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Robber Fly
Robber Fly 2Red (3)
Creature — Insect (1/1)


Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

Mercadian Masques (Uncommon)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters the battlefield with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rock Jockey
Rock Jockey 2Red (3)
Creature — Goblin (3/3)

You can't cast this spell if you've played a land this turn.

You can't play lands if you've cast Rock Jockey this turn.

Scourge (Common)
Rocky Tar Pit
Rocky Tar Pit (0)

Rocky Tar Pit enters the battlefield tapped.

Tap, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Commander 2018 (Uncommon)
Other Versions
Mirage (Uncommon)
Vintage Masters (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Rofellos, Llanowar Emissary
Rofellos, Llanowar Emissary GreenGreen (2)
Legendary Creature — Elf Druid (2/1)

Tap: Add Green for each Forest you control.

Vintage Masters (Rare)
Other Versions
Urza's Destiny (Rare)
Rogue Skycaptain
Rogue Skycaptain 2Red (3)
Creature — Human Rogue Mercenary (3/4)


At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay 2 for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Root-Kin Ally
Root-Kin Ally 4GreenGreen (6)
Creature — Elemental Warrior (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Rootless Yew
Rootless Yew 3GreenGreen (5)
Creature — Treefolk (5/4)

When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.

Kaldheim (Uncommon)
Rootwater Mystic
Rootwater Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue: Look at the top card of target player's library.

Exodus (Common)
Rosethorn Acolyte
Rosethorn Acolyte 2Green (3)
Creature — Elf Druid (2/3)

Tap: Add one mana of any color.

Throne of Eldraine (Common)
Rotted Hystrix
Rotted Hystrix 4Green (5)
Creature — Beast (3/6)

New Phyrexia (Common)
Rowdy Crew
Rowdy Crew 2RedRed (4)
Creature — Human Pirate (3/3)


When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Ixalan (Mythic Rare)
Royal Assassin
Royal Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Tap: Destroy target tapped creature.

Magic 2012 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Royal Decree
Royal Decree 2WhiteWhite (4)

Cumulative upkeep White (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Royal Falcon
Royal Falcon 1White (2)
Creature — Bird (1/1)


Starter 2000 (Common)
Other Versions
Starter 1999 (Common)
Royal Herbalist
Royal Herbalist White (1)
Creature — Human Cleric (1/1)

2, Exile the top card of your library: You gain 1 life.

Alliances (Common)
Royal Trooper
Royal Trooper 2White (3)
Creature — Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

Battlebond (Common)
Other Versions
Starter 1999 (Uncommon)
Masters Edition II (Common)
Ruby Leech
Ruby Leech 1Red (2)
Creature — Leech (2/2)

First strike

Red spells you cast cost Red more to cast.

Invasion (Rare)
Ruby Medallion
Ruby Medallion 2 (2)

Red spells you cast cost 1 less to cast.

Commander Anthology 2018 (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Rules Lawyer
Rules Lawyer 3WhiteWhite (5)
Artifact Creature — Cyborg Advisor (1/1)

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

Unstable (Rare)
Rumbling Sentry
Rumbling Sentry 3WhiteWhite (5)
Creature — Giant (3/6)

When Rumbling Sentry enters the battlefield, scry 1.

Theros Beyond Death (Common)
Run Away Together
Run Away Together 1Blue (2)

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Commander Legends (Common)
Other Versions
Throne of Eldraine (Common)
Runaway Carriage
Runaway Carriage 4 (4)
Artifact Creature — Construct (5/6)


When Runaway Carriage attacks or blocks, sacrifice it at end of combat.

Shadows over Innistrad (Uncommon)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Rune of Mortality
Rune of Mortality 1Black (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Mortality enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has deathtouch.

As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Kaldheim (Uncommon)
Rush of Vitality
Rush of Vitality 1Black (2)

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Kaladesh (Common)
Rushwood Dryad
Rushwood Dryad 1Green (2)
Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Mercadian Masques (Common)
Rysorian Badger
Rysorian Badger 2Green (3)
Creature — Badger (2/2)

Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.

