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Uyo, Silent Prophet
Uyo, Silent Prophet 4BlueBlue (6)
Legendary Creature — Moonfolk Wizard (4/4)

Flying

2, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.

Commander 2013 Edition (Rare)
Other Versions
Champions of Kamigawa (Rare)
V.A.T.S.
V.A.T.S. 2BlackBlack (4)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose any number of target creatures with equal toughness. Destroy the chosen creatures.

Magic The Gathering—Fallout (Rare)
Vacuumelt
Vacuumelt 2Blue (3)
Sorcery

Replicate 2Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Return target creature to its owner's hand.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Guildpact (Uncommon)
Vadmir, New Blood
Vadmir, New Blood 1Black (2)
Legendary Creature — Vampire Rogue (2/2)

Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

Outlaws of Thunder Junction (Rare)
Vadrik, Astral Archmage
Vadrik, Astral Archmage 1BlueRed (3)
Legendary Creature — Human Wizard (1/2)

If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters.

Instant and sorcery spells you cast cost Variable Colorless less to cast, where X is Vadrik's power.

Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.

Innistrad: Midnight Hunt (Rare)
Vadrok, Apex of Thunder
Vadrok, Apex of Thunder BlueRedWhite (3)
Legendary Creature — Elemental Dinosaur Cat (3/3)

Mutate 1White or BlueRedRed (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, first strike

Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.

Ikoria: Lair of Behemoths (Mythic Rare)
Vaevictis Asmadi
Vaevictis Asmadi 2BlackBlackRedRedGreenGreen (8)
Legendary Creature — Elder Dragon (7/7)

Flying

At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay BlackRedGreen.

Black: Vaevictis Asmadi gets +1/+0 until end of turn.

Red: Vaevictis Asmadi gets +1/+0 until end of turn.

Green: Vaevictis Asmadi gets +1/+0 until end of turn.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Vaevictis Asmadi, the Dire
Vaevictis Asmadi, the Dire 3BlackRedGreen (6)
Legendary Creature — Elder Dragon (6/6)

Flying

Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.

Core Set 2019 (Mythic Rare)
Vagrant Plowbeasts
Vagrant Plowbeasts 5GreenWhite (7)
Creature — Beast (6/6)

1: Regenerate target creature with power 5 or greater.

Conflux (Uncommon)
Valakut Awakening
Valakut Awakening 2Red (3)
Instant

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Zendikar Rising (Rare)
Valakut Exploration
Valakut Exploration 2Red (3)
Enchantment

Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.

At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

Zendikar Rising (Rare)
Valakut Fireboar
Valakut Fireboar 4Red (5)
Creature — Elemental Boar (1/7)

Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.

Rise of the Eldrazi (Uncommon)
Valakut Invoker
Valakut Invoker 2Red (3)
Creature — Human Shaman (2/3)

8: Valakut Invoker deals 3 damage to any target.

Commander Legends (Common)
Other Versions
Battle for Zendikar (Common)
Valakut Predator
Valakut Predator 2Red (3)
Creature — Elemental (2/2)

Landfall — Whenever a land you control enters, Valakut Predator gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Valakut Stoneforge
Valakut Stoneforge (0)
Land

Valakut Stoneforge enters tapped.

Tap: Add Red.

Zendikar Rising (Rare)
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle (0)
Land

Valakut, the Molten Pinnacle enters tapped.

Whenever a Mountain you control enters, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.

Tap: Add Red.

Zendikar Rising Expeditions (Mythic Rare)
Other Versions
Zendikar (Rare)
Valduk, Keeper of the Flame
Valduk, Keeper of the Flame 2Red (3)
Legendary Creature — Human Shaman (3/2)

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Dominaria Remastered (Uncommon)
March of the Machine Multiverse Legends (Uncommon)
Valentin, Dean of the Vein
Valentin, Dean of the Vein Black (1)
Legendary Creature — Vampire Warlock (1/1)

Menace, lifelink

If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay 2. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Rare)
Valeron Outlander
Valeron Outlander GreenWhite (2)
Creature — Human Scout (2/2)

Protection from black

Conflux (Common)
Valeron Wardens
Valeron Wardens 2Green (3)
Creature — Human Monk (1/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever a creature you control becomes renowned, draw a card.

Magic Origins (Uncommon)
Valgavoth, Harrower of Souls
Valgavoth, Harrower of Souls 2BlackRed (4)
Legendary Creature — Elder Demon (4/4)

Flying

Ward—Pay 2 life.

Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card.

Duskmourn: House of Horror Commander (Mythic Rare)
Valgavoth, Terror Eater
Valgavoth, Terror Eater 6BlackBlackBlack (9)
Legendary Creature — Elder Demon (9/9)

Flying, lifelink

Ward—Sacrifice three nonland permanents.

