|
Psychic Pickpocket
( 5)
Creature — Octopus Rogue
(3/2)
When Psychic Pickpocket enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
|
|
|
Psychic Possession
( 4)
Enchantment — Aura
Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
|
|
|
Psychic Symbiont
( 6)
Creature — Nightmare Horror
(3/3)
Flying When Psychic Symbiont enters, target opponent discards a card and you draw a card.
|
|
|
Psychic Vortex
( 4)
Enchantment
Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand.
|
|
|
Psychosis Crawler
( 5)
Artifact Creature — Phyrexian Horror
(*/*)
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.
|
|
|
Psychotic Fury
( 2)
Instant
Target multicolored creature gains double strike until end of turn. Draw a card.
|
|
|
Psychotrope Thallid
( 3)
Creature — Fungus
(1/1)
At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. Remove three spore counters from Psychotrope Thallid: Create a 1/1 green Saproling creature token. , Sacrifice a Saproling: Draw a card.
|
|
|
Public Enemy
( 3)
Enchantment — Aura
Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
|
|
|
Pugnacious Pugilist
( 5)
Creature — Ogre Warrior
(4/4)
Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
|
|
|
Pulse of the Grid
( 3)
Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
|
|
|
Puresteel Paladin
( 2)
Creature — Human Knight
(2/2)
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
|
|
|
Pursue Glory
( 4)
Instant
Attacking creatures get +2/+0 until end of turn. Cycling (, Discard this card: Draw a card.)
|
|
|
Pursuit of Knowledge
( 4)
Enchantment
If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.
|
|
|
Pygmy Kavu
( 4)
Creature — Kavu
(1/2)
When Pygmy Kavu enters, draw a card for each black creature your opponents control.
|
|
|
Pyknite
( 3)
Creature — Ouphe
(1/1)
When Pyknite enters, draw a card at the beginning of the next turn's upkeep.
|
|
|
Pyrite Spellbomb
( 1)
Artifact
, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. , Sacrifice Pyrite Spellbomb: Draw a card.
|
|
|
Pyrrhic Blast
( 4)
Instant
As an additional cost to cast this spell, sacrifice a creature. Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card.
|
|
|
Quakefoot Cyclops
( 5)
Creature — Cyclops
(4/4)
When Quakefoot Cyclops enters, up to two target creatures can't block this turn. Cycling (, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn.
|
|
|
Quarrel's End
( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.
|
|
|
Questing Phelddagrif
( 4)
Creature — Phelddagrif
(4/4)
: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. : Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. : Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
|
|
|
Queza, Augur of Agonies
( 4)
Legendary Creature — Octopus Advisor
(3/4)
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
|
|
|
Quickchange
( 2)
Instant
Target creature becomes the color or colors of your choice until end of turn. Draw a card.
|
|
|
Quicken
( 1)
Instant
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.
|
|
|
Quicksilver Dagger
( 3)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."
|
|
|
Quicksilver Fisher
( 5)
Creature — Phyrexian Drake
(4/3)
Flying When Quicksilver Fisher enters, draw a card, then discard a card.
|
|
|
Quicksmith Genius
( 3)
Creature — Human Artificer
(3/2)
Whenever an artifact you control enters, you may discard a card. If you do, draw a card.
|
|
|
Quicksmith Spy
( 4)
Creature — Human Artificer
(2/3)
When Quicksmith Spy enters, target artifact you control gains ": Draw a card" for as long as you control Quicksmith Spy.
|
|
|
Radiant's Judgment
( 3)
Instant
Destroy target creature with power 4 or greater. Cycling (, Discard this card: Draw a card.)
|
|
|
Radical Idea
( 2)
Instant
Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
|
|
Raff, Weatherlight Stalwart
( 2)
Legendary Creature — Human Wizard
(1/3)
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. : Creatures you control get +1/+1 and gain vigilance until end of turn.
|
|
|
Raffine, Scheming Seer
( 3)
Legendary Creature — Sphinx Demon
(1/4)
Flying, ward Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
|
|
|
Raffine's Informant
( 2)
Creature — Human Wizard
(2/1)
When Raffine's Informant enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
|
|
|
Raffine's Silencer
( 3)
Creature — Human Assassin
(1/1)
When Raffine's Silencer enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.
|
|
|
Ragamuffyn
( 3)
Creature — Zombie Cleric
(2/2)
Hellbent — , Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand.
|
|
|
Raiders' Spoils
( 4)
Enchantment
Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
|
|
|
Rakdos, Patron of Chaos
( 6)
Legendary Creature — Demon
(6/6)
Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
|
|
|
Raking Claws
( 2)
Instant
Target creature gains double strike until end of turn. Cycling (, Discard this card: Draw a card.)
|
|
|
Ral and the Implicit Maze
( 5)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Ral and the Implicit Maze deals 2 damage to each creature and planeswalker your opponents control. II — You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn. III — Create a Spellgorger Weird token. (It's a 2/2 Weird creature with "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.")
|
|
|
Ral, Caller of Storms
( 6)
Legendary Planeswalker — Ral
(4)
+1: Draw a card. −2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. −7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
|
|
|
Ral, Crackling Wit
( 4)
Legendary Planeswalker — Ral
(4)
Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. +1: Create a 1/1 blue and red Otter creature token with prowess. −3: Draw three cards, then discard two cards. −10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
|
|
|
Ral, Izzet Viceroy
( 5)
Legendary Planeswalker — Ral
(5)
+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. −3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. −8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
|
|
|
Ral, Leyline Prodigy
( 0)
Legendary Planeswalker — Ral
(2)
Ral, Leyline Prodigy enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn. +1: Until your next turn, instant and sorcery spells you cast cost less to cast. −2: Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral. −8: Exile the top eight cards of your library. You may cast instant and sorcery spells from among them this turn without paying their mana costs.
