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Sphinx of Magosi
Sphinx of Magosi 3BlueBlueBlue (6)
Creature — Sphinx (6/6)

Flying

2Blue: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.

Welcome Deck 2017 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Commander 2014 (Rare)
Welcome Deck 2016 (Rare)
Conspiracy: Take the Crown (Rare)
Sphinx of New Prahv
Sphinx of New Prahv WhiteWhiteBlueBlue (4)
Creature — Sphinx (4/3)

Flying, vigilance

Spells your opponents cast that target Sphinx of New Prahv cost 2 more to cast.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Sphinx of the Chimes
Sphinx of the Chimes 4BlueBlue (6)
Creature — Sphinx (5/6)

Flying

Discard two nonland cards with the same name: Draw four cards.

Return to Ravnica (Rare)
Sphinx of the Final Word
Sphinx of the Final Word 5BlueBlue (7)
Creature — Sphinx (5/5)

This spell can't be countered.

Flying, hexproof

Instant and sorcery spells you control can't be countered.

Oath of the Gatewatch (Mythic Rare)
Sphinx of the Guildpact
Sphinx of the Guildpact 7 (7)
Artifact Creature — Sphinx (5/5)

Sphinx of the Guildpact is all colors.

Flying

Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

Double Masters (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Sphinx of the Second Sun
Sphinx of the Second Sun 6BlueBlue (8)
Creature — Sphinx (6/6)

Flying

At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
Sphinx of the Steel Wind
Sphinx of the Steel Wind 5WhiteBlueBlack (8)
Artifact Creature — Sphinx (6/6)

Flying, first strike, vigilance, lifelink, protection from red and from green

Eternal Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Premium Deck Series: Graveborn (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Sphinx of Uthuun
Sphinx of Uthuun 5BlueBlue (7)
Creature — Sphinx (5/6)

Flying

When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Commander Legends (Rare)
Other Versions
Magic 2012 (Rare)
Duel Decks: Venser vs. Koth (Rare)
Magic 2013 (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Commander 2014 (Rare)
Iconic Masters (Rare)
Commander 2018 (Rare)
Spine of Ish Sah
Spine of Ish Sah 7 (7)
Artifact

When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

March of the Machine Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
The Brothers' War Commander (Rare)
Spire of Industry
Spire of Industry (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Magic The Gathering—Fallout (Rare)
Other Versions
Aether Revolt (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Spires of Orazca
Spires of Orazca (0)
Land

(Transforms from Thaumatic Compass.)

Tap: Add Colorless.

Tap: Untap target attacking creature an opponent controls and remove it from combat.

Ixalan (Rare)
Spirit of Malevolence
Spirit of Malevolence 1Black (2)
Creature — Spirit (2/1)

When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.

Core Set 2021 (Common)
Spirit of Resistance
Spirit of Resistance 2White (3)
Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

Invasion (Rare)
Spirit of the Aldergard
Spirit of the Aldergard 3Green (4)
Snow Creature — Bear Spirit (0/4)

When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.

Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

Kaldheim (Uncommon)
Spirit of the Hearth
Spirit of the Hearth 4WhiteWhite (6)
Creature — Cat Spirit (4/5)

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Commander 2017 (Rare)
Other Versions
Eventide (Rare)
Conspiracy: Take the Crown (Rare)
Spirit of the Hunt
Spirit of the Hunt 1GreenGreen (3)
Creature — Wolf Spirit (3/3)

Flash

When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Spirit of the Labyrinth
Spirit of the Labyrinth 1White (2)
Enchantment Creature — Spirit (3/1)

Each player can't draw more than one card each turn.

Born of the Gods (Rare)
Spirit of the Night
Spirit of the Night 6BlackBlackBlack (9)
Legendary Creature — Demon Spirit (6/5)

Flying, trample, haste, protection from black

Spirit of the Night has first strike as long as it's attacking.

Mirage (Rare)
Spirit of the Season
Spirit of the Season 1GreenGreen (3)
Creature — Treefolk Spirit (3/3)

When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Unsanctioned (Uncommon)
Spirit of the Spires
Spirit of the Spires 3White (4)
Creature — Spirit (2/4)

Flying

Other creatures you control with flying get +0/+1.

