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Ajani's Mantra
Ajani's Mantra 1White (2)
Enchantment

At the beginning of your upkeep, you may gain 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Magic 2011 (Common)
Ajani's Pridemate
Ajani's Pridemate 1White (2)
Creature — Cat Soldier (2/2)

Whenever you gain life, put a +1/+1 counter on this creature.

Jumpstart 2025 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Magic 2015 Core Set (Uncommon)
Iconic Masters (Uncommon)
Core Set 2019 (Uncommon)
War of the Spark (Uncommon)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Uncommon)
Ravnica Clue Edition (Uncommon)
Magic: The Gathering Foundations (Uncommon)
Ajani's Sunstriker
Ajani's Sunstriker WhiteWhite (2)
Creature — Cat Cleric (2/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Magic 2013 (Common)
Akal Pakal, First Among Equals
Akal Pakal, First Among Equals 2Blue (3)
Legendary Creature — Human Advisor (1/5)

At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

The Lost Caverns of Ixalan (Rare)
Akawalli, the Seething Tower
Akawalli, the Seething Tower 1BlackGreen (3)
Legendary Creature — Fungus (3/3)

Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli gets +2/+2 and has trample.

Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.

The Lost Caverns of Ixalan (Uncommon)
Akim, the Soaring Wind
Akim, the Soaring Wind 2BlueRedWhite (5)
Legendary Creature — Bird Dinosaur (3/4)

Flying

Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying.

3BlueRedWhite: Creature tokens you control gain double strike until end of turn.

Ikoria Commander (Mythic Rare)
Akki Battle Squad
Akki Battle Squad 5Red (6)
Creature — Goblin Samurai (6/6)

Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty Commander (Rare)
Akki Drillmaster
Akki Drillmaster 2Red (3)
Creature — Goblin Shaman (2/2)

Tap: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Akki Lavarunner
Akki Lavarunner 3Red (4)
Creature — Goblin Warrior (1/1)

Haste

Whenever this creature deals damage to an opponent, flip it.

Champions of Kamigawa (Rare)
Akki War Paint
Akki War Paint Red (1)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +2/+1.

Kamigawa: Neon Dynasty (Common)
Akoum Battlesinger
Akoum Battlesinger 1Red (2)
Creature — Human Berserker Ally (1/1)

Haste

Whenever this creature or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.

Worldwake (Common)
Akoum Boulderfoot
Akoum Boulderfoot 4RedRed (6)
Creature — Giant Warrior (4/5)

When this creature enters, it deals 1 damage to any target.

Rise of the Eldrazi (Uncommon)
Akoum Hellkite
Akoum Hellkite 4RedRed (6)
Creature — Dragon (4/4)

Flying

Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.

Game Night 2019 (Rare)
Other Versions
Battle for Zendikar (Rare)
Akoum Stonewaker
Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)

Landfall — Whenever a land you control enters, you may pay 2Red. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

Battle for Zendikar (Uncommon)
Akoum Teeth
Akoum Teeth (0)
Land

This land enters tapped.

Tap: Add Red.

Zendikar Rising (Uncommon)
Akroan Conscriptor
Akroan Conscriptor 4Red (5)
Creature — Human Shaman (3/2)

Heroic — Whenever you cast a spell that targets this creature, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Born of the Gods (Uncommon)
Akroan Hoplite
Akroan Hoplite RedWhite (2)
Creature — Human Soldier (1/2)

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Theros (Uncommon)
Akroan Mastiff
Akroan Mastiff 3White (4)
Creature — Dog (2/2)

White, Tap: Tap target creature.

Journey into Nyx (Common)
Akroan Sergeant
Akroan Sergeant 2Red (3)
Creature — Human Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Akroma, Angel of Wrath
Akroma, Angel of Wrath 5WhiteWhiteWhite (8)
Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample, haste, protection from black and from red

Ikoria Commander (Mythic Rare)
Other Versions
Legions (Rare)
Time Spiral "Timeshifted" (Special)
Duel Decks: Divine vs. Demonic (Mythic Rare)
Duel Decks Anthology, Divine vs. Demonic (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Masters 25 (Mythic Rare)
Akroma's Devoted
Akroma's Devoted 3White (4)
Creature — Human Cleric (2/4)

Cleric creatures have vigilance.

