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Words of Worship
Words of Worship 2White (3)
Enchantment

1: The next time you would draw a card this turn, you gain 5 life instead.

Onslaught (Rare)
Work a Double
Work a Double 2RedRed (4)
Sorcery

Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)

Unstable (Common)
Workhorse
Workhorse 6 (6)
Artifact Creature — Horse (0/0)

Workhorse enters the battlefield with four +1/+1 counters on it.

Remove a +1/+1 counter from Workhorse: Add Colorless.

Exodus (Rare)
Working Stiff
Working Stiff 1Black (2)
Creature — Mummy (2/2)

As Working Stiff enters the battlefield, straighten your arms.

When you bend an elbow, sacrifice Working Stiff.

Unhinged (Uncommon)
Workshop Assistant
Workshop Assistant 3 (3)
Artifact Creature — Construct (1/2)

When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.

Kaladesh (Common)
Workshop Elders
Workshop Elders 6Blue (7)
Creature — Human Artificer (4/4)

Artifact creatures you control have flying.

At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

Throne of Eldraine (Rare)
World at War
World at War 3RedRed (5)
Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Rare)
World Breaker
World Breaker 6Green (7)
Creature — Eldrazi (5/7)

Devoid (This card has no color.)

When you cast this spell, exile target artifact, enchantment, or land.

Reach

2Colorless, Sacrifice a land: Return World Breaker from your graveyard to your hand. (Colorless represents colorless mana.)

Oath of the Gatewatch (Mythic Rare)
World Queller
World Queller 3WhiteWhite (5)
Creature — Avatar (4/4)

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

Zendikar (Rare)
World Shaper
World Shaper 3Green (4)
Creature — Merfolk Shaman (3/3)

Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard.

When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.

Rivals of Ixalan (Rare)
World-Bottling Kit
World-Bottling Kit 5 (5)
Artifact

5, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.

Unhinged (Rare)
Worldfire
Worldfire 6RedRedRed (9)
Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Magic 2013 (Mythic Rare)
Worldgorger Dragon
Worldgorger Dragon 3RedRedRed (6)
Creature — Nightmare Dragon (7/7)

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

Eternal Masters (Mythic Rare)
Other Versions
Judgment (Rare)
Vintage Masters (Rare)
Worldheart Phoenix
Worldheart Phoenix 3Red (4)
Creature — Phoenix (2/2)

Flying

You may cast Worldheart Phoenix from your graveyard by paying WhiteBlueBlackRedGreen rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Conflux (Rare)
Worldly Counsel
Worldly Counsel 1Blue (2)
Instant

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Conflux (Common)
Other Versions
Invasion (Common)
Worldly Tutor
Worldly Tutor Green (1)
Instant

Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Worldpurge
Worldpurge 4White or BlueWhite or BlueWhite or BlueWhite or Blue (8)
Sorcery

Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.

Shadowmoor (Rare)
Worldslayer
Worldslayer 5 (5)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)

Magic 2012 (Rare)
Other Versions
Mirrodin (Rare)
Worldsoul Colossus
Worldsoul Colossus Variable ColorlessGreenWhite (2)
Creature — Elemental (0/0)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Worldsoul Colossus enters the battlefield with X +1/+1 counters on it.

Guilds of Ravnica (Uncommon)
Worldspine Wurm
Worldspine Wurm 8GreenGreenGreen (11)
Creature — Wurm (15/15)

Trample

When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.

When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

Return to Ravnica (Mythic Rare)
Worm Harvest
Worm Harvest 2Black or GreenBlack or GreenBlack or Green (5)
Sorcery

Create a 1/1 black and green Worm creature token for each land card in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Commander 2018 (Rare)
Other Versions
Eventide (Rare)
Modern Masters (Uncommon)
Commander 2016 (Rare)
Wormfang Behemoth
Wormfang Behemoth 3BlueBlue (5)
Creature — Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.

When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

Judgment (Rare)
Wormfang Crab
Wormfang Crab 3Blue (4)
Creature — Nightmare Crab (3/6)

Wormfang Crab can't be blocked.

When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.

When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Uncommon)
Wormfang Drake
Wormfang Drake 2Blue (3)
Creature — Nightmare Drake (3/4)

Flying

When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.

When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Common)
Wormfang Manta
Wormfang Manta 5BlueBlue (7)
Creature — Nightmare Fish Beast (6/1)

Flying

When Wormfang Manta enters the battlefield, you skip your next turn.

When Wormfang Manta leaves the battlefield, you take an extra turn after this one.

Judgment (Rare)
Wormfang Newt
Wormfang Newt 1Blue (2)
Creature — Nightmare Salamander Beast (2/2)

When Wormfang Newt enters the battlefield, exile a land you control.

When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Common)
Wormfang Turtle
Wormfang Turtle 2Blue (3)
Creature — Nightmare Turtle Beast (2/4)

When Wormfang Turtle enters the battlefield, exile a land you control.

When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Uncommon)
Worms of the Earth
Worms of the Earth 2BlackBlackBlack (5)
Enchantment

Players can't play lands.

Lands can't enter the battlefield.

At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.

The Dark (Rare)
Wormwood Dryad
Wormwood Dryad 2Green (3)
Creature — Dryad (3/1)

Green: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)

Black: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.)