Ravnica Allegiance (Uncommon)
Spite of Mogis
Spite of Mogis Red (1)
Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Uncommon)
Spoils of Adventure
Spoils of Adventure 4WhiteBlue (6)
Instant

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

You gain 3 life and draw three cards.

Zendikar Rising (Uncommon)
Spoils of Blood
Spoils of Blood Black (1)
Instant

Create an X/X black Horror creature token, where X is the number of creatures that died this turn.

Commander 2014 (Rare)
Spoils of Evil
Spoils of Evil 2Black (3)
Instant

For each artifact or creature card in target opponent's graveyard, add Colorless and you gain 1 life.

Ice Age (Rare)
Spoils of the Hunt
Spoils of the Hunt 2Green (3)
Instant

Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.

Adventures in the Forgotten Realms (Common)
Spoils of the Vault
Spoils of the Vault Black (1)
Instant

Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.

Ultimate Masters (Rare)
Other Versions
Mirrodin (Rare)
Spoils of Victory
Spoils of Victory 2Green (3)
Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

Commander 2013 Edition (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Common)
Spoils of War
Spoils of War Variable ColorlessBlack (1)
Sorcery

X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.

Distribute X +1/+1 counters among any number of target creatures.

Ice Age (Rare)
Spring of Eternal Peace
Spring of Eternal Peace 3GreenGreen (5)
Sorcery

You gain 8 life.

Portal Three Kingdoms (Common)
Stack of Paperwork (playtest)
Stack of Paperwork (playtest) White (1)
Enchantment

When CARDNAME enters the battlefield, draw a card.

Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.)

Mystery Booster (Common)
Staff of Compleation
Staff of Compleation 3 (3)
Artifact

Tap, Pay 1 life: Destroy target permanent you own.

Tap, Pay 2 life: Add one mana of any color.

Tap, Pay 3 life: Proliferate.

Tap, Pay 4 life: Draw a card.

5: Untap Staff of Compleation.

Phyrexia: All Will Be One (Mythic Rare)
Staff of Domination
Staff of Domination 3 (3)
Artifact

1: Untap Staff of Domination.

2, Tap: You gain 1 life.

3, Tap: Untap target creature.

4, Tap: Tap target creature.

5, Tap: Draw a card.

The Brothers' War Retro Artifacts (Mythic Rare)
Other Versions
Fifth Dawn (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander Legends (Rare)
Staff of Nin
Staff of Nin 6 (6)
Artifact

At the beginning of your upkeep, draw a card.

Tap: Staff of Nin deals 1 damage to any target.

Commander Anthology 2018 (Rare)
Other Versions
Magic 2013 (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Staff of the Ages
Staff of the Ages 3 (3)
Artifact

Creatures with landwalk abilities can be blocked as though they didn't have those abilities.

Ice Age (Rare)
Staff of the Death Magus
Staff of the Death Magus 3 (3)
Artifact

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Flame Magus
Staff of the Flame Magus 3 (3)
Artifact

Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Letter Magus
Staff of the Letter Magus 3 (3)
Artifact

As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T.

Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name.

Unstable (Uncommon)
Staff of the Mind Magus
Staff of the Mind Magus 3 (3)
Artifact

Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Storyteller
Staff of the Storyteller 1White (2)
Artifact

When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying.

Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.

White, Tap, Remove a story counter from Staff of the Storyteller: Draw a card.

Phyrexia: All Will Be One Commander (Rare)
Staff of the Sun Magus
Staff of the Sun Magus 3 (3)
Artifact

Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Wild Magus
Staff of the Wild Magus 3 (3)
Artifact

Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of Titania
Staff of Titania 2 (2)
Artifact — Equipment

Equipped creature gets +X/+X, where X is the number of Forests you control.

Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)

Equip 3

The Brothers' War Commander (Rare)
Staff of Zegon
Staff of Zegon 4 (4)
Artifact

3, Tap: Target creature gets -2/-0 until end of turn.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Stallion of Ashmouth
Stallion of Ashmouth 3Black (4)
Creature — Nightmare Horse (3/3)

Delirium — 1Black: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Stalwarts of Osgiliath
Stalwarts of Osgiliath 4White (5)
Creature — Human Soldier (4/3)

When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you.

Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath.

The Lord of the Rings: Tales of Middle Earth (Common)
Stamp of Approval
Stamp of Approval 3 (3)
Artifact

As Stamp of Approval enters the battlefield, choose a watermark.

Creatures you control with the chosen watermark get +1/+1.

Unstable (Uncommon)
Star of Extinction
Star of Extinction 5RedRed (7)
Sorcery

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Commander Masters (Rare)
Other Versions
Ixalan (Mythic Rare)
Starfield of Nyx
Starfield of Nyx 4White (5)
Enchantment

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.

As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Commander Masters (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Starke of Rath
Starke of Rath 1RedRed (3)
Legendary Creature — Human Rogue (2/2)

Tap: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. <I>(This effect lasts indefinitely.)</I>

Tempest Remastered (Mythic Rare)
Other Versions
Tempest (Rare)
Statute of Denial
Statute of Denial 2BlueBlue (4)
Instant

Counter target spell. If you control a blue creature, draw a card, then discard a card.

Magic 2015 Core Set (Common)
Stave Off
Stave Off White (1)
Instant

Target creature gains protection from the color of your choice until end of turn.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Magic 2012 (Common)
Magic: The Gathering—Conspiracy (Common)
Stealer of Secrets
Stealer of Secrets 2Blue (3)
Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

Welcome Deck 2017 (Common)
Other Versions
Return to Ravnica (Common)
Duel Decks: Jace vs. Vraska (Common)
Steamflogger of the Month
Steamflogger of the Month 3RedRed (5)
Creature — Goblin Rigger (3/3)

When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Rare)
Steel of the Godhead
Steel of the Godhead 2White or Blue (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Shadowmoor (Common)
Stench of Decay
Stench of Decay 1BlackBlack (3)
Instant

Nonartifact creatures get -1/-1 until end of turn.

Alliances (Common)
Stench of Evil
Stench of Evil 2BlackBlack (4)
Sorcery

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay 2.

Ice Age (Uncommon)
Stet, Draconic Proofreader
Stet, Draconic Proofreader 4RedRed (6)
Legendary Creature — Dragon Bureaucrat (4/4)

Flying

Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card.

White: Delete the first letter of target permanent or player's name until end of turn.

Unsanctioned (Rare)
Steward of Solidarity
Steward of Solidarity 1White (2)
Creature — Human Warrior (2/2)

Tap, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Steward of Valeron
Steward of Valeron GreenWhite (2)
Creature — Human Druid Knight (2/2)

Vigilance

Tap: Add Green.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Shards of Alara (Common)
Stone of Erech
Stone of Erech 1 (1)
Legendary Artifact

If a creature an opponent controls would die, exile it instead.

2, Tap, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Stonehoof Chieftain
Stonehoof Chieftain 7Green (8)
Creature — Centaur Warrior (8/8)

Trample, indestructible

Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Storm of Forms
Storm of Forms 3Blue (4)
Instant

When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.

Return target nonland permanent to its owner's hand.

Streets of New Capenna Commander (Rare)
Storm of Saruman
Storm of Saruman 4BlueBlue (6)
Enchantment

Ward 3

Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Storm of Souls
Storm of Souls 4WhiteWhite (6)
Sorcery

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

Innistrad: Crimson Vow Commander (Rare)
Stormcaller of Keranos
Stormcaller of Keranos 2Red (3)
Creature — Human Shaman (2/2)

Haste

1Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Strands of Night
Strands of Night 2BlackBlack (4)
Enchantment

BlackBlack, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Strands of Undeath
Strands of Undeath 3Black (4)
Enchantment — Aura

Enchant creature

When Strands of Undeath enters the battlefield, target player discards two cards.

Black: Regenerate enchanted creature.

Double Masters 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Stream of Acid
Stream of Acid 2BlackBlack (4)
Sorcery

Destroy target land or nonblack creature.

