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Rampaging Cyclops
Rampaging Cyclops 3Red (4)
Creature — Cyclops (4/4)

Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.

Dominaria (Common)
Ramunap Hydra
Ramunap Hydra 3Green (4)
Creature — Snake Hydra (3/3)

Vigilance, reach, trample

Ramunap Hydra gets +1/+1 as long as you control a Desert.

Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

Hour of Devastation (Rare)
Rapid Decay
Rapid Decay 1Black (2)

Exile up to three target cards from a single graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Destiny (Rare)
Rapid Hybridization
Rapid Hybridization Blue (1)

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Guild Kit: Simic (Uncommon)
Other Versions
Gatecrash (Uncommon)
Commander 2015 (Uncommon)
Rapid Prototyper
Rapid Prototyper (0)
Artifact — Contraption

Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.

Unstable (Mythic Rare)
Rashka the Slayer
Rashka the Slayer 3WhiteWhite (5)
Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)

Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

Homelands (Uncommon)
Rat Colony
Rat Colony 1Black (2)
Creature — Rat (2/1)

Rat Colony gets +1/+0 for each other Rat you control.

A deck can have any number of cards named Rat Colony.

Secret Lair Drop (Rare)
Other Versions
Dominaria (Common)
Rattleclaw Mystic
Rattleclaw Mystic 1Green (2)
Creature — Human Shaman (2/1)

Tap: Add Green, Blue, or Red.

Morph 2 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add GreenBlueRed.

Khans of Tarkir (Rare)
Ravenous Harpy
Ravenous Harpy 2Black (3)
Creature — Harpy (1/2)


1, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.

Core Set 2019 (Uncommon)
Ray of Command
Ray of Command 3Blue (4)

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition II (Uncommon)
Magic: The Gathering-Commander (Common)
Ray of Dissolution
Ray of Dissolution 2White (3)

Destroy target enchantment. You gain 3 life.

Theros (Common)
Ray of Distortion
Ray of Distortion 3White (4)

Destroy target artifact or enchantment.

Flashback 4WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Common)
Other Versions
Odyssey (Common)
Ray of Erasure
Ray of Erasure Blue (1)

Target player puts the top card of their library into their graveyard.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Ray of Revelation
Ray of Revelation 1White (2)

Destroy target enchantment.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Other Versions
Judgment (Common)
Rayami, First of the Fallen
Rayami, First of the Fallen 1BlackGreenBlue (4)
Legendary Creature — Vampire (5/4)

If a nontoken creature would die, exile that card with a blood counter on it instead.

As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Commander 2019 (Mythic Rare)
Rayne, Academy Chancellor
Rayne, Academy Chancellor 2Blue (3)
Legendary Creature — Human Wizard (1/1)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.

Urza's Destiny (Rare)
Ready // Willing (Ready)
Ready // Willing (Ready) 1GreenWhite (3)

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Illusion // Reality (Reality)
Illusion // Reality (Reality) 2Green (3)

Destroy target artifact.

Apocalypse (Uncommon)
Reality Acid
Reality Acid 2Blue (3)
Enchantment — Aura

Enchant permanent

Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Planar Chaos (Common)
Reality Anchor
Reality Anchor 1Green (2)

Target creature loses shadow until end of turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Reality Hemorrhage
Reality Hemorrhage 1Red (2)

Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.

Oath of the Gatewatch (Common)
Reality Ripple
Reality Ripple 1Blue (2)

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Reality Scramble
Reality Scramble 2RedRed (4)

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Commander 2018 (Rare)
Reality Shift
Reality Shift 1Blue (2)

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Commander 2019 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Ugin's Fate promos (Uncommon)
Commander 2017 (Uncommon)
Reality Smasher
Reality Smasher 4Colorless (5)
Creature — Eldrazi (5/5)

(Colorless represents colorless mana.)

Trample, haste

Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

Oath of the Gatewatch (Rare)
Reality Spasm
Reality Spasm Variable ColorlessBlueBlue (2)

Choose one —

• Tap X target permanents.

• Untap X target permanents.

