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Wings of the Cosmos
 ( 1)
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
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Wings of the Guard
  ( 2)
Creature — Bird
(1/1)
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
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Wings of Velis Vel
  ( 2)
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.) Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
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Winota, Joiner of Forces
   ( 4)
Legendary Creature — Human Warrior
(4/4)
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
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Witch of the Moors
   ( 5)
Creature — Human Warlock
(4/4)
Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand.
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Witness of the Ages
 ( 6)
Artifact Creature — Golem
(4/4)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Word of Blasting
  ( 2)
Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
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Word of Command
  ( 2)
Instant
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
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Word of Seizing
   ( 5)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
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Word of Undoing
 ( 1)
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
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Words of War
  ( 3)
Enchantment
: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.
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Words of Waste
  ( 3)
Enchantment
: The next time you would draw a card this turn, each opponent discards a card instead.
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Words of Wilding
  ( 3)
Enchantment
: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
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Words of Wind
  ( 3)
Enchantment
: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
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Words of Wisdom
  ( 2)
Instant
You draw two cards, then each other player draws a card.
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Words of Worship
  ( 3)
Enchantment
: The next time you would draw a card this turn, you gain 5 life instead.
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Worms of the Earth
    ( 5)
Enchantment
Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
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Wrath of God
   ( 4)
Sorcery
Destroy all creatures. They can't be regenerated.
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Wrath of Marit Lage
   ( 5)
Enchantment
When Wrath of Marit Lage enters the battlefield, tap all red creatures. Red creatures don't untap during their controllers' untap steps.
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Wrath of Sod
   ( 4)
Sorcery
Put a manabond counter on all creatures. <i>(They lose all other abilities and become lands with " : Add one mana of this card's color.")</i>
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Wreath of Geists
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
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Writ of Passage
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast —  , Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
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Wyleth, Soul of Steel
   ( 3)
Legendary Creature — Human Warrior
(2/2)
Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it.
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Xenagos, God of Revels
   ( 5)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
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Yawgmoth's Vile Offering
  ( 5)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
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Yoke of the Damned
  ( 2)
Enchantment — Aura
Enchant creature When a creature dies, destroy enchanted creature.
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Yorvo, Lord of Garenbrig
   ( 3)
Legendary Creature — Giant Noble
(0/0)
Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
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Zagras, Thief of Heartbeats
   ( 6)
Legendary Creature — Vampire Rogue
(4/4)
This spell costs less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
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Zahid, Djinn of the Lamp
   ( 6)
Legendary Creature — Djinn
(5/6)
You may pay  and tap an untapped artifact you control rather than pay this spell's mana cost. Flying
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Zealot of the God-Pharaoh
  ( 4)
Creature — Minotaur Archer
(4/3)
 : Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
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Zhang Liao, Hero of Hefei
   ( 6)
Legendary Creature — Human Soldier
(3/3)
Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
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Zndrsplt, Eye of Wisdom
  ( 5)
Legendary Creature — Homunculus
(1/4)
Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card.
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Zof Bloodbog
( 0)
Land
Zof Bloodbog enters the battlefield tapped. : Add .
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Zof Consumption
   ( 6)
Sorcery
Each opponent loses 4 life and you gain 4 life.
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Zof Shade
  ( 4)
Creature — Shade
(2/2)
 : Zof Shade gets +2/+2 until end of turn.
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