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Pygmy Troll
Pygmy Troll 1Green (2)
Creature — Troll (1/1)

Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.

Green: Regenerate Pygmy Troll.

Exodus (Common)
Pyknite
Pyknite 2Green (3)
Creature — Ouphe (1/1)

When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Pyramid of the Pantheon
Pyramid of the Pantheon 1 (1)
Artifact

2, Tap: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.

Tap: Add three mana of any one color. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon.

Amonkhet (Rare)
Pyramids
Pyramids 6 (6)
Artifact

2: Choose one —

• Destroy target Aura attached to a land.

• The next time target land would be destroyed this turn, remove all damage marked on it instead.

Arabian Nights (Rare)
Pyre Charger
Pyre Charger RedRed (2)
Creature — Elemental Warrior (1/1)

Haste

Red: Pyre Charger gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Pyre Hound
Pyre Hound 3Red (4)
Creature — Elemental Dog (2/3)

Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

Masters 25 (Common)
Other Versions
Shadows over Innistrad (Common)
Pyre Zombie
Pyre Zombie 1BlackRed (3)
Creature — Zombie (2/1)

At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay 1BlackBlack. If you do, return Pyre Zombie to your hand.

1RedRed, Sacrifice Pyre Zombie: It deals 2 damage to any target.

Invasion (Rare)
Pyreheart Wolf
Pyreheart Wolf 2Red (3)
Creature — Wolf (1/1)

Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Uncommon)
Pyretic Hunter
Pyretic Hunter 4Red (5)
Creature — Elemental Cat (0/0)

Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.

Menace (This creature can't be blocked except by two or more creatures.)

Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.

Conspiracy: Take the Crown (Uncommon)
Pyretic Ritual
Pyretic Ritual 1Red (2)
Instant

Add RedRedRed.

Magic 2011 (Common)
Pyrewild Shaman
Pyrewild Shaman 2Red (3)
Creature — Goblin Shaman (3/1)

Bloodrush — 1Red, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay 3. If you do, return Pyrewild Shaman to your hand.

Double Masters (Uncommon)
Other Versions
Dragon's Maze (Rare)
Modern Masters 2017 Edition (Uncommon)
Pyric Salamander
Pyric Salamander 1Red (2)
Creature — Salamander (1/1)

Red: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.

Mirage (Common)
Pyrite Spellbomb
Pyrite Spellbomb 1 (1)
Artifact

Red, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target.

1, Sacrifice Pyrite Spellbomb: Draw a card.

Double Masters (Common)
Other Versions
Mirrodin (Common)
Modern Masters (Common)
Duel Decks: Elves vs. Inventors (Common)
Pyroblast
Pyroblast Red (1)
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Common)
Masters Edition (Common)
Pyroceratops
Pyroceratops 3Red (4)
Creature — Elemental Dinosaur (2/3)

Trample

Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.

Ikoria: Lair of Behemoths (Common)
Pyroclasm
Pyroclasm 1Red (2)
Sorcery

Pyroclasm deals 2 damage to each creature.

Masters 25 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Uncommon)
Tenth Edition (Uncommon)
Portal (Rare)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Pyroclast Consul
Pyroclast Consul 3RedRed (5)
Creature — Elemental Shaman (3/3)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.

Morningtide (Uncommon)
Pyroclastic Elemental
Pyroclastic Elemental 3RedRed (5)
Creature — Elemental (5/4)

1RedRed: Pyroclastic Elemental deals 1 damage to target player.

Jumpstart (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Pyroconvergence
Pyroconvergence 4Red (5)
Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.

Return to Ravnica (Uncommon)
Pyrohemia
Pyrohemia 2RedRed (4)
Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

Red: Pyrohemia deals 1 damage to each creature and each player.

Commander Anthology (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Pyrokinesis
Pyrokinesis 4RedRed (6)
Instant

You may exile a red card from your hand rather than pay this spell's mana cost.

Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

Eternal Masters (Rare)
Other Versions
Alliances (Uncommon)
Masters Edition II (Rare)
Duel Decks: Heroes vs. Monsters (Uncommon)
Pyromancer Ascension
Pyromancer Ascension 1Red (2)
Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

Modern Masters 2017 Edition (Rare)
Other Versions
Zendikar (Rare)
Pyromancer's Assault
Pyromancer's Assault 3Red (4)
Enchantment

Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.