Rise of the Eldrazi (Uncommon)
Reality Strobe
Reality Strobe 4BlueBlue (6)

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Future Sight (Uncommon)
Reality Twist
Reality Twist BlueBlueBlue (3)

Cumulative upkeep 1BlueBlue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Swamps produce Green, Mountains produce White, and Forests produce Black instead of any other type.

Ice Age (Rare)
Really Epic Punch
Really Epic Punch 1Green (2)

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

Unstable (Common)
Reaper from the Abyss
Reaper from the Abyss 3BlackBlackBlack (6)
Creature — Demon (6/6)


Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Commander 2014 (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Rebuking Ceremony
Rebuking Ceremony 3GreenGreen (5)

Put two target artifacts on top of their owners' libraries.

Darksteel (Rare)
Recruit the Worthy
Recruit the Worthy White (1)

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 white Soldier creature token.

Modern Horizons (Common)
Recycla-bird Blue (1)
Creature — — Bird (1/1)


When CARDNAME dies, put a flying counter on target creature you control.

Mystery Booster (Common)
Recycle 4GreenGreen (6)

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Red Mana Battery
Red Mana Battery 4 (4)

2, Tap: Put a charge counter on Red Mana Battery.

Tap, Remove any number of charge counters from Red Mana Battery: Add Red, then add an additional Red for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Reki, the History of Kamigawa
Reki, the History of Kamigawa 2Green (3)
Legendary Creature — Human Shaman (1/2)

Whenever you cast a legendary spell, draw a card.

Saviors of Kamigawa (Rare)
Reliquary Monk
Reliquary Monk 2White (3)
Creature — Human Monk Cleric (2/2)

When Reliquary Monk dies, destroy target artifact or enchantment.

Urza's Destiny (Common)
Reliquary Tower
Reliquary Tower (0)

You have no maximum hand size.

Tap: Add Colorless.

Commander 2019 (Uncommon)
Other Versions
Conflux (Uncommon)
Magic 2013 (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Core Set 2019 (Uncommon)
Remedy 1White (2)

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

Visions (Common)
Other Versions
Classic Sixth Edition (Common)
Rending Volley
Rending Volley Red (1)

This spell can't be countered.

Rending Volley deals 4 damage to target white or blue creature.

Dragons of Tarkir (Uncommon)
Renegade's Getaway
Renegade's Getaway 2Black (3)

Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

Aether Revolt (Common)
Repay in Kind
Repay in Kind 5BlackBlack (7)

Each player's life total becomes the lowest life total among all players.

Rise of the Eldrazi (Rare)
Rest for the Weary
Rest for the Weary 1White (2)

Target player gains 4 life.

Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Worldwake (Common)
Resupply 5White (6)

You gain 6 life.

Draw a card.

Dragons of Tarkir (Common)
Retrofitter Foundry
Retrofitter Foundry 1 (1)

3: Untap Retrofitter Foundry.

2, Tap: Create a 1/1 colorless Servo artifact creature token.

1, Tap, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying.

Tap, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.

Commander 2018 (Rare)
Reverse Polarity
Reverse Polarity WhiteWhite (2)

You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.

Antiquities (Common)
Other Versions
Revised Edition (Uncommon)
Reviving Melody
Reviving Melody 2Green (3)

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target enchantment card from your graveyard to your hand.

Journey into Nyx (Uncommon)
Revolutionary Rebuff
Revolutionary Rebuff 1Blue (2)

Counter target nonartifact spell unless its controller pays 2.

Kaladesh (Common)
Rewards of Diversity
Rewards of Diversity 2White (3)

Whenever an opponent casts a multicolored spell, you gain 4 life.

Invasion (Uncommon)
Reya Dawnbringer
Reya Dawnbringer 6WhiteWhiteWhite (9)
Legendary Creature — Angel (4/6)


At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Ultimate Masters (Rare)
Other Versions
Invasion (Rare)
Tenth Edition (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Magic: The Gathering—Conspiracy (Rare)
Duel Decks Anthology, Divine vs. Demonic (Rare)
Reyhan, Last of the Abzan
Reyhan, Last of the Abzan 1BlackGreen (3)
Legendary Creature — Human Warrior (0/0)

Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it.

Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.

