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Maze's Mantle
Maze's Mantle 2Green (3)
Enchantment — Aura

Flash

Enchant creature

When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.

Enchanted creature gets +2/+2.

Phyrexia: All Will Be One (Common)
Meandering River
Meandering River (0)
Land

Meandering River enters the battlefield tapped.

Tap: Add White or Blue.

Kaldheim Commander (Common)
Other Versions
Oath of the Gatewatch (Uncommon)
Amonkhet (Common)
Dominaria (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Mech Hangar
Mech Hangar (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.

3, Tap: Target Vehicle becomes an artifact creature until end of turn.

Kamigawa: Neon Dynasty (Uncommon)
Mechanized Production
Mechanized Production 2BlueBlue (4)
Enchantment — Aura

Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

Magic The Gathering—Fallout (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Mechanized Warfare
Mechanized Warfare 1RedRed (3)
Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

The Brothers' War (Rare)
Mechtitan Core
Mechtitan Core 2 (2)
Artifact — Vehicle (2/4)

5, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control.

Crew 2

Kamigawa: Neon Dynasty (Rare)
Megantic Sliver
Megantic Sliver 5Green (6)
Creature — Sliver (3/3)

Sliver creatures you control get +3/+3.

Commander Masters (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Megatron, Tyrant
Megatron, Tyrant 3RedWhiteBlack (6)
Legendary Artifact Creature — Robot (7/5)

More Than Meets the Eye 1RedWhiteBlack (You may cast this card converted for 1RedWhiteBlack.)

Your opponents can't cast spells during combat.

At the beginning of your postcombat main phase, you may convert Megatron. If you do, add Colorless for each 1 life your opponents have lost this turn.

The Brothers' War Transformers Cards (Mythic Rare)
Melancholy
Melancholy 2Black (3)
Enchantment — Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay Black.

Planar Chaos (Common)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Memory Bank (playtest)
Memory Bank (playtest) 1Blue (2)
Sorcery

Draw a card.

Bank (If you cast CARDNAME from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)

Mystery Booster (Common)
Woodland Acolyte (Mend the Wilds)
Woodland Acolyte (Mend the Wilds) Green (1)
Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Mending Hands
Mending Hands White (1)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Other Versions
Ninth Edition (Common)
Meng Huo, Barbarian King
Meng Huo, Barbarian King 3GreenGreen (5)
Legendary Creature — Human Barbarian Soldier (4/4)

Other green creatures you control get +1/+1.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Mentor's Guidance
Mentor's Guidance 2Blue (3)
Sorcery

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.

Scry 1, then draw a card.

Strixhaven: School of Mages (Uncommon)
Mer Man
Mer Man 4Blue (5)
Host Creature — Human Fish (3/3)

When this creature enters the battlefield, you may draw a card.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Mercadian Atlas
Mercadian Atlas 5 (5)
Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Mercadian Masques (Rare)
Mercadian Bazaar
Mercadian Bazaar (0)
Land

Mercadian Bazaar enters the battlefield tapped.

Tap: Put a storage counter on Mercadian Bazaar.

Tap, Remove any number of storage counters from Mercadian Bazaar: Add Red for each storage counter removed this way.

Mercadian Masques (Uncommon)
Mercadian Lift
Mercadian Lift 2 (2)
Artifact

1, Tap: Put a winch counter on Mercadian Lift.

Tap, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield.

Mercadian Masques (Rare)
Merchant of Secrets
Merchant of Secrets 2Blue (3)
Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

Commander 2017 (Common)
Other Versions
Eighth Edition (Common)
Legions (Common)
Merchant of the Vale
Merchant of the Vale 2Red (3)
Creature — Human Peasant (2/3)

2Red, Discard a card: Draw a card.

Throne of Eldraine (Common)
Merchant of Truth
Merchant of Truth 2WhiteWhite (4)
Creature — Angel Detective (2/5)

Flying

Whenever a nontoken creature you control dies, investigate.

Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Murders at Karlov Manor Commander (Rare)
Merchant Raiders
Merchant Raiders 3Blue (4)
Creature — Human Pirate (2/4)

Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Merchant Scroll
Merchant Scroll 1Blue (2)
Sorcery

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Homelands (Common)
Other Versions
Eighth Edition (Uncommon)
Merchant Ship
Merchant Ship Blue (1)
Creature — Human (0/2)

Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.

