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Roar of Jukai
Roar of Jukai 2Green (3)
Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Rock Slide
Rock Slide Variable ColorlessRed (1)
Instant

Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

Visions (Common)
Roiling Regrowth
Roiling Regrowth 2Green (3)
Instant

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising (Uncommon)
Roilmage's Trick
Roilmage's Trick 3Blue (4)
Instant

Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.

Draw a card.

Battle for Zendikar (Common)
Roil's Retribution
Roil's Retribution 3WhiteWhite (5)
Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

Battle for Zendikar (Uncommon)
Rona's Vortex
Rona's Vortex Blue (1)
Instant

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.

Dominaria United (Uncommon)
Rookie Mistake
Rookie Mistake Blue (1)
Instant

Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.

Core Set 2021 (Common)
Root Snare
Root Snare 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Ravnica Allegiance (Common)
Other Versions
Core Set 2019 (Common)
Rootborn Defenses
Rootborn Defenses 2White (3)
Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Ravnica Clue Edition (Common)
Other Versions
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Commander 2019 (Common)
Ravnica Remastered (Common)
Rootgrapple
Rootgrapple 4Green (5)
Kindred Instant — Treefolk

Destroy target noncreature permanent. If you control a Treefolk, draw a card.

Lorwyn (Common)
Rotten Reunion
Rotten Reunion Black (1)
Instant

Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Flashback 1Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Rouse
Rouse 1Black (2)
Instant

If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.

Target creature gets +2/+0 until end of turn.

Mercadian Masques (Common)
Rouse the Mob
Rouse the Mob Red (1)
Instant

Strive — This spell costs 2Red more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain trample until end of turn.

Journey into Nyx (Common)
Rowan's Grim Search
Rowan's Grim Search 2Black (3)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.

You draw two cards and you lose 2 life.

Wilds of Eldraine (Common)
Rowdy Research
Rowdy Research 6Blue (7)
Instant

This spell costs 1 less to cast for each creature that attacked this turn.

Draw three cards.

Bloomburrow Commander (Uncommon)
Other Versions
Wilds of Eldraine (Uncommon)
Royal Treatment
Royal Treatment Green (1)
Instant

Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Uncommon)
Reduce // Rubble (Rubble)
Reduce // Rubble (Rubble) 2Red (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Up to three target lands don't untap during their controller's next untap step.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Road // Ruin (Ruin)
Road // Ruin (Ruin) 1RedRed (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Ruin deals damage to target creature equal to the number of lands you control.

Modern Horizons 2 (Uncommon)
Ruinous Intrusion
Ruinous Intrusion 3Green (4)
Instant

Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Innistrad: Midnight Hunt Commander (Rare)
Hit // Run (Run)
Hit // Run (Run) 3RedGreen (5)
Instant

Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.

Dissension (Uncommon)
Run Afoul
Run Afoul Green (1)
Instant

Target opponent sacrifices a creature with flying.

Core Set 2021 (Common)
Run Aground
Run Aground 3Blue (4)
Instant

Put target artifact or creature on top of its owner's library.

Ixalan (Common)
Run Amok
Run Amok 1Red (2)
Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Run Ashore
Run Ashore 4BlueBlue (6)
Instant

Choose one or both —

• The owner of target nonland permanent puts it on the top or bottom of their library.

• Return target nonland permanent to its owner's hand.

Kaldheim (Common)
Run Away Together
Run Away Together 1Blue (2)
Instant

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Bloomburrow (Common)
Other Versions
Throne of Eldraine (Common)
Commander Legends (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Game Night: Free-For-All (Common)
Wilds of Eldraine Commander (Common)
Run for Your Life
Run for Your Life BlueRed (2)
Instant

One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.

Escape—2BlueRed, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Run Out of Town
Run Out of Town 3Blue (4)
Instant

The owner of target nonland permanent puts it on the top or bottom of their library.

Streets of New Capenna (Common)
Run Wild
Run Wild Green (1)
Instant

Until end of turn, target creature gains trample and "Green: Regenerate this creature."

Onslaught (Uncommon)
Rune Snag
Rune Snag 1Blue (2)
Instant

Counter target spell unless its controller pays 2 plus an additional 2 for each card named Rune Snag in each graveyard.

Ultimate Masters (Common)
Other Versions
Coldsnap (Common)
Runeboggle
Runeboggle 2Blue (3)
Instant

Counter target spell unless its controller pays 1.

Draw a card.

Guildpact (Common)
Runeflare Trap
Runeflare Trap 4RedRed (6)
Instant — Trap

If an opponent drew three or more cards this turn, you may pay Red rather than pay this spell's mana cost.

Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.

