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Simplify
Simplify Green (1)
Sorcery

Each player sacrifices an enchantment.

Odyssey (Common)
Siona, Captain of the Pyleas
Siona, Captain of the Pyleas 1GreenWhite (3)
Legendary Creature — Human Soldier (2/2)

When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.

Theros Beyond Death (Uncommon)
Sir Shandlar of Eberyn
Sir Shandlar of Eberyn 4GreenWhite (6)
Legendary Creature — Human Knight (4/7)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Sire of Insanity
Sire of Insanity 4BlackRed (6)
Creature — Demon (6/4)

At the beginning of each end step, each player discards their hand.

Dragon's Maze (Rare)
Siren Song Lyre
Siren Song Lyre 2 (2)
Artifact — Equipment

Equipped creature has "2, Tap: Tap target creature."

Equip 2

Born of the Gods (Uncommon)
Sisay, Weatherlight Captain
Sisay, Weatherlight Captain 2White (3)
Legendary Creature — Human Soldier (2/2)

Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control.

WhiteBlueBlackRedGreen: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.

Modern Horizons (Rare)
Sisay's Ingenuity
Sisay's Ingenuity Blue (1)
Enchantment — Aura

Enchant creature

When Sisay's Ingenuity enters the battlefield, draw a card.

Enchanted creature has "2Blue: Target creature becomes the color of your choice until end of turn."

Planeshift (Common)
Sisay's Ring
Sisay's Ring 4 (4)
Artifact

Tap: Add ColorlessColorless.

Commander Legends (Common)
Other Versions
Seventh Edition (Uncommon)
Visions (Common)
Six-y Beast
Six-y Beast 3Red (4)
Creature — Beast (0/0)

As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield.

Unsanctioned (Uncommon)
Other Versions
Unhinged (Uncommon)
Skarrgan Skybreaker
Skarrgan Skybreaker 4RedRedGreen (7)
Creature — Giant Shaman (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

1, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Guildpact (Uncommon)
Skatewing Spy
Skatewing Spy 3Blue (4)
Creature — Vedalken Rogue Mutant (2/3)

5Blue: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has flying.

Ravnica Allegiance (Uncommon)
Skeletal Scrying
Skeletal Scrying Variable ColorlessBlack (1)
Instant

As an additional cost to cast this spell, exile X cards from your graveyard.

You draw X cards and you lose X life.

Commander 2017 (Uncommon)
Other Versions
Odyssey (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2014 (Uncommon)
Skeleton Key
Skeleton Key 1 (1)
Artifact — Equipment

Equipped creature has skulk. (It can't be blocked by creatures with greater power.)

Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Equip 2

Shadows over Innistrad (Uncommon)
Skirsdag Flayer
Skirsdag Flayer 1Black (2)
Creature — Human Cleric (1/1)

3Black, Tap, Sacrifice a Human: Destroy target creature.

Dark Ascension (Uncommon)
Skithiryx, the Blight Dragon
Skithiryx, the Blight Dragon 3BlackBlack (5)
Legendary Creature — Dragon Skeleton (4/4)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Black: Skithiryx, the Blight Dragon gains haste until end of turn.

BlackBlack: Regenerate Skithiryx.

Double Masters (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Skittering Monstrosity
Skittering Monstrosity 3BlackBlack (5)
Creature — Horror (5/5)

When you cast a creature spell, sacrifice Skittering Monstrosity.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Skittering Surveyor
Skittering Surveyor 3 (3)
Artifact Creature — Construct (1/2)

When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Jumpstart (Common)
Other Versions
Dominaria (Common)
Skulduggery
Skulduggery Black (1)
Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

Ixalan (Common)
Sky Diamond
Sky Diamond 2 (2)
Artifact

Sky Diamond enters the battlefield tapped.

Tap: Add Blue.

Kaldheim Commander (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Commander 2014 (Uncommon)
Commander Legends (Common)
Sky Hussar
Sky Hussar 3WhiteBlue (5)
Creature — Human Knight (4/3)

Flying

When Sky Hussar enters the battlefield, untap all creatures you control.

Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Sky Ruin Drake
Sky Ruin Drake 4Blue (5)
Creature — Drake (2/5)

Flying

Zendikar (Common)
Sky Scourer
Sky Scourer 1Black (2)
Creature — Eldrazi Drone (1/2)

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.