Arabian Nights (Uncommon)
Merchant's Dockhand
Merchant's Dockhand 1 (1)
Artifact Creature — Construct (1/2)

3Blue, Tap, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Mercurial Spelldancer
Mercurial Spelldancer 1Blue (2)
Creature — Phyrexian Rogue (2/1)

Mercurial Spelldancer can't be blocked.

Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.

Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Phyrexia: All Will Be One (Rare)
Mercurial Transformation
Mercurial Transformation 1Blue (2)
Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Strixhaven: School of Mages (Uncommon)
Meren of Clan Nel Toth
Meren of Clan Nel Toth 2BlackGreen (4)
Legendary Creature — Human Shaman (3/4)

Whenever another creature you control dies, you get an experience counter.

At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

Commander Masters (Rare)
Other Versions
Commander 2015 (Mythic Rare)
Commander Anthology (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Merfolk Branchwalker
Merfolk Branchwalker 1Green (2)
Creature — Merfolk Scout (2/1)

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Meria, Scholar of Antiquity
Meria, Scholar of Antiquity 1RedGreen (3)
Legendary Creature — Elf Artificer (3/3)

Tap an untapped nontoken artifact you control: Add Green.

Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.

Dominaria United (Rare)
Meriadoc Brandybuck
Meriadoc Brandybuck 1Green (2)
Legendary Creature — Halfling Citizen (2/2)

Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Merry, Esquire of Rohan
Merry, Esquire of Rohan RedWhite (2)
Legendary Creature — Halfling Knight (2/2)

Haste

Merry, Esquire of Rohan has first strike as long as it's equipped.

Whenever you attack with Merry and another legendary creature, draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Mesa Enchantress
Mesa Enchantress 1WhiteWhite (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Commander Masters (Rare)
Other Versions
Planar Chaos (Rare)
Magic 2010 (Rare)
Magic 2012 (Rare)
Commander 2015 (Rare)
Eternal Masters (Uncommon)
Dominaria Remastered (Uncommon)
Mesmeric Trance
Mesmeric Trance 1BlueBlue (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue, Discard a card: Draw a card.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Metathran Aerostat
Metathran Aerostat 2BlueBlue (4)
Creature — Metathran (2/2)

Flying

Variable ColorlessBlue: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.

Invasion (Rare)
Metathran Elite
Metathran Elite 1BlueBlue (3)
Creature — Metathran Soldier (2/3)

Metathran Elite can't be blocked as long as it's enchanted.

Urza's Destiny (Uncommon)
Metathran Soldier
Metathran Soldier 1Blue (2)
Creature — Metathran Soldier (1/1)

Metathran Soldier can't be blocked.

Urza's Destiny (Common)
Metathran Transport
Metathran Transport 1BlueBlue (3)
Creature — Metathran (1/3)

Flying

Metathran Transport can't be blocked by blue creatures.

Blue: Target creature becomes blue until end of turn.

Invasion (Uncommon)
Metathran Zombie
Metathran Zombie 1Blue (2)
Creature — Metathran Zombie (1/1)

Black: Regenerate Metathran Zombie.

Invasion (Common)
Metropolis Angel
Metropolis Angel 2WhiteBlue (4)
Creature — Angel Soldier (3/1)

Flying

Whenever you attack with one or more creatures with counters on them, draw a card.

Streets of New Capenna (Uncommon)
Micromancer
Micromancer 3Blue (4)
Creature — Human Wizard (3/3)

When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

Dominaria United (Uncommon)
Midnight Banshee
Midnight Banshee 3BlackBlackBlack (6)
Creature — Spirit (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Midnight Covenant
Midnight Covenant 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

Champions of Kamigawa (Common)
Might of the Ancestors
Might of the Ancestors 2White (3)
Enchantment

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Mightstone's Animation
Mightstone's Animation 3Blue (4)
Enchantment — Aura

Enchant artifact

When Mightstone's Animation enters the battlefield, draw a card.

Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

The Brothers' War (Common)
Mighty Servant of Leuk-o
Mighty Servant of Leuk-o 3 (3)
Artifact — Vehicle (6/6)

Trample

Ward—Discard a card.

Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.

Crew 4

Commander Legends: Battle for Baldur's Gate (Rare)
Mila, Crafty Companion
Mila, Crafty Companion 1WhiteWhite (3)
Legendary Creature — Fox (2/3)

Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.

Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Strixhaven: School of Mages (Mythic Rare)
Mild-Mannered Librarian
Mild-Mannered Librarian Green (1)
Creature — Human (1/1)

3Green: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.

Jumpstart 2022 (Uncommon)
Militant Angel
Militant Angel 3WhiteWhite (5)
Creature — Angel (3/4)

Flying, lifelink

When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.

