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Reckless Abandon
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Reckless Abandon deals 4 damage to any target.
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Reckless Barbarian
( 2)
Creature — Dragon Barbarian
(2/2)
Sacrifice Reckless Barbarian: Add .
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Reckless Detective
( 2)
Creature — Devil Detective
(0/3)
Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn.
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Reckless Lackey
( 1)
Creature — Goblin Pirate
(1/2)
First strike, haste , Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Reckless Reveler
( 2)
Creature — Satyr
(2/1)
, Sacrifice Reckless Reveler: Destroy target artifact.
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Reckoner's Bargain
( 2)
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards.
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Reclamation
( 4)
Enchantment
Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
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Reclusive Wight
( 4)
Creature — Zombie Minion
(4/4)
At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
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Recurring Nightmare
( 3)
Enchantment
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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Red Herring
( 2)
Artifact Creature — Clue Fish
(2/2)
Haste Red Herring attacks each combat if able. , Sacrifice Red Herring: Draw a card.
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Redcap Gutter-Dweller
( 4)
Creature — Goblin Warrior
(3/3)
Menace When Redcap Gutter-Dweller enters, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.
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Redcap Melee
( 1)
Instant
Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.
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Redcap Thief
( 3)
Creature — Goblin Rogue
(2/3)
When Redcap Thief enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Red-Hot Hottie
( 4)
Creature — Elemental
(2/5)
Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs."
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Redrock Sentinel
( 3)
Artifact Creature — Golem
(2/4)
Defender , , Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Reflection of Kiki-Jiki
( 0)
Enchantment Creature — Goblin Shaman
(2/2)
, : Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
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Regenerations Restored
( 2)
Enchantment
Vanishing 12 (This enchantment enters with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.
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Reign of the Pit
( 6)
Sorcery
Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
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Rejuvenation Chamber
( 3)
Artifact
Fading 2 <I>(This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> : You gain 2 life.
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Rekindling Phoenix
( 4)
Creature — Phoenix
(4/3)
Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
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Catch // Release (Release)
( 6)
Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)
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Relic Vial
( 3)
Artifact
, , Sacrifice a creature: Draw a card. As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
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Relic Ward
( 2)
Enchantment — Aura
You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
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Remorseful Cleric
( 2)
Creature — Spirit Cleric
(2/1)
Flying Sacrifice Remorseful Cleric: Exile target player's graveyard.
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Remorseless Punishment
( 5)
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
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Remote Farm
( 0)
Land
Remote Farm enters tapped with two depletion counters on it. , Remove a depletion counter from Remote Farm: Add . If there are no depletion counters on Remote Farm, sacrifice it.
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Renegade Map
( 1)
Artifact
Renegade Map enters tapped. , Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Renewal
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
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Renounce
( 2)
Instant
Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
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Renowned Weaver
( 1)
Creature — Human Shaman
(1/1)
, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)
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Repository Skaab
( 4)
Creature — Zombie
(3/3)
Exploit (When this creature enters, you may sacrifice a creature.) When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.
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Reprocess
( 4)
Sorcery
Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
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Rescue from the Underworld
( 5)
Instant
As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
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Reshape
( 2)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
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Resistance Fighter
( 1)
Creature — Human Soldier
(1/1)
Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
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Resolute Watchdog
( 1)
Creature — Dog
(1/3)
Defender , Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Restless Bloodseeker
( 2)
Creature — Vampire
(1/3)
At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.
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Restoration Specialist
( 2)
Creature — Dwarf Artificer
(2/1)
, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
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Restore Balance
( 0)
Sorcery
Suspend 6— Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
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Retribution
( 4)
Sorcery
Choose two target creatures controlled by the same opponent. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
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Retrofitter Foundry
( 1)
Artifact
: Untap Retrofitter Foundry. , : Create a 1/1 colorless Servo artifact creature token. , , Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. , Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
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Return from the Wilds
( 3)
Sorcery
Choose two — • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. • Create a 1/1 white Human creature token. • Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Reveillark
( 5)
Creature — Elemental
(4/3)
Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Revel in Riches
( 5)
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
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Revenge of the Drowned
( 4)
Instant
Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
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Revered Unicorn
( 2)
Creature — Unicorn
(2/3)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.
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Revive the Shire
( 2)
Sorcery
Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Reweave
( 6)
Instant — Arcane
Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Rhys the Exiled
( 3)
Legendary Creature — Elf Warrior
(3/2)
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. , Sacrifice an Elf: Regenerate Rhys the Exiled.
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Ring of Gix
( 3)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) , : Tap target artifact, creature, or land.
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Ripchain Razorkin
( 4)
Creature — Human Berserker
(5/3)
Reach , Sacrifice a land: Draw a card.
