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Withering Boon
Withering Boon 1Black (2)
Instant

As an additional cost to cast this spell, pay 3 life.

Counter target creature spell.

Mirage (Uncommon)
Withering Gaze
Withering Gaze 2Blue (3)
Sorcery

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

Portal (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Withering Hex
Withering Hex Black (1)
Enchantment — Aura

Enchant creature

Whenever a player cycles a card, put a plague counter on Withering Hex.

Enchanted creature gets -1/-1 for each plague counter on Withering Hex.

Onslaught (Uncommon)
Withering Wisps
Withering Wisps 1BlackBlack (3)
Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.

Black: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Witherscale Wurm
Witherscale Wurm 4GreenGreen (6)
Creature — Wurm (9/9)

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

Shadowmoor (Rare)
Without Weakness
Without Weakness 1Black (2)
Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Withstand
Withstand 2White (3)
Instant

Prevent the next 3 damage that would be dealt to any target this turn.

Draw a card.

Guildpact (Common)
Withstand Death
Withstand Death Green (1)
Instant

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Common)
Witness of the Ages
Witness of the Ages 6 (6)
Artifact Creature — Golem (4/4)

Morph 5 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Uncommon)
Witness of Tomorrows
Witness of Tomorrows 4Blue (5)
Enchantment Creature — Sphinx (3/4)

Flying

3Blue: Scry 1.

Theros Beyond Death (Common)
Witness the End
Witness the End 3Black (4)
Sorcery

Devoid (This card has no color.)

Target opponent exiles two cards from their hand and loses 2 life.

Oath of the Gatewatch (Common)
Wit's End
Wit's End 5BlackBlack (7)
Sorcery

Target player discards their hand.

Magic 2013 (Rare)
Other Versions
Dissension (Rare)
Witty Demon
Witty Demon 1BlackBlack (3)
Creature — — Demon (4/3)

Flying

When CARDNAME enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, CARDNAME deals 4 damage to you.

Mystery Booster (Common)
Wizard Class
Wizard Class Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

2Blue: Level 2

//Level_2//

When this Class becomes level 2, draw two cards.

4Blue: Level 3

//Level_3//

Whenever you draw a card, put a +1/+1 counter on target creature you control.

Adventures in the Forgotten Realms (Uncommon)
Wizard Mentor
Wizard Mentor 2Blue (3)
Creature — Human Wizard (2/2)

Tap: Return Wizard Mentor and target creature you control to their owner's hand.

Urza's Saga (Common)
Wizard Replica
Wizard Replica 3 (3)
Artifact Creature — Wizard (1/3)

Flying

Blue, Sacrifice Wizard Replica: Counter target spell unless its controller pays 2.

Planechase (Common)
Other Versions
Mirrodin (Common)
Wizard's Lightning
Wizard's Lightning 2Red (3)
Instant

This spell costs 2 less to cast if you control a Wizard.

Wizard's Lightning deals 3 damage to any target.

Dominaria (Uncommon)
Wizard's Retort
Wizard's Retort 1BlueBlue (3)
Instant

This spell costs 1 less to cast if you control a Wizard.

Counter target spell.

Jumpstart (Uncommon)
Other Versions
Dominaria (Uncommon)
Wizards' School
Wizards' School (0)
Land

Tap: Add Colorless.

1, Tap: Add Blue.

2, Tap: Add White or Black.

Homelands (Uncommon)
Wizard's Spellbook
Wizard's Spellbook 5BlueBlue (7)
Artifact

Tap: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.

1–9 | Copy that card. You may cast the copy.

10–19 | Copy that card. You may cast the copy by paying 1 rather than paying its mana cost.

20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.

Adventures in the Forgotten Realms (Rare)
Wizened Arbiter
Wizened Arbiter WhiteWhite (2)
Creature — — Human Soldier Wizard (2/1)

When Wizened Arbiter enters the battlefield, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand.

Mystery Booster (Common)
Wizened Cenn
Wizened Cenn WhiteWhite (2)
Creature — Kithkin Cleric (2/2)

Other Kithkin creatures you control get +1/+1.

