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Search for Survivors
Search for Survivors 2Red (3)
Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

Prophecy (Rare)
Search for Tomorrow
Search for Tomorrow 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle.

Suspend 2—Green (Rather than cast this card from your hand, you may pay Green and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Doctor Who Commander (Common)
Other Versions
Time Spiral (Common)
Planechase (Common)
Modern Masters (Common)
Iconic Masters (Common)
Commander Legends (Common)
Time Spiral Remastered (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dominaria United Commander (Common)
Search Warrant
Search Warrant WhiteBlue (2)
Sorcery

Target player reveals their hand. You gain life equal to the number of cards in that player's hand.

Return to Ravnica (Common)
Searing Barb
Searing Barb 2Red (3)
Sorcery

Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Searing Flesh
Searing Flesh 6Red (7)
Sorcery

Searing Flesh deals 7 damage to target opponent or planeswalker.

Onslaught (Uncommon)
Searing Rays
Searing Rays 2Red (3)
Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

Invasion (Uncommon)
Season of Gathering
Season of Gathering 4GreenGreen (6)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.

Paw PrintPaw Print — Choose artifact or enchantment. Destroy all permanents of the chosen type.

Paw PrintPaw PrintPaw Print — Draw cards equal to the greatest power among creatures you control.

Bloomburrow (Mythic Rare)
Season of Loss
Season of Loss 3BlackBlack (5)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Each player sacrifices a creature.

Paw PrintPaw Print — Draw a card for each creature you controlled that died this turn.

Paw PrintPaw PrintPaw Print — Each opponent loses X life, where X is the number of creature cards in your graveyard.

Bloomburrow (Mythic Rare)
Season of the Bold
Season of the Bold 3RedRed (5)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Create a tapped Treasure token.

Paw PrintPaw Print — Exile the top two cards of your library. Until the end of your next turn, you may play them.

Paw PrintPaw PrintPaw Print — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature.

Bloomburrow (Mythic Rare)
Season of the Burrow
Season of the Burrow 3WhiteWhite (5)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Create a 1/1 white Rabbit creature token.

Paw PrintPaw Print — Exile target nonland permanent. Its controller draws a card.

Paw PrintPaw PrintPaw Print — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.

Bloomburrow (Mythic Rare)
Season of Weaving
Season of Weaving 4BlueBlue (6)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Draw a card.

Paw PrintPaw Print — Choose an artifact or creature you control. Create a token that's a copy of it.

Paw PrintPaw PrintPaw Print — Return each nonland, nontoken permanent to its owner's hand.

Bloomburrow (Mythic Rare)
Rosethorn Acolyte (Seasonal Ritual)
Rosethorn Acolyte (Seasonal Ritual) Green (1)
Sorcery — Adventure

Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Seasons Past
Seasons Past 4GreenGreen (6)
Sorcery

Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Shadows Over Innistrad Remastered (Mythic Rare)
Secret Rendezvous
Secret Rendezvous 1WhiteWhite (3)
Sorcery

You and target opponent each draw three cards.

Bloomburrow Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Secret Salvage
Secret Salvage 3BlackBlack (5)
Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.

Aether Revolt (Rare)
Secrets of the Golden City
Secrets of the Golden City 1BlueBlue (3)
Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

Rivals of Ixalan (Common)
Secure the Scene
Secure the Scene 4White (5)
Sorcery

Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.

Core Set 2021 (Common)
See Beyond
See Beyond 1Blue (2)
Sorcery

Draw two cards, then shuffle a card from your hand into your library.

Planechase Anthology (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
See the Truth
See the Truth 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

Core Set 2021 (Rare)
See the Unwritten
See the Unwritten 4GreenGreen (6)
Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Khans of Tarkir (Mythic Rare)
Seeds of Innocence
Seeds of Innocence 1GreenGreen (3)
Sorcery

Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.

Mirage (Rare)
Seeds of Renewal
Seeds of Renewal 6Green (7)
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Commander 2016 (Rare)
Seek Bolas's Counsel (playtest)
Seek Bolas's Counsel (playtest) BlueBlackRed (3)
Sorcery

Choose one at random —

• You get an emblem with "At the beginning of your upkeep, pay BlueBlackRed. If you don't, you lose the game."

• Each player discards their hand.

• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)

• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.

• Destroy all creatures and non-Bolas planeswalkers.

• You get an emblem with "You can cast nonland cards from your sideboard."

Mystery Booster (Common)
Seek the Horizon
Seek the Horizon 3Green (4)
Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Return to Ravnica (Uncommon)
Khans of Tarkir (Uncommon)
Seek the Wilds
Seek the Wilds 1Green (2)
Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Game Night (Common)
Other Versions
Battle for Zendikar (Common)
Seething Anger
Seething Anger Red (1)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +3/+0 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Seismic Rupture
Seismic Rupture 2Red (3)
Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

Dragons of Tarkir (Uncommon)
Seismic Shift
Seismic Shift 3Red (4)
Sorcery

Destroy target land. Up to two target creatures can't block this turn.