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Riptide Chronologist
( 5)
Creature — Human Wizard
(1/3)
, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
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Riptide Entrancer
( 3)
Creature — Human Wizard
(1/1)
Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Rise of the Witch-king
( 4)
Sorcery
Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
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Rishadan Brigand
( 5)
Creature — Human Pirate
(3/2)
Flying When Rishadan Brigand enters, each opponent sacrifices a permanent unless they pay . Rishadan Brigand can block only creatures with flying.
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Rishadan Cutpurse
( 3)
Creature — Human Pirate
(1/1)
When Rishadan Cutpurse enters, each opponent sacrifices a permanent unless they pay .
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Rishadan Footpad
( 4)
Creature — Human Pirate
(2/2)
When Rishadan Footpad enters, each opponent sacrifices a permanent unless they pay .
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Rite of Belzenlok
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create two 0/1 black Cleric creature tokens. III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
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Rite of Consumption
( 2)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
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Rite of Oblivion
( 2)
Sorcery
As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
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Rite of Ruin
( 7)
Sorcery
Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.
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Rite of the Raging Storm
( 5)
Enchantment
Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
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Ritual of Subdual
( 6)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type.
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Ritual of the Machine
( 4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Gain control of target nonartifact, nonblack creature.
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Riveteers Ascendancy
( 3)
Enchantment
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
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Riveteers Charm
( 3)
Instant
Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard.
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Riveteers Decoy
( 2)
Creature — Human Warrior
(3/1)
Riveteers Decoy must be blocked if able. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Riveteers Overlook
( 0)
Land
When Riveteers Overlook enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
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Riveteers Provocateur
( 2)
Creature — — Viashino Warrior
(3/1)
Menace When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Riveteers Requisitioner
( 2)
Creature — Lizard Rogue
(3/1)
When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Riveting Rigger
( 3)
Artifact Creature — Cyborg Rigger
(2/2)
When Riveting Rigger enters, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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RMS Titanic
( 4)
Legendary Artifact — Vehicle
(7/1)
Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Roar of the Fifth People
( 0)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create two 3/3 green Dinosaur creature tokens. II — Roar of the Fifth People gains "Creatures you control have ‘: Add , , or .'" III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. IV — Dinosaurs you control gain double strike and trample until end of turn.
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Rob the Archives
( 2)
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Exile the top two cards of your library. You may play those cards this turn.
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Rocco, Street Chef
( 3)
Legendary Creature — Elf Druid
(2/4)
At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way. Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Rocky Tar Pit
( 0)
Land
Rocky Tar Pit enters tapped. , Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
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Rod of Absorption
( 3)
Artifact
Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves. , , Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
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Rogue Elephant
( 1)
Creature — Elephant
(3/3)
When Rogue Elephant enters, sacrifice it unless you sacrifice a Forest.
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Roiling Regrowth
( 3)
Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
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Ronom Hulk
( 5)
Creature — Beast
(5/6)
Protection from snow Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Ronom Serpent
( 6)
Snow Creature — Serpent
(5/6)
Ronom Serpent can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice Ronom Serpent.
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Ronom Unicorn
( 2)
Creature — Unicorn
(2/2)
Sacrifice Ronom Unicorn: Destroy target enchantment.
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Rooftop Nuisance
( 3)
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
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Root Out
( 3)
Sorcery
Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Rootcast Apprenticeship
( 4)
Sorcery
Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Create a token that's a copy of target token you control. • Target player creates a 1/1 green Squirrel creature token. • Target opponent sacrifices a nontoken artifact.
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Rootrunner
( 4)
Creature — Spirit
(3/3)
, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
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Rootwater Alligator
( 4)
Creature — Crocodile
(3/2)
Sacrifice a Forest: Regenerate Rootwater Alligator.
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Rootwater Diver
( 1)
Creature — Merfolk
(1/1)
, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
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Rootwire Amalgam
( 5)
Artifact Creature — Golem
(5/5)
, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. //PRT-Prototype_Mech// Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/3
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Rope
( 1)
Artifact — Clue Equipment
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. , Sacrifice Rope: Draw a card. Equip
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Rory Williams
( 2)
Legendary Creature — Human Soldier
(3/3)
Partner with Amy Pond First strike, lifelink The Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Rose, Cutthroat Raider
( 4)
Legendary Artifact Creature — Robot
(3/2)
First strike Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever you sacrifice a Junk, add .
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Rosie Cotton of South Lane
( 3)
Legendary Creature — Halfling Peasant
(1/1)
When Rosie Cotton of South Lane enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.
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Rotisserie Elemental
( 1)
Creature — Elemental
(1/1)
Menace Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
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