|
Nimbus Champion
( 6)
Creature — Avatar Warrior
(4/4)
Flying Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
|
|
|
Nimbus Naiad
( 3)
Enchantment Creature — Nymph
(2/2)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying Enchanted creature gets +2/+2 and has flying.
|
|
|
Nimbus of the Isles
( 5)
Creature — Elemental
(3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
|
|
|
Nimbus Swimmer
( 2)
Creature — Leviathan
(0/0)
Flying Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
|
|
|
Nimbus Wings
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2 and has flying.
|
|
|
Obuun, Mul Daya Ancestor
( 4)
Legendary Creature — Elf Spirit
(3/3)
At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.
|
|
|
Ol' Buzzbark
( 2)
Legendary Creature — Goblin Warrior
(3/3)
When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
|
|
|
Olivia's Midnight Ambush
( 2)
Instant
Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
|
|
|
Order of Leitbur
( 2)
Creature — Human Cleric Knight
(2/1)
Protection from black : Order of Leitbur gains first strike until end of turn. : Order of Leitbur gets +1/+0 until end of turn.
|
|
|
Otherworldly Outburst
( 1)
Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
|
|
|
Overabundance
( 3)
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
|
|
|
Overburden
( 2)
Enchantment
Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
|
|
|
Pain Distributor
( 3)
Creature — Devil Citizen
(2/3)
Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player.
|
|
|
Patient Rebuilding
( 5)
Enchantment
At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
|
|
|
Penregon Strongbull
( 3)
Creature — Minotaur
(2/3)
, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent.
|
|
|
Phyrexian Tribute
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact.
|
|
|
Phytoburst
( 2)
Sorcery
Target creature gets +5/+5 until end of turn.
|
|
|
Pitchburn Devils
( 5)
Creature — Devil
(3/3)
When Pitchburn Devils dies, it deals 3 damage to any target.
|
|
|
Prakhata Pillar-Bug
( 3)
Artifact Creature — Insect
(2/3)
: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
|
|
|
Premature Burial
( 2)
Sorcery
Destroy target nonblack creature that entered the battlefield since your last turn ended.
|
|
|
Promise of Bunrei
( 3)
Enchantment
When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
|
|
|
Proper Burial
( 4)
Enchantment
Whenever a creature you control dies, you gain life equal to that creature's toughness.
|
|
|
Protective Bubble
( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
|
|
|
Psychic Rebuttal
( 2)
Instant
Counter target instant or sorcery spell that targets you. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
|
|
|
Qasali Ambusher
( 3)
Creature — Cat Warrior
(2/3)
Reach If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.
|
|
|
Rage Nimbus
( 3)
Creature — Elemental
(5/3)
Defender, flying : Target creature attacks this turn if able.
|
|
|
Rally at the Hornburg
( 2)
Sorcery
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
|
|
|
Ral's Outburst
( 4)
Instant
Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
|
|
|
Rambunctious Mutt
( 5)
Creature — Dog
(3/4)
When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.
|
|
|
Reaver Ambush
( 3)
Instant
Exile target creature with power 3 or less.
|
|
|
Rebuff the Wicked
( 1)
Instant
Counter target spell that targets a permanent you control.
|
|
|
Rebuild
( 3)
Instant
Return all artifacts to their owners' hands. Cycling (, Discard this card: Draw a card.)
|
|
|
Rebuild the City
( 6)
Sorcery
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
|
|
|
Rebuke
( 3)
Instant
Destroy target attacking creature.
|
|
|
Rebuking Ceremony
( 5)
Sorcery
Put two target artifacts on top of their owners' libraries.
|
|
|
Reckless Bushwhacker
( 3)
Creature — Goblin Warrior Ally
(2/1)
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
|
|
|
Reckoner Bankbuster
( 2)
Artifact — Vehicle
(4/4)
Reckoner Bankbuster enters the battlefield with three charge counters on it. , , Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 3
|
|
|
Regal Bunnicorn
( 2)
Creature — Rabbit Unicorn
(*/*)
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
|
|
|
Reinforced Bulwark
( 3)
Artifact Creature — Wall
(0/4)
Defender : Prevent the next 1 damage that would be dealt to you this turn.
|
|
|
Restorative Burst
( 5)
Sorcery
Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
|
|
|
Retribution
( 4)
Sorcery
Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
|
|
|
Retribution of the Ancients
( 1)
Enchantment
, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
|
|
|
Retributive Wand
( 3)
Artifact
, : Retributive Wand deals 1 damage to any target. When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.
|
|
|
River's Rebuke
( 6)
Sorcery
Return all nonland permanents target player controls to their owner's hand.
|
|
|
Rockslide Ambush
( 2)
Sorcery
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
|
|
|
Roil's Retribution
( 5)
Instant
Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
|
|
|
Rustrazor Butcher
( 2)
Creature — Goblin Warrior
(1/2)
First strike Wither (This deals damage to creatures in the form of -1/-1 counters.)