Zendikar (Uncommon)
Rush of Adrenaline
Rush of Adrenaline Red (1)
Instant

Target creature gets +2/+1 and gains trample until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Explorers of Ixalan (Common)
Jumpstart 2022 (Common)
Rush of Blood
Rush of Blood 2Red (3)
Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Avacyn Restored (Uncommon)
Rush of Inspiration
Rush of Inspiration 1Blue or RedBlue or Red (3)
Instant

Draw two cards. Then discard a card at random unless you pay EnergyEnergy (two energy counters).

Modern Horizons 3 (Uncommon)
Rush of Vitality
Rush of Vitality 1Black (2)
Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Rush the Room
Rush the Room Red (1)
Instant

Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Rushed Rebirth
Rushed Rebirth BlackGreen (2)
Instant

Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.

Strixhaven: School of Mages (Rare)
Rushing River
Rushing River 2Blue (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

Planeshift (Common)
Rust
Rust Green (1)
Instant

Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)

Legends (Common)
Rustler Rampage
Rustler Rampage White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Untap all creatures target player controls.

+ 1 — Target creature gains double strike until end of turn.

Outlaws of Thunder Junction (Uncommon)
Ruthless Instincts
Ruthless Instincts 2Green (3)
Instant

Choose one —

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.

Fate Reforged (Uncommon)
Sacred Boon
Sacred Boon 1White (2)
Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Sacred Fire
Sacred Fire RedWhite (2)
Instant

Sacred Fire deals 2 damage to any target and you gain 2 life.

Flashback 4RedWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Sacred Rites
Sacred Rites White (1)
Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

Odyssey (Common)
Sacrifice
Sacrifice Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Add an amount of Black equal to the sacrificed creature's mana value.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Sacrifice Play
Sacrifice Play 2White (3)
Instant

A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.

Unstable (Common)
Safe Passage
Safe Passage 2White (3)
Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

Magic 2013 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Duel Decks: Venser vs. Koth (Common)
Sage's Dousing
Sage's Dousing 2Blue (3)
Kindred Instant — Wizard

Counter target spell unless its controller pays 3. If you control a Wizard, draw a card.

Morningtide (Uncommon)
Sagittars' Volley
Sagittars' Volley 2Green (3)
Instant

Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.

Ravnica Allegiance (Common)
Said // Done (Said)
Said // Done (Said) 2Blue (3)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Modern Horizons 2 (Uncommon)
Sail into the West
Sail into the West 2GreenBlue (4)
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Samite Ministration
Samite Ministration 1White (2)
Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Invasion (Uncommon)
Samut's Sprint
Samut's Sprint Red (1)
Instant

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

War of the Spark (Common)
Sanctified Charge
Sanctified Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Magic 2015 Core Set (Common)
Sandblast
Sandblast 2White (3)
Instant

Sandblast deals 5 damage to target attacking or blocking creature.

Hour of Devastation (Common)
Other Versions
Fate Reforged (Common)
Sandstorm
Sandstorm Green (1)
Instant

Sandstorm deals 1 damage to each attacking creature.

Dominaria Remastered (Common)
Other Versions
Fourth Edition (Common)
Arabian Nights (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition IV (Common)
Sanguine Sacrament
Sanguine Sacrament Variable ColorlessWhiteWhite (2)
Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Ixalan (Rare)
Sap Vitality
Sap Vitality BlackBlack (2)
Instant

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

Innistrad: Midnight Hunt Alchemy (Rare)
Sapphire Charm
Sapphire Charm Blue (1)
Instant

Choose one —

• Target player draws a card at the beginning of the next turn's upkeep.

• Target creature gains flying until end of turn.

• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Sapphire Dragon
Sapphire Dragon 5BlueBlue (7)
Creature — Dragon (5/6)

Flying

Whenever Sapphire Dragon attacks or blocks, scry 2.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sarah's Wings (playtest)
Sarah's Wings (playtest) White (1)
Tribal Instant — — Angel

Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)

Mystery Booster (Common)
Sarkhan's Catharsis
Sarkhan's Catharsis 4Red (5)
Instant

Sarkhan's Catharsis deals 5 damage to target player or planeswalker.

War of the Spark (Common)
Sarkhan's Rage
Sarkhan's Rage 4Red (5)
Instant

Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.

Jumpstart 2022 (Common)
Other Versions
Dragons of Tarkir (Common)
Jumpstart (Common)
Sarkhan's Scorn
Sarkhan's Scorn 2Red (3)
Instant

Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.

Jumpstart: Historic Horizons (Common)
Sarkhan's Triumph
Sarkhan's Triumph 2Red (3)
Instant

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.

Dragons of Tarkir (Uncommon)
Saruman's Trickery
Saruman's Trickery 1BlueBlue (3)
Instant

Counter target spell.

Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Sauron's Ransom
Sauron's Ransom 1BlueBlack (3)
Instant

Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sauté
Sauté 1RedRed (3)
Instant

Sauté deals 3½ damage to any target.

Unhinged (Common)
Savage Alliance
Savage Alliance 2Red (3)
Instant

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Creatures target player controls gain trample until end of turn.

• Savage Alliance deals 2 damage to target creature.

• Savage Alliance deals 1 damage to each creature target opponent controls.

Eldritch Moon (Uncommon)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Savage Summoning
Savage Summoning Green (1)
Instant

This spell can't be countered.

The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.

Magic 2014 Core Set (Rare)
Savage Surge
Savage Surge 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

Theros (Common)
Other Versions
Return to Ravnica (Uncommon)
Save Life
Save Life White (1)
Instant

Choose one —

• Target player gains 2½ life.

• Prevent the next 2½ damage that would be dealt to target creature this turn.

Gotcha — If an opponent says "save" or "life," you may say "Gotcha" When you do, return Save Life from your graveyard to your hand.

Unhinged (Uncommon)
Saving Grasp
Saving Grasp Blue (1)
Instant

Return target creature you own to your hand.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Savor
Savor 1Black (2)
Instant

Target creature gets -2/-2 until end of turn. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Bloomburrow (Common)
Saw in Half
Saw in Half 2Black (3)
Instant

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.

Bloomburrow Commander (Rare)
Other Versions
Unfinity (Rare)
Saw It Coming
Saw It Coming 1BlueBlue (3)
Instant

Counter target spell.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Sazacap's Brew
Sazacap's Brew 1Red (2)
Instant

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)

As an additional cost to cast this spell, discard a card.

Target player draws two cards. If the gift was promised, target creature you control gets +2/+0 until end of turn.

Bloomburrow (Common)
Scale Blessing
Scale Blessing 3White (4)
Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Double Masters 2022 (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Dread Linnorm (Scale Deflection)
Dread Linnorm (Scale Deflection) 3Green (4)
Instant — Adventure

Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Scales of Shale
Scales of Shale 2Black (3)
Instant

This spell costs 1 less to cast for each Lizard you control.

Target creature gets +2/+0 and gains lifelink and indestructible until end of turn.

Bloomburrow (Common)
Tempest Hart (Scan the Clouds)
Tempest Hart (Scan the Clouds) 1Blue (2)
Instant — Adventure

Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Scapegoat
Scapegoat White (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Return any number of target creatures you control to their owner's hand.

Stronghold (Uncommon)
Scar
Scar Black or Red (1)
Instant

Put a -1/-1 counter on target creature.

Shadowmoor (Common)
Scarab Feast
Scarab Feast Black (1)
Instant

Exile up to three target cards from a single graveyard.

Cycling Black (Black, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Scare Tactics
Scare Tactics Black (1)
Instant

Creatures you control get +1/+0 until end of turn.

Exodus (Common)
Scars of the Veteran
Scars of the Veteran 4White (5)
Instant

You may exile a white card from your hand rather than pay this spell's mana cost.

Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.

Masters Edition II (Rare)
Other Versions
Alliances (Uncommon)
Scatter Arc
Scatter Arc 3Blue (4)
Instant

Counter target noncreature spell.

Draw a card.

Gatecrash (Common)
Scatter Ray
Scatter Ray 1Blue (2)
Instant

Counter target artifact or creature spell unless its controller pays 4.

The Brothers' War (Common)
Scatter the Seeds
Scatter the Seeds 3GreenGreen (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create three 1/1 green Saproling creature tokens.

Guild Kit: Selesnya (Common)
Other Versions
Ravnica: City of Guilds (Common)
Modern Masters 2015 Edition (Common)
Scatter to the Winds
Scatter to the Winds 1BlueBlue (3)
Instant

Counter target spell.

Awaken 3—4BlueBlue (If you cast this spell for 4BlueBlue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Rare)
Scattered Thoughts
Scattered Thoughts 3Blue (4)
Instant

Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.

Innistrad: Crimson Vow (Common)
Scattering Stroke
Scattering Stroke 2BlueBlue (4)
Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of Colorless equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Scattershot
Scattershot 2Red (3)
Instant

Scattershot deals 1 damage to target creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Scent of Brine
Scent of Brine 1Blue (2)
Instant

Reveal any number of blue cards in your hand. Counter target spell unless its controller pays 1 for each card revealed this way.

Urza's Destiny (Common)
Scent of Ivy
Scent of Ivy Green (1)
Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Scent of Jasmine
Scent of Jasmine White (1)
Instant

Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

Urza's Destiny (Common)
Scent of Nightshade
Scent of Nightshade 1Black (2)
Instant

Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Schismotivate
Schismotivate 1BlueRed (3)
Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

Guildpact (Uncommon)
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