|
|
|
Rammas Echor, Ancient Shield
( 4)
Legendary Artifact
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
|
|
|
Rampaging Hippo
( 6)
Creature — Hippo
(5/6)
Trample Cycling (, Discard this card: Draw a card.)
|
|
|
Rankle, Master of Pranks
( 4)
Legendary Creature — Faerie Rogue
(3/3)
Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.
|
|
|
Ransom Note
( 1)
Artifact — Clue
When Ransom Note enters, surveil 1. , Sacrifice Ransom Note: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card.
|
|
|
Rapid Decay
( 2)
Instant
Exile up to three target cards from a single graveyard. Cycling (, Discard this card: Draw a card.)
|
|
|
Ravener
( 2)
Creature — Tyranid
(0/0)
Flash Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) When Ravener enters, target creature attacks target opponent this turn if able.
|
|
|
Ravenous Squirrel
( 1)
Creature — Squirrel
(1/1)
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. , Sacrifice an artifact or creature: You gain 1 life and draw a card.
|
|
|
Ray of Erasure
( 1)
Instant
Target player mills a card. Draw a card at the beginning of the next turn's upkeep.
|
|
|
Rayne, Academy Chancellor
( 3)
Legendary Creature — Human Wizard
(1/1)
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.
|
|
|
Razaketh's Rite
( 5)
Sorcery
Search your library for a card, put that card into your hand, then shuffle. Cycling (, Discard this card: Draw a card.)
|
|
|
Raze to the Ground
( 3)
Sorcery
This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card.
|
|
|
Razorkin Needlehead
( 2)
Creature — Human Assassin
(2/2)
Razorkin Needlehead has first strike during your turn. Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.
|
|
|
Razormane Masticore
( 5)
Artifact Creature — Masticore
(5/5)
First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
|
|
|
Reach for the Sky
( 4)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When Reach for the Sky is put into a graveyard from the battlefield, draw a card.
|
|
|
Read the Bones
( 3)
Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
|
|
Read the Runes
( 1)
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
|
|
|
Read the Tides
( 6)
Sorcery
Choose one — • Draw three cards. • Return up to two target creatures to their owners' hands.
|
|
|
Reality Anchor
( 2)
Instant
Target creature loses shadow until end of turn. Draw a card.
|
|
|
Rebuild
( 3)
Instant
Return all artifacts to their owners' hands. Cycling (, Discard this card: Draw a card.)
|
|
|
Recalibrate
( 2)
Instant
Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
|
|
|
Reckless Detective
( 2)
Creature — Devil Detective
(0/3)
Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn.
|
|
|
Reckless Lackey
( 1)
Creature — Goblin Pirate
(1/2)
First strike, haste , Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Reckless Racer
( 3)
Creature — Human Pilot
(2/3)
First strike Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.
|
|
|
Reckless Scholar
( 3)
Creature — Human Wizard
(2/1)
: Target player draws a card, then discards a card.
|
|
|
Reckoner Bankbuster
( 2)
Artifact — Vehicle
(4/4)
Reckoner Bankbuster enters with three charge counters on it. , , Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 3
|
|
|
Reckoner's Bargain
( 2)
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards.
|
|
|
Reconnaissance Mission
( 4)
Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling (, Discard this card: Draw a card.)
|
|
|
Recover
( 3)
Sorcery
Return target creature card from your graveyard to your hand. Draw a card.
|
|
|
Recurring Insight
( 6)
Sorcery
Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
|
Recycle
( 6)
Enchantment
Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.
|
|
|
Red Death, Shipwrecker
( 2)
Legendary Creature — Crab Mutant
(1/3)
Alluring Eyes — : Goad target creature an opponent controls. That player draws a card. You add . (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
|
|
Red Herring
( 2)
Artifact Creature — Clue Fish
(2/2)
Haste Red Herring attacks each combat if able. , Sacrifice Red Herring: Draw a card.
|
|
|
Redress Fate
( 8)
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
|
|
Redrock Sentinel
( 3)
Artifact Creature — Golem
(2/4)
Defender , , Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Refocus
( 2)
Instant
Untap target creature. Draw a card.
|
|
|
Reforge the Soul
( 5)
Sorcery
Each player discards their hand, then draws seven cards. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
|
|
Refresh
( 3)
Instant
Regenerate target creature. Draw a card.
|
|
|
Refurbished Familiar
( 4)
Artifact Creature — Zombie Rat
(2/1)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying When Refurbished Familiar enters, each opponent discards a card. For each opponent who can't, you draw a card.
|
|
|
Refute
( 3)
Instant
Counter target spell. Draw a card, then discard a card.
|
|
|
Regal Force
( 7)
Creature — Elemental
(5/5)
When Regal Force enters, draw a card for each green creature you control.
|
|
|
Reinforced Ronin
( 1)
Artifact Creature — Human Samurai
(2/2)
Haste At the beginning of your end step, return Reinforced Ronin to its owner's hand. Channel — , Discard Reinforced Ronin: Draw a card.
|
|
|
Rejuvenate
( 4)
Sorcery
You gain 6 life. Cycling (, Discard this card: Draw a card.)
|
|
|