Game Night (Mythic Rare)
Militant Inquisitor
Militant Inquisitor 2White (3)
Creature — Human Cleric (2/3)

Militant Inquisitor gets +1/+0 for each Equipment you control.

Shadows over Innistrad (Common)
Militant Monk
Militant Monk 1WhiteWhite (3)
Creature — Human Monk Cleric (2/1)

Vigilance

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Torment (Common)
Millicent, Restless Revenant
Millicent, Restless Revenant 5WhiteBlue (7)
Legendary Creature — Spirit Soldier (4/4)

This spell costs 1 less to cast for each Spirit you control.

Flying

Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Mythic Rare)
Mina and Denn, Wildborn
Mina and Denn, Wildborn 2RedGreen (4)
Legendary Creature — Elf Ally (4/4)

You may play an additional land on each of your turns.

RedGreen, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Zendikar Rising Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Mindclaw Shaman
Mindclaw Shaman 4Red (5)
Creature — Viashino Shaman (2/2)

When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.

Magic 2013 (Uncommon)
Mindcrank
Mindcrank 2 (2)
Artifact

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Iconic Masters (Uncommon)
Miner's Bane
Miner's Bane 4RedRed (6)
Creature — Elemental (6/3)

2Red: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2015 Core Set (Common)
Ministrant of Obligation
Ministrant of Obligation 2White (3)
Creature — Human Cleric (2/1)

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Commander Masters (Common)
Minotaur Tactician
Minotaur Tactician 3Red (4)
Creature — Minotaur (1/1)

Haste

Minotaur Tactician gets +1/+1 as long as you control a white creature.

Minotaur Tactician gets +1/+1 as long as you control a blue creature.

Apocalypse (Common)
Minsc, Beloved Ranger
Minsc, Beloved Ranger RedGreenWhite (3)
Legendary Creature — Human Ranger (3/3)

When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

Variable Colorless: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.

Adventures in the Forgotten Realms (Mythic Rare)
Mirage Phalanx
Mirage Phalanx 4RedRed (6)
Creature — Human Soldier (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat."

Innistrad: Crimson Vow Commander (Rare)
Miren, the Moaning Well
Miren, the Moaning Well (0)
Legendary Land

Tap: Add Colorless.

3, Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Saviors of Kamigawa (Rare)
Mirkwood Channeler
Mirkwood Channeler 3Green (4)
Creature — Elf Druid (3/3)

At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.

The Lord of the Rings: Tales of Middle Earth (Rare)
Mirran Banesplitter
Mirran Banesplitter Red (1)
Artifact — Equipment

Flash

When Mirran Banesplitter enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+0.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Mirran Bardiche
Mirran Bardiche 4White (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+1 and has vigilance.

Equip 3White (3White: Attach to target creature you control. Equip only as a sorcery.)

Phyrexia: All Will Be One (Common)
Mirran Crusader
Mirran Crusader 1WhiteWhite (3)
Creature — Human Knight (2/2)

Double strike, protection from black and from green

Modern Masters 2015 Edition (Rare)
Other Versions
Mirrodin Besieged (Rare)
Mirran Mettle
Mirran Mettle Green (1)
Instant

Target creature gets +2/+2 until end of turn.

Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.

Mirrodin Besieged (Common)
Mirran Safehouse
Mirran Safehouse 3 (3)
Artifact

As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards.

Phyrexia: All Will Be One (Rare)
Mirran Spy
Mirran Spy 2Blue (3)
Creature — Drone (1/3)

Flying

Whenever you cast an artifact spell, you may untap target creature.

Mirrodin Besieged (Common)
Mirror-Mad Phantasm
Mirror-Mad Phantasm 3BlueBlue (5)
Creature — Spirit (5/1)

Flying

1Blue: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

Innistrad (Mythic Rare)
Mirrormere Guardian
Mirrormere Guardian 2Green (3)
Creature — Dwarf Soldier (4/2)

When Mirrormere Guardian dies, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Mirror-Sigil Sergeant
Mirror-Sigil Sergeant 5White (6)
Creature — Rhino Soldier (4/4)

Trample

At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.

Conflux (Mythic Rare)
Mischief and Mayhem
Mischief and Mayhem 4Green (5)
Sorcery

Up to two target creatures each get +4/+4 until end of turn.

Born of the Gods (Uncommon)
Mischievous Quanar
Mischievous Quanar 4Blue (5)
Creature — Beast (3/3)

3BlueBlue: Turn Mischievous Quanar face down.

