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Bone Sabres
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Artifact — Equipment
Whenever equipped creature attacks, put four +1/+1 counters on it. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Bone Saw
![0](/Handlers/Image.ashx?size=small&name=0&type=symbol) ( 0)
Artifact — Equipment
Equipped creature gets +1/+0. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Bone Shaman
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Giant Shaman
(3/3)
: Until end of turn, this creature gains "Creatures dealt damage by this creature this turn can't be regenerated this turn."
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Bone Shards
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.
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Bone Shredder
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Phyrexian Minion
(1/1)
Flying Echo ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target nonartifact, nonblack creature.
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Bone Splinters
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
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Bone to Ash
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Instant
Counter target creature spell. Draw a card.
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Bonebind Orator
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Squirrel Warlock Bard
(2/2)
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) , Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.
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Bonecache Overseer
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 1)
Creature — Squirrel Warlock
(1/1)
, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.
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Bonecaller Cleric
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Human Cleric
(2/1)
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) , Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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Boneclad Necromancer
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — Human Wizard
(3/3)
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
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Bonecrusher Giant
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Giant
(4/3)
Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.
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Bonehoard
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol)
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Bonehoard Dracosaur
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Dinosaur Dragon
(5/5)
Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
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Bonepicker Skirge
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Phyrexian Imp
(2/2)
Flying Corrupted — As long as an opponent has three or more poison counters, this creature has deathtouch and lifelink.
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Bonescythe Sliver
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Sliver
(2/2)
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
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Boneshard Slasher
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Horror
(1/1)
Flying Threshold — As long as seven or more cards are in your graveyard, this creature gets +2/+2 and has "When this creature becomes the target of a spell or ability, sacrifice it."
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Bonesplitter
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ( 1)
Artifact — Equipment
Equipped creature gets +2/+0. Equip ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol)
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Bonethorn Valesk
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Beast
(4/2)
Whenever a permanent is turned face up, this creature deals 1 damage to any target.
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Boneyard Aberration
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — — Skeleton Dog
(3/3)
When Boneyard Aberration dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard.
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Boneyard Desecrator
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Zombie Mercenary
(3/4)
Menace ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
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Boneyard Lurker
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Nightmare Beast
(4/4)
Mutate ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black or Green](/Handlers/Image.ashx?size=small&name=BG&type=symbol) (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target permanent card from your graveyard to your hand.
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Boneyard Parley
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 7)
Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
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Boneyard Scourge
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Zombie Dragon
(4/3)
Flying Whenever a Dragon you control dies while this card is in your graveyard, you may pay ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) . If you do, return this card from your graveyard to the battlefield.
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Boneyard Wurm
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Wurm
(*/*)
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
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Bonfire of the Damned
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Sorcery
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Miracle ![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Bonny Pall, Clearcutter
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 6)
Legendary Creature — Giant Scout
(6/5)
Reach When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
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Bontu the Glorified
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Legendary Creature — God
(4/6)
Menace, indestructible Bontu can't attack or block unless a creature died under your control this turn. ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
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Bontu's Last Reckoning
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Sorcery
Destroy all creatures. Lands you control don't untap during your next untap step.
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Bontu's Monument
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Legendary Artifact
Black creature spells you cast cost less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
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Bonus Round
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Sorcery
Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
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Booby Trap
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ( 6)
Artifact
As this artifact enters, choose an opponent and a card name other than a basic land card name. The chosen player reveals each card they draw. When the chosen player draws a card with the chosen name, sacrifice this artifact. If you do, this artifact deals 10 damage to that player.
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Book Burning
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Sorcery
Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.
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Book Devourer
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Creature — Beast
(4/5)
Trample Whenever this creature deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
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Book of Mazarbul
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.
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Bookwurm
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 8)
Creature — Wurm
(7/7)
Trample When this creature enters, you gain 3 life and draw a card. ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : Put this card from your graveyard into your library third from the top.
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Boom // Bust (Boom)
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Sorcery
Destroy target land you control and target land you don't control.
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Boom Box
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact
, , Sacrifice this artifact: Destroy up to one target artifact, up to one target creature, and up to one target land.
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Boomer Scrapper
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Human Soldier
(1/1)
Whenever this creature enters or attacks, you lose 1 life and create a Junk token. (It's an artifact with " , Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever a token you control leaves the battlefield, put a +1/+1 counter on this creature.
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Boomerang
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Instant
Return target permanent to its owner's hand.