Time Spiral (Common)
Wormwood Treefolk
Wormwood Treefolk 3GreenGreen (5)
Creature — Treefolk (4/4)

GreenGreen: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)

BlackBlack: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)

Masters Edition III (Uncommon)
Other Versions
The Dark (Rare)
Worn Powerstone
Worn Powerstone 3 (3)
Artifact

Worn Powerstone enters the battlefield tapped.

Tap: Add ColorlessColorless.

Commander 2018 (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Eternal Masters (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Worry Beads
Worry Beads 3 (3)
Artifact

At the beginning of each player's upkeep, that player puts the top card of their library into their graveyard.

Mercadian Masques (Rare)
Worship
Worship 3White (4)
Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Signature Spellbook: Gideon (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Saga (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Worst Fears
Worst Fears 7Black (8)
Sorcery

You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)

Journey into Nyx (Mythic Rare)
Wort, Boggart Auntie
Wort, Boggart Auntie 2BlackRed (4)
Legendary Creature — Goblin Shaman (3/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.

Lorwyn (Rare)
Wort, the Raidmother
Wort, the Raidmother 4Red or GreenRed or Green (6)
Legendary Creature — Goblin Shaman (3/3)

When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.

Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

Modern Masters 2017 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Worthy Cause
Worthy Cause White (1)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

As an additional cost to cast this spell, sacrifice a creature.

You gain life equal to the sacrificed creature's toughness.

Tempest (Uncommon)
Worthy Knight
Worthy Knight 1White (2)
Creature — Human Knight (2/2)

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Throne of Eldraine (Rare)
Wrap in Vigor
Wrap in Vigor 1Green (2)
Instant

Regenerate each creature you control.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Future Sight (Common)
Wurmskin Forger
Wurmskin Forger 5GreenGreen (7)
Creature — Elf Warrior (2/2)

When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.

Mirrodin (Common)
Xathrid Gorgon
Xathrid Gorgon 5Black (6)
Creature — Gorgon (3/6)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

2Black, Tap: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)

Magic 2013 (Rare)
Xun Yu, Wei Advisor
Xun Yu, Wei Advisor 1BlackBlack (3)
Legendary Creature — Human Advisor (1/1)

Tap: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Yamabushi's Storm
Yamabushi's Storm 1Red (2)
Sorcery

Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Champions of Kamigawa (Common)
Yargle, Glutton of Urborg
Yargle, Glutton of Urborg 4Black (5)
Legendary Creature — Frog Spirit (9/3)

Dominaria (Uncommon)
Yet Another Æther Vortex (Yet Another Aether Vortex)
Yet Another Æther Vortex (Yet Another Aether Vortex) 3RedRed (5)
Enchantment

All creatures have haste.

Players play with the top card of their libraries revealed.

Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.

Unhinged (Rare)
Yeva's Forcemage
Yeva's Forcemage 2Green (3)
Creature — Elf Shaman (2/2)

When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2013 (Common)
Yore-Tiller Nephilim
Yore-Tiller Nephilim WhiteBlueBlackRed (4)
Creature — Nephilim (2/2)

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.

Guildpact (Rare)
Yorvo, Lord of Garenbrig
Yorvo, Lord of Garenbrig GreenGreenGreen (3)
Legendary Creature — Giant Noble (0/0)

Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

Throne of Eldraine (Rare)
Yosei, the Morning Star
Yosei, the Morning Star 4WhiteWhite (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Modern Masters (Mythic Rare)
Yukora, the Prisoner
Yukora, the Prisoner 2BlackBlack (4)
Legendary Creature — Demon Spirit (5/5)

When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.

Betrayers of Kamigawa (Rare)
Zealous Inquisitor
Zealous Inquisitor 2White (3)
Creature — Human Cleric (2/2)

1White: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.

Scourge (Common)
Other Versions
Ninth Edition (Uncommon)
Zebra Unicorn
Zebra Unicorn 2GreenWhite (4)
Creature — Unicorn (2/2)

Whenever Zebra Unicorn deals damage, you gain that much life.

Mirage (Uncommon)
Zelyon Sword
Zelyon Sword 3 (3)
Artifact

You may choose not to untap Zelyon Sword during your untap step.

3, Tap: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.

Fallen Empires (Rare)
Zhang Fei, Fierce Warrior
Zhang Fei, Fierce Warrior 4WhiteWhite (6)
Legendary Creature — Human Soldier Warrior (4/4)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Zodiac Horse
Zodiac Horse 3Green (4)
Creature — Horse (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Portal Three Kingdoms (Uncommon)
Zulaport Chainmage
Zulaport Chainmage 3Black (4)
Creature — Human Shaman Ally (4/2)

Cohort — Tap, Tap an untapped Ally you control: Target opponent loses 2 life.

Oath of the Gatewatch (Common)
Zulaport Cutthroat
Zulaport Cutthroat 1Black (2)
Creature — Human Rogue Ally (1/1)

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Game Night (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Masters 25 (Uncommon)
Zulaport Enforcer
Zulaport Enforcer Black (1)
Creature — Human Warrior (1/1)

Level up 4 (4: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

Zulaport Enforcer can't be blocked except by black creatures.

Rise of the Eldrazi (Common)
Zuran Orb
Zuran Orb 0 (0)
Artifact

Sacrifice a land: You gain 2 life.

From the Vault: Relics (Mythic Rare)
Other Versions
Ice Age (Uncommon)
Masters Edition (Uncommon)
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