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Bushmeat Poacher
Bushmeat Poacher 3Black (4)
Creature — Human Soldier (2/4)

1, Tap, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card.

Game Night: Free-For-All (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Butch DeLoria, Tunnel Snake
Butch DeLoria, Tunnel Snake 1Black (2)
Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Tunnel Snakes Rule — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.

1Black: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

Magic The Gathering—Fallout (Uncommon)
Butcher Ghoul
Butcher Ghoul 1Black (2)
Creature — Zombie (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Butcher of Malakir
Butcher of Malakir 5BlackBlack (7)
Creature — Vampire Warrior (5/4)

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering-Commander (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Commander 2014 (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Butcher of the Horde
Butcher of the Horde 1RedWhiteBlack (4)
Creature — Demon (5/4)

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Khans of Tarkir (Rare)
Butcher Orgg
Butcher Orgg 4RedRedRed (7)
Creature — Orgg (6/6)

You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.

Onslaught (Rare)
Butcher's Cleaver
Butcher's Cleaver 3 (3)
Artifact — Equipment

Equipped creature gets +3/+0.

As long as equipped creature is a Human, it has lifelink.

Equip 3

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Butcher's Glee
Butcher's Glee 2Black (3)
Instant

Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
Butterbur, Bree Innkeeper
Butterbur, Bree Innkeeper 2GreenWhite (4)
Legendary Creature — Human Peasant (3/3)

At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Buy Your Silence
Buy Your Silence 4White (5)
Sorcery

Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Streets of New Capenna (Common)
By Force
By Force Variable ColorlessRed (1)
Sorcery

Destroy X target artifacts.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Bygone Marvels
Bygone Marvels GreenGreen (2)
Sorcery

Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.

Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.

The Lost Caverns of Ixalan Commander (Rare)
Byway Courier
Byway Courier 2Green (3)
Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Cabal Archon
Cabal Archon 2Black (3)
Creature — Human Cleric (2/2)

Black, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

Onslaught (Uncommon)
Cabal Coffers
Cabal Coffers (0)
Land

2, Tap: Add Black for each Swamp you control.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Torment (Uncommon)
Planechase (Uncommon)
Modern Horizons 2 (Mythic Rare)
Cabal Executioner
Cabal Executioner 2BlackBlack (4)
Creature — Human Cleric (2/2)

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.

Morph 3BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Cabal Inquisitor
Cabal Inquisitor 1Black (2)
Creature — Human Minion (1/1)

Threshold — 1Black, Tap, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.

Odyssey (Common)
Cabal Interrogator
Cabal Interrogator 1Black (2)
Creature — Zombie Wizard (1/1)

Variable ColorlessBlack, Tap: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.

Scourge (Uncommon)
Cabal Patriarch
Cabal Patriarch 3BlackBlackBlack (6)
Legendary Creature — Human Wizard (5/5)

2Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

2Black, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Cabal Ritual
Cabal Ritual 1Black (2)
Instant

Add BlackBlackBlack.

Threshold — Add BlackBlackBlackBlackBlack instead if seven or more cards are in your graveyard.

From the Vault: Lore (Mythic Rare)
Other Versions
Torment (Common)
Vintage Masters (Uncommon)
Cabal Shrine
Cabal Shrine 1BlackBlack (3)
Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Cabal Slaver
Cabal Slaver 2Black (3)
Creature — Human Cleric (2/1)

Whenever a Goblin deals combat damage to a player, that player discards a card.

Onslaught (Uncommon)
Cabal Stronghold
Cabal Stronghold (0)
Land

Tap: Add Colorless.

3, Tap: Add Black for each basic Swamp you control.

Dominaria (Rare)
Cabal Surgeon
Cabal Surgeon 2BlackBlack (4)
Creature — Human Minion (2/1)

2BlackBlack, Tap, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

Torment (Common)
Cabal Therapist
Cabal Therapist Black (1)
Creature — Horror (1/1)

Menace

At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.