Oath of the Gatewatch (Common)
Sky Skiff
Sky Skiff 2 (2)
Artifact — Vehicle (2/3)

Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Common)
Sky Spirit
Sky Spirit 1WhiteBlue (3)
Creature — Spirit (2/2)

Flying, first strike

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Sky Swallower
Sky Swallower 3BlueBlue (5)
Creature — Leviathan (8/8)

Flying

When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.

Guildpact (Rare)
Sky Terror
Sky Terror RedWhite (2)
Creature — Dinosaur (2/2)

Flying, menace

Ixalan (Uncommon)
Sky Tether
Sky Tether White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has defender and loses flying.

Jumpstart (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Sky Theater Strix
Sky Theater Strix 1Blue (2)
Creature — Bird (1/2)

Flying

Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.

War of the Spark (Common)
Sky Weaver
Sky Weaver 1Blue (2)
Creature — Metathran Wizard (2/1)

2: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Skybind
Skybind 3WhiteWhite (5)
Enchantment

Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Journey into Nyx (Rare)
Skyblade of the Legion
Skyblade of the Legion 1White (2)
Creature — Vampire Soldier (1/3)

Flying

Ixalan (Common)
Skyblinder Staff
Skyblinder Staff 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and can't be blocked by creatures with flying.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Gatecrash (Common)
Skycat Sovereign
Skycat Sovereign WhiteBlue (2)
Creature — Elemental Cat (1/1)

Flying

Skycat Sovereign gets +1/+1 for each other creature you control with flying.

2WhiteBlue: Create a 1/1 white Cat Bird creature token with flying.

Ikoria: Lair of Behemoths (Rare)
Skyclave Apparition
Skyclave Apparition 1WhiteWhite (3)
Creature — Kor Spirit (2/2)

When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.

When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Zendikar Rising (Rare)
Skyclave Basilica
Skyclave Basilica (0)
Land

Skyclave Basilica enters the battlefield tapped.

Tap: Add White.

Zendikar Rising (Uncommon)
Skyclave Cleric
Skyclave Cleric 1White (2)
Creature — Kor Cleric (1/3)

When Skyclave Cleric enters the battlefield, you gain 2 life.

Zendikar Rising (Uncommon)
Skyclave Geopede
Skyclave Geopede 2Red (3)
Creature — Insect (3/1)

Trample

Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Skyclave Pick-Axe
Skyclave Pick-Axe Green (1)
Artifact — Equipment

When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip 2Green

Zendikar Rising (Uncommon)
Skyclave Plunder
Skyclave Plunder 4Blue (5)
Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Skyclave Relic
Skyclave Relic 3 (3)
Artifact

Kicker 3

Indestructible

When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.

Tap: Add one mana of any color.

Zendikar Rising (Rare)
Skyclave Sentinel
Skyclave Sentinel 3 (3)
Artifact Creature — Gargoyle (2/3)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Flying, defender

If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.

As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.

Zendikar Rising (Common)
Skyclave Shade
Skyclave Shade 1Black (2)
Creature — Shade (3/1)

Kicker 2Black

Skyclave Shade can't block.

If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.

Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

Zendikar Rising (Rare)
Skyclave Shadowcat
Skyclave Shadowcat 3Black (4)
Creature — Cat Horror (3/3)

1Black, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Zendikar Rising (Uncommon)
Skyclave Squid
Skyclave Squid 1Blue (2)
Creature — Squid (3/2)

Defender

Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.

Zendikar Rising (Common)
Skyclaw Thrash
Skyclaw Thrash 3BlueRed (5)
Artifact Creature — Viashino Warrior (4/4)

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Alara Reborn (Uncommon)
Skycloud Egg
Skycloud Egg 1 (1)
Artifact

2, Tap, Sacrifice Skycloud Egg: Add WhiteBlue. Draw a card.

Odyssey (Uncommon)
Skycloud Expanse
Skycloud Expanse (0)
Land

1, Tap: Add WhiteBlue.

Ikoria Commander (Rare)
Other Versions
Odyssey (Rare)
Sky-Eel School
Sky-Eel School 3BlueBlue (5)
Creature — Fish (3/3)

Flying

When Sky-Eel School enters the battlefield, draw a card, then discard a card.