Oath of the Gatewatch (Uncommon)
Pyromancer's Gauntlet
Pyromancer's Gauntlet 5 (5)
Artifact

If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

Magic 2014 Core Set (Rare)
Pyromancer's Goggles
Pyromancer's Goggles 5 (5)
Legendary Artifact

Tap: Add Red. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

Magic Origins (Mythic Rare)
Pyromancer's Swath
Pyromancer's Swath 2Red (3)
Enchantment

If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

At the beginning of each end step, discard your hand.

Modern Masters (Rare)
Other Versions
Future Sight (Rare)
Pyromancy
Pyromancy 2RedRed (4)
Enchantment

3, Discard a card at random: Pyromancy deals damage to any target equal to the converted mana cost of the discarded card.

Urza's Legacy (Rare)
Pyromania
Pyromania 2Red (3)
Enchantment

1Red, Discard a card at random: Pyromania deals 1 damage to any target.

1Red, Sacrifice Pyromania: It deals 1 damage to any target.

Torment (Uncommon)
Pyromantic Pilgrim
Pyromantic Pilgrim 2Red (3)
Creature — Human Wizard (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Dominaria (Common)
Pyromatics
Pyromatics 1Red (2)
Instant

Replicate 1Red (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Pyromatics deals 1 damage to any target.

Guild Kit: Izzet (Common)
Other Versions
Guildpact (Common)
Duel Decks: Izzet vs. Golgari (Common)
Pyrophobia
Pyrophobia 1Red (2)
Sorcery

Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.

Modern Horizons (Common)
Pyrostatic Pillar
Pyrostatic Pillar 1Red (2)
Enchantment

Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.

Scourge (Uncommon)
Pyrotechnics
Pyrotechnics 4Red (5)
Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

Fate Reforged (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Common)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Legends (Common)
Planechase (Uncommon)
Pyrrhic Revival
Pyrrhic Revival 3White or BlackWhite or BlackWhite or Black (6)
Sorcery

Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.

Eventide (Rare)
Python
Python 1BlackBlack (3)
Creature — Snake (3/2)

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Starter 2000 (Common)
Pyxis of Pandemonium
Pyxis of Pandemonium 1 (1)
Artifact

Tap: Each player exiles the top card of their library face down.

7, Tap, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

Theros (Rare)
Quagmire Lamprey
Quagmire Lamprey 2Black (3)
Creature — Fish (1/1)

Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.

Mercadian Masques (Uncommon)
Quakefoot Cyclops
Quakefoot Cyclops 4Red (5)
Creature — Cyclops (4/4)

When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn.

Cycling 1Red (1Red, Discard this card: Draw a card.)

When you cycle Quakefoot Cyclops, target creature can't block this turn.

Modern Horizons (Common)
Quarry Beetle
Quarry Beetle 4Green (5)
Creature — Insect (4/5)

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

Hour of Devastation (Uncommon)
Quarry Colossus
Quarry Colossus 5WhiteWhite (7)
Creature — Giant (5/6)

When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.

Journey into Nyx (Uncommon)
Quarry Hauler
Quarry Hauler 3Green (4)
Creature — Camel (4/3)

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Amonkhet (Common)
Queen's Bay Soldier
Queen's Bay Soldier 1Black (2)
Creature — Vampire Soldier (2/2)

Ixalan (Common)
Quest for the Holy Relic
Quest for the Holy Relic White (1)
Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.

Zendikar (Uncommon)
Quicksilver Geyser
Quicksilver Geyser 4Blue (5)
Instant

Return up to two target nonland permanents to their owners' hands.

Mirrodin Besieged (Common)
Quicksmith Spy
Quicksmith Spy 3Blue (4)
Creature — Human Artificer (2/3)

When Quicksmith Spy enters the battlefield, target artifact you control gains "Tap: Draw a card" for as long as you control Quicksmith Spy.

Aether Revolt (Rare)
Quiet Purity
Quiet Purity White (1)
Instant — Arcane

Destroy target enchantment.

Champions of Kamigawa (Common)
Quirion Dryad
Quirion Dryad 1Green (2)
Creature — Dryad (1/1)

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.