Homelands (Rare)
Ryusei, the Falling Star
Ryusei, the Falling Star 5Red (6)
Legendary Creature — Dragon Spirit (5/5)


When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Promo set for Gatherer (Rare)
Archenemy (Rare)
Modern Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Sabertooth Alley Cat
Sabertooth Alley Cat 1RedRed (3)
Creature — Cat (2/1)

Sabertooth Alley Cat attacks each combat if able.

1Red: Creatures without defender can't block Sabertooth Alley Cat this turn.

Ravnica: City of Guilds (Common)
Sabertooth Wyvern
Sabertooth Wyvern 4Red (5)
Creature — Drake (3/2)

Flying, first strike

Tempest Remastered (Uncommon)
Other Versions
Exodus (Uncommon)
Sacred Armory
Sacred Armory 2 (2)

2: Target creature gets +1/+0 until end of turn.

Magic 2015 Core Set (Uncommon)
Sacred Foundry
Sacred Foundry (0)
Land — Mountain Plains

(Tap: Add Red or White.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Guilds of Ravnica (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Gatecrash (Rare)
Zendikar Expeditions (Mythic Rare)
Sacred Prey
Sacred Prey Green (1)
Creature — Horse (1/1)

Whenever Sacred Prey becomes blocked, you gain 1 life.

Mercadian Masques (Common)
Sacrifice Play
Sacrifice Play 2White (3)

A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.

Unstable (Common)
Sadistic Hypnotist
Sadistic Hypnotist 3BlackBlack (5)
Creature — Human Minion (2/2)

Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Odyssey (Uncommon)
Sadistic Skymarcher
Sadistic Skymarcher 2Black (3)
Creature — Vampire Soldier (2/2)

As an additional cost to cast this spell, reveal a Vampire card from your hand or pay 1.

Flying, lifelink

Rivals of Ixalan (Uncommon)
Safehold Sentry
Safehold Sentry 1White (2)
Creature — Elf Warrior (2/2)

2White, Untap: Safehold Sentry gets +0/+2 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Common)
Sage of Epityr
Sage of Epityr Blue (1)
Creature — Human Wizard (1/1)

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Time Spiral (Common)
Sage of Mysteries
Sage of Mysteries Blue (1)
Creature — Human Wizard (0/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards.

Theros Beyond Death (Uncommon)
Sage of the Beyond
Sage of the Beyond 5BlueBlue (7)
Creature — Spirit Giant (5/5)


Spells you cast from anywhere other than your hand cost 2 less to cast.

Foretell 4Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim Commander (Rare)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)


Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Sage-Eye Avengers
Sage-Eye Avengers 4BlueBlue (6)
Creature — Djinn Monk (4/5)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Fate Reforged (Rare)
Sage-Eye Harrier
Sage-Eye Harrier 4White (5)
Creature — Bird Warrior (1/5)


Morph 3White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Sagittars' Volley
Sagittars' Volley 2Green (3)

Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.

Ravnica Allegiance (Common)
Saheeli's Artistry
Saheeli's Artistry 4BlueBlue (6)

Choose one or both —

• Create a token that's a copy of target artifact.

• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

Commander 2018 (Rare)
Other Versions
Kaladesh (Rare)
Samite Sanctuary
Samite Sanctuary 2White (3)

2: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

Prophecy (Rare)
Samut, Tyrant Smasher
Samut, Tyrant Smasher 2Red or GreenRed or Green (4)
Legendary Planeswalker — Samut (5)

Creatures you control have haste.

−1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

War of the Spark (Uncommon)
Sanctimony 1White (2)

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

Urza's Destiny (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Sanctuary Blade
Sanctuary Blade 2 (2)
Artifact — Equipment

As Sanctuary Blade becomes attached to a creature, choose a color.

Equipped creature gets +2/+0 and has protection from the last chosen color.

Equip 3

Ikoria Commander (Rare)
Sanctuary Cat
Sanctuary Cat White (1)
Creature — Cat (1/2)

Dark Ascension (Common)
Sanctuary Lockdown
Sanctuary Lockdown 2White (3)

Humans you control get +1/+1.

2, Tap two untapped Humans you control: Tap target creature an opponent controls.