Scars of Mirrodin (Common)
Skyfire Kirin
Skyfire Kirin 2RedRed (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.

Saviors of Kamigawa (Rare)
Skyfire Phoenix
Skyfire Phoenix 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.

Commander 2019 (Rare)
Skygames
Skygames 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains flying until end of turn. Activate only as a sorcery."

Gatecrash (Common)
Skyhunter Cub
Skyhunter Cub 2White (3)
Creature — Cat Knight (2/2)

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Mirrodin (Common)
Skyhunter Patrol
Skyhunter Patrol 2WhiteWhite (4)
Creature — Cat Knight (2/3)

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Mirrodin (Common)
Tenth Edition (Common)
Skyhunter Prowler
Skyhunter Prowler 2White (3)
Creature — Cat Knight (1/3)

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Fifth Dawn (Common)
Skyhunter Skirmisher
Skyhunter Skirmisher 1WhiteWhite (3)
Creature — Cat Knight (1/1)

Flying, double strike

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Uncommon)
Tenth Edition (Uncommon)
Commander 2014 (Uncommon)
Skyknight Legionnaire
Skyknight Legionnaire 1RedWhite (3)
Creature — Human Knight (2/2)

Flying, haste

Guilds of Ravnica (Common)
Other Versions
Ravnica: City of Guilds (Common)
Gatecrash (Common)
Modern Masters 2017 Edition (Common)
Skyknight Vanguard
Skyknight Vanguard RedWhite (2)
Creature — Human Knight (1/2)

Flying

Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Core Set 2020 (Uncommon)
Skylasher
Skylasher 1Green (2)
Creature — Insect (2/2)

Flash

This spell can't be countered.

Reach, protection from blue

Dragon's Maze (Rare)
Skyline Cascade
Skyline Cascade (0)
Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

Tap: Add Blue.

Battle for Zendikar (Common)
Skyline Despot
Skyline Despot 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Skyline Despot enters the battlefield, you become the monarch.

At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

Conspiracy: Take the Crown (Rare)
Skyline Predator
Skyline Predator 4BlueBlue (6)
Creature — Drake (3/4)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Return to Ravnica (Uncommon)
Skyline Scout
Skyline Scout 1White (2)
Creature — Human Scout (2/1)

Whenever Skyline Scout attacks, you may pay 1White. If you do, it gains flying until end of turn.

Guilds of Ravnica (Common)
Skymarch Bloodletter
Skymarch Bloodletter 2Black (3)
Creature — Vampire Soldier (2/2)

Flying

When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

Core Set 2019 (Common)
Other Versions
Ixalan (Common)
Skymarcher Aspirant
Skymarcher Aspirant White (1)
Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Skymarcher Aspirant has flying as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Skymark Roc
Skymark Roc 2WhiteBlue (4)
Creature — Bird (3/3)

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Skyraker Giant
Skyraker Giant 2RedRed (4)
Creature — Giant (4/3)

Reach

Commander Legends (Common)
Other Versions
Magic Origins (Uncommon)
Skyreach Manta
Skyreach Manta 5 (5)
Artifact Creature — Fish (0/0)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Common)
Modern Masters (Common)
Skyreaping
Skyreaping 1Green (2)
Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Uncommon)
Skyrider Elf
Skyrider Elf Variable ColorlessGreenBlue (2)
Creature — Elf Warrior Ally (0/0)

Flying

Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Uncommon)
Skyrider Patrol
Skyrider Patrol 2GreenBlue (4)
Creature — Elf Scout (2/3)

Flying

At the beginning of combat on your turn, you may pay GreenBlue. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

Core Set 2019 (Uncommon)
Skyrider Trainee
Skyrider Trainee 4White (5)
Creature — Human Soldier (3/3)

Skyrider Trainee has flying as long as it's enchanted.

Guildpact (Common)
Skyscanner
Skyscanner 3 (3)
Artifact Creature — Thopter (1/1)

Flying

When Skyscanner enters the battlefield, draw a card.

Core Set 2021 (Common)
Other Versions
Core Set 2019 (Common)
Skyscribing
Skyscribing Variable ColorlessBlueBlue (2)
Sorcery

Each player draws X cards.

