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Champions of Minas Tirith
Champions of Minas Tirith 5White (6)
Creature — Human Soldier (4/6)

When Champions of Minas Tirith enters, you become the monarch.

At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay Variable Colorless, where X is the number of cards in their hand. If they don't, they can't attack you this combat.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Champions of Tyr
Champions of Tyr 2WhiteWhite (4)
Creature — — Angel Knight (4/3)

Flying, double team

When Champions of Tyr enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Chancellor of Tales
Chancellor of Tales 3Blue (4)
Creature — Faerie Advisor (2/3)

Flying

Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.

Wilds of Eldraine (Uncommon)
Chancellor of the Annex
Chancellor of the Annex 4WhiteWhiteWhite (7)
Creature — Phyrexian Angel (5/6)

You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays 1.

Flying

Whenever an opponent casts a spell, counter it unless that player pays 1.

New Phyrexia (Rare)
Chancellor of the Dross
Chancellor of the Dross 4BlackBlackBlack (7)
Creature — Phyrexian Vampire (6/6)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink

New Phyrexia (Rare)
Chancellor of the Forge
Chancellor of the Forge 4RedRedRed (7)
Creature — Phyrexian Giant (5/5)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.

When Chancellor of the Forge enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.

New Phyrexia (Rare)
Chancellor of the Spires
Chancellor of the Spires 4BlueBlueBlue (7)
Creature — Phyrexian Sphinx (5/7)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.

Flying

When Chancellor of the Spires enters, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

New Phyrexia (Rare)
Chancellor of the Tangle
Chancellor of the Tangle 4GreenGreenGreen (7)
Creature — Phyrexian Beast (6/7)

You may reveal this card from your opening hand. If you do, at the beginning of your first main phase of the game, add Green.

Vigilance, reach

New Phyrexia (Rare)
Chance-Met Elves
Chance-Met Elves 2Green (3)
Creature — Elf Warrior (3/2)

Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Chandler
Chandler 4Red (5)
Legendary Creature — Human Rogue (3/3)

RedRedRed, Tap: Destroy target artifact creature.

Homelands (Common)
Chandra, Fire of Kaladesh
Chandra, Fire of Kaladesh 1RedRed (3)
Legendary Creature — Human Shaman (2/2)

Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.

Tap: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Chandra's Embercat
Chandra's Embercat 1Red (2)
Creature — Elemental Cat (2/2)

Tap: Add Red. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.

Core Set 2020 (Common)
Chandra's Firemaw
Chandra's Firemaw 3RedRed (5)
Creature — Hellion (4/2)

Haste

When Chandra's Firemaw enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2021 (Rare)
Chandra's Incinerator
Chandra's Incinerator 5Red (6)
Creature — Elemental (6/6)

This spell costs Variable Colorless less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.

Trample

Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.

Core Set 2021 (Rare)
Chandra's Magmutt
Chandra's Magmutt 1Red (2)
Creature — Elemental Dog (2/2)

Tap: Chandra's Magmutt deals 1 damage to target player or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Chandra's Phoenix
Chandra's Phoenix 1RedRed (3)
Creature — Phoenix (2/2)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2012 (Rare)
Magic 2014 Core Set (Rare)
Chandra's Pyreling
Chandra's Pyreling 1Red (2)
Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Chandra's Spitfire
Chandra's Spitfire 2Red (3)
Creature — Elemental (1/3)

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Core Set 2020 (Uncommon)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)

Haste

Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Changeling Hero
Changeling Hero 4White (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Lorwyn (Uncommon)
Changeling Outcast
Changeling Outcast Black (1)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Zendikar Rising Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Changeling Sentinel
Changeling Sentinel 3White (4)
Creature — Shapeshifter (3/2)

Changeling (This card is every creature type.)

Vigilance

Morningtide (Common)
Changeling Titan
Changeling Titan 4Green (5)
Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)

Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Channeler Initiate
Channeler Initiate 1Green (2)
Creature — Human Druid (3/4)

When Channeler Initiate enters, put three -1/-1 counters on target creature you control.

Tap, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.

Amonkhet (Rare)
Chaos Balor
Chaos Balor 3RedRed (5)
Creature — — Demon (4/5)

Flying

Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.

• Target player discards all the cards in their hand, then seeks that many nonland cards.

• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.

• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Chaos Channeler
Chaos Channeler 2RedRed (4)
Creature — Human Shaman (4/3)

Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.

1–9 | Exile the top card of your library. You may play it this turn.

10–19 | Exile the top two cards of your library. You may play them this turn.

20 | Exile the top three cards of your library. You may play them this turn.