|
|
|
Saproling Burst
( 5)
Enchantment
Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.
|
|
|
Saradoc, Master of Buckland
( 4)
Legendary Creature — Halfling Citizen
(2/4)
Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
|
|
|
Screeching Buzzard
( 4)
Creature — Bird
(2/2)
Flying When Screeching Buzzard dies, each opponent discards a card.
|
|
|
Sculpted Sunburst
( 5)
Sorcery
Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.
|
|
|
Scuttling Butler
( 3)
Artifact Creature — Construct
(4/1)
At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
|
|
|
Seasoned Buttoneer
( 3)
Creature — Vedalken Employee
(2/2)
When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
|
|
|
Serpentine Ambush
( 2)
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
|
|
|
Shelob's Ambush
( 1)
Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
|
|
|
Shivan Branch-Burner
( 7)
Creature — Dragon
(4/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Flying, haste
|
|
|
Shrine of Burning Rage
( 2)
Artifact
At the beginning of your upkeep and whenever you cast a red spell, put a charge counter on Shrine of Burning Rage. , , Sacrifice Shrine of Burning Rage: It deals damage equal to the number of charge counters on it to any target.
|
|
|
Silburlind Snapper
( 6)
Creature — Turtle
(6/6)
Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.
|
|
|
Silumgar Butcher
( 5)
Creature — Zombie Djinn
(3/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
|
|
|
Skyshroud Ambush
( 2)
Instant
Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
|
|
|
Slickshot Vault-Buster
( 3)
Creature — Human Rogue
(1/4)
Vigilance Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
|
|
|
Slimy Burrito Illusion
( 0)
Stickers
2 — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 3 — Double strike 2 — 2/4 4 — 5/6
|
|
|
Smoldering Butcher
( 4)
Creature — Elemental Warrior
(4/2)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
|
|
|
Smuggler's Buggy
( 4)
Artifact — Vehicle
(5/5)
Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand. Crew 2
|
|
|
Sonic Burst
( 2)
Instant
As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target.
|
|
|
Soul Burn
( 3)
Sorcery
Spend only black and/or red mana on X. Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
|
|
|
Spell Burst
( 1)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with mana value X.
|
|
|
Spiteful Bully
( 2)
Creature — Phyrexian Zombie Mercenary
(3/3)
At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.
|
|
|
Spontaneous Combustion
( 3)
Instant
As an additional cost to cast this spell, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature.
|
|
|
Spore Burst
( 4)
Sorcery
Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
|
|
|
Stoic Builder
( 3)
Creature — Human
(2/3)
When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.
|
|
|
Stoic Rebuttal
( 3)
Instant
Metalcraft — This spell costs less to cast if you control three or more artifacts. Counter target spell.
|
|
|
Storm Fleet Swashbuckler
( 2)
Creature — Human Pirate
(2/2)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.
|
|
|
Stubborn Burrowfiend
( 2)
Creature — Badger Beast Mount
(2/2)
Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
|
|
|
Swashbuckler Extraordinaire
( 3)
Creature — Dragon Rogue Warrior
(2/2)
When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
|
|
|
Swashbuckling
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has haste.
|
|
|
Teeterpeak Ambusher
( 2)
Creature — Goblin Warrior
(1/3)
: Teeterpeak Ambusher gets +2/+0 until end of turn.
|
|
|
Thassa's Rebuff
( 2)
Instant
Counter target spell unless its controller pays , where X is your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
|
|
|
The Beamtown Bullies
( 4)
Legendary Creature — Ogre Devil Warrior
(4/4)
Vigilance, haste : Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
|
|
Thrakkus the Butcher
( 5)
Legendary Creature — Dragon Peasant
(3/4)
Trample Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn.
|
|
|
Thundering Rebuke
( 2)
Sorcery
Thundering Rebuke deals 4 damage to target creature or planeswalker.
|
|
|
Thunderous Debut
( 8)
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.
|
|
|
Trace of Abundance
( 2)
Enchantment — Aura
Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
|
|
|
Treetop Ambusher
( 2)
Creature — Elf Berserker
(2/1)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.
|
|
|
Tribune of Rot
( 3)
Creature — Elf Shaman
(3/3)
Whenever Tribune of Rot attacks, mill two cards. For each creature card milled this way, create a 1/1 green Saproling creature token.
|
|
|
Tributary Instructor
( 4)
Creature — Merfolk Shaman
(4/4)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
|
|
|
Tribute Mage
( 3)
Creature — Human Wizard
(2/2)
When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
|
|
|
Tribute to Horobi
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent creates a 1/1 black Rat Rogue creature token. III — Exile this Saga, then return it to the battlefield transformed under your control.
|
|
|
Tribute to Hunger
( 3)
Instant
Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
|
|
|