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The Bloodsky Massacre
The Bloodsky Massacre 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/3 red Demon Berserker creature token with menace.

II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.

III — Add Red for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.

Kaldheim (Rare)
The Caves of Androzani
The Caves of Androzani 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Put two stun counters on each of up to two target tapped creatures.

II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent.

IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

Doctor Who Commander (Rare)
The Chase Is On
The Chase Is On 2Red (3)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
The Creation of Avacyn
The Creation of Avacyn 1BlackBlack (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Search your library for a card, exile it face down, then shuffle.

II — Turn the exiled card face up. If it's a creature card, you lose life equal to its mana value.

III — You may put the exiled card onto the battlefield if it's a creature card. If you don't put it onto the battlefield, put it into its owner's hand.

Modern Horizons 3 (Uncommon)
The Cruelty of Gix
The Cruelty of Gix 3BlackBlack (5)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.

II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

III — Put target creature card from a graveyard onto the battlefield under your control.

Dominaria United (Rare)
The Day of the Doctor
The Day of the Doctor 3RedWhite (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.

IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you.

Doctor Who Commander (Rare)
The Elder Dragon War
The Elder Dragon War 2RedRed (4)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — The Elder Dragon War deals 2 damage to each creature and each opponent.

II — Discard any number of cards, then draw that many cards.

III — Create a 4/4 red Dragon creature token with flying.

Dominaria United (Rare)
The Eldest Reborn
The Eldest Reborn 4Black (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each opponent sacrifices a creature or planeswalker.

II — Each opponent discards a card.

III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander 2019 (Uncommon)
Commander Masters (Uncommon)
The Eleventh Hour
The Eleventh Hour 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost 1 less to cast."

III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.

Doctor Who Commander (Rare)
The First Iroan Games
The First Iroan Games 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create a 1/1 white Human Soldier creature token.

II — Put three +1/+1 counters on target creature you control.

III — If you control a creature with power 4 or greater, draw two cards.

IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Theros Beyond Death (Rare)
The First Tyrannic War
The First Tyrannic War 2GreenBlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may put a creature card from your hand onto the battlefield. If its mana cost contains Variable Colorless, it enters with a number of +1/+1 counters on it equal to the number of lands you control.

II, III — Double the number of each kind of counter on target creature you control.

Warhammer 40,000 Commander (Rare)
The Flux
The Flux 2RedRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I — The Flux deals 4 damage to target creature an opponent controls.

II, III, IV, V — Exile the top card of your library. You may play that card this turn.

VI — Add six Red.

Doctor Who Commander (Rare)
The Gitrog, Ravenous Ride
The Gitrog, Ravenous Ride 3BlackGreen (5)
Legendary Creature — Frog Horror Mount (6/5)

Trample, haste

Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.

Saddle 1

Outlaws of Thunder Junction (Mythic Rare)
The Horus Heresy
The Horus Heresy 3BlueBlackRed (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.

II — Draw a card for each creature you control but don't own.

III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.

Warhammer 40,000 Commander (Rare)
The Hunger Tide Rises
The Hunger Tide Rises 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 1/1 black and green Insect creature token.

IV — Sacrifice any number of creatures. Search your library and/or graveyard for a creature card with mana value less than or equal to the number of creatures sacrificed this way and put it onto the battlefield. If you search your library this way, shuffle.

Modern Horizons 3 (Uncommon)
The Huntsman's Redemption
The Huntsman's Redemption 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 3/3 green Beast creature token.

II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.

III — Up to two target creatures each get +2/+2 and gain trample until end of turn.

Wilds of Eldraine (Rare)
The Long Reach of Night
The Long Reach of Night 3Black (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Each opponent sacrifices a creature unless they discard a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
The Mending of Dominaria
The Mending of Dominaria 3GreenGreen (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.

III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dominaria (Rare)
Zendikar Rising Commander (Rare)
Commander Masters (Rare)
The Night of the Doctor
The Night of the Doctor 4WhiteWhite (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)

I — Destroy all creatures.

II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.

Doctor Who Commander (Rare)
The Princess Takes Flight
The Princess Takes Flight 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile up to one target creature.

II — Target creature you control gets +2/+2 and gains flying until end of turn.