Dominaria (Common)
Seismic Spike
Seismic Spike 2RedRed (4)
Sorcery

Destroy target land. Add RedRed.

Ravnica: City of Guilds (Common)
Seismic Stomp
Seismic Stomp 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Eternal Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Seize the Day
Seize the Day 3Red (4)
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Rare)
Other Versions
Odyssey (Rare)
Seize the Secrets
Seize the Secrets 2Blue (3)
Sorcery

This spell costs 1 less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Draw two cards.

Outlaws of Thunder Junction (Common)
Seize the Spoils
Seize the Spoils 2Red (3)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Game Night: Free-For-All (Common)
Other Versions
Kaldheim (Common)
Seize the Spotlight
Seize the Spotlight 2Red (3)
Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Seize the Storm
Seize the Storm 4Red (5)
Sorcery

Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."

Flashback 6Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Selective Adaptation
Selective Adaptation 4GreenGreen (6)
Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Ikoria Commander (Rare)
Selective Memory
Selective Memory 3Blue (4)
Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

Worldwake (Rare)
Selective Obliteration
Selective Obliteration 3ColorlessColorless (5)
Sorcery

Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.

Modern Horizons 3 Commander (Rare)
Selective Snare
Selective Snare Variable ColorlessBlue (1)
Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

Guilds of Ravnica (Uncommon)
Selfie Preservation
Selfie Preservation 1Green (2)
Sorcery

Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.

Unstable (Common)
Self-Inflicted Wound
Self-Inflicted Wound 1Black (2)
Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

Dragons of Tarkir (Uncommon)
Self-Reflection
Self-Reflection 4BlueBlue (6)
Sorcery

Create a token that's a copy of target creature you control.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lost Caverns of Ixalan (Uncommon)
Selvala's Charge
Selvala's Charge 4Green (5)
Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Selvala's Stampede
Selvala's Stampede 4GreenGreen (6)
Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Conspiracy: Take the Crown (Rare)
Serene Remembrance
Serene Remembrance Green (1)
Sorcery

Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.

Gatecrash (Uncommon)
Serpentine Curve
Serpentine Curve 3Blue (4)
Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.

Strixhaven: School of Mages (Common)
Serpentine Spike
Serpentine Spike 5RedRed (7)
Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Battle for Zendikar (Rare)
Serum Visions
Serum Visions Blue (1)
Sorcery

Draw a card. Scry 2.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Fifth Dawn (Common)
Conspiracy: Take the Crown (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Secret Lair Drop (Rare)
Commander 2021 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Servo Exhibition
Servo Exhibition 1White (2)
Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Set Adrift
Set Adrift 5Blue (6)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Put target nonland permanent on top of its owner's library.

Khans of Tarkir (Uncommon)
Settle Beyond Reality
Settle Beyond Reality 4White (5)
Sorcery

Choose one or both —

• Exile target creature you don't control.

• Exile target creature you control, then return it to the battlefield under its owner's control.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Double Masters 2022 (Common)
Settle the Score
Settle the Score 2BlackBlack (4)
Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

Jumpstart (Uncommon)
Other Versions
Dominaria (Uncommon)
Settle the Wilds
Settle the Wilds 1GreenGreen (3)
Sorcery

Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Sever Soul
Sever Soul 3BlackBlack (5)
Sorcery

Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Uncommon)
Sever the Bloodline
Sever the Bloodline 3Black (4)
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Rare)
Commander 2015 (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology (Rare)
Streets of New Capenna Commander (Rare)
Severed Strands
Severed Strands 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.

Double Masters 2022 (Common)
Other Versions
Guilds of Ravnica (Common)
Sevinne's Reclamation
Sevinne's Reclamation 2White (3)
Sorcery

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.

Flashback 4White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 (Rare)
Other Versions
Commander 2019 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria Remastered (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Shackles of Treachery
Shackles of Treachery 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Kaldheim (Common)
Shadow of the Enemy
Shadow of the Enemy 3BlackBlackBlack (6)
Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Shadow Slice
Shadow Slice 4Black (5)
Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Shadow Summoning
Shadow Summoning WhiteBlack (2)
Sorcery

Create two tapped 1/1 white Spirit creature tokens with flying.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shadowbeast Sighting
Shadowbeast Sighting 3Green (4)
Sorcery

Create a 4/4 green Beast creature token.

Flashback 6Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Shadows' Verdict
Shadows' Verdict 3BlackBlack (5)
Sorcery

Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.

Zendikar Rising (Rare)
Shadowstorm
Shadowstorm Red (1)
Sorcery

Shadowstorm deals 2 damage to each creature with shadow.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Shahrazad
Shahrazad WhiteWhite (2)
Sorcery

Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.

Arabian Nights (Rare)
Shamanic Revelation
Shamanic Revelation 3GreenGreen (5)
Sorcery

Draw a card for each creature you control.

Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Bloomburrow Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Shamble Back
Shamble Back Black (1)
Sorcery

Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.