Lorwyn (Uncommon)
Wizened Snitches
Wizened Snitches 3Blue (4)
Creature — Faerie Rogue (1/3)

Flying

Players play with the top card of their libraries revealed.

Ravnica: City of Guilds (Uncommon)
Woe Strider
Woe Strider 2Black (3)
Creature — Horror (3/2)

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—3BlackBlack, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.

Theros Beyond Death (Rare)
Woebearer
Woebearer 4Black (5)
Creature — Zombie (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Mirrodin (Uncommon)
Woebringer Demon
Woebringer Demon 3BlackBlack (5)
Creature — Demon (4/4)

Flying

At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.

Ravnica: City of Guilds (Rare)
Woeleecher
Woeleecher 5White (6)
Creature — Elemental (3/5)

White, Tap: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

Shadowmoor (Common)
Wojek Apothecary
Wojek Apothecary 2WhiteWhite (4)
Creature — Human Cleric (1/1)

Radiance — Tap: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.

Ravnica: City of Guilds (Uncommon)
Wojek Bodyguard
Wojek Bodyguard 2Red (3)
Creature — Human Soldier (3/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Wojek Bodyguard can't attack or block alone.

Guilds of Ravnica (Common)
Wojek Embermage
Wojek Embermage 3Red (4)
Creature — Human Wizard (1/2)

Radiance — Tap: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.

Ravnica: City of Guilds (Uncommon)
Wojek Halberdiers
Wojek Halberdiers RedWhite (2)
Creature — Human Soldier (3/2)

Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Gatecrash (Common)
Wojek Siren
Wojek Siren White (1)
Instant

Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.

Ravnica: City of Guilds (Common)
Wolf of Devil's Breach
Wolf of Devil's Breach 3RedRed (5)
Creature — Elemental Wolf (5/5)

Whenever Wolf of Devil's Breach attacks, you may pay 1Red and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.

Shadows over Innistrad (Mythic Rare)
Wolf Pack
Wolf Pack 6GreenGreen (8)
Creature — Wolf (7/6)

You may have Wolf Pack assign its combat damage as though it weren't blocked.

Masters Edition II (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Wolfbitten Captive
Wolfbitten Captive Green (1)
Creature — Human Werewolf (1/1)

1Green: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Dark Ascension (Rare)
Wolfbriar Elemental
Wolfbriar Elemental 2GreenGreen (4)
Creature — Elemental (4/4)

Multikicker Green (You may pay an additional Green any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

Commander Anthology (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering—Conspiracy (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Wolfcaller's Howl
Wolfcaller's Howl 3Green (4)
Enchantment

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Wolfhunter's Quiver
Wolfhunter's Quiver 1 (1)
Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to any target" and "Tap: This creature deals 3 damage to target Werewolf creature."

Equip 5

Dark Ascension (Uncommon)
Wolfir Avenger
Wolfir Avenger 1GreenGreen (3)
Creature — Wolf Warrior (3/3)

Flash (You may cast this spell any time you could cast an instant.)

1Green: Regenerate Wolfir Avenger.

Avacyn Restored (Uncommon)
Wolfir Silverheart
Wolfir Silverheart 3GreenGreen (5)
Creature — Wolf Warrior (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Avacyn Restored (Rare)
Wolfkin Bond
Wolfkin Bond 4Green (5)
Enchantment — Aura

Enchant creature

When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token.

Enchanted creature gets +2/+2.

Core Set 2020 (Common)
Other Versions
Eldritch Moon (Common)
Wolfrider's Saddle
Wolfrider's Saddle 3Green (4)
Artifact — Equipment

When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.

Equipped creature gets +1/+1 and can't be blocked by more than one creature.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2020 (Uncommon)
Wolf's Quarry
Wolf's Quarry 4GreenGreen (6)
Sorcery

Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Wolf-Skull Shaman
Wolf-Skull Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

Morningtide (Uncommon)
Wolfwillow Haven
Wolfwillow Haven 1Green (2)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

4Green, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.

Theros Beyond Death (Uncommon)
Wolverine Pack
Wolverine Pack 2GreenGreen (4)
Creature — Wolverine (2/4)

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Legends (Common)
Other Versions
Fifth Edition (Uncommon)
Wolverine Riders
Wolverine Riders 4GreenGreen (6)
Creature — Elf Warrior (4/4)

At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.

Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.

Kaldheim Commander (Rare)
Wonder
Wonder 3Blue (4)
Creature — Incarnation (2/2)

Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Modern Horizons 2 (Rare)
Other Versions
Judgment (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Eternal Masters (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Wood Elemental
Wood Elemental 3Green (4)
Creature — Elemental (*/*)

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.

Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Wood Elves
Wood Elves 2Green (3)
Creature — Elf Scout (1/1)

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Kaldheim Commander (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Exodus (Common)
Starter 1999 (Uncommon)
Portal (Rare)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Wood Sage
Wood Sage GreenBlue (2)
Creature — Human Druid (1/1)

Tap: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Magic: The Gathering—Conspiracy (Uncommon)
Woodborn Behemoth
Woodborn Behemoth 3GreenGreen (5)
Creature — Elemental (4/4)

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Woodcloaker
Woodcloaker 5Green (6)
Creature — Elf (3/3)

Morph 2GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Woodcloaker is turned face up, target creature gains trample until end of turn.

Scourge (Common)
Woodcutter's Grit
Woodcutter's Grit 2Green (3)
Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Eldritch Moon (Common)
Wooded Bastion
Wooded Bastion (0)
Land

Tap: Add Colorless.

Green or White, Tap: Add GreenGreen, GreenWhite, or WhiteWhite.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Zendikar Expeditions (Mythic Rare)
Wooded Foothills
Wooded Foothills (0)
Land

Tap, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Zendikar Rising Expeditions (Mythic Rare)
Other Versions
Onslaught (Rare)
Khans of Tarkir (Rare)
Zendikar Expeditions (Mythic Rare)
Wooden Sphere
Wooden Sphere 1 (1)
Artifact

Whenever a player casts a green spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Wooden Stake
Wooden Stake 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Innistrad (Common)
Woodfall Primus
Woodfall Primus 5GreenGreenGreen (8)
Creature — Treefolk Shaman (6/6)

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters (Rare)
Woodland Bellower
Woodland Bellower 4GreenGreen (6)
Creature — Beast (6/5)

When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle.

Magic Origins (Mythic Rare)
Woodland Cemetery
Woodland Cemetery (0)
Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

Tap: Add Black or Green.

Dominaria (Rare)
Other Versions
Innistrad (Rare)
Woodland Champion
Woodland Champion 1Green (2)
Creature — Elf Scout (2/2)

Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.

Double Masters (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Woodland Changeling
Woodland Changeling 1Green (2)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Lorwyn (Common)
Woodland Chasm
Woodland Chasm (0)
Snow Land — Swamp Forest

(Tap: Add Black or Green.)

Woodland Chasm enters the battlefield tapped.

Kaldheim (Land)
Woodland Druid
Woodland Druid Green (1)
Creature — Human Druid (1/2)

Odyssey (Common)
Woodland Guidance
Woodland Guidance 3Green (4)
Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Exile Woodland Guidance.

Lorwyn (Uncommon)
Woodland Mystic
Woodland Mystic 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

Core Set 2020 (Common)
Woodland Patrol
Woodland Patrol 2Green (3)
Creature — Human Scout (3/2)

Vigilance

Eldritch Moon (Common)
Woodland Sleuth
Woodland Sleuth 3Green (4)
Creature — Human Scout (2/3)

Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

Innistrad (Common)
Woodland Stream
Woodland Stream (0)
Land

Woodland Stream enters the battlefield tapped.

Tap: Add Green or Blue.

Commander Legends (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Kaladesh (Common)
Amonkhet (Common)
Hour of Devastation (Common)
Ixalan (Common)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Woodland Wanderer
Woodland Wanderer 3Green (4)
Creature — Elemental (2/2)

Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Rare)
Woodlot Crawler
Woodlot Crawler BlueBlack (2)
Creature — Insect (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Protection from green

Dragon's Maze (Uncommon)
Woodlurker Mimic
Woodlurker Mimic 1Black or Green (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)
Woodripper
Woodripper 3GreenGreen (5)
Creature — Beast (4/6)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1, Remove a fade counter from Woodripper: Destroy target artifact.

