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Bygone Bishop
Bygone Bishop 2White (3)
Creature — Spirit Cleric (2/3)

Flying

Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Rare)
Byway Courier
Byway Courier 2Green (3)
Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Cabal Archon
Cabal Archon 2Black (3)
Creature — Human Cleric (2/2)

Black, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

Onslaught (Uncommon)
Cabal Coffers
Cabal Coffers (0)
Land

2, Tap: Add Black for each Swamp you control.

Planechase (Uncommon)
Other Versions
Torment (Uncommon)
Cabal Conditioning
Cabal Conditioning 6Black (7)
Sorcery

Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.

Scourge (Rare)
Cabal Evangel
Cabal Evangel 1Black (2)
Creature — Human Cleric (2/2)

Dominaria (Common)
Cabal Executioner
Cabal Executioner 2BlackBlack (4)
Creature — Human Cleric (2/2)

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.

Morph 3BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Cabal Inquisitor
Cabal Inquisitor 1Black (2)
Creature — Human Minion (1/1)

Threshold — 1Black, Tap, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery and only if seven or more cards are in your graveyard.

Odyssey (Common)
Cabal Interrogator
Cabal Interrogator 1Black (2)
Creature — Zombie Wizard (1/1)

Variable ColorlessBlack, Tap: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.

Scourge (Uncommon)
Cabal Paladin
Cabal Paladin 3Black (4)
Creature — Human Knight (4/2)

Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Cabal Patriarch
Cabal Patriarch 3BlackBlackBlack (6)
Legendary Creature — Human Wizard (5/5)

2Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

2Black, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Odyssey (Rare)
Cabal Pit
Cabal Pit (0)
Land

Tap: Add Black. Cabal Pit deals 1 damage to you.

Threshold — Black, Tap, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Cabal Ritual
Cabal Ritual 1Black (2)
Instant

Add BlackBlackBlack.

Threshold — Add BlackBlackBlackBlackBlack instead if seven or more cards are in your graveyard.

From the Vault: Lore (Mythic Rare)
Other Versions
Torment (Common)
Vintage Masters (Uncommon)
Cabal Shrine
Cabal Shrine 1BlackBlack (3)
Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Cabal Slaver
Cabal Slaver 2Black (3)
Creature — Human Cleric (2/1)

Whenever a Goblin deals combat damage to a player, that player discards a card.

Onslaught (Uncommon)
Cabal Stronghold
Cabal Stronghold (0)
Land

Tap: Add Colorless.

3, Tap: Add Black for each basic Swamp you control.

Dominaria (Rare)
Cabal Surgeon
Cabal Surgeon 2BlackBlack (4)
Creature — Human Minion (2/1)

2BlackBlack, Tap, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

Torment (Common)
Cabal Therapist
Cabal Therapist Black (1)
Creature — Horror (1/1)

Menace

At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.

Modern Horizons (Rare)
Cabal Therapy
Cabal Therapy Black (1)
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Cabal Torturer
Cabal Torturer 1BlackBlack (3)
Creature — Human Minion (1/1)

Black, Tap: Target creature gets -1/-1 until end of turn.

Threshold — 3BlackBlack, Tap: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Torment (Common)
Cabal Trainee
Cabal Trainee Black (1)
Creature — Human Minion (1/1)

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

Judgment (Common)
Cache Raiders
Cache Raiders 3BlueBlue (5)
Creature — Merfolk Rogue (4/4)

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Eventide (Uncommon)
Cached Defenses
Cached Defenses 2Green (3)
Sorcery

Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)

Fate Reforged (Uncommon)
Cackling Counterpart
Cackling Counterpart 1BlueBlue (3)
Instant

Create a token that's a copy of target creature you control.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Masters 2017 Edition (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Cackling Fiend
Cackling Fiend 2BlackBlack (4)
Creature — Zombie (2/1)

When Cackling Fiend enters the battlefield, each opponent discards a card.

Battle Royale Box Set (Common)
Other Versions
Urza's Saga (Common)
Cackling Flames
Cackling Flames 3Red (4)
Instant

Cackling Flames deals 3 damage to any target.

Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.

Guild Kit: Rakdos (Common)
Other Versions
Dissension (Common)
Cackling Imp
Cackling Imp 2BlackBlack (4)
Creature — Imp (2/2)

Flying

Tap: Target player loses 1 life.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Fifth Dawn (Common)
Duel Decks: Divine vs. Demonic (Common)
Cackling Witch
Cackling Witch 1Black (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessBlack, Tap, Discard a card: Target creature gets +X/+0 until end of turn.

Mercadian Masques (Uncommon)
Cacophodon
Cacophodon 3Green (4)
Creature — Dinosaur (2/5)

Enrage — Whenever Cacophodon is dealt damage, untap target permanent.

Rivals of Ixalan (Uncommon)
Cadaver Imp
Cadaver Imp 1BlackBlack (3)
Creature — Imp (1/1)

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

Planechase Anthology (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Cadaverous Bloom
Cadaverous Bloom 3BlackGreen (5)
Enchantment

Exile a card from your hand: Add BlackBlack or GreenGreen.