Legions (Uncommon)
Akul the Unrepentant
Akul the Unrepentant BlackBlackRedRed (4)
Legendary Creature — Scorpion Dragon Rogue (5/5)

Flying, trample

Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

Outlaws of Thunder Junction (Rare)
Akuta, Born of Ash
Akuta, Born of Ash 2BlackBlack (4)
Legendary Creature — Spirit (3/2)

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Al-abara's Carpet
Al-abara's Carpet 5 (5)
Artifact

5, Tap: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Alabaster Dragon
Alabaster Dragon 4WhiteWhite (6)
Creature — Dragon (4/4)

Flying

When this creature dies, shuffle it into its owner's library.

Portal (Rare)
Other Versions
Weatherlight (Rare)
Alabaster Host Intercessor
Alabaster Host Intercessor 5White (6)
Creature — Phyrexian Samurai (3/4)

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Alabaster Host Sanctifier
Alabaster Host Sanctifier 1White (2)
Creature — Phyrexian Cleric (2/2)

Lifelink

March of the Machine (Common)
Alabaster Kirin
Alabaster Kirin 3White (4)
Creature — Kirin (2/3)

Flying, vigilance

Khans of Tarkir (Common)
Alabaster Leech
Alabaster Leech White (1)
Creature — Leech (1/3)

White spells you cast cost White more to cast.

Invasion (Rare)
Alabaster Mage
Alabaster Mage 1White (2)
Creature — Human Wizard (2/1)

1White: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Double Masters (Common)
Other Versions
Magic 2012 (Uncommon)
Jumpstart (Uncommon)
Alabaster Potion
Alabaster Potion Variable ColorlessWhiteWhite (2)
Instant

Choose one —

• Target player gains X life.

• Prevent the next X damage that would be dealt to any target this turn.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Common)
Alabaster Wall
Alabaster Wall 2White (3)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Mercadian Masques (Common)
Alaborn Musketeer
Alaborn Musketeer 1White (2)
Creature — Human Soldier (2/1)

Reach (This creature can block creatures with flying.)

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Alaborn Trooper
Alaborn Trooper 2White (3)
Creature — Human Soldier (2/3)

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Alaborn Veteran
Alaborn Veteran 2White (3)
Creature — Human Knight (2/2)

Tap: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

Portal Second Age (Rare)
Alaborn Zealot
Alaborn Zealot White (1)
Creature — Human Soldier (1/1)

When this creature blocks a creature, destroy both creatures.

Portal Second Age (Uncommon)
Alania, Divergent Storm
Alania, Divergent Storm 3BlueRed (5)
Legendary Creature — Otter Wizard (3/5)

Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.

Bloomburrow (Rare)
Alania's Pathmaker
Alania's Pathmaker 3Red (4)
Creature — Otter Wizard (4/2)

When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.

Bloomburrow (Common)
Alaundo the Seer
Alaundo the Seer 2GreenBlue (4)
Legendary Creature — Human Shaman (3/5)

Tap: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Alberix, the Trade Planet (playtest)
Alberix, the Trade Planet (playtest) 2BlueBlue (4)
World Enchantment

Planet (When this permanent enters, exile the top five cards of your library as its resources.)

Trade Routes — At the beginning of your precombat main phase, choose one —

• Discard a card. If you do, put two of Alberix's resources into its owner's hand.

• Exile the top card of your library as a resource.

Mystery Booster 2: Convention Edition (Rare)
Albino Troll
Albino Troll 1Green (2)
Creature — Troll (3/3)

Echo 1Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1Green: Regenerate this creature.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Alchemist's Apprentice
Alchemist's Apprentice 1Blue (2)
Creature — Human Wizard (1/1)

Sacrifice this creature: Draw a card.