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Boomflinger
( 0)
Artifact — Contraption
Whenever you crank this Contraption, roll two six-sided dice. This Contraption deals damage to target player or planeswalker equal to the difference between those results.
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Boommobile
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Artifact — Vehicle
(5/5)
When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. Exhaust — ![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) Crew 2
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Boompile
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
: Flip a coin. If you win the flip, destroy all nonland permanents.
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Boomstacker
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Goblin Artificer
(0/0)
As this creature enters and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) This creature gets +1/+1 for each die in its stack. This creature attacks each combat if able. When the stack falls, sacrifice this creature.
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Boon of Boseiju
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
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Boon of Emrakul
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/-3.
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Boon of Erebos
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 1)
Instant
Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.
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Boon of Safety
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Instant
Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Scry 1.
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Boon of the Spirit Realm
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Enchantment
Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment. Creatures you control get +1/+1 for each blessing counter on this enchantment.
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Boon Reflection
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Enchantment
If you would gain life, you gain twice that much life instead.
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Boon Satyr
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Enchantment Creature — Satyr
(4/2)
Flash Bestow ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.
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Boon-Bringer Valkyrie
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Angel Warrior
(4/4)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink
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Boonweaver Giant
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 7)
Creature — Giant Monk
(4/4)
When this creature enters, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to this creature. If you search your library this way, shuffle.
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Boosted Sloop
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Artifact — Vehicle
(3/3)
Menace Whenever you attack, draw a card, then discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Booster Tutor
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 1)
Instant
Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)
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Boot Nipper
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Beast
(2/1)
This creature enters with your choice of a deathtouch counter or a lifelink counter on it.
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Boots of Speed
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Artifact — Equipment
Equipped creature gets +1/+0 and has haste. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Borborygmos
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 7)
Legendary Creature — Cyclops
(6/7)
Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
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Borborygmos and Fblthp
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Legendary Creature — Cyclops Homunculus
(6/5)
Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Put Borborygmos and Fblthp into its owner's library third from the top.
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Borborygmos Enraged
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 8)
Legendary Creature — Cyclops
(7/6)
Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to any target.
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Border Guardian
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact Creature — Knight
(1/1)
Whenever you cast a silver-bordered spell, put a +1/+1 counter on this creature. Whenever you cast a black-bordered spell, this creature can't be blocked this turn. Whenever you cast a white-bordered spell, this creature gains double strike until end of turn.
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Borderland Behemoth
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 7)
Creature — Giant Warrior
(4/4)
Trample This creature gets +4/+4 for each other Giant you control.
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Borderland Explorer
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Elf Scout
(3/1)
When this creature enters, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
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Borderland Marauder
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Human Warrior
(1/2)
Whenever this creature attacks, it gets +2/+0 until end of turn.
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Borderland Ranger
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Human Scout Ranger
(2/2)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Boreal Centaur
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Snow Creature — Centaur Warrior
(2/2)
: This creature gets +1/+1 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)
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Boreal Elemental
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Elemental
(3/4)
Flying Spells your opponents cast that target this creature cost more to cast.
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Boreal Griffin
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Snow Creature — Griffin
(3/2)
Flying : This creature gains first strike until end of turn. ( can be paid with one mana from a snow source.)
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Boreal Outrider
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Snow Creature — Elf Warrior
(3/2)
Whenever you cast a creature spell, if of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. ( is mana from a snow source.)
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Boreal Shelf
( 0)
Snow Land
This land enters tapped. : Add or .
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Boreas Charger
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Pegasus
(2/1)
Flying When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
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Born to Drive
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Enchantment — Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) , Discard this card: Create two 1/1 colorless Pilot creature tokens with "This token crews Vehicles as though its power were 2 greater."
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Borne Upon a Wind
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Instant
You may cast spells this turn as though they had flash. Draw a card.
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Boromir, Gondor's Hope
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Legendary Creature — Human Warrior
(3/4)
Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Boromir, Warden of the Tower
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Legendary Creature — Human Soldier
(3/3)
Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
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Boros Battleshaper
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 7)
Creature — Minotaur Soldier
(5/5)
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
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Boros Challenger
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Human Soldier
(2/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) : This creature gets +1/+1 until end of turn.
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Boros Charm
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Instant
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
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Boros Elite
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Creature — Human Soldier
(1/1)
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.
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Boros Fury-Shield
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Instant
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.
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Boros Garrison
( 0)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. : Add ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) .
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Boros Mastiff
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Dog
(2/2)
Battalion — Whenever this creature and at least two other creatures attack, this creature gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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