Modern Horizons (Rare)
Cabal Therapy
Cabal Therapy Black (1)
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Cabal Torturer
Cabal Torturer 1BlackBlack (3)
Creature — Human Minion (1/1)

Black, Tap: Target creature gets -1/-1 until end of turn.

Threshold — 3BlackBlack, Tap: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Torment (Common)
Cabal Trainee
Cabal Trainee Black (1)
Creature — Human Minion (1/1)

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

Judgment (Common)
Cabaretti Ascendancy
Cabaretti Ascendancy RedGreenWhite (3)
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.

Streets of New Capenna (Rare)
Cabaretti Charm
Cabaretti Charm RedGreenWhite (3)
Instant

Choose one —

• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.

• Creatures you control get +1/+1 and gain trample until end of turn.

• Create two 1/1 green and white Citizen creature tokens.

Streets of New Capenna (Uncommon)
Cabaretti Confluence
Cabaretti Confluence 3RedGreenWhite (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.

• Exile target artifact or enchantment.

• Creatures target player controls get +1/+1 and gain first strike until end of turn.

Streets of New Capenna Commander (Rare)
Cabaretti Courtyard
Cabaretti Courtyard (0)
Land

When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Streets of New Capenna (Common)
Cabaretti Initiate
Cabaretti Initiate Green (1)
Creature — Raccoon Citizen (1/2)

2Red or White: Cabaretti Initiate gains double strike until end of turn.

Streets of New Capenna (Common)
Cabaretti Revels
Cabaretti Revels 1RedGreen (3)
Enchantment

Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield.

Streets of New Capenna Alchemy (Rare)
Cache Raiders
Cache Raiders 3BlueBlue (5)
Creature — Merfolk Rogue (4/4)

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Eventide (Uncommon)
Cackling Counterpart
Cackling Counterpart 1BlueBlue (3)
Instant

Create a token that's a copy of target creature you control.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Modern Masters 2017 Edition (Rare)
Cackling Culprit
Cackling Culprit (0)
Creature — Human Rogue (3/5)

Whenever Cackling Culprit or another creature you control dies, you gain 1 life.

1Black: Cackling Culprit gains deathtouch until end of turn.

Innistrad: Crimson Vow (Uncommon)
Cactarantula
Cactarantula 4GreenGreen (6)
Creature — Plant Spider (6/5)

This spell costs 1 less to cast if you control a Desert.

Reach

Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card.

Outlaws of Thunder Junction (Common)
Cactus Preserve
Cactus Preserve (0)
Land — Desert

Cactus Preserve enters the battlefield tapped.

Tap: Add one mana of any type that a land you control could produce.

3: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

Outlaws of Thunder Junction Commander (Rare)
Cactusfolk Sureshot
Cactusfolk Sureshot 2RedGreen (4)
Creature — Plant Mercenary (4/4)

Reach

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Cadaver Imp
Cadaver Imp 1BlackBlack (3)
Creature — Imp (1/1)

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

Commander Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Planechase Anthology (Common)
Jumpstart (Common)
Cadaverous Bloom
Cadaverous Bloom 3BlackGreen (5)
Enchantment

Exile a card from your hand: Add BlackBlack or GreenGreen.

Mirage (Rare)
Cadaverous Knight
Cadaverous Knight 2Black (3)
Creature — Zombie Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

1BlackBlack: Regenerate Cadaverous Knight.

Planechase (Common)
Other Versions
Mirage (Common)
Cadira, Caller of the Small
Cadira, Caller of the Small 1GreenWhite (3)
Legendary Creature — Orc Ranger (3/3)

Trample

Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Cadric, Soul Kindler
Cadric, Soul Kindler 2RedWhite (4)
Legendary Creature — Dwarf Wizard (4/3)

The "legend rule" doesn't apply to tokens you control.

Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay 1. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United Commander (Rare)
Caesar, Legion's Emperor
Caesar, Legion's Emperor 1RedWhiteBlack (4)
Legendary Creature — Human Soldier (4/4)

Whenever you attack, you may sacrifice another creature. When you do, choose two —

• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.

• You draw a card and you lose 1 life.

• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.

Magic The Gathering—Fallout (Mythic Rare)
Caetus, Sea Tyrant of Segovia
Caetus, Sea Tyrant of Segovia (0)
Legendary Creature — Serpent (3/3)

Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for 1 or one mana of that creature's color.)

At the beginning of your end step, untap up to four target creatures.

March of the Machine (Rare)
Cairn Wanderer
Cairn Wanderer 4Black (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Ikoria Commander (Rare)
Other Versions
Lorwyn (Rare)
Cait, Cage Brawler
Cait, Cage Brawler RedGreen (2)
Legendary Creature — Human Warrior (1/1)

As long as it's your turn, Cait, Cage Brawler has indestructible.

Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.

Magic The Gathering—Fallout (Rare)
Calamity Bearer
Calamity Bearer 2RedRed (4)
Creature — Giant Berserker (3/4)

If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Kaldheim (Rare)
Calamity, Galloping Inferno
Calamity, Galloping Inferno 4RedRed (6)
Legendary Creature — Horse Mount (4/6)

Haste

Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

Outlaws of Thunder Junction (Rare)
Calciderm
Calciderm 2WhiteWhite (4)
Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)

Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Eternal Masters (Uncommon)
Calciform Pools
Calciform Pools (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Calciform Pools.

1, Remove X storage counters from Calciform Pools: Add X mana in any combination of White and/or Blue.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Caldaia Guardian
Caldaia Guardian 3Green (4)
Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.

Blitz 2Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Commander (Rare)
Caldaia Strongarm
Caldaia Strongarm 4Green (5)
Creature — Human Warrior (2/3)

When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.

Blitz 3Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Common)
Caldera Hellion
Caldera Hellion 3RedRed (5)
Creature — Hellion (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Shards of Alara (Rare)
Caldera Kavu
Caldera Kavu 2Red (3)
Creature — Kavu (2/2)

1Black: Caldera Kavu gets +1/+1 until end of turn.

Green: Caldera Kavu becomes the color of your choice until end of turn.

Planeshift (Common)
Caldera Lake
Caldera Lake (0)
Land

Caldera Lake enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Blue or Red. Caldera Lake deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Calibrated Blast
Calibrated Blast 2Red (3)
Instant

Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.

Flashback 3RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 2 (Rare)
Calim, Djinn Emperor
Calim, Djinn Emperor 3BlueBlueBlue (6)
Legendary Creature — — Djinn Noble (5/6)

Flying, ward 2

Calim's Breath — 1Blue, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim from your graveyard to the battlefield tapped.

When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.

Alchemy Horizons: Baldur's Gate (Rare)
Call a Surprise Witness
Call a Surprise Witness 1White (2)
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.

Murders at Karlov Manor (Uncommon)
Call for Aid
Call for Aid 4Red (5)
Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Call for Blood
Call for Blood 4Black (5)
Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Betrayers of Kamigawa (Common)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Aether Revolt (Rare)
Call Forth the Tempest
Call Forth the Tempest 5RedRedRed (8)
Sorcery

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)

Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Call In a Professional
Call In a Professional 2Red (3)
Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

Streets of New Capenna (Uncommon)
Call of the Death-Dweller
Call of the Death-Dweller 2Black (3)
Sorcery

Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

Ikoria: Lair of Behemoths (Uncommon)
Call of the Herd
Call of the Herd 2Green (3)
Sorcery

Create a 3/3 green Elephant creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dominaria Remastered (Uncommon)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2017 Edition (Rare)
Duel Decks: Mind vs. Might (Rare)
Call of the Ring
Call of the Ring 1Black (2)
Enchantment

At the beginning of your upkeep, the Ring tempts you.

Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Call the Cavalry
Call the Cavalry 3White (4)
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Game Night (Common)
Other Versions
Dominaria (Common)
Call the Coppercoats
Call the Coppercoats 2White (3)
Instant

Strive — This spell costs 1White more to cast for each target beyond the first.

Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Call the Skybreaker
Call the Skybreaker 5Blue or RedBlue or Red (7)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Streets of New Capenna Commander (Rare)
Other Versions
Eventide (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Eternal Masters (Rare)
Commander 2021 (Rare)
Call to Arms
Call to Arms 1White (2)
Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Rare)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Call to Serve
Call to Serve 1White (2)
Enchantment — Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Avacyn Restored (Common)
Call to the Grave
Call to the Grave 4Black (5)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Magic 2012 (Rare)
Other Versions
Scourge (Rare)
Call to the Kindred
Call to the Kindred 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Dark Ascension (Rare)
Call to the Netherworld
Call to the Netherworld Black (1)
Sorcery

Return target black creature card from your graveyard to your hand.

Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Common)
Other Versions
Time Spiral (Common)
Caller of Gales
Caller of Gales Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue, Tap: Target creature gains flying until end of turn.

Conspiracy: Take the Crown (Common)
Other Versions
Zendikar (Common)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Commander 2015 (Rare)
Other Versions
Legions (Rare)
Caller of the Hunt
Caller of the Hunt 2Green (3)
Creature — Human (*/*)

As an additional cost to cast this spell, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mercadian Masques (Rare)
Caller of the Pack
Caller of the Pack 5GreenGreen (7)
Creature — Beast (8/6)

Trample

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Caller of the Untamed
Caller of the Untamed 3Green (4)
Creature — Elf Shaman (2/4)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.

Variable Colorless, Tap: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.

Conspiracy: Take the Crown (Rare)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Callous Oppressor
Callous Oppressor 1BlueBlue (3)
Creature — Cephalid (1/2)

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

Tap: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Onslaught (Rare)
Callous Sell-Sword
Callous Sell-Sword 1Black (2)
Creature — Human Soldier (2/2)

Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn.

Wilds of Eldraine (Uncommon)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Betrayers of Kamigawa (Uncommon)
Calming Verse
Calming Verse 3Green (4)
Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Prophecy (Common)
Caltrops
Caltrops 3 (3)
Artifact

Whenever a creature attacks, Caltrops deals 1 damage to it.

Urza's Destiny (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Camaraderie
Camaraderie 4GreenWhite (6)
Sorcery

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Streets of New Capenna Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Campfire
Campfire 1 (1)
Artifact

1, Tap: You gain 2 life.

2, Tap, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.

Commander Masters (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Campus Renovation
Campus Renovation 3RedWhite (5)
Sorcery

Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

March of the Machine: The Aftermath (Uncommon)
Canal Courier
Canal Courier 5Blue (6)
Creature — Human Rogue (3/5)

When Canal Courier enters the battlefield, you become the monarch.

Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

Conspiracy: Take the Crown (Common)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Canal Monitor
Canal Monitor 4Black (5)
Creature — Lizard (5/3)

Rivals of Ixalan (Common)
Candelabra of Tawnos
Candelabra of Tawnos 1 (1)
Artifact

Variable Colorless, Tap: Untap X target lands.

Masters Edition IV (Rare)
Other Versions
Antiquities (Rare)
Candlegrove Witch
Candlegrove Witch 1White (2)
Creature — Human Warlock (2/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

Innistrad: Midnight Hunt (Common)
Candlekeep Inspiration
Candlekeep Inspiration 4Blue (5)
Sorcery

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Candlelit Cavalry
Candlelit Cavalry 4Green (5)
Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

Innistrad: Midnight Hunt (Common)
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