Ikoria: Lair of Behemoths (Uncommon)
Sanctuary Smasher
Sanctuary Smasher 4RedRed (6)
Creature — Rhino Beast (6/4)

First strike

Cycling 2Red (2Red, Discard this card: Draw a card.)

When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.

Ikoria: Lair of Behemoths (Uncommon)
Sanctum Gargoyle
Sanctum Gargoyle 3White (4)
Artifact Creature — Gargoyle (2/3)


When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

Commander 2021 (Common)
Other Versions
Shards of Alara (Common)
Archenemy (Common)
Modern Masters (Common)
Commander 2016 (Common)
Double Masters (Common)
Sanctum of Eternity
Sanctum of Eternity (0)

Tap: Add Colorless.

2, Tap: Return target commander you own from the battlefield to your hand. Activate only during your turn.

Commander 2019 (Rare)
Sanguimancy 4Black (5)

You draw X cards and you lose X life, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Born of the Gods (Uncommon)
Sanguinary Mage
Sanguinary Mage 1Red (2)
Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Sanity Gnawers
Sanity Gnawers 1BlackRed (3)
Creature — Rat (1/1)

When Sanity Gnawers enters the battlefield, target player discards a card at random.

Alara Reborn (Uncommon)
Sanity Grinding
Sanity Grinding BlueBlueBlue (3)

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.

Eventide (Rare)
Saprazzan Skerry
Saprazzan Skerry (0)

Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.

Tap, Remove a depletion counter from Saprazzan Skerry: Add BlueBlue. If there are no depletion counters on Saprazzan Skerry, sacrifice it.

Mercadian Masques (Common)
Saproling Symbiosis
Saproling Symbiosis 3Green (4)

You may cast Saproling Symbiosis as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.

Invasion (Rare)
Sarcomancy Black (1)

When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Sarcomite Myr
Sarcomite Myr 2Blue (3)
Artifact Creature — Myr (2/1)

2: Sarcomite Myr gains flying until end of turn.

2, Sacrifice Sarcomite Myr: Draw a card.

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Planechase (Common)
Sasaya, Orochi Ascendant
Sasaya, Orochi Ascendant 1GreenGreen (3)
Legendary Creature — Snake Monk (2/3)

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Saviors of Kamigawa (Rare)
Sasaya, Orochi Ascendant (Sasaya's Essence)
Sasaya, Orochi Ascendant (Sasaya's Essence) 1GreenGreen (3)
Legendary Enchantment

Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.

Saviors of Kamigawa (Rare)
Saskia the Unyielding
Saskia the Unyielding BlackRedGreenWhite (4)
Legendary Creature — Human Soldier (3/4)

Vigilance, haste

As Saskia the Unyielding enters the battlefield, choose a player.

Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Secret Lair Drop (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Satyr Enchanter
Satyr Enchanter 1GreenWhite (3)
Creature — Satyr Druid (2/2)

Whenever you cast an enchantment spell, draw a card.

Core Set 2019 (Uncommon)
Satyr Firedancer
Satyr Firedancer 1Red (2)
Enchantment Creature — Satyr (1/1)

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

Born of the Gods (Rare)
Satyr Grovedancer
Satyr Grovedancer 1Green (2)
Creature — Satyr Shaman (1/1)

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

Journey into Nyx (Common)
Satyr Hedonist
Satyr Hedonist 1Green (2)
Creature — Satyr (2/1)

Red, Sacrifice Satyr Hedonist: Add RedRedRed.

Theros (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)
Satyr Hoplite
Satyr Hoplite Red (1)
Creature — Satyr Soldier (1/1)

Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

Journey into Nyx (Common)
Satyr Nyx-Smith
Satyr Nyx-Smith 2Red (3)
Creature — Satyr Shaman (2/1)


Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay 2Red. If you do, create a 3/1 red Elemental enchantment creature token with haste.

Born of the Gods (Uncommon)
Satyr Piper
Satyr Piper 2Green (3)
Creature — Satyr Rogue (2/1)

3Green: Target creature must be blocked this turn if able.