Forecast — 2Blue, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)

Commander 2013 Edition (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Skyshaper
Skyshaper 2 (2)
Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Uncommon)
Skyship Plunderer
Skyship Plunderer 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Aether Revolt (Uncommon)
Skyship Stalker
Skyship Stalker 2RedRed (4)
Creature — Dragon (3/3)

Flying

Red: Skyship Stalker gets +1/+0 until end of turn.

Red: Skyship Stalker gains first strike until end of turn.

Red: Skyship Stalker gains haste until end of turn.

Kaladesh (Rare)
Skyship Weatherlight
Skyship Weatherlight 4 (4)
Legendary Artifact

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle.

4, Tap: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Planeshift (Rare)
Skyshooter
Skyshooter 1Green (2)
Creature — Centaur Archer (1/2)

Reach (This creature can block creatures with flying.)

Tap, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Odyssey (Uncommon)
Skyshroud Archer
Skyshroud Archer Green (1)
Creature — Elf Archer (1/1)

Tap: Target creature with flying gets -1/-1 until end of turn.

Stronghold (Common)
Skyshroud Behemoth
Skyshroud Behemoth 5GreenGreen (7)
Creature — Beast (10/10)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

Nemesis (Rare)
Skyshroud Blessing
Skyshroud Blessing 1Green (2)
Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

Planeshift (Uncommon)
Skyshroud Claim
Skyshroud Claim 3Green (4)
Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Battlebond (Common)
Other Versions
Nemesis (Common)
Skyshroud Condor
Skyshroud Condor 1Blue (2)
Creature — Bird (2/2)

Cast this spell only if you've cast another spell this turn.

Flying

Tempest (Uncommon)
Skyshroud Cutter
Skyshroud Cutter 3Green (4)
Creature — Beast (2/2)

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

Nemesis (Common)
Skyshroud Elf
Skyshroud Elf 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

1: Add Red or White.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Elite
Skyshroud Elite Green (1)
Creature — Elf (1/1)

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Battle Royale Box Set (Uncommon)
Other Versions
Exodus (Uncommon)
Skyshroud Falcon
Skyshroud Falcon 1White (2)
Creature — Bird (1/1)

Flying, vigilance

Stronghold (Common)
Other Versions
Seventh Edition (Common)
Skyshroud Forest
Skyshroud Forest (0)
Land

Skyshroud Forest enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Green or Blue. Skyshroud Forest deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Skyshroud Poacher
Skyshroud Poacher 2GreenGreen (4)
Creature — Human Rebel (2/2)

3, Tap: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.

Nemesis (Rare)
Skyshroud Ranger
Skyshroud Ranger Green (1)
Creature — Elf (1/1)

Tap: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Skyshroud Ridgeback
Skyshroud Ridgeback Green (1)
Creature — Beast (2/3)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Nemesis (Common)
Skyshroud Sentinel
Skyshroud Sentinel 2Green (3)
Creature — Elf (1/1)

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

Nemesis (Common)
Skyshroud Troll
Skyshroud Troll 2GreenGreen (4)
Creature — Troll Giant (3/3)

1Green: Regenerate Skyshroud Troll.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Troopers
Skyshroud Troopers 3Green (4)
Creature — Elf Druid Warrior (3/3)

Tap: Add Green.

Stronghold (Common)
Skyshroud Vampire
Skyshroud Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Skyshroud War Beast
Skyshroud War Beast 1Green (2)
Creature — Beast (*/*)

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Exodus (Rare)
Skysnare Spider
Skysnare Spider 4GreenGreen (6)
Creature — Spider (6/6)

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

Magic Origins (Uncommon)
Skysovereign, Consul Flagship
Skysovereign, Consul Flagship 5 (5)
Legendary Artifact — Vehicle (6/5)

Flying

Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Mythic Rare)
Skyspear Cavalry
Skyspear Cavalry 3WhiteWhite (5)
Creature — Human Soldier (2/2)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Ultimate Masters (Common)
Other Versions
Journey into Nyx (Uncommon)
Skystreamer
Skystreamer 4White (5)
Creature — Griffin (3/2)

Assist (Another player can pay up to 4 of this spell's cost.)

Flying

When Skystreamer enters the battlefield, target player gains 4 life.

Battlebond (Common)
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