SEARCH:

"Seventh Edition" (335)

1234 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Tranquility
Tranquility 2Green (3)
Sorcery

Destroy all enchantments.

Seventh Edition (Common)
Treasure Trove
Treasure Trove 2BlueBlue (4)
Enchantment

2BlueBlue: Draw a card.

Seventh Edition (Uncommon)
Treefolk Seedlings
Treefolk Seedlings 2Green (3)
Creature — Treefolk (2/*)

Treefolk Seedlings's toughness is equal to the number of Forests you control.

Seventh Edition (Uncommon)
Tremor
Tremor Red (1)
Sorcery

Tremor deals 1 damage to each creature without flying.

Seventh Edition (Common)
Twiddle
Twiddle Blue (1)
Instant

You may tap or untap target artifact, creature, or land.

Seventh Edition (Common)
Uktabi Wildcats
Uktabi Wildcats 4Green (5)
Creature — Cat (*/*)

Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.

Green, Sacrifice a Forest: Regenerate Uktabi Wildcats.

Seventh Edition (Rare)
Underground River
Underground River (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Black. Underground River deals 1 damage to you.

Seventh Edition (Rare)
Unholy Strength
Unholy Strength Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1.

Seventh Edition (Common)
Unsummon
Unsummon Blue (1)
Instant

Return target creature to its owner's hand.

Seventh Edition (Common)
Untamed Wilds
Untamed Wilds 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield, then shuffle.

Seventh Edition (Uncommon)
Venerable Monk
Venerable Monk 2White (3)
Creature — Human Monk Cleric (2/2)

When Venerable Monk enters, you gain 2 life.

Seventh Edition (Common)
Vengeance
Vengeance 3White (4)
Sorcery

Destroy target tapped creature.

Seventh Edition (Uncommon)
Verduran Enchantress
Verduran Enchantress 1GreenGreen (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Seventh Edition (Rare)
Vernal Bloom
Vernal Bloom 3Green (4)
Enchantment

Whenever a Forest is tapped for mana, its controller adds an additional Green.

Seventh Edition (Rare)
Vigilant Drake
Vigilant Drake 4Blue (5)
Creature — Drake (3/3)

Flying

2Blue: Untap Vigilant Drake.

Seventh Edition (Common)
Vizzerdrix
Vizzerdrix 6Blue (7)
Creature — Rabbit Beast (6/6)

Seventh Edition (Rare)
Volcanic Hammer
Volcanic Hammer 1Red (2)
Sorcery

Volcanic Hammer deals 3 damage to any target.

Seventh Edition (Common)
Wall of Air
Wall of Air 1BlueBlue (3)
Creature — Wall (1/5)

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Seventh Edition (Uncommon)
Wall of Bone
Wall of Bone 2Black (3)
Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)

Black: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Seventh Edition (Uncommon)
Wall of Fire
Wall of Fire 1RedRed (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Red: Wall of Fire gets +1/+0 until end of turn.

Seventh Edition (Uncommon)
Wall of Spears
Wall of Spears 3 (3)
Artifact Creature — Wall (2/3)

Defender (This creature can't attack.)

First strike

Seventh Edition (Uncommon)
Wall of Swords
Wall of Swords 3White (4)
Creature — Wall (3/5)

Defender (This creature can't attack.)

Flying

Seventh Edition (Uncommon)
Wall of Wonder
Wall of Wonder 2BlueBlue (4)
Creature — Wall (1/5)

Defender (This creature can't attack.)

2BlueBlue: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.

Seventh Edition (Rare)
Western Paladin
Western Paladin 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (3/3)

BlackBlack, Tap: Destroy target white creature.

Seventh Edition (Rare)
Wild Growth
Wild Growth Green (1)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

Seventh Edition (Common)
Wildfire
Wildfire 4RedRed (6)
Sorcery

Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.

Seventh Edition (Rare)
Wind Dancer
Wind Dancer 1Blue (2)
Creature — Faerie (1/1)

Flying

Tap: Target creature gains flying until end of turn.

Seventh Edition (Uncommon)
Wind Drake
Wind Drake 2Blue (3)
Creature — Drake (2/2)

Flying

Seventh Edition (Common)
Wing Snare
Wing Snare 2Green (3)
Sorcery

Destroy target creature with flying.

Seventh Edition (Uncommon)
Wood Elves
Wood Elves 2Green (3)
Creature — Elf Scout (1/1)

When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Seventh Edition (Common)
Wooden Sphere
Wooden Sphere 1 (1)
Artifact

Whenever a player casts a green spell, you may pay 1. If you do, you gain 1 life.

Seventh Edition (Uncommon)
Worship
Worship 3White (4)
Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Seventh Edition (Rare)
Wrath of God
Wrath of God 2WhiteWhite (4)
Sorcery

Destroy all creatures. They can't be regenerated.

Seventh Edition (Rare)
Yavimaya Enchantress
Yavimaya Enchantress 2Green (3)
Creature — Human Druid (2/2)

Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.

Seventh Edition (Uncommon)
Yawgmoth's Edict
Yawgmoth's Edict 1Black (2)
Enchantment

Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.

Seventh Edition (Uncommon)
1234 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue