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Seeker of the Way
Seeker of the Way 1White (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Double Masters 2022 (Common)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Common)
Seekers' Squire
Seekers' Squire 1Black (2)
Creature — Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Double Masters 2022 (Common)
Other Versions
Ixalan (Uncommon)
Sefris of the Hidden Ways
Sefris of the Hidden Ways WhiteBlueBlack (3)
Legendary Creature — Human Wizard (2/3)

Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Seismic Mage
Seismic Mage 3Red (4)
Creature — Human Spellshaper (1/1)

2Red, Tap, Discard a card: Destroy target land.

Mercadian Masques (Rare)
Selfless Cathar
Selfless Cathar White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Innistrad (Common)
Magic 2015 Core Set (Common)
Selfless Exorcist
Selfless Exorcist 3WhiteWhite (5)
Creature — Human Cleric (3/4)

Tap: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

Judgment (Rare)
Selfless Glyphweaver
Selfless Glyphweaver 2White (3)
Creature — Human Cleric (2/3)

Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.

Strixhaven: School of Mages (Rare)
Selfless Squire
Selfless Squire 3White (4)
Creature — Human Soldier (1/1)

Flash

When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.

Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander 2016 (Rare)
Commander 2021 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Selhoff Occultist
Selhoff Occultist 2Blue (3)
Creature — Human Rogue (2/3)

Whenever Selhoff Occultist or another creature dies, target player mills a card.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Jumpstart (Common)
Seller of Songbirds
Seller of Songbirds 2White (3)
Creature — Human (1/2)

When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.

Ravnica Clue Edition (Common)
Other Versions
Return to Ravnica (Common)
Jumpstart 2022 (Common)
Sell-Sword Brute
Sell-Sword Brute 1Red (2)
Creature — Human Mercenary (2/2)

When Sell-Sword Brute dies, it deals 2 damage to you.

Ravnica: City of Guilds (Common)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Senate Guildmage
Senate Guildmage WhiteBlue (2)
Creature — Human Wizard (2/2)

White, Tap: You gain 2 life.

Blue, Tap: Draw a card, then discard a card.

Ravnica Allegiance (Uncommon)
Senator Peacock
Senator Peacock 3BlueBlue (5)
Legendary Creature — Human Advisor (3/4)

Artifacts you control are Clues in addition to their other types and have "2, Sacrifice this artifact: Draw a card."

Whenever you sacrifice a Clue, target creature can't be blocked this turn.

Ravnica Clue Edition (Rare)
Sengir Autocrat
Sengir Autocrat 3Black (4)
Creature — Human (2/2)

When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Homelands (Uncommon)
Time Spiral "Timeshifted" (Special)
Sentinel Sarah Lyons
Sentinel Sarah Lyons 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Haste

As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.

Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

Magic The Gathering—Fallout (Rare)
Separatist Voidmage
Separatist Voidmage 3Blue (4)
Creature — Human Wizard (2/2)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.

Magic Origins (Common)
Serendib Sorcerer
Serendib Sorcerer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Serene Master
Serene Master 1White (2)
Creature — Human Monk (0/2)

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

Commander 2013 Edition (Rare)
Serene Sleuth
Serene Sleuth 1White (2)
Creature — Human Detective (2/2)

When Serene Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.

Murders at Karlov Manor Commander (Rare)
Serene Steward
Serene Steward 1White (2)
Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay White. If you do, put a +1/+1 counter on target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Sergeant John Benton
Sergeant John Benton 1GreenWhite (3)
Legendary Creature — Human Soldier (2/4)

Trample, haste

Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards.

Doctor Who Commander (Rare)
Sergeant-at-Arms
Sergeant-at-Arms 2White (3)
Creature — Human Soldier (2/3)

Kicker 2White (You may pay an additional 2White as you cast this spell.)

When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.

Dominaria (Common)
Serra Ascendant
Serra Ascendant White (1)
Creature — Human Monk (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Historic Anthology 1 (Rare)
Other Versions
Magic 2011 (Rare)
Iconic Masters (Rare)
Serra Inquisitors
Serra Inquisitors 4White (5)
Creature — Human Cleric (3/3)

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

Homelands (Uncommon)
Serra Paladin
Serra Paladin 2WhiteWhite (4)
Creature — Human Knight (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

1WhiteWhite, Tap: Target creature gains vigilance until end of turn.

Homelands (Common)
Other Versions
Fifth Edition (Uncommon)
Serra Zealot
Serra Zealot White (1)
Creature — Human Soldier (1/1)

First strike

Urza's Saga (Common)
Servant of Nefarox
Servant of Nefarox 2Black (3)
Creature — Human Cleric (3/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Servant of the Scale
Servant of the Scale Green (1)
Creature — Human Soldier (0/0)

Servant of the Scale enters the battlefield with a +1/+1 counter on it.

When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

Jumpstart 2022 (Common)
Other Versions
Dragons of Tarkir (Common)
Jumpstart: Historic Horizons (Common)
Servant of the Stinger
Servant of the Stinger 1Black (2)
Creature — Human Warlock (1/3)

Deathtouch

Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Setessan Battle Priest
Setessan Battle Priest 1White (2)
Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

Theros (Common)
Setessan Champion
Setessan Champion 2Green (3)
Creature — Human Warrior (1/3)

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Setessan Petitioner
Setessan Petitioner 1GreenGreen (3)
Creature — Human Druid (2/2)

When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Setessan Skirmisher
Setessan Skirmisher 1Green (2)
Creature — Human Warrior (2/1)

Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.

Theros Beyond Death (Common)
Setessan Starbreaker
Setessan Starbreaker 3Green (4)
Creature — Human Warrior (2/1)

When Setessan Starbreaker enters the battlefield, you may destroy target Aura.

Born of the Gods (Common)
Sevinne, the Chronoclasm
Sevinne, the Chronoclasm 2BlueRedWhite (5)
Legendary Creature — Human Wizard (2/2)

Prevent all damage that would be dealt to Sevinne, the Chronoclasm.

Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

Commander 2019 (Mythic Rare)
Shackle Slinger
Shackle Slinger 2Blue (3)
Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Outlaws of Thunder Junction (Uncommon)
Shadewing Laureate
Shadewing Laureate WhiteWhite or BlackBlack (3)
Creature — Human Warlock (2/2)

Flying

Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.

Strixhaven: School of Mages (Uncommon)
Shadow Guildmage
Shadow Guildmage Black (1)
Creature — Human Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Shadow Guildmage deals 1 damage to any target and 1 damage to you.

Time Spiral "Timeshifted" (Special)
Other Versions
Mirage (Common)
Shadowborn Apostle
Shadowborn Apostle Black (1)
Creature — Human Cleric (1/1)

A deck can have any number of cards named Shadowborn Apostle.

Black, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

Double Masters 2022 (Common)
Other Versions
Magic 2014 Core Set (Common)
Shadowheart, Dark Justiciar
Shadowheart, Dark Justiciar 3Black (4)
Legendary Creature — Human Elf Cleric (3/4)

1Black, Tap, Sacrifice another creature: Draw X cards, where X is that creature's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Shadowmage Infiltrator
Shadowmage Infiltrator 1BlueBlack (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Masters 25 (Uncommon)
Streets of New Capenna Commander (Rare)
Shadow-Rite Priest
Shadow-Rite Priest 1Black (2)
Creature — Human Cleric (2/2)

Other Clerics you control get +1/+1.

3BlackBlack, Tap, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.

Dominaria United (Rare)
Shadowstorm Vizier
Shadowstorm Vizier BlueBlack (2)
Creature — Human Cleric (1/3)

Flying

Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Shady Traveler
Shady Traveler 2Black (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Shaman of Forgotten Ways
Shaman of Forgotten Ways 2Green (3)
Creature — Human Shaman (2/3)

Tap: Add two mana in any combination of colors. Spend this mana only to cast creature spells.

Formidable — 9GreenGreen, Tap: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Mythic Rare)
Shanid, Sleepers' Scourge
Shanid, Sleepers' Scourge 1RedWhiteBlack (4)
Legendary Creature — Human Knight (2/4)

Menace

Other legendary creatures you control have menace.

Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

Dominaria United Commander (Mythic Rare)
Shanna, Purifying Blade
Shanna, Purifying Blade GreenWhiteBlue (3)
Legendary Creature — Human Warrior (3/3)

Lifelink

At the beginning of your end step, you may pay Variable Colorless. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Dominaria United (Mythic Rare)
Shanna, Sisay's Legacy
Shanna, Sisay's Legacy GreenWhite (2)
Legendary Creature — Human Warrior (0/0)

Shanna, Sisay's Legacy can't be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Shaper Guildmage
Shaper Guildmage Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Target creature gains first strike until end of turn.

Black, Tap: Target creature gets +1/+0 until end of turn.

Mirage (Common)
Shardless Agent
Shardless Agent 1GreenBlue (3)
Artifact Creature — Human Rogue (2/2)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 2 (Rare)
Other Versions
Planechase 2012 Edition (Uncommon)
Eternal Masters (Rare)
Planechase Anthology (Uncommon)
Sharp-Eyed Rookie
Sharp-Eyed Rookie 1Green (2)
Creature — Human Detective (2/2)

Vigilance

Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Shauku's Minion
Shauku's Minion 1BlackRed (3)
Creature — Human Minion (2/2)

BlackRed, Tap: Shauku's Minion deals 2 damage to target white creature.

Mirage (Uncommon)
Shaun, Father of Synths
Shaun, Father of Synths 3BlueRed (5)
Legendary Creature — Human Scientist (3/4)

Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.

When Shaun leaves the battlefield, exile all Synth tokens you control.

Magic The Gathering—Fallout (Rare)
Shepherd of the Flock
Shepherd of the Flock 1White (2)
Creature — Human Peasant (3/1)

Throne of Eldraine (Uncommon)
Sheriff of Safe Passage
Sheriff of Safe Passage 2White (3)
Creature — Human Knight (0/0)

Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1White (You may pay 1White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Shessra, Death's Whisper
Shessra, Death's Whisper 2BlackGreen (4)
Legendary Creature — Human Elf Warlock (1/3)

Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.

Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

Adventures in the Forgotten Realms (Uncommon)
Shield Bearer
Shield Bearer 1White (2)
Creature — Human Soldier (0/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Shield Dancer
Shield Dancer 2White (3)
Creature — Human Rebel (1/3)

2White: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

Prophecy (Uncommon)
Shield Mate
Shield Mate White (1)
Creature — Human Soldier (1/1)

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

Exodus (Common)
Shieldmage Advocate
Shieldmage Advocate 2White (3)
Creature — Human Cleric (1/3)

Tap: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

Judgment (Common)
Shieldmage Elder
Shieldmage Elder 5White (6)
Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.

Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

Onslaught (Uncommon)
Garenbrig Carver (Shield's Might)
Garenbrig Carver (Shield's Might) 1Green (2)
Instant — Adventure

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Shipwreck Looter
Shipwreck Looter 1Blue (2)
Creature — Human Pirate (2/1)

Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.

Ixalan (Common)
Shipwreck Sentry
Shipwreck Sentry 1Blue (2)
Creature — Human Pirate (3/3)

Defender

As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.

The Lost Caverns of Ixalan (Common)
Shivan Emissary
Shivan Emissary 2Red (3)
Creature — Human Wizard (1/1)

Kicker 1Black <I>(You may pay an additional </I>1Black<I> as you cast this spell.)</I>

When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.

Invasion (Uncommon)
Shock Troops
Shock Troops 3Red (4)
Creature — Human Soldier (2/2)

Sacrifice Shock Troops: It deals 2 damage to any target.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Shortcut Seeker
Shortcut Seeker 3Blue (4)
Creature — Human Rogue (2/5)

Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Shrine Keeper
Shrine Keeper WhiteWhite (2)
Creature — Human Cleric (2/2)

Arena Base Set (Common)
Shu Cavalry
Shu Cavalry 2White (3)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Shu Defender
Shu Defender 2White (3)
Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

Portal Three Kingdoms (Common)
Shu Elite Companions
Shu Elite Companions 4White (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Elite Infantry
Shu Elite Infantry 3White (4)
Creature — Human Soldier (3/3)

Portal Three Kingdoms (Common)
Shu Farmer
Shu Farmer 1White (2)
Creature — Human (1/1)

Tap: You gain 1 life. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Common)
Shu Foot Soldiers
Shu Foot Soldiers 2White (3)
Creature — Human Soldier (2/3)

Portal Three Kingdoms (Common)
Shu General
Shu General 3White (4)
Creature — Human Soldier (2/2)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Grain Caravan
Shu Grain Caravan 2White (3)
Creature — Human Soldier (2/2)

When Shu Grain Caravan enters the battlefield, you gain 2 life.

