenerate Walking Dead.

Legends (Common)
Walking Desecration
Walking Desecration 2Black (3)
Creature — Zombie (1/1)

Black, Tap: Creatures of the creature type of your choice attack this turn if able.

Onslaught (Uncommon)
Walking Dream
Walking Dream 3Blue (4)
Creature — Illusion (3/3)

Walking Dream can't be blocked.

Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.

Stronghold (Uncommon)
Walking Sponge
Walking Sponge 1Blue (2)
Creature — Sponge (1/1)

Tap: Target creature loses your choice of flying, first strike, or trample until end of turn.

Urza's Legacy (Uncommon)
Walking Wall
Walking Wall 4 (4)
Artifact Creature — Wall (0/6)

Defender

3: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Wall of Air
Wall of Air 1BlueBlue (3)
Creature — Wall (1/5)

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Tenth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Wall of Blood
Wall of Blood 2Black (3)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Pay 1 life: Wall of Blood gets +1/+1 until end of turn.

Mirrodin (Uncommon)
Wall of Blossoms
Wall of Blossoms 1Green (2)
Creature — Plant Wall (0/4)

Defender

When Wall of Blossoms enters the battlefield, draw a card.

Jumpstart (Uncommon)
Other Versions
Stronghold (Uncommon)
Planechase 2012 Edition (Uncommon)
From the Vault: Twenty (Mythic Rare)
Tempest Remastered (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Commander Anthology (Uncommon)
Modern Horizons (Uncommon)
Wall of Bone
Wall of Bone 2Black (3)
Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)

Black: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Seventh Edition (Uncommon)
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Wall of Brambles
Wall of Brambles 2Green (3)
Creature — Plant Wall (2/3)

Defender (This creature can't attack.)

Green: Regenerate Wall of Brambles.

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Wall of Caltrops
Wall of Caltrops 1White (2)
Creature — Wall (2/1)

Defender (This creature can't attack.)

Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

Legends (Common)
Wall of Corpses
Wall of Corpses 1Black (2)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Black, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.

Mirage (Common)
Wall of Deceit
Wall of Deceit 1Blue (2)
Creature — Wall (0/5)

Defender (This creature can't attack.)

3: Turn Wall of Deceit face down.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Legions (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Wall of Denial
Wall of Denial 1WhiteBlue (3)
Creature — Wall (0/8)

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

Modern Masters 2017 Edition (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Wall of Diffusion
Wall of Diffusion 1Red (2)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Wall of Distortion
Wall of Distortion 2BlackBlack (4)
Creature — Wall (1/3)

Defender (This creature can't attack.)

2Black, Tap: Target player discards a card. Activate only as a sorcery.

Mercadian Masques (Common)
Wall of Dust
Wall of Dust 2Red (3)
Creature — Wall (1/4)

Defender (This creature can't attack.)

Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Wall of Earth
Wall of Earth 1Red (2)
Creature — Wall (0/6)

Defender (This creature can't attack.)

Legends (Common)
Wall of Essence
Wall of Essence 1White (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Whenever Wall of Essence is dealt combat damage, you gain that much life.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Magic 2015 Core Set (Uncommon)
Wall of Faith
Wall of Faith 3White (4)
Creature — Wall (0/5)

Defender (This creature can't attack.)

White: Wall of Faith gets +0/+1 until end of turn.

Magic 2010 (Common)
Wall of Fire
Wall of Fire 1RedRed (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Red: Wall of Fire gets +1/+0 until end of turn.

Magic 2015 Core Set (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2013 (Common)
Wall of Forgotten Pharaohs
Wall of Forgotten Pharaohs 2 (2)
Artifact Creature — Wall (0/4)

Defender

Tap: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.

Hour of Devastation (Common)
Wall of Fortune
Wall of Fortune 1Blue (2)
Artifact Creature — Wall (0/4)

Defender

You may tap an untapped Wall you control to have any player reroll a die that player rolled.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Wall of Frost
Wall of Frost 1BlueBlue (3)
Creature — Wall (0/7)

Defender

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Planechase Anthology (Uncommon)
Wall of Glare
Wall of Glare 1White (2)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Wall of Glare can block any number of creatures.

Urza's Destiny (Common)
Wall of Granite
Wall of Granite 2Red (3)
Creature — Wall (0/7)

Defender (This creature can't attack.)

Portal (Uncommon)
Wall of Heat
Wall of Heat 2Red (3)
Creature — Wall (2/6)

Defender (This creature can't attack.)

Battle Royale Box Set (Common)
Other Versions
Legends (Common)
Chronicles (Common)
Wall of Hope
Wall of Hope White (1)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Whenever Wall of Hope is dealt damage, you gain that much life.

Legions (Common)
Wall of Ice
Wall of Ice 2Green (3)
Creature — Wall (0/7)

Defender (This creature can't attack.)

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Wall of Junk
Wall of Junk 2 (2)
Artifact Creature — Wall (0/7)

Defender (This creature can't attack.)

When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Urza's Saga (Uncommon)
Wall of Kelp
Wall of Kelp BlueBlue (2)
Creature — Plant Wall (0/3)

Defender (This creature can't attack.)

BlueBlue, Tap: Create a 0/1 blue Plant Wall creature token with defender named Kelp.

Masters Edition II (Common)
Other Versions
Homelands (Rare)
Wall of Lava
Wall of Lava 1RedRed (3)
Creature — Wall (1/3)

Defender (This creature can't attack.)