If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.

During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

Duskmourn: House of Horror (Mythic Rare)
Valgavoth's Faithful
Valgavoth's Faithful Black (1)
Creature — Human Cleric (1/1)

3Black, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Duskmourn: House of Horror (Uncommon)
Valgavoth's Lair
Valgavoth's Lair (0)
Enchantment Land

Hexproof

Valgavoth's Lair enters tapped. As it enters, choose a color.

Tap: Add one mana of the chosen color.

Duskmourn: House of Horror (Rare)
Valgavoth's Onslaught
Valgavoth's Onslaught Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Rare)
Valiant Changeling
Valiant Changeling 5WhiteWhite (7)
Creature — Shapeshifter (3/3)

This spell costs 1 less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than 5.

Changeling (This card is every creature type.)

Double strike

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Valiant Endeavor
Valiant Endeavor 4WhiteWhite (6)
Sorcery

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Adventures in the Forgotten Realms Commander (Rare)
Valiant Farewell
Valiant Farewell 1White (2)
Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."

Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Valiant Knight
Valiant Knight 3White (4)
Creature — Human Knight (3/4)

Other Knights you control get +1/+1.

3WhiteWhite: Knights you control gain double strike until end of turn.

March of the Machine Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Valiant Rescuer
Valiant Rescuer 1White (2)
Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Valiant Veteran
Valiant Veteran 1White (2)
Creature — Kor Soldier (2/2)

Other Soldiers you control get +1/+1.

3WhiteWhite, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

Dominaria United (Rare)
Valki, God of Lies
Valki, God of Lies 1Black (2)
Legendary Creature — God (2/1)

When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.

Variable Colorless: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

Kaldheim (Mythic Rare)
Valkmira, Protector's Shield
Valkmira, Protector's Shield 3White (4)
Legendary Artifact

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.

Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Kaldheim (Rare)
Valkyrie Harbinger
Valkyrie Harbinger 4WhiteWhite (6)
Creature — Angel Cleric (4/5)

Flying, lifelink

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Jumpstart 2022 (Rare)
Other Versions
Kaldheim (Rare)
Valkyrie's Sword
Valkyrie's Sword 1White (2)
Artifact — Equipment

When Valkyrie's Sword enters, you may pay 4White. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.

Equipped creature gets +2/+1.

Equip 3

Kaldheim (Uncommon)
Valley Dasher
Valley Dasher 1Red (2)
Creature — Human Berserker (2/2)

Haste

Valley Dasher attacks each combat if able.

Khans of Tarkir (Common)
Valley Flamecaller
Valley Flamecaller 2Red (3)
Creature — Lizard Warlock (3/3)

If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.

Bloomburrow (Rare)
Valley Floodcaller
Valley Floodcaller 2Blue (3)
Creature — Otter Wizard (2/2)

Flash

You may cast noncreature spells as though they had flash.

Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.

Bloomburrow (Rare)
Valley Mightcaller
Valley Mightcaller Green (1)
Creature — Frog Warrior (1/1)

Trample

Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.

Bloomburrow (Rare)
Valley Questcaller
Valley Questcaller 1White (2)
Creature — Rabbit Warrior (2/3)

Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1.

Other Rabbits, Bats, Birds, and Mice you control get +1/+1.

Bloomburrow (Rare)
Valley Rally
Valley Rally 2Red (3)
Instant

Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn.

Bloomburrow (Uncommon)
Valley Rannet
Valley Rannet 4RedGreen (6)
Creature — Beast (6/3)

Mountaincycling 2, forestcycling 2 (2, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.)

Commander 2013 Edition (Common)
Other Versions
Alara Reborn (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Heroes vs. Monsters (Common)
Valley Rotcaller
Valley Rotcaller 1Black (2)
Creature — Squirrel Warlock (1/3)

Menace

Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.

Bloomburrow (Rare)
Valleymaker
Valleymaker 5Red or Green (6)
Creature — Giant Shaman (5/5)

Tap, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.

Tap, Sacrifice a Forest: Choose a player. That player adds GreenGreenGreen.

Shadowmoor (Rare)
XXValor (Valor)
XXValor (Valor) 3White (4)
Creature — Incarnation (2/2)

First strike

As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

Time Spiral "Timeshifted" (Special)
Other Versions
Judgment (Uncommon)
Valor in Akros
Valor in Akros 3White (4)
Enchantment

Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Masters 25 (Uncommon)
Double Masters (Uncommon)
Valor Made Real
Valor Made Real White (1)
Instant

Target creature can block any number of creatures this turn.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Dissension (Common)
Valor of the Worthy
Valor of the Worthy White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.