Avacyn Restored (Common)
Alchemist's Gambit
Alchemist's Gambit 1RedRed (3)
Sorcery

Cleave 4BlueBlueRed (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Take an extra turn after this one. During that turn, damage can't be prevented. At the beginning of that turn's end step, you lose the game.

Exile Alchemist's Gambit.

Innistrad: Crimson Vow (Rare)
Alchemist's Gift
Alchemist's Gift Black (1)
Instant

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Jumpstart 2025 (Common)
Other Versions
Core Set 2021 (Common)
Alchemist's Greeting
Alchemist's Greeting 4Red (5)
Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Commander 2019 (Common)
Jumpstart: Historic Horizons (Common)
Shadows Over Innistrad Remastered (Common)
Alchemist's Refuge
Alchemist's Refuge (0)
Land

Tap: Add Colorless.

GreenBlue, Tap: You may cast spells this turn as though they had flash.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Alchemist's Retrieval
Alchemist's Retrieval Blue (1)
Instant

Cleave 1Blue (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target nonland permanent you control to its owner's hand.

Innistrad: Crimson Vow (Common)
Alchemist's Talent
Alchemist's Talent 3Red (4)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When this Class enters, create two tapped Treasure tokens.

1Red: Level 2

//Level_2//

Treasures you control have "Tap, Sacrifice this artifact: Add two mana of any one color."

4Red: Level 3

//Level_3//

Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.

Bloomburrow Commander (Rare)
Alchemist's Vial
Alchemist's Vial 2 (2)
Artifact

When this artifact enters, draw a card.

1, Tap, Sacrifice this artifact: Target creature can't attack or block this turn.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Alchor's Tomb
Alchor's Tomb 4 (4)
Artifact

2, Tap: Target permanent you control becomes the color of your choice. <I>(This effect lasts indefinitely.)</I>

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Aleatory
Aleatory 1Red (2)
Instant

Cast this spell only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Uncommon)
Alela, Artful Provocateur
Alela, Artful Provocateur 1WhiteBlueBlack (4)
Legendary Creature — Faerie Warlock (2/3)

Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.

Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

The Brothers' War Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
Alena, Kessig Trapper
Alena, Kessig Trapper 4Red (5)
Legendary Creature — Human Scout (4/3)

First strike

Tap: Add an amount of Red equal to the greatest power among creatures you control that entered this turn.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Alert Heedbonder
Alert Heedbonder 1Green or WhiteGreen or White (3)
Creature — Human Scout (2/4)

Vigilance

At the beginning of your end step, you gain 1 life for each creature you control with vigilance.

Ikoria: Lair of Behemoths (Uncommon)
Alert Shu Infantry
Alert Shu Infantry 2White (3)
Creature — Human Soldier (2/2)

Vigilance

Portal Three Kingdoms (Uncommon)
Alesha, Who Laughs at Fate
Alesha, Who Laughs at Fate 1BlackRed (3)
Legendary Creature — Human Warrior (2/2)

First strike

Whenever Alesha attacks, put a +1/+1 counter on it.

Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Magic: The Gathering Foundations (Rare)
Alesha, Who Smiles at Death
Alesha, Who Smiles at Death 2Red (3)
Legendary Creature — Human Warrior (3/2)

First strike

Whenever Alesha attacks, you may pay White or BlackWhite or Black. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Dominaria United Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Time Spiral Remastered (Bonus)
Double Masters 2022 (Rare)
Alexander Clamilton
Alexander Clamilton 2Blue (3)
Legendary Creature — Clamfolk Advisor Rebel (0/4)

Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)

1Red, Tap: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.

Unsanctioned (Rare)
Alhammarret, High Arbiter
Alhammarret, High Arbiter 5BlueBlue (7)
Legendary Creature — Sphinx (5/5)

Flying

As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way.

Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

Magic Origins (Rare)
Alhammarret's Archive
Alhammarret's Archive 5 (5)
Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Commander 2021 (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Alharu, Solemn Ritualist
Alharu, Solemn Ritualist 4White (5)
Legendary Creature — Human Monk (3/3)

When Alharu enters, put a +1/+1 counter on each of up to two other target creatures.

Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.

Partner (You can have two commanders if both have partner.)

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
March of the Machine Commander (Uncommon)
Aliban's Tower
Aliban's Tower 1Red (2)
Instant

Target blocking creature gets +3/+1 until end of turn.

Homelands (Common)
Alibou, Ancient Witness
Alibou, Ancient Witness 3RedWhite (5)
Legendary Artifact Creature — Golem (4/5)

Other artifact creatures you control have haste.

Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

Commander 2021 (Mythic Rare)
Aligned Hedron Network
Aligned Hedron Network 4 (4)
Artifact

When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)

Battle for Zendikar (Rare)
Alirios, Enraptured
Alirios, Enraptured 2Blue (3)
Legendary Creature — Human (2/3)

Alirios enters tapped.

Alirios doesn't untap during your untap step if you control a Reflection.

When Alirios enters, create a 3/2 blue Reflection creature token.

Theros Beyond Death (Uncommon)
Alistair, the Brigadier
Alistair, the Brigadier 1GreenWhiteBlue (4)
Legendary Creature — Human Soldier (3/3)

Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.)

Whenever Alistair attacks, you may pay 8. If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.

Doctor Who Commander (Rare)
All Is Dust
All Is Dust 7 (7)
Kindred Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2015 Edition (Rare)
Ultimate Masters (Rare)
Commander Masters (Mythic Rare)
All of History, All at Once
All of History, All at Once 2BlueBlue (4)
Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Doctor Who Commander (Rare)
All That Glitters
All That Glitters 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Magic The Gathering—Fallout (Common)
Other Versions
Throne of Eldraine (Uncommon)
Commander Masters (Common)
Alley Assailant
Alley Assailant 2Black (3)
Creature — Vampire Rogue (3/3)

This creature enters tapped.

Disguise 4BlackBlack (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When this creature is turned face up, target opponent loses 3 life and you gain 3 life.

Murders at Karlov Manor (Common)
Alley Grifters
Alley Grifters 1BlackBlack (3)
Creature — Human Mercenary (2/2)

Whenever this creature becomes blocked, defending player discards a card.

Mercadian Masques (Common)
Alley Strangler
Alley Strangler 2Black (3)
Creature — Aetherborn Rogue (2/3)

Menace

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Common)
Kaladesh Remastered (Common)
Allied Assault
Allied Assault 2White (3)
Instant

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Allied Reinforcements
Allied Reinforcements 3White (4)
Sorcery

Create two 2/2 white Knight Ally creature tokens.

Oath of the Gatewatch (Uncommon)
Allied Strategies
Allied Strategies 4Blue (5)
Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Alloy Animist
Alloy Animist Green (1)
Creature — Human Druid (1/1)

2Green: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.

The Brothers' War (Uncommon)
All-Seeing Arbiter
All-Seeing Arbiter 4BlueBlue (6)
Creature — Avatar (5/4)

Flying

Whenever this creature enters or attacks, draw two cards, then discard a card.

Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

SNC Game Day (Mythic Rare)
Other Versions
Streets of New Capenna (Mythic Rare)
All-Star Kicker (playtest)
All-Star Kicker (playtest) 1Red (2)
Creature — — Orc Athlete (2/2)

Assist kicker 3 (You and up to one other player can spend mana to pay this kicker cost.)

When All-Star Kicker enters the battlefield, your team may pass the ball. Then if All-Star Kicker was kicked, creatures your team controls get +1/+1 and gain haste until end of turn. (To pass the ball, one of the players on your team gives a permanent or card in hand to another player on your team.)

Mystery Booster 2: Convention Edition (Rare)
Allure of the Unknown
Allure of the Unknown 3BlackRed (5)
Sorcery

Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.