Red: Wall of Lava gets +1/+1 until end of turn.

Ice Age (Uncommon)
Wall of Light
Wall of Light 2White (3)
Creature — Wall (1/5)

Defender (This creature can't attack.)

Protection from black

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Wall of Limbs
Wall of Limbs 2Black (3)
Creature — Zombie Wall (0/3)

Defender (This creature can't attack.)

Whenever you gain life, put a +1/+1 counter on Wall of Limbs.

5BlackBlack, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.

Magic 2015 Core Set (Uncommon)
Wall of Lost Thoughts
Wall of Lost Thoughts 1Blue (2)
Creature — Wall (0/4)

Defender

When Wall of Lost Thoughts enters the battlefield, target player mills four cards.

Jumpstart (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Wall of Mist
Wall of Mist 1Blue (2)
Creature — Wall (0/5)

Defender

Guilds of Ravnica (Common)
Other Versions
Core Set 2019 (Common)
Wall of Mourning
Wall of Mourning 1White (2)
Creature — Wall (0/4)

Defender

When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have.

Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.

Innistrad: Midnight Hunt Commander (Rare)
Wall of Mulch
Wall of Mulch 1Green (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Green, Sacrifice a Wall: Draw a card.

Magic 2015 Core Set (Uncommon)
Other Versions
Onslaught (Uncommon)
Wall of Nets
Wall of Nets 1WhiteWhite (3)
Creature — Wall (0/7)

Defender (This creature can't attack.)

At end of combat, exile all creatures blocked by Wall of Nets.

When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.

Exodus (Rare)
Wall of Omens
Wall of Omens 1White (2)
Creature — Wall (0/4)

Defender

When Wall of Omens enters the battlefield, draw a card.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Eternal Masters (Uncommon)
Kaldheim Commander (Uncommon)
Wall of One Thousand Cuts
Wall of One Thousand Cuts 3WhiteWhite (5)
Creature — Wall (3/5)

Defender, flying

White: Wall of One Thousand Cuts can attack this turn as though it didn't have defender.

Modern Horizons (Common)
Wall of Opposition
Wall of Opposition 3RedRed (5)
Creature — Wall (0/6)

Defender (This creature can't attack.)

1: Wall of Opposition gets +1/+0 until end of turn.

Chronicles (Uncommon)
Other Versions
Legends (Rare)
Wall of Pine Needles
Wall of Pine Needles 3Green (4)
Creature — Plant Wall (3/3)

Defender (This creature can't attack.)

Green: Regenerate Wall of Pine Needles.

Ice Age (Uncommon)
Wall of Putrid Flesh
Wall of Putrid Flesh 2Black (3)
Creature — Wall (2/4)

Defender (This creature can't attack.)

Protection from white

Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.

Legends (Uncommon)
Wall of Razors
Wall of Razors 1Red (2)
Creature — Wall (4/1)

Defender (This creature can't attack.)

First strike

Stronghold (Uncommon)
Wall of Resistance
Wall of Resistance 1White (2)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Flying

At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.

Mirage (Common)
Wall of Resurgence
Wall of Resurgence 2White (3)
Creature — Wall (0/6)

Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Oath of the Gatewatch (Uncommon)
Wall of Reverence
Wall of Reverence 3White (4)
Creature — Spirit Wall (1/6)

Defender, flying

At the beginning of your end step, you may gain life equal to the power of target creature you control.

Ultimate Masters (Rare)
Other Versions
Conflux (Rare)
Commander 2013 Edition (Rare)
Wall of Roots
Wall of Roots 1Green (2)
Creature — Plant Wall (0/5)

Defender

Put a -0/-1 counter on Wall of Roots: Add Green. Activate only once each turn.

Iconic Masters (Common)
Other Versions
Mirage (Common)
Time Spiral "Timeshifted" (Special)
Archenemy (Common)
Wall of Runes
Wall of Runes Blue (1)
Creature — Wall (0/4)

Defender (This creature can't attack.)

When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Core Set 2021 (Common)
Other Versions
War of the Spark (Common)
Wall of Shadows
Wall of Shadows 1BlackBlack (3)
Creature — Wall (0/1)

Defender (This creature can't attack.)

Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.

Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.

Chronicles (Common)
Other Versions
Legends (Common)
Wall of Shards
Wall of Shards 1White (2)
Snow Creature — Wall (1/8)

Defender, flying

Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Wall of Shields
Wall of Shields 3 (3)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

Ice Age (Uncommon)
Wall of Souls
Wall of Souls 1Black (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Wall of Spears
Wall of Spears 3 (3)
Artifact Creature — Wall (2/3)

Defender (This creature can't attack.)

First strike

Antiquities (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Wall of Stolen Identity
Wall of Stolen Identity 3Blue (4)
Creature — Shapeshifter Wall (0/0)

You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.

Commander 2019 (Rare)
Wall of Stone
Wall of Stone 1RedRed (3)
Creature — Wall (0/8)

Defender (This creature can't attack.)

Eighth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Wall of Swords
Wall of Swords 3White (4)
Creature — Wall (3/5)

Defender (This creature can't attack.)

Flying

Magic 2014 Core Set (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tenth Edition (Uncommon)
Portal (Uncommon)
Wall of Tanglecord
Wall of Tanglecord 2 (2)
Artifact Creature — Wall (0/6)

Defender

Green: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

Scars of Mirrodin (Common)
Wall of Tears
Wall of Tears 1Blue (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

Stronghold (Uncommon)
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