Morph 1BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.

Scourge (Rare)
Mishra's Command
Mishra's Command Variable ColorlessRed (1)
Sorcery

Choose two —

• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.

• This spell deals X damage to target creature.

• This spell deals X damage to target planeswalker.

• Target creature gets +X/+0 and gains haste until end of turn.

The Brothers' War (Rare)
Miss Demeanor
Miss Demeanor 3White (4)
Creature — Lady of Proper Etiquette (3/1)

Flying, first strike

At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice Miss Demeanor.

Unglued (Uncommon)
Mist Dancer
Mist Dancer 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flying

Other Merfolk you control get +1/+0 and have flying.

Encore 5BlueBlue (5BlueBlue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

The Lost Caverns of Ixalan Commander (Rare)
Mistform Mutant
Mistform Mutant 4BlueBlue (6)
Creature — Illusion Mutant (3/4)

1Blue: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Onslaught (Uncommon)
Mistmeadow Vanisher
Mistmeadow Vanisher 2White or Blue (3)
Creature — Kithkin Wizard (3/2)

Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

March of the Machine Commander (Rare)
Mitotic Manipulation
Mitotic Manipulation 1BlueBlue (3)
Sorcery

Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.

Mirrodin Besieged (Rare)
Mizzium Tank
Mizzium Tank 1RedRed (3)
Artifact — Vehicle (3/2)

Trample

Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

War of the Spark (Rare)
Mizzium Transreliquat
Mizzium Transreliquat 3 (3)
Artifact

3: Mizzium Transreliquat becomes a copy of target artifact until end of turn.

1BlueRed: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability.

Guildpact (Rare)
Moan of the Unhallowed
Moan of the Unhallowed 2BlackBlack (4)
Sorcery

Create two 2/2 black Zombie creature tokens.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Game Night: Free-For-All (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Ultimate Masters (Common)
Moaning Spirit
Moaning Spirit 2Black (3)
Creature — Spirit (2/1)

Flying

Portal Second Age (Common)
Moaning Wall
Moaning Wall 2Black (3)
Creature — Zombie Wall (0/5)

Defender

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Moat Piranhas
Moat Piranhas 1Blue (2)
Creature — Fish (3/3)

Defender (This creature can't attack.)

Core Set 2020 (Common)
Mocking Doppelganger
Mocking Doppelganger 3Blue (4)
Creature — Shapeshifter (0/0)

Flash

You may have Mocking Doppelganger enter the battlefield as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded." (They attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Mogg Cannon
Mogg Cannon 2 (2)
Artifact

Tap: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Tempest (Uncommon)
Mogg Fanatic
Mogg Fanatic Red (1)
Creature — Goblin (1/1)

Sacrifice Mogg Fanatic: It deals 1 damage to any target.

Eternal Masters (Common)
Other Versions
Tempest (Common)
Tenth Edition (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Tempest Remastered (Common)
Mogg Maniac
Mogg Maniac 1Red (2)
Creature — Goblin (1/1)

Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Moira and Teshar
Moira and Teshar 3WhiteBlack (5)
Legendary Creature — Phyrexian Spirit Bird (4/5)

Flying

Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)

March of the Machine Commander (Mythic Rare)
Moment of Defiance
Moment of Defiance 2Black (3)
Instant

Target creature gets +2/+1 and gains lifelink until end of turn.

Draw a card.

The Brothers' War (Common)
Mondronen Shaman
Mondronen Shaman 3Red (4)
Creature — Human Shaman Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

Dark Ascension (Rare)
Monk of the Open Hand
Monk of the Open Hand White (1)
Creature — Elf Monk (1/1)

Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Monomania
Monomania 3BlackBlack (5)
Sorcery

Target player chooses a card in their hand and discards the rest.

Magic 2012 (Rare)
Monoxa, Midway Manager
Monoxa, Midway Manager 2BlackRed (4)
Legendary Creature — Vampire Employee (3/3)

Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.

6: Roll a six-sided die.

Unfinity (Uncommon)
Monster Manual
Monster Manual 3Green (4)
Artifact

1Green, Tap: You may put a creature card from your hand onto the battlefield.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Moonglove Changeling
Moonglove Changeling 2Black (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Black: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Morningtide (Common)
Moonring Island
Moonring Island (0)
Land — Island

(Tap: Add Blue.)

Moonring Island enters the battlefield tapped.

Blue, Tap: Look at the top card of target player's library. Activate only if you control two or more blue permanents.

Shadowmoor (Uncommon)
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