Kaldheim (Common)
Valor Singer
Valor Singer 2Red (3)
Creature — Tiefling Bard (2/3)

Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Valorous Charge
Valorous Charge 1WhiteWhite (3)
Sorcery

White creatures get +2/+0 until end of turn.

Portal (Uncommon)
Valorous Stance
Valorous Stance 1White (2)
Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Crimson Vow (Uncommon)
Game Night: Free-For-All (Uncommon)
Jumpstart 2022 (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Valorous Steed
Valorous Steed 4White (5)
Creature — Unicorn (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

When Valorous Steed enters, create a 2/2 white Knight creature token with vigilance.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Valor's Reach Tag Team
Valor's Reach Tag Team (0)
Sorcery

Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."

March of the Machine (Uncommon)
Value Town (adventurer)(playtest)
Value Town (adventurer)(playtest) (0)
Land — — Town

Value Town enters the battlefield tapped.

Tap: Add Blue or Red.

--

Take a Trip to . . . 4BlueRed

Sorcery — Adventure

Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)

Mystery Booster 2: Convention Edition (Rare)
Vampire Aristocrat
Vampire Aristocrat 2Black (3)
Creature — Vampire Rogue Noble (2/2)

Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.

Modern Masters 2017 Edition (Common)
Other Versions
Magic 2010 (Common)
Vampire Bats
Vampire Bats Black (1)
Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Black: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Common)
Tenth Edition (Common)
Duel Decks: Garruk vs. Liliana (Common)
Vampire Champion
Vampire Champion 3Black (4)
Creature — Vampire Soldier (3/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Rivals of Ixalan (Common)
Vampire Champion Fury
Vampire Champion Fury (0)
Stickers

2 — Hellbent — This creature gets +3/+3 as long as you have no cards in hand.

4 — 2, Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power.

2 — 1/5

3 — 6/3

Unfinity (Common)
Vampire Charmseeker
Vampire Charmseeker 6BlueBlack (8)
Creature — Vampire Wizard (3/4)

Assist (Another player can pay up to 6 of this spell's cost.)

Flying

When Vampire Charmseeker enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.

Battlebond (Uncommon)
Vampire Cutthroat
Vampire Cutthroat Black (1)
Creature — Vampire Rogue (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Eldritch Moon (Uncommon)
Vampire Envoy
Vampire Envoy 2Black (3)
Creature — Vampire Cleric Ally (1/4)

Flying

Whenever Vampire Envoy becomes tapped, you gain 1 life.

Jumpstart 2022 (Common)
Other Versions
Oath of the Gatewatch (Common)
Vampire Hexmage
Vampire Hexmage BlackBlack (2)
Creature — Vampire Shaman (2/1)

First strike

Sacrifice Vampire Hexmage: Remove all counters from target permanent.

Time Spiral Remastered (Bonus)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2014 (Uncommon)
Double Masters (Uncommon)
Vampire Hounds
Vampire Hounds 2Black (3)
Creature — Vampire Dog (2/2)

Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Vampire Interloper
Vampire Interloper 1Black (2)
Creature — Vampire Scout (2/1)

Flying

Vampire Interloper can't block.

Innistrad: Midnight Hunt (Common)
Other Versions
Innistrad (Common)
Explorers of Ixalan (Common)
Vampire Lacerator
Vampire Lacerator Black (1)
Creature — Vampire Warrior (2/2)

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Masters 25 (Common)
Other Versions
Zendikar (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Modern Masters 2015 Edition (Common)
Vampire Neonate
Vampire Neonate Black (1)
Creature — Vampire (0/3)

2, Tap: Each opponent loses 1 life and you gain 1 life.

Jumpstart (Common)
Other Versions
Core Set 2019 (Common)
Vampire Nighthawk
Vampire Nighthawk 1BlackBlack (3)
Creature — Vampire Shaman (2/3)

Flying, deathtouch, lifelink

Innistrad: Crimson Vow Commander (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Commander 2017 (Uncommon)
Explorers of Ixalan (Uncommon)
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Vampire Nocturnus
Vampire Nocturnus 1BlackBlackBlack (4)
Creature — Vampire (3/3)

Play with the top card of your library revealed.

As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.

Magic 2013 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Vampire of the Dire Moon
Vampire of the Dire Moon Black (1)
Creature — Vampire (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Core Set 2020 (Uncommon)
Vampire Opportunist
Vampire Opportunist 1Black (2)
Creature — Vampire (2/1)

6Black: Each opponent loses 2 life and you gain 2 life.

Arena Base Set (Common)
Other Versions
War of the Spark (Common)
Core Set 2020 (Common)
Vampire Outcasts
Vampire Outcasts 2BlackBlack (4)
Creature — Vampire (2/2)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Modern Masters 2015 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Vampire Scrivener
Vampire Scrivener 4Black (5)
Creature — Vampire Warlock (2/2)

Flying

Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.

Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.

Streets of New Capenna (Uncommon)
Vampire Slayer
Vampire Slayer 1White (2)
Creature — Human Soldier (2/2)

Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.

Innistrad: Crimson Vow (Common)
Vampire Socialite
Vampire Socialite BlackRed (2)
Creature — Vampire Noble (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Vampire Socialite enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.

As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

Innistrad: Midnight Hunt (Uncommon)
Vampire Sovereign
Vampire Sovereign 3BlackBlack (5)
Creature — Vampire Noble (3/4)

Flying

When Vampire Sovereign enters, target opponent loses 3 life and you gain 3 life.

Double Masters 2022 (Common)
Other Versions
Core Set 2019 (Uncommon)
Vampire Spawn
Vampire Spawn 2Black (3)
Creature — Vampire (2/3)

When Vampire Spawn enters, each opponent loses 2 life and you gain 2 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Vampire Warlord
Vampire Warlord 4Black (5)
Creature — Vampire Warrior (4/2)

Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2014 Core Set (Uncommon)
Vampire's Bite
Vampire's Bite Black (1)
Instant

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Zendikar (Common)
Vampire's Kiss
Vampire's Kiss 1Black (2)
Sorcery

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Vampires' Vengeance
Vampires' Vengeance 2Red (3)
Instant

Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

March of the Machine Commander (Uncommon)
Other Versions
Innistrad: Crimson Vow (Uncommon)
Vampire's Zeal
Vampire's Zeal White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Ixalan (Common)
Vampiric Dragon
Vampiric Dragon 6BlackRed (8)
Creature — Vampire Dragon (5/5)

Flying

Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.

1Red: Vampiric Dragon deals 1 damage to target creature.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Odyssey (Rare)
Archenemy (Rare)
Vampiric Embrace
Vampiric Embrace 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.

Urza's Saga (Uncommon)
Vampiric Feast
Vampiric Feast 5BlackBlack (7)
Sorcery

Vampiric Feast deals 4 damage to any target and you gain 4 life.

Portal (Uncommon)
Vampiric Fury
Vampiric Fury 1Red (2)
Instant

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Vampiric Link
Vampiric Link Black (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

Planar Chaos (Common)
Vampiric Rites
Vampiric Rites Black (1)
Enchantment

1Black, Sacrifice a creature: You gain 1 life and draw a card.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Double Masters 2022 (Uncommon)
Jumpstart 2022 (Uncommon)
Vampiric Sliver
Vampiric Sliver 3Black (4)
Creature — Sliver (3/3)

All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

Time Spiral (Uncommon)
Vampiric Spirit
Vampiric Spirit 2BlackBlack (4)
Creature — Spirit (4/3)

Flying

When Vampiric Spirit enters, you lose 4 life.

Portal Second Age (Rare)
Other Versions
Eighth Edition (Rare)
Vampiric Touch
Vampiric Touch 2Black (3)
Sorcery

Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.

Portal (Common)
Vampiric Tutor
Vampiric Tutor Black (1)
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Dominaria Remastered (Mythic Rare)
Other Versions
Classic Sixth Edition (Rare)
Visions (Rare)
Vintage Masters (Rare)
Eternal Masters (Mythic Rare)
Commander Legends (Mythic Rare)
Vampirism
Vampirism 1Black (2)
Enchantment — Aura

Enchant creature

When Vampirism enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

Visions (Uncommon)
Vance's Blasting Cannons
Vance's Blasting Cannons 3Red (4)
Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.

Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.

Ixalan (Rare)
Vandalblast
Vandalblast Red (1)
Sorcery

Destroy target artifact you don't control.

Overload 4Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2015 (Uncommon)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Commander Masters (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Vandalize
Vandalize 4Red (5)
Sorcery

Choose one or both —

• Destroy target artifact.

• Destroy target land.

Dragons of Tarkir (Common)
Vanguard of Brimaz
Vanguard of Brimaz WhiteWhite (2)
Creature — Cat Soldier (2/2)

Vigilance

Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.

Born of the Gods (Uncommon)
Vanguard of the Rose
Vanguard of the Rose 1White (2)
Creature — Vampire Knight (3/1)

1, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it.

The Lost Caverns of Ixalan (Uncommon)
Vanguard Suppressor
Vanguard Suppressor 3Blue (4)
Creature — Astartes Warrior (3/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Flying

Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

Warhammer 40,000 Commander (Rare)
Vanguard's Shield
Vanguard's Shield 2 (2)
Artifact — Equipment

Equipped creature gets +0/+3 and can block an additional creature each combat.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Avacyn Restored (Common)
Vanish from Sight
Vanish from Sight 3Blue (4)
Instant

Target nonland permanent's owner puts it on the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Common)
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