Portal Three Kingdoms (Common)
Shu Soldier-Farmers
Shu Soldier-Farmers 4White (5)
Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters the battlefield, you gain 4 life.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Yun, the Silent Tempest
Shu Yun, the Silent Tempest 2Blue (3)
Legendary Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn.

Fate Reforged (Rare)
Sibylline Soothsayer
Sibylline Soothsayer 2Red (3)
Creature — Human Warlock (3/2)

Temporal Foresight — When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Doctor Who Commander (Uncommon)
Sicarian Infiltrator
Sicarian Infiltrator 2Blue (3)
Artifact Creature — Human Soldier (1/2)

Flash

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.

Warhammer 40,000 Commander (Uncommon)
Sickle Dancer
Sickle Dancer 2Black (3)
Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Battlebond (Common)
Sidar Jabari
Sidar Jabari 3White (4)
Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Sidar Jabari attacks, tap target creature defending player controls.

Vintage Masters (Uncommon)
Other Versions
Mirage (Rare)
Sidar Jabari of Zhalfir
Sidar Jabari of Zhalfir 1WhiteBlueBlack (4)
Legendary Creature — Human Knight (4/3)

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.

Flying, first strike

Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

March of the Machine Commander (Mythic Rare)
Sidar Kondo of Jamuraa
Sidar Kondo of Jamuraa 2GreenWhite (4)
Legendary Creature — Human Knight (2/5)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creatures your opponents control without flying or reach can't block creatures with power 2 or less.

Partner (You can have two commanders if both have partner.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Legends (Mythic Rare)
Siege Striker
Siege Striker 2White (3)
Creature — Human Soldier (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.

Core Set 2021 (Uncommon)
Siege Veteran
Siege Veteran 2White (3)
Creature — Human Soldier (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Rare)
Sierra, Nuka's Biggest Fan
Sierra, Nuka's Biggest Fan 3White (4)
Legendary Creature — Human Citizen (3/4)

The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.

Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.

Magic The Gathering—Fallout (Rare)
Sigardian Evangel
Sigardian Evangel 1White (2)
Creature — — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.

When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

Innistrad: Midnight Hunt Alchemy (Rare)
Sigardian Paladin
Sigardian Paladin 2GreenWhite (4)
Creature — Human Knight (4/4)

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.

1GreenWhite: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sigardian Priest
Sigardian Priest 1White (2)
Creature — Human Cleric (1/2)

1, Tap: Tap target non-Human creature.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Sigardian Zealot
Sigardian Zealot 4Green (5)
Creature — Human Cleric (3/3)

At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.

Innistrad: Midnight Hunt Commander (Rare)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Sightless Brawler
Sightless Brawler 1White (2)
Enchantment Creature — Human Warrior (3/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Journey into Nyx (Uncommon)
Sigiled Contender
Sigiled Contender 3White (4)
Creature — Human Warrior (3/3)

Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)

Core Set 2021 (Uncommon)
Sigiled Paladin
Sigiled Paladin WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Sigiled Sentinel
Sigiled Sentinel 2White (3)
Creature — Human Knight (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Vigilance

March of the Machine (Common)
Sigrid, God-Favored
Sigrid, God-Favored 1WhiteWhite (3)
Legendary Creature — Human Warrior (2/2)

Flash

First strike, protection from God creatures

When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.

Kaldheim (Rare)
Silas Renn, Seeker Adept
Silas Renn, Seeker Adept 1BlueBlack (3)
Legendary Artifact Creature — Human (2/2)

Deathtouch

Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.

Partner (You can have two commanders if both have partner.)

The Brothers' War Commander (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Legends (Mythic Rare)
Silent Assassin
Silent Assassin BlackBlack (2)
Creature — Human Mercenary Assassin (2/1)

3Black: Destroy target blocking creature at end of combat.

Mercadian Masques (Rare)
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