Starter 1999 (Uncommon)
Stream of Consciousness
Stream of Consciousness 1Blue (2)
Instant — Arcane

Target player shuffles up to four target cards from their graveyard into their library.

Ultimate Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Ninth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Stream of Thought
Stream of Thought Blue (1)
Sorcery

Target player mills four cards. You shuffle up to four cards from your graveyard into your library.

Replicate 2BlueBlue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Modern Horizons (Common)
Stream of Unconsciousness
Stream of Unconsciousness Blue (1)
Tribal Instant — Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Morningtide (Common)
Strength of Arms
Strength of Arms White (1)
Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Double Masters (Common)
Game Night: Free-For-All (Common)
Strength of Cedars
Strength of Cedars 4Green (5)
Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

Champions of Kamigawa (Uncommon)
Strength of Isolation
Strength of Isolation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has protection from black.

Madness White (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Lunacy
Strength of Lunacy 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Night
Strength of Night 2Green (3)
Instant

Kicker Black (You may pay an additional Black as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

Apocalypse (Common)
Strength of Solidarity
Strength of Solidarity Green (1)
Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Strength of the Coalition
Strength of the Coalition Green (1)
Instant

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.

Dominaria United (Uncommon)
Strength of the Pack
Strength of the Pack 4GreenGreen (6)
Sorcery

Put two +1/+1 counters on each creature you control.

Commander Legends (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Strength of the Tajuru
Strength of the Tajuru Variable ColorlessGreenGreen (2)
Instant

Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Ikoria Commander (Rare)
Other Versions
Worldwake (Rare)
Strength of Unity
Strength of Unity 3White (4)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Invasion (Common)
Strider, Ranger of the North
Strider, Ranger of the North 2RedGreen (4)
Legendary Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
String of Disappearances
String of Disappearances Blue (1)
Instant

Return target creature to its owner's hand. Then that creature's controller may pay BlueBlue. If the player does, they may copy this spell and may choose a new target for that copy.

Modern Horizons (Common)
Stroke of Genius
Stroke of Genius Variable Colorless2Blue (3)
Instant

Target player draws X cards.

March of the Machine Commander (Rare)
Other Versions
Urza's Saga (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Dominaria Remastered (Rare)
Stroke of Luck
Stroke of Luck 1Black (2)
Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

Alchemy Horizons: Baldur's Gate (Rare)
Stroke of Midnight
Stroke of Midnight 2White (3)
Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Wilds of Eldraine (Uncommon)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Student of Ojutai
Student of Ojutai 3White (4)
Creature — Human Monk (2/4)

Whenever you cast a noncreature spell, you gain 2 life.

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
Student of Warfare
Student of Warfare White (1)
Creature — Human Knight (1/1)

Level up White (White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Rise of the Eldrazi (Rare)
Summons of Saruman
Summons of Saruman Variable ColorlessBlueRed (2)
Sorcery

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Flashback—3BlueRed, Exile X cards from your graveyard.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sun Quan, Lord of Wu
Sun Quan, Lord of Wu 4BlueBlue (6)
Legendary Creature — Human Soldier (4/4)

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
From the Vault: Legends (Mythic Rare)
Sundial of the Infinite
Sundial of the Infinite 2 (2)
Artifact

1, Tap: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Magic 2012 (Rare)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sunhome, Fortress of the Legion
Sunhome, Fortress of the Legion (0)
Land

Tap: Add Colorless.

2RedWhite, Tap: Target creature gains double strike until end of turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase (Uncommon)
Guild Kit: Boros (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Surge of Brilliance
Surge of Brilliance 1Blue (2)
Instant

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Uncommon)
Surge of Righteousness
Surge of Righteousness 1White (2)
Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

Dragons of Tarkir (Uncommon)
Surge of Salvation
Surge of Salvation White (1)
Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

March of the Machine (Uncommon)
Surge of Strength
Surge of Strength RedGreen (2)
Instant

As an additional cost to cast this spell, discard a red or green card.

Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

Alliances (Uncommon)
Surge of Thoughtweft
Surge of Thoughtweft 1White (2)
Tribal Instant — Kithkin

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

Lorwyn (Common)
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