Adventures in the Forgotten Realms (Uncommon)
Chaos Defiler
Chaos Defiler 3BlackRed (5)
Artifact Creature — Demon Construct (5/4)

Trample

Battle Cannon — When Chaos Defiler enters or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.

Warhammer 40,000 Commander (Rare)
Chaos Dragon
Chaos Dragon 1RedRed (3)
Creature — Dragon (4/4)

Flying, haste

Chaos Dragon attacks each combat if able.

At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Chaos Harlequin
Chaos Harlequin 2RedRed (4)
Creature — Human (2/4)

Red: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

Alliances (Rare)
Chaos Imps
Chaos Imps 4RedRed (6)
Creature — Imp (6/5)

Flying

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Return to Ravnica (Rare)
Chaos Lord
Chaos Lord 4RedRedRed (7)
Creature — Human (7/7)

First strike

At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.

Chaos Lord can attack as though it had haste unless it entered this turn.

Ice Age (Rare)
Chaos Maw
Chaos Maw 5RedRed (7)
Creature — Hellion (6/6)

When Chaos Maw enters, it deals 3 damage to each other creature.

Hour of Devastation (Rare)
Chaos Terminator Lord
Chaos Terminator Lord 3Red (4)
Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

Warhammer 40,000 Commander (Uncommon)
Chaotic Goo
Chaotic Goo 2RedRed (4)
Creature — Ooze (0/0)

Chaotic Goo enters with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

Tempest (Rare)
Chapel Geist
Chapel Geist 1WhiteWhite (3)
Creature — Spirit (2/3)

Flying

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Innistrad (Common)
Chapel Shieldgeist
Chapel Shieldgeist (0)
Creature — Spirit Cleric (2/1)

Flying, first strike

Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Chaplain of Alms
Chaplain of Alms White (1)
Creature — Human Cleric (1/1)

First strike

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Chardalyn Dragon
Chardalyn Dragon 6 (6)
Artifact Creature — Dragon (4/4)

Flying

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Charforger
Charforger 1BlackRed (3)
Creature — Phyrexian Beast (2/3)

When Charforger enters, create a 1/1 red Phyrexian Goblin creature token.

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger.

Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn.

Phyrexia: All Will Be One (Uncommon)
Charging Badger
Charging Badger Green (1)
Creature — Badger (1/1)

Trample

Arena Base Set (Common)
Other Versions
Born of the Gods (Common)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Charging Binox
Charging Binox 7Green (8)
Creature — Beast (7/5)

Assist (Another player can pay up to 7 of this spell's cost.)

Trample

Battlebond (Common)
Charging Cinderhorn
Charging Cinderhorn 3Red (4)
Creature — Elemental Ox (4/2)

Haste

At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

Commander 2016 (Rare)
Charging Griffin
Charging Griffin 3White (4)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2014 Core Set (Common)
Charging Hooligan
Charging Hooligan 3Red (4)
Creature — Human Peasant (3/3)

Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.

Wilds of Eldraine (Uncommon)
Charging Monstrosaur
Charging Monstrosaur 4Red (5)
Creature — Dinosaur (5/5)

Trample, haste

Ixalan (Uncommon)
Charging Paladin
Charging Paladin 2White (3)
Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Starter 1999 (Uncommon)
Portal (Uncommon)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Charging Rhino
Charging Rhino 3GreenGreen (5)
Creature — Rhino (4/4)

Charging Rhino can't be blocked by more than one creature.

Battlebond (Common)
Other Versions
Tempest (Uncommon)
Portal (Rare)
Magic: The Gathering—Conspiracy (Common)
Magic 2015 Core Set (Common)
Charging Slateback
Charging Slateback 4Red (5)
Creature — Beast (4/3)

Charging Slateback can't block.

Morph 4Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Charging Troll
Charging Troll 2GreenWhite (4)
Creature — Troll (3/3)

Vigilance

Green: Regenerate Charging Troll.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Invasion (Uncommon)
Charging Tuskodon
Charging Tuskodon 3RedRed (5)
Creature — Dinosaur (4/4)

Trample

If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.

Rivals of Ixalan (Uncommon)
Charging War Boar
Charging War Boar 1RedGreen (3)
Creature — Boar (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)

Ravnica Allegiance (Uncommon)
Charismatic Conqueror
Charismatic Conqueror 1White (2)
Creature — Vampire Soldier (2/2)

Vigilance

Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

The Lost Caverns of Ixalan Commander (Rare)
Charismatic Vanguard
Charismatic Vanguard 2White (3)
Creature — Dwarf Soldier (3/2)

4White: Creatures you control get +1/+1 until end of turn.