Partner (You can have two commanders if both have partner.)

Commander Anthology 2018 (Rare)
Other Versions
Commander 2016 (Rare)
Rhox Bodyguard
Rhox Bodyguard 3GreenWhite (5)
Creature — Rhino Monk Soldier (2/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When Rhox Bodyguard enters the battlefield, you gain 3 life.

Conflux (Common)
Rhys the Exiled
Rhys the Exiled 2Green (3)
Legendary Creature — Elf Warrior (3/2)

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.

Black, Sacrifice an Elf: Regenerate Rhys the Exiled.

Morningtide (Rare)
Rhys the Redeemed
Rhys the Redeemed Green or White (1)
Legendary Creature — Elf Warrior (1/1)

2Green or White, Tap: Create a 1/1 green and white Elf Warrior creature token.

4Green or WhiteGreen or White, Tap: For each creature token you control, create a token that's a copy of that creature.

Shadowmoor (Rare)
Rhystic Cave
Rhystic Cave (0)

Tap: Choose a color. Add one mana of that color unless any player pays 1. Activate this ability only any time you could cast an instant.

Prophecy (Uncommon)
Rhystic Circle
Rhystic Circle 2WhiteWhite (4)

1: Any player may pay 1. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.

Prophecy (Common)
Rhystic Deluge
Rhystic Deluge 2Blue (3)

Blue: Tap target creature unless its controller pays 1.

Prophecy (Common)
Rhystic Lightning
Rhystic Lightning 2Red (3)

Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays 2. If they do, Rhystic Lightning deals 2 damage to the permanent or player.

Prophecy (Common)
Rhystic Scrying
Rhystic Scrying 2BlueBlue (4)

Draw three cards. Then if any player pays 2, discard three cards.

Prophecy (Uncommon)
Rhystic Shield
Rhystic Shield 1White (2)

Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays 2.

Prophecy (Common)
Rhystic Study
Rhystic Study 2Blue (3)

Whenever an opponent casts a spell, you may draw a card unless that player pays 1.

Commander's Arsenal (Common)
Other Versions
Prophecy (Common)
Rhystic Syphon
Rhystic Syphon 3BlackBlack (5)

Unless target player pays 3, that player loses 5 life and you gain 5 life.

Prophecy (Uncommon)
Rhystic Tutor
Rhystic Tutor 2Black (3)

Unless any player pays 2, search your library for a card, put that card into your hand, then shuffle your library.

Prophecy (Rare)
Rhythm of the Wild
Rhythm of the Wild 1RedGreen (3)

Creature spells you control can't be countered.

Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Ravnica Allegiance (Uncommon)
Rhythmic Water Vortex
Rhythmic Water Vortex 3BlueBlue (5)

Return up to two target creatures to their owner's hand.

Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Riders of Gavony
Riders of Gavony 2WhiteWhite (4)
Creature — Human Knight (3/3)


As Riders of Gavony enters the battlefield, choose a creature type.

Human creatures you control have protection from creatures of the chosen type.

Avacyn Restored (Rare)
Righteous Authority
Righteous Authority 3WhiteBlue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Commander 2018 (Rare)
Other Versions
Return to Ravnica (Rare)
Righteous Fury
Righteous Fury 4WhiteWhite (6)

Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.

Masters Edition II (Rare)
Other Versions
Starter 1999 (Rare)
Portal Second Age (Rare)
Rime Dryad
Rime Dryad Green (1)
Creature — Dryad (1/2)

Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)

Ice Age (Common)
Rimewind Cryomancer
Rimewind Cryomancer 3Blue (4)
Creature — Human Wizard (2/3)

1, Tap: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.)

Coldsnap (Uncommon)
Riptide Laboratory
Riptide Laboratory (0)

Tap: Add Colorless.

1Blue, Tap: Return target Wizard you control to its owner's hand.

Onslaught (Rare)
Rise to Glory
Rise to Glory 3WhiteBlack (5)

Choose one or both —

• Return target creature card from your graveyard to the battlefield.

• Return target Aura card from your graveyard to the battlefield.