Shadows over Innistrad (Common)
Shape Anew
Shape Anew 3Blue (4)
Sorcery

The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

Scars of Mirrodin (Rare)
Shard Convergence
Shard Convergence 3Green (4)
Sorcery

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Conflux (Uncommon)
Shared Discovery
Shared Discovery Blue (1)
Sorcery

As an additional cost to cast this spell, tap four untapped creatures you control.

Draw three cards.

Rise of the Eldrazi (Common)
Shared Trauma
Shared Trauma Black (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way.

Commander Anthology 2018 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Shatter Assumptions
Shatter Assumptions 1BlackBlack (3)
Sorcery

Choose one —

• Target opponent reveals their hand and discards all colorless nonland cards.

• Target opponent reveals their hand and discards all multicolored cards.

Modern Horizons (Uncommon)
Shatter the Oath
Shatter the Oath 3BlackBlack (5)
Sorcery

Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Shatter the Sky
Shatter the Sky 2WhiteWhite (4)
Sorcery

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Theros Beyond Death (Rare)
Shattered Crypt
Shattered Crypt Variable ColorlessBlackBlack (2)
Sorcery

Return X target creature cards from your graveyard to your hand. You lose X life.

Weatherlight (Common)
Shattered Dreams
Shattered Dreams Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.

Fifth Dawn (Uncommon)
Shattered Perception
Shattered Perception 2Red (3)
Sorcery

Discard all the cards in your hand, then draw that many cards.

Flashback 5Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Shattering Finale
Shattering Finale 1Black (2)
Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Target creature an opponent controls perpetually gets -0/-3.

Streets of New Capenna Alchemy (Uncommon)
Shattering Spree
Shattering Spree Red (1)
Sorcery

Replicate Red (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Destroy target artifact.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Guild Kit: Izzet (Uncommon)
Shatterskull Smashing
Shatterskull Smashing Variable ColorlessRedRed (2)
Sorcery

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Zendikar Rising (Mythic Rare)
Shatterstorm
Shatterstorm 2RedRed (4)
Sorcery

Destroy all artifacts. They can't be regenerated.

Amonkhet Remastered (Rare)
Other Versions
Revised Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Rare)
Antiquities (Rare)
Tenth Edition (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Sheer Drop
Sheer Drop 2White (3)
Sorcery

Destroy target tapped creature.

Awaken 3—5White (If you cast this spell for 5White, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Common)
Shenanigans
Shenanigans 1Red (2)
Sorcery

Destroy target artifact.

Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Modern Horizons (Common)
Sheoldred's Restoration
Sheoldred's Restoration 3Black (4)
Sorcery

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life.

Exile Sheoldred's Restoration.

Dominaria United (Uncommon)
Shifting Grift
Shifting Grift BlueBlue (2)
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Exchange control of two target creatures.

+ 1 — Exchange control of two target artifacts.

+ 1 — Exchange control of two target enchantments.

Outlaws of Thunder Junction (Uncommon)
Shifting Loyalties
Shifting Loyalties 5Blue (6)
Sorcery

Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)

Fate Reforged (Uncommon)
Shimmer of Possibility
Shimmer of Possibility 1Blue (2)
Sorcery

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Ravnica Allegiance (Common)
Shivan Meteor
Shivan Meteor 3RedRed (5)
Sorcery

Shivan Meteor deals 13 damage to target creature.

Suspend 2—1RedRed (Rather than cast this card from your hand, you may pay 1RedRed and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Shoot Down
Shoot Down 3Green (4)
Sorcery

Exile target artifact, enchantment, or creature with flying.

The Brothers' War (Common)
Shoulder to Shoulder
Shoulder to Shoulder 2White (3)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Draw a card.

Battlebond (Common)
Other Versions
Oath of the Gatewatch (Common)
Archenemy: Nicol Bolas (Common)
Show and Tell
Show and Tell 2Blue (3)
Sorcery

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Special Guests (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Conspiracy: Take the Crown (Mythic Rare)
Shower of Coals
Shower of Coals 3RedRed (5)
Sorcery

Shower of Coals deals 2 damage to each of up to three targets.

Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Shreds of Sanity
Shreds of Sanity 2Red (3)
Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Shrewd Negotiation
Shrewd Negotiation 4Blue (5)
Sorcery

Exchange control of target artifact you control and target artifact or creature you don't control.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Shrivel
Shrivel 1Black (2)
Sorcery

All creatures get -1/-1 until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic 2014 Core Set (Common)
Shrouded Lore
Shrouded Lore Black (1)
Sorcery

Target opponent chooses a card in your graveyard. You may pay Black. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.

Planar Chaos (Uncommon)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Sibling Rivalry
Sibling Rivalry 3Red (4)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Sickening Dreams
Sickening Dreams 1Black (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Sickening Dreams deals X damage to each creature and each player.

Premium Deck Series: Graveborn (Uncommon)
Other Versions
Torment (Uncommon)
Side Quest
Side Quest White (1)
Sorcery

Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)

Unstable (Uncommon)
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