Dominaria United (Common)
Charity Extractor
Charity Extractor 3Black (4)
Creature — Human Knight (1/5)

Lifelink

War of the Spark (Common)
Charix, the Raging Isle
Charix, the Raging Isle 2BlueBlue (4)
Legendary Creature — Leviathan Crab (0/17)

Spells your opponents cast that target Charix, the Raging Isle cost 2 more to cast.

3: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Zendikar Rising (Rare)
Charm Peddler
Charm Peddler White (1)
Creature — Human Spellshaper (1/1)

White, Tap, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

Mercadian Masques (Common)
Charmbreaker Devils
Charmbreaker Devils 5Red (6)
Creature — Devil (4/4)

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Commander 2021 (Rare)
Other Versions
Innistrad (Rare)
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Iconic Masters (Rare)
Ikoria Commander (Rare)
Jumpstart (Rare)
Charmed Clothier
Charmed Clothier 4White (5)
Creature — Faerie Advisor (3/3)

Flying

When Charmed Clothier enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Charmed Griffin
Charmed Griffin 3White (4)
Creature — Griffin (3/3)

Flying

When Charmed Griffin enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.

Mercadian Masques (Uncommon)
Charmed Stray
Charmed Stray White (1)
Creature — Cat (1/1)

Lifelink

When Charmed Stray enters, put a +1/+1 counter on each other creature you control named Charmed Stray.

Arena Base Set (Common)
Other Versions
War of the Spark (Common)
Charming Prince
Charming Prince 1White (2)
Creature — Human Noble (2/2)

When Charming Prince enters, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Throne of Eldraine (Rare)
Charming Scoundrel
Charming Scoundrel 1Red (2)
Creature — Human Rogue (1/1)

Haste

When Charming Scoundrel enters, choose one —

• Discard a card, then draw a card.

• Create a Treasure token.

• Create a Wicked Role token attached to target creature you control.

Wilds of Eldraine (Rare)
Charnel Troll
Charnel Troll 1BlackGreen (3)
Creature — Troll (4/4)

Trample

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.

BlackGreen, Discard a creature card: Put a +1/+1 counter on Charnel Troll.

Guilds of Ravnica (Rare)
Charnelhoard Wurm
Charnelhoard Wurm 4BlackRedGreen (7)
Creature — Wurm (6/6)

Trample

Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Commander 2018 (Rare)
Other Versions
Conflux (Rare)
Commander 2013 Edition (Rare)
Charred Graverobber
Charred Graverobber 2Black (3)
Creature — Skeleton Mercenary (3/1)

When Charred Graverobber enters, return target outlaw card from your graveyard to your hand.

Escape—3BlackBlack, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Charred Graverobber escapes with a +1/+1 counter on it.

Outlaws of Thunder Junction Commander (Rare)
Char-Rumbler
Char-Rumbler 2RedRed (4)
Creature — Elemental (-1/3)

Double strike

Red: Char-Rumbler gets +1/+0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Chartooth Cougar
Chartooth Cougar 5Red (6)
Creature — Cat Beast (4/4)

Red: Chartooth Cougar gets +1/+0 until end of turn.

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Masters 25 (Common)
Other Versions
Scourge (Common)
Duel Decks: Jace vs. Chandra (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Venser vs. Koth (Common)
Magic: The Gathering—Conspiracy (Common)
Vintage Masters (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Chasm Drake
Chasm Drake 4Blue (5)
Creature — Drake (3/3)

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

Magic 2012 (Common)
Chasm Guide
Chasm Guide 3Red (4)
Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally you control enters, creatures you control gain haste until end of turn.

Battle for Zendikar (Uncommon)
Chasm Skulker
Chasm Skulker 2Blue (3)
Creature — Squid Horror (1/1)

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Bloomburrow Commander (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Commander 2016 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
March of the Machine Commander (Rare)
Chatterfang, Squirrel General
Chatterfang, Squirrel General 2Green (3)
Legendary Creature — Squirrel Warrior (3/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.

Black, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

Bloomburrow Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Cheap Ass
Cheap Ass 1White (2)
Creature — Donkey Townsfolk (1/3{1/2})

Spells you cast cost o½ less to cast.

Unhinged (Common)
Cheatyface
Cheatyface BlueBlueBlue (3)
Creature — Efreet (2/2)

If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.

Flying

Unsanctioned (Uncommon)
Other Versions
Unhinged (Uncommon)
Checkpoint Officer
Checkpoint Officer 1White (2)
Creature — Human Soldier (1/2)

1White, Tap: Tap target creature.