Mirage (Rare)
Cadaverous Knight
Cadaverous Knight 2Black (3)
Creature — Zombie Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1BlackBlack: Regenerate Cadaverous Knight.

Planechase (Common)
Other Versions
Mirage (Common)
Cage of Hands
Cage of Hands 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

1White: Return Cage of Hands to its owner's hand.

Planechase Anthology (Common)
Other Versions
Champions of Kamigawa (Common)
Planechase 2012 Edition (Common)
Commander 2015 (Common)
Caged Sun
Caged Sun 6 (6)
Artifact

As Caged Sun enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Commander Anthology 2018 (Rare)
Other Versions
New Phyrexia (Rare)
Commander 2014 (Rare)
Cagemail
Cagemail 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't attack.

Judgment (Common)
Cairn Wanderer
Cairn Wanderer 4Black (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Lorwyn (Rare)
Calciderm
Calciderm 2WhiteWhite (4)
Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)

Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Eternal Masters (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Calciform Pools
Calciform Pools (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Calciform Pools.

1, Remove X storage counters from Calciform Pools: Add X mana in any combination of White and/or Blue.

Time Spiral (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Calculated Dismissal
Calculated Dismissal 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic Origins (Common)
Calculating Lich
Calculating Lich 4BlackBlack (6)
Creature — Zombie Wizard (5/5)

Menace

Whenever a creature attacks one of your opponents, that player loses 1 life.

Game Night 2019 (Mythic Rare)
Caldera Hellion
Caldera Hellion 3RedRed (5)
Creature — Hellion (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Shards of Alara (Rare)
Caldera Kavu
Caldera Kavu 2Red (3)
Creature — Kavu (2/2)

1Black: Caldera Kavu gets +1/+1 until end of turn.

Green: Caldera Kavu becomes the color of your choice until end of turn.

Planeshift (Common)
Caldera Lake
Caldera Lake (0)
Land

Caldera Lake enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Blue or Red. Caldera Lake deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Caligo Skin-Witch
Caligo Skin-Witch 1Black (2)
Creature — Human Wizard (1/3)

Kicker 3Black (You may pay an additional 3Black as you cast this spell.)

When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

Dominaria (Common)
Calix, Destiny's Hand
Calix, Destiny's Hand 2GreenWhite (4)
Legendary Planeswalker — Calix (4)

+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.

−7: Return all enchantment cards from your graveyard to the battlefield.

Theros Beyond Death (Mythic Rare)
Beck // Call (Call)
Beck // Call (Call) 4WhiteBlue (6)
Sorcery

Create four 1/1 white Bird creature tokens with flying.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Call for Blood
Call for Blood 4Black (5)
Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Betrayers of Kamigawa (Common)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

Aether Revolt (Rare)
Call of the Conclave
Call of the Conclave GreenWhite (2)
Sorcery

Create a 3/3 green Centaur creature token.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Modern Masters 2017 Edition (Common)
Call of the Full Moon
Call of the Full Moon 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.

Magic Origins (Uncommon)
Call of the Herd
Call of the Herd 2Green (3)
Sorcery

Create a 3/3 green Elephant creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Mind vs. Might (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2017 Edition (Rare)
Call of the Nightwing
Call of the Nightwing 2BlueBlack (4)
Sorcery

Create a 1/1 blue and black Horror creature token with flying.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Guild Kit: Dimir (Uncommon)
Other Versions
Gatecrash (Uncommon)
Call of the Wild
Call of the Wild 2GreenGreen (4)
Enchantment

2GreenGreen: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Eighth Edition (Rare)
Call the Bloodline
Call the Bloodline 1Black (2)
Enchantment

1, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn.

Shadows over Innistrad (Uncommon)
Call the Cavalry
Call the Cavalry 3White (4)
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Game Night (Common)
Other Versions
Dominaria (Common)
Call the Gatewatch
Call the Gatewatch 2White (3)
Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

Oath of the Gatewatch (Rare)
Call the Scions
Call the Scions 2Green (3)
Sorcery

Devoid (This card has no color.)

Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Call the Skybreaker
Call the Skybreaker 5Blue or RedBlue or Red (7)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eternal Masters (Rare)
Other Versions
Eventide (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Call to Arms
Call to Arms 1White (2)
Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Rare)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Call to Heel
Call to Heel 1Blue (2)
Instant

Return target creature to its owner's hand. Its controller draws a card.

Battlebond (Common)
Other Versions
Shards of Alara (Common)
Duel Decks: Izzet vs. Golgari (Common)
Call to Mind
Call to Mind 2Blue (3)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Commander 2014 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Call to Serve
Call to Serve 1White (2)
Enchantment — Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Avacyn Restored (Common)
Call to the Feast
Call to the Feast 2WhiteBlack (4)
Sorcery

Create three 1/1 white Vampire creature tokens with lifelink.