Core Set 2021 (Uncommon)
Other Versions
Planeshift (Rare)
Tenth Edition (Rare)
Magic 2013 (Rare)
Racecourse Fury
Racecourse Fury Red (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains haste until end of turn."

Return to Ravnica (Uncommon)
Radiant Destiny
Radiant Destiny 2White (3)
Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As Radiant Destiny enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

Rivals of Ixalan (Rare)
Rafiq of the Many
Rafiq of the Many 1GreenWhiteBlue (4)
Legendary Creature — Human Knight (3/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains double strike until end of turn.

From the Vault: Legends (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Ragamuffyn
Ragamuffyn 2Black (3)
Creature — Zombie Cleric (2/2)

Hellbent — Tap, Sacrifice a creature or land: Draw a card. Activate this ability only if you have no cards in hand.

Dissension (Uncommon)
Raiding Party
Raiding Party 2Red (3)
Enchantment

Raiding Party can't be the target of white spells or abilities from white sources.

Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.

Fallen Empires (Uncommon)
Raised by Wolves
Raised by Wolves 3GreenGreen (5)
Enchantment — Aura

Enchant creature

When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.

Enchanted creature gets +1/+1 for each Wolf you control.

Born of the Gods (Uncommon)
Raka Sanctuary
Raka Sanctuary 2Red (3)
Enchantment

At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.

Apocalypse (Uncommon)
Rakdos Keyrune
Rakdos Keyrune 3 (3)
Artifact

Tap: Add Black or Red.

BlackRed: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

Guild Kit: Rakdos (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Raking Canopy
Raking Canopy 1GreenGreen (3)
Enchantment

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

Shadowmoor (Uncommon)
Ral, Izzet Viceroy
Ral, Izzet Viceroy 3BlueRed (5)
Legendary Planeswalker — Ral (5)

+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

−3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Rally
Rally WhiteWhite (2)
Instant

Blocking creatures get +1/+1 until end of turn.

Ice Age (Common)
Rally for the Throne
Rally for the Throne 2White (3)
Instant

Create two 1/1 white Human creature tokens.

Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.

Throne of Eldraine (Uncommon)
Rally of Wings
Rally of Wings 1White (2)
Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

War of the Spark (Uncommon)
Rally the Ancestors
Rally the Ancestors Variable ColorlessWhiteWhite (2)
Instant

Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

Fate Reforged (Rare)
Rally the Forces
Rally the Forces 2Red (3)
Instant

Attacking creatures get +1/+0 and gain first strike until end of turn.

Mirrodin Besieged (Common)
Rally the Horde
Rally the Horde 5Red (6)
Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

Saviors of Kamigawa (Rare)
Rally the Peasants
Rally the Peasants 2White (3)
Instant

Creatures you control get +2/+0 until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Eternal Masters (Common)
Rally the Righteous
Rally the Righteous 1RedWhite (3)
Instant

Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.

Ravnica: City of Guilds (Common)
Rally the Troops
Rally the Troops White (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Untap all creatures you control.

Portal Three Kingdoms (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Rally to Battle
Rally to Battle 3White (4)
Instant

Creatures you control get +1/+3 until end of turn. Untap them.

Ravnica Allegiance (Uncommon)
Rallying Roar
Rallying Roar 2White (3)
Instant

Creatures you control get +1/+1 until end of turn. Untap them.

Ixalan (Uncommon)
Ramosian Rally
Ramosian Rally 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Creatures you control get +1/+1 until end of turn.

Mercadian Masques (Common)
Ramosian Sky Marshal
Ramosian Sky Marshal 3WhiteWhite (5)
Creature — Human Rebel (3/3)

Flying

7, Tap: Search your library for a Rebel permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library.

Mercadian Masques (Rare)
Rampaging Cyclops
Rampaging Cyclops 3Red (4)
Creature — Cyclops (4/4)

Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.

Dominaria (Common)
Ramunap Hydra
Ramunap Hydra 3Green (4)
Creature — Snake Hydra (3/3)

Vigilance, reach, trample

Ramunap Hydra gets +1/+1 as long as you control a Desert.

Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

Hour of Devastation (Rare)
Rapid Decay
Rapid Decay 1Black (2)
Instant

Exile up to three target cards from a single graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Destiny (Rare)
Rapid Hybridization
Rapid Hybridization Blue (1)
Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Guild Kit: Simic (Uncommon)
Other Versions
Gatecrash (Uncommon)
Commander 2015 (Uncommon)
Rapid Prototyper
Rapid Prototyper (0)
Artifact — Contraption

Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.

Unstable (Mythic Rare)
Rashka the Slayer
Rashka the Slayer 3WhiteWhite (5)
Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)

Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

Homelands (Uncommon)
Rat Colony
Rat Colony 1Black (2)
Creature — Rat (2/1)

Rat Colony gets +1/+0 for each other Rat you control.

A deck can have any number of cards named Rat Colony.

Secret Lair Drop (Rare)
Other Versions
Dominaria (Common)
Rattleclaw Mystic
Rattleclaw Mystic 1Green (2)
Creature — Human Shaman (2/1)

Tap: Add Green, Blue, or Red.

Morph 2 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add GreenBlueRed.

Khans of Tarkir (Rare)
Raugrin Crystal
Raugrin Crystal 3 (3)
Artifact

Tap: Add Blue, Red, or White.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Ravenous Harpy
Ravenous Harpy 2Black (3)
Creature — Harpy (1/2)

Flying

1, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.

Core Set 2019 (Uncommon)
Ray of Command
Ray of Command 3Blue (4)
Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition II (Uncommon)
Magic: The Gathering-Commander (Common)
Ray of Dissolution
Ray of Dissolution 2White (3)
Instant

Destroy target enchantment. You gain 3 life.

Theros (Common)
Ray of Distortion
Ray of Distortion 3White (4)
Instant

Destroy target artifact or enchantment.

Flashback 4WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Common)
Other Versions
Odyssey (Common)
Ray of Erasure
Ray of Erasure Blue (1)
Instant

Target player mills a card.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Ray of Revelation
Ray of Revelation 1White (2)
Instant

Destroy target enchantment.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Other Versions
Judgment (Common)
Rayami, First of the Fallen
Rayami, First of the Fallen 1BlackGreenBlue (4)
Legendary Creature — Vampire (5/4)

If a nontoken creature would die, exile that card with a blood counter on it instead.

As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Commander 2019 (Mythic Rare)
Rayne, Academy Chancellor
Rayne, Academy Chancellor 2Blue (3)
Legendary Creature — Human Wizard (1/1)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.

Urza's Destiny (Rare)
Ready // Willing (Ready)
Ready // Willing (Ready) 1GreenWhite (3)
Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Illusion // Reality (Reality)
Illusion // Reality (Reality) 2Green (3)
Instant

Destroy target artifact.

Apocalypse (Uncommon)
Reality Acid
Reality Acid 2Blue (3)
Enchantment — Aura

Enchant permanent

Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Planar Chaos (Common)
Reality Anchor
Reality Anchor 1Green (2)
Instant

Target creature loses shadow until end of turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Reality Hemorrhage
Reality Hemorrhage 1Red (2)
Instant

Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.

Oath of the Gatewatch (Common)
Reality Ripple
Reality Ripple 1Blue (2)
Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Reality Scramble
Reality Scramble 2RedRed (4)
Sorcery

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Commander 2018 (Rare)
Reality Shift
Reality Shift 1Blue (2)
Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Commander 2019 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Ugin's Fate promos (Uncommon)
Commander 2017 (Uncommon)
Reality Smasher
Reality Smasher 4Colorless (5)
Creature — Eldrazi (5/5)

(Colorless represents colorless mana.)

Trample, haste

Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

Oath of the Gatewatch (Rare)
Reality Spasm
Reality Spasm Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Tap X target permanents.

• Untap X target permanents.

Rise of the Eldrazi (Uncommon)
Reality Strobe
Reality Strobe 4BlueBlue (6)
Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Future Sight (Uncommon)
Reality Twist
Reality Twist BlueBlueBlue (3)
Enchantment

Cumulative upkeep 1BlueBlue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Swamps produce Green, Mountains produce White, and Forests produce Black instead of any other type.

Ice Age (Rare)
Really Epic Punch
Really Epic Punch 1Green (2)
Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

Unstable (Common)
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