Ikoria: Lair of Behemoths (Common)
Cheeky House-Mouse
Cheeky House-Mouse White (1)
Creature — Mouse (2/1)

Wilds of Eldraine (Uncommon)
Cheering Fanatic
Cheering Fanatic 1Red (2)
Creature — Goblin (2/2)

Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost 1 less to cast this turn.

Battlebond (Uncommon)
Cherished Hatchling
Cherished Hatchling 1Green (2)
Creature — Dinosaur (2/1)

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."

Rivals of Ixalan (Uncommon)
Chevill, Bane of Monsters
Chevill, Bane of Monsters BlackGreen (2)
Legendary Creature — Human Rogue (1/3)

Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.

Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

Ikoria: Lair of Behemoths (Mythic Rare)
Chicken à la King
Chicken à la King 1BlueBlue (3)
Creature — Bird Noble (2/2)

Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.)

Tap an untapped Bird you control: Roll a six-sided die. (Like now.)

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Chicken Egg
Chicken Egg 1Red (2)
Creature — Egg (0/1)

At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.

Unglued (Common)
Chicken Troupe
Chicken Troupe 1Green (2)
Creature — Bird Performer (2/2)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Chicken Troupe enters, you get Ticket, then you may put a sticker on a nonland permanent you own.

Unfinity (Common)
Chief Engineer
Chief Engineer 1Blue (2)
Creature — Vedalken Artificer (1/3)

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for 1 or one mana of that creature's color.)

Commander 2016 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Chief of the Edge
Chief of the Edge WhiteBlack (2)
Creature — Human Warrior (3/2)

Other Warrior creatures you control get +1/+0.

Khans of Tarkir (Uncommon)
Chief of the Foundry
Chief of the Foundry 3 (3)
Artifact Creature — Construct (2/3)

Other artifact creatures you control get +1/+1.

The Brothers' War Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Kaladesh (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Uncommon)
Kaladesh Remastered (Uncommon)
Chief of the Scale
Chief of the Scale WhiteBlack (2)
Creature — Human Warrior (2/3)

Other Warrior creatures you control get +0/+1.

Khans of Tarkir (Uncommon)
Chieftain en-Dal
Chieftain en-Dal 1WhiteWhite (3)
Creature — Human Knight (2/2)

Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.

Nemesis (Uncommon)
Child of Alara
Child of Alara WhiteBlueBlackRedGreen (5)
Legendary Creature — Avatar (6/6)

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

Double Masters 2022 (Rare)
Other Versions
Conflux (Mythic Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Child of Gaea
Child of Gaea 3GreenGreenGreen (6)
Creature — Elemental (7/7)

Trample

At the beginning of your upkeep, sacrifice Child of Gaea unless you pay GreenGreen.

1Green: Regenerate Child of Gaea.

Urza's Saga (Rare)
Child of Night
Child of Night 1Black (2)
Creature — Vampire (2/1)

Lifelink

Jumpstart (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Conspiracy: Take the Crown (Common)
Iconic Masters (Common)
Explorers of Ixalan (Common)
Core Set 2019 (Common)
Guilds of Ravnica (Common)
Child of the Pack
Child of the Pack 2RedGreen (4)
Creature — Human Werewolf (2/5)

2RedGreen: Create a 2/2 green Wolf creature token.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Child of the Volcano
Child of the Volcano 3Red (4)
Creature — Elemental (3/3)

Trample

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Common)
Child of Thorns
Child of Thorns Green (1)
Creature — Spirit (1/1)

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

Betrayers of Kamigawa (Common)
Childhood Horror
Childhood Horror 3Black (4)
Creature — Horror (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

Odyssey (Uncommon)
Children of Korlis
Children of Korlis White (1)
Creature — Human Rebel Cleric (1/1)

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Chillbringer
Chillbringer 4Blue (5)
Creature — Elemental (3/3)

Flying

When Chillbringer enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.

Ravnica Allegiance (Common)
Chillerpillar
Chillerpillar 3Blue (4)
Snow Creature — Insect (3/3)

4SnowSnow: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. Snow can be paid with one mana from a snow source.)

As long as Chillerpillar is monstrous, it has flying.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Chilling Apparition
Chilling Apparition 2Black (3)
Creature — Spirit (1/1)

Black: Regenerate Chilling Apparition.

Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

Prophecy (Uncommon)
Chilling Shade
Chilling Shade 2Black (3)
Snow Creature — Shade (1/1)

Flying

Snow: Chilling Shade gets +1/+1 until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Chimney Goyf (playtest)
Chimney Goyf (playtest) 4Black (5)
Creature — — Lhurgoyf Imp (*/*+1)

Flying

CARDNAME's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

When CARDNAME dies, target opponent puts a card from their hand on top of their library.

Mystery Booster (Common)
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