Theros Beyond Death (Uncommon)
Risen Sanctuary
Risen Sanctuary 5GreenWhite (7)
Creature — Elemental (8/8)


Return to Ravnica (Uncommon)
Risky Move
Risky Move 3RedRedRed (6)

At the beginning of each player's upkeep, that player gains control of Risky Move.

When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Onslaught (Rare)
Rivalry 2Red (3)

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.

Urza's Legacy (Rare)
Roalesk, Apex Hybrid
Roalesk, Apex Hybrid 2GreenGreenBlue (5)
Legendary Creature — Human Mutant (4/5)

Flying, trample

When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.

When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

War of the Spark (Mythic Rare)
Robber Fly
Robber Fly 2Red (3)
Creature — Insect (1/1)


Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

Mercadian Masques (Uncommon)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters the battlefield with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rock Jockey
Rock Jockey 2Red (3)
Creature — Goblin (3/3)

You can't cast this spell if you've played a land this turn.

You can't play lands if you've cast Rock Jockey this turn.

Scourge (Common)
Rocky Tar Pit
Rocky Tar Pit (0)

Rocky Tar Pit enters the battlefield tapped.

Tap, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.

Commander 2018 (Uncommon)
Other Versions
Mirage (Uncommon)
Vintage Masters (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Rofellos, Llanowar Emissary
Rofellos, Llanowar Emissary GreenGreen (2)
Legendary Creature — Elf Druid (2/1)

Tap: Add Green for each Forest you control.

Vintage Masters (Rare)
Other Versions
Urza's Destiny (Rare)
Rogue Skycaptain
Rogue Skycaptain 2Red (3)
Creature — Human Rogue Mercenary (3/4)


At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay 2 for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Root-Kin Ally
Root-Kin Ally 4GreenGreen (6)
Creature — Elemental Warrior (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Rootwater Mystic
Rootwater Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue: Look at the top card of target player's library.

Exodus (Common)
Rosethorn Acolyte
Rosethorn Acolyte 2Green (3)
Creature — Elf Druid (2/3)

Tap: Add one mana of any color.

Throne of Eldraine (Common)
Rotted Hystrix
Rotted Hystrix 4Green (5)
Creature — Beast (3/6)

New Phyrexia (Common)
Rowdy Crew
Rowdy Crew 2RedRed (4)
Creature — Human Pirate (3/3)


When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Ixalan (Mythic Rare)
Royal Assassin
Royal Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Tap: Destroy target tapped creature.

Magic 2012 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Royal Decree
Royal Decree 2WhiteWhite (4)

Cumulative upkeep White (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Royal Falcon
Royal Falcon 1White (2)
Creature — Bird (1/1)


Starter 2000 (Common)
Other Versions
Starter 1999 (Common)
Royal Herbalist
Royal Herbalist White (1)
Creature — Human Cleric (1/1)

2, Exile the top card of your library: You gain 1 life.

Alliances (Common)
Royal Trooper
Royal Trooper 2White (3)
Creature — Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

Battlebond (Common)
Other Versions
Starter 1999 (Uncommon)
Masters Edition II (Common)
Ruby Leech
Ruby Leech 1Red (2)
Creature — Leech (2/2)

First strike

Red spells you cast cost Red more to cast.

Invasion (Rare)
Ruby Medallion
Ruby Medallion 2 (2)

Red spells you cast cost 1 less to cast.

Commander Anthology 2018 (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Rules Lawyer
Rules Lawyer 3WhiteWhite (5)
Artifact Creature — Cyborg Advisor (1/1)

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

Unstable (Rare)
Rumbling Sentry
Rumbling Sentry 3WhiteWhite (5)
Creature — Giant (3/6)

When Rumbling Sentry enters the battlefield, scry 1.

Theros Beyond Death (Common)
Run Away Together
Run Away Together 1Blue (2)

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Throne of Eldraine (Common)
Runaway Carriage
Runaway Carriage 4 (4)
Artifact Creature — Construct (5/6)


When Runaway Carriage attacks or blocks, sacrifice it at end of combat.

Shadows over Innistrad (Uncommon)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Rush of Vitality
Rush of Vitality 1Black (2)

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Kaladesh (Common)
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