Ixalan (Uncommon)
Call to the Grave
Call to the Grave 4Black (5)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Magic 2012 (Rare)
Other Versions
Scourge (Rare)
Call to the Kindred
Call to the Kindred 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Dark Ascension (Rare)
Call to the Netherworld
Call to the Netherworld Black (1)
Sorcery

Return target black creature card from your graveyard to your hand.

Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Common)
Other Versions
Time Spiral (Common)
Callaphe, Beloved of the Sea
Callaphe, Beloved of the Sea 1BlueBlue (3)
Legendary Enchantment Creature — Demigod (*/3)

Callaphe's power is equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost 1 more to cast."

Theros Beyond Death (Uncommon)
Caller of Gales
Caller of Gales Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue, Tap: Target creature gains flying until end of turn.

Conspiracy: Take the Crown (Common)
Other Versions
Zendikar (Common)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Commander 2015 (Rare)
Other Versions
Legions (Rare)
Caller of the Hunt
Caller of the Hunt 2Green (3)
Creature — Human (*/*)

As an additional cost to cast this spell, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mercadian Masques (Rare)
Caller of the Pack
Caller of the Pack 5GreenGreen (7)
Creature — Beast (8/6)

Trample

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Caller of the Untamed
Caller of the Untamed 3Green (4)
Creature — Elf Shaman (2/4)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.

Variable Colorless, Tap: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card.

Conspiracy: Take the Crown (Rare)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Callous Dismissal
Callous Dismissal 1Blue (2)
Sorcery

Return target nonland permanent to its owner's hand.

Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Callous Giant
Callous Giant 4RedRed (6)
Creature — Giant (4/4)

If a source would deal 3 or less damage to Callous Giant, prevent that damage.

Invasion (Rare)
Callous Oppressor
Callous Oppressor 1BlueBlue (3)
Creature — Cephalid (1/2)

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

Tap: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Onslaught (Rare)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Betrayers of Kamigawa (Uncommon)
Calming Licid
Calming Licid 2White (3)
Creature — Licid (2/2)

White, Tap: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay White to end this effect.

Enchanted creature can't attack.

Stronghold (Uncommon)
Calming Verse
Calming Verse 3Green (4)
Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Prophecy (Common)
Caltrops
Caltrops 3 (3)
Artifact

Whenever a creature attacks, Caltrops deals 1 damage to it.

Urza's Destiny (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Camaraderie
Camaraderie 4GreenWhite (6)
Sorcery

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Guilds of Ravnica (Rare)
Camel
Camel White (1)
Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Arabian Nights (Common)
Camouflage
Camouflage Green (1)
Instant

Cast this spell only during your declare attackers step.

This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

Unlimited Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Campaign of Vengeance
Campaign of Vengeance 3WhiteBlack (5)
Enchantment

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

Eldritch Moon (Uncommon)
Canal Courier
Canal Courier 5Blue (6)
Creature — Human Rogue (3/5)

When Canal Courier enters the battlefield, you become the monarch.

Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

Conspiracy: Take the Crown (Common)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Canal Monitor
Canal Monitor 4Black (5)
Creature — Lizard (5/3)

Rivals of Ixalan (Common)
Cancel
Cancel 1BlueBlue (3)
Instant

Counter target spell.

Core Set 2019 (Common)
Other Versions
Time Spiral (Common)
Tenth Edition (Common)
Shards of Alara (Common)
Magic 2010 (Common)
Zendikar (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Planechase 2012 Edition (Common)
Return to Ravnica (Common)
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Khans of Tarkir (Common)
Planechase Anthology (Common)
Amonkhet (Common)
Ixalan (Common)
Candelabra of Tawnos
Candelabra of Tawnos 1 (1)
Artifact

Variable Colorless, Tap: Untap X target lands.

Masters Edition IV (Rare)
Other Versions
Antiquities (Rare)
Candlelight Vigil
Candlelight Vigil 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+2 and has vigilance.

Guilds of Ravnica (Common)
Candles' Glow
Candles' Glow 1White (2)
Instant — Arcane

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.

Splice onto Arcane 1White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Candles of Leng
Candles of Leng 2 (2)
Artifact

4, Tap: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

Time Spiral (Rare)
Canker Abomination
Canker Abomination 2Black or GreenBlack or Green (4)
Creature — Treefolk Horror (6/6)

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

Ultimate Masters (Common)
Other Versions
Eventide (Uncommon)
Cankerous Thirst
Cankerous Thirst 3Black or Green (4)
Instant

If Black was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If Green was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if BlackGreen was spent.)

Eventide (Uncommon)
Cannibalize
Cannibalize 1Black (2)
Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Common)
Canopy Claws
Canopy Claws Green (1)
Instant

Target creature loses flying until end of turn.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Canopy Cover
Canopy Cover 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Worldwake (Uncommon)
Canopy Crawler
Canopy Crawler 3Green (4)
Creature — Beast (2/2)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)

Tap: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Legions (Uncommon)
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