Nemesis (Uncommon)
Woodvine Elemental
Woodvine Elemental 4GreenWhite (6)
Creature — Elemental (4/4)

Trample

Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Woodweaver's Puzzleknot
Woodweaver's Puzzleknot 2 (2)
Artifact

When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get EnergyEnergyEnergy (three energy counters).

2Green, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get EnergyEnergyEnergy.

Kaladesh (Common)
Woodwraith Corrupter
Woodwraith Corrupter 3BlackBlackGreen (6)
Creature — Elemental Horror (3/6)

1BlackGreen, Tap: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.

Ravnica: City of Guilds (Rare)
Woodwraith Strangler
Woodwraith Strangler 2BlackGreen (4)
Creature — Plant Zombie (2/2)

Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.

Ravnica: City of Guilds (Common)
Woolly Loxodon
Woolly Loxodon 5GreenGreen (7)
Creature — Elephant Warrior (6/7)

Morph 5Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Common)
Other Versions
Khans of Tarkir (Common)
Woolly Mammoths
Woolly Mammoths 1GreenGreen (3)
Creature — Elephant (3/2)

Woolly Mammoths has trample as long as you control a snow land.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Woolly Razorback
Woolly Razorback 2WhiteWhite (4)
Creature — Boar Beast (7/7)

Woolly Razorback enters the battlefield with three ice counters on it.

As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.

Whenever Woolly Razorback blocks, remove an ice counter from it.

Coldsnap (Rare)
Woolly Spider
Woolly Spider 1GreenGreen (3)
Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)

Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Common)
Beatdown Box Set (Common)
Woolly Thoctar
Woolly Thoctar RedGreenWhite (3)
Creature — Beast (5/4)

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Word of Binding
Word of Binding Variable ColorlessBlackBlack (2)
Sorcery

Tap X target creatures.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Word of Blasting
Word of Blasting 1Red (2)
Instant

Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.

Mercadian Masques (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Word of Command
Word of Command BlackBlack (2)
Instant

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Word of Seizing
Word of Seizing 3RedRed (5)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

Commander Legends (Rare)
Other Versions
Time Spiral (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Word of Undoing
Word of Undoing Blue (1)
Instant

Return target creature and all white Auras you own attached to it to their owners' hands.

Masters Edition (Common)
Other Versions
Ice Age (Common)
Wordmail
Wordmail White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each word in its name.

Unhinged (Common)
Words of War
Words of War 2Red (3)
Enchantment

1: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.

Onslaught (Rare)
Words of Waste
Words of Waste 2Black (3)
Enchantment

1: The next time you would draw a card this turn, each opponent discards a card instead.

Onslaught (Rare)
Words of Wilding
Words of Wilding 2Green (3)
Enchantment

1: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.

Onslaught (Rare)
Words of Wind
Words of Wind 2Blue (3)
Enchantment

1: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.

Onslaught (Rare)
Words of Wisdom
Words of Wisdom 1Blue (2)
Instant

You draw two cards, then each other player draws a card.

Odyssey (Common)
Words of Worship
Words of Worship 2White (3)
Enchantment

1: The next time you would draw a card this turn, you gain 5 life instead.

Onslaught (Rare)
Work a Double
Work a Double 2RedRed (4)
Sorcery

Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)

Unstable (Common)
Workhorse
Workhorse 6 (6)
Artifact Creature — Horse (0/0)

Workhorse enters the battlefield with four +1/+1 counters on it.

Remove a +1/+1 counter from Workhorse: Add Colorless.

Exodus (Rare)
Working Stiff
Working Stiff 1Black (2)
Creature — Mummy (2/2)

As Working Stiff enters the battlefield, straighten your arms.

When you bend an elbow, sacrifice Working Stiff.

Unhinged (Uncommon)
Workshop Assistant
Workshop Assistant 3 (3)
Artifact Creature — Construct (1/2)

When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.

Commander Legends (Common)
Other Versions
Kaladesh (Common)
Workshop Elders
Workshop Elders 6Blue (7)
Creature — Human Artificer (4/4)

Artifact creatures you control have flying.

At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

Throne of Eldraine (Rare)
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