Theros (Uncommon)
Satyr Rambler
Satyr Rambler 1Red (2)
Creature — Satyr (2/1)


Theros (Common)
Satyr Wayfinder
Satyr Wayfinder 1Green (2)
Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Zendikar Rising Commander (Common)
Other Versions
Born of the Gods (Common)
Magic 2015 Core Set (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Ultimate Masters (Common)
Ikoria Commander (Common)
Satyr's Cunning
Satyr's Cunning Red (1)

Create a 1/1 red Satyr creature token with "This creature can't block."

Escape—2Red, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sauroform Hybrid
Sauroform Hybrid 1Green (2)
Creature — Human Lizard Warrior (2/2)

4GreenGreen: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Ravnica Allegiance (Common)
Savageborn Hydra
Savageborn Hydra Variable ColorlessRedGreen (2)
Creature — Hydra (0/0)

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

1Red or Green: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.

Double Masters (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Iconic Masters (Rare)
Guild Kit: Gruul (Mythic Rare)
Savai Crystal
Savai Crystal 3 (3)

Tap: Add Red, White, or Black.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Savvy Hunter
Savvy Hunter 1BlackGreen (3)
Creature — Human Warrior (3/3)

Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice two Foods: Draw a card.

Throne of Eldraine (Uncommon)
Scavenged Weaponry
Scavenged Weaponry 2Black (3)
Enchantment — Aura

Enchant creature

When Scavenged Weaponry enters the battlefield, draw a card.

Enchanted creature gets +1/+1.

Invasion (Common)
Scavenging Harpy
Scavenging Harpy 2Black (3)
Creature — Harpy (2/1)


When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.

Theros Beyond Death (Common)
Scent of Ivy
Scent of Ivy Green (1)

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Scheming Symmetry
Scheming Symmetry Black (1)

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Core Set 2020 (Rare)
Scorn Effigy
Scorn Effigy 3 (3)
Artifact Creature — Scarecrow (2/3)

Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Scour the Laboratory
Scour the Laboratory 4BlueBlue (6)

Delirium — This spell costs 2 less to cast if there are four or more card types among cards in your graveyard.

Draw three cards.

Eldritch Moon (Uncommon)
Scourge of the Skyclaves
Scourge of the Skyclaves 1Black (2)
Creature — Demon (*/*)

Kicker 4Black

When you cast this spell, if it was kicked, each player loses half their life, rounded up.

Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.

Zendikar Rising (Mythic Rare)
Scrap Mastery
Scrap Mastery 3RedRed (5)

Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Scrapyard Mongrel
Scrapyard Mongrel 3Red (4)
Creature — Dog (3/3)

As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2015 Core Set (Common)
Scrapyard Recombiner
Scrapyard Recombiner 3 (3)
Artifact Creature — Construct (0/0)

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Tap, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.

Modern Horizons (Rare)
Scrapyard Salvo
Scrapyard Salvo 1RedRed (3)

Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard.

New Phyrexia (Common)
Screaming Fury
Screaming Fury 2Red (3)

Target creature gets +5/+0 and gains haste until end of turn.

Fifth Dawn (Common)
Screeching Harpy
Screeching Harpy 2BlackBlack (4)
Creature — Harpy Beast (2/2)


1Black: Regenerate Screeching Harpy.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Scroll of Avacyn
Scroll of Avacyn 1 (1)

1, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.

Jumpstart (Common)
Other Versions
Avacyn Restored (Common)
Scrounged Scythe
Scrounged Scythe (0)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)

Equip 2

Shadows over Innistrad (Uncommon)
Scryb Ranger
Scryb Ranger 1Green (2)
Creature — Faerie (1/1)


Flying, protection from blue

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Scryb Sprites
Scryb Sprites Green (1)
Creature — Faerie (1/1)


Masters Edition III (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Battle Royale Box Set (Common)
Masters Edition (Common)
Scrying Glass
Scrying Glass 2 (2)

3, Tap: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.

Urza's Destiny (Rare)
Scrying Sheets
Scrying Sheets (0)
Snow Land

Tap: Add Colorless.

1Snow, Tap: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. (Snow can be paid with one mana from a snow source.)

Coldsnap (Rare)
Scurrid Colony
Scurrid Colony 1Green (2)
Creature — Squirrel (2/2)


Scurrid Colony gets +2/+2 as long as you control eight or more lands.

Strixhaven: School of Mages (Common)
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