Theros Beyond Death (Rare)
Alluring Scent
Alluring Scent 1GreenGreen (3)
Sorcery

All creatures able to block target creature this turn do so.

Masters Edition IV (Common)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Portal Second Age (Rare)
Alluring Suitor
Alluring Suitor 2Red (3)
Creature — Vampire (2/3)

When you attack with exactly two creatures, transform this creature.

Innistrad: Crimson Vow (Uncommon)
Ally Encampment
Ally Encampment (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast an Ally spell.

1, Tap, Sacrifice this land: Return target Ally you control to its owner's hand.

Battle for Zendikar (Rare)
Almighty Brushwagg
Almighty Brushwagg Green (1)
Creature — Brushwagg (1/1)

Trample

3Green: This creature gets +3/+3 until end of turn.

Ikoria: Lair of Behemoths (Common)
Almost Perfect
Almost Perfect 4GreenWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 9/10 and has indestructible.

Magic The Gathering—Fallout (Rare)
Alms Beast
Alms Beast 2WhiteBlack (4)
Creature — Beast (6/6)

Creatures blocking or blocked by this creature have lifelink.

Gatecrash (Rare)
Alms Collector
Alms Collector 3White (4)
Creature — Cat Cleric (3/4)

Flash

If an opponent would draw two or more cards, instead you and that player each draw a card.

Commander Masters (Rare)
Other Versions
Commander 2017 (Rare)
Alms of the Vein
Alms of the Vein 2Black (3)
Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Aloe Alchemist
Aloe Alchemist 1Green (2)
Creature — Plant Warlock (3/2)

Trample

When this card becomes plotted, target creature gets +3/+2 and gains trample until end of turn.

Plot 1Green (You may pay 1Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Alora, Merry Thief
Alora, Merry Thief 2Blue (3)
Legendary Creature — Halfling Rogue (3/2)

Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Alpha Authority
Alpha Authority 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Gatecrash (Uncommon)
Alpha Deathclaw
Alpha Deathclaw 4BlackGreen (6)
Creature — Lizard Mutant (6/6)

Menace, trample

When this creature enters or becomes monstrous, destroy target permanent.

5BlackGreen: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

Magic The Gathering—Fallout (Rare)
Alpha Status
Alpha Status 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

Scourge (Uncommon)
Alpha Tyrranax
Alpha Tyrranax 4GreenGreen (6)
Creature — Dinosaur Beast (6/5)

Scars of Mirrodin (Common)
Alpine Houndmaster
Alpine Houndmaster RedWhite (2)
Creature — Human Warrior (2/2)

When this creature enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

Core Set 2021 (Uncommon)
Alpine Watchdog
Alpine Watchdog 1White (2)
Creature — Dog (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Core Set 2021 (Common)
Alquist Proft, Master Sleuth
Alquist Proft, Master Sleuth 1WhiteBlue (3)
Legendary Creature — Human Detective (3/3)

Vigilance

When Alquist Proft enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")

Variable ColorlessWhiteBlueBlue, Tap, Sacrifice a Clue: You draw X cards and gain X life.

Murders at Karlov Manor (Mythic Rare)
Alrund, God of the Cosmos
Alrund, God of the Cosmos 3BlueBlue (5)
Legendary Creature — God (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.

At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Kaldheim (Mythic Rare)
Alseid of Life's Bounty
Alseid of Life's Bounty White (1)
Enchantment Creature — Nymph (1/1)

Lifelink

1, Sacrifice this creature: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Altac Bloodseeker
Altac Bloodseeker 1Red (2)
Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, this creature gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and Tap as soon as it comes under your control.)

Magic 2015 Core Set (Uncommon)
Altaïr Ibn-La'Ahad
Altaïr Ibn-La'Ahad RedWhiteBlack (3)
Legendary Creature — Human Assassin (3/3)

First strike

Whenever Altaïr attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.

Assassin's Creed (Mythic Rare)
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