III — Return the exiled card to the battlefield under its owner's control.

Wilds of Eldraine (Uncommon)
The Raven's Warning
The Raven's Warning 1WhiteBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim (Rare)
The Revelations of Ezio
The Revelations of Ezio 2Black (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target tapped creature an opponent controls.

II — Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it.

III — Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.

Assassin's Creed (Uncommon)
The Trickster-God's Heist
The Trickster-God's Heist 2BlueBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may exchange control of two target creatures.

II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.

III — Target player loses 3 life and you gain 3 life.

Kaldheim (Uncommon)
The War in Heaven
The War in Heaven 3BlackBlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You draw three cards and you lose 3 life.

II — Mill three cards.

III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.

Warhammer 40,000 Commander (Rare)
The Weatherseed Treaty
The Weatherseed Treaty 2Green (3)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

II — Create a 1/1 green Saproling creature token.

III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Dominaria United (Uncommon)
There and Back Again
There and Back Again 3RedRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.

II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.

III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."

The Lord of the Rings: Tales of Middle Earth (Rare)
Thijarian Witness
Thijarian Witness 1Green (2)
Creature — Alien Cleric (0/4)

Flash

Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Uncommon)
Thraxodemon
Thraxodemon 1Black (2)
Creature — Demon (2/2)

3, Tap, Sacrifice another creature or artifact: Draw a card.

The Brothers' War (Common)
Torch the Witness
Torch the Witness Variable ColorlessRed (1)
Sorcery

Torch the Witness deals twice X damage to target creature. If excess damage was dealt to that creature this way, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Toxin Analysis
Toxin Analysis Black (1)
Instant

Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Toxrill, the Corrosive
Toxrill, the Corrosive 5BlackBlack (7)
Legendary Creature — Slug Horror (7/7)

At the beginning of each end step, put a slime counter on each creature you don't control.

Creatures you don't control get -1/-1 for each slime counter on them.

Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.

BlueBlack, Sacrifice a Slug: Draw a card.

Innistrad: Crimson Vow (Mythic Rare)
Trading Post
Trading Post 4 (4)
Artifact

1, Tap, Discard a card: You gain 4 life.

1, Tap, Pay 1 life: Create a 0/1 white Goat creature token.

1, Tap, Sacrifice a creature: Return target artifact card from your graveyard to your hand.

1, Tap, Sacrifice an artifact: Draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Magic 2013 (Rare)
Magic 2014 Core Set (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
The Brothers' War Commander (Rare)
Treacherous Greed
Treacherous Greed 1WhiteBlack (3)
Instant

As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.

Draw three cards. Each opponent loses 3 life and you gain 3 life.

Murders at Karlov Manor (Rare)
Trial of a Time Lord
Trial of a Time Lord 1WhiteWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.

IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.

Doctor Who Commander (Rare)
Twisted Justice
Twisted Justice 4BlueBlack (6)
Sorcery

Target player sacrifices a creature. You draw cards equal to that creature's power.

Ravnica: City of Guilds (Uncommon)
Tymaret Calls the Dead
Tymaret Calls the Dead 2Black (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

III — You gain X life and scry X, where X is the number of Zombies you control.

Theros Beyond Death (Rare)
Tyrant Guard
Tyrant Guard Variable Colorless2Green (3)
Creature — Tyranid (3/3)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.

Warhammer 40,000 Commander (Rare)
Ulvenwald Mysteries
Ulvenwald Mysteries 2Green (3)
Enchantment

Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Double Masters (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Undercover Crocodelf
Undercover Crocodelf 4GreenBlue (6)
Creature — Elf Crocodile Detective (5/5)

Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Disguise 3Green or BlueGreen or Blue (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Unfathomable Truths
Unfathomable Truths 4Blue (5)
Instant

Devoid (This card has no color.)

Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Common)
Unscrupulous Contractor
Unscrupulous Contractor 2Black (3)
Creature — Human Assassin (3/2)

When Unscrupulous Contractor enters, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.

Plot 2Black (You may pay 2Black and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Unshakable Tail
Unshakable Tail 2Black (3)
Creature — Zombie Detective (3/2)

When Unshakable Tail enters and at the beginning of your upkeep, surveil 1.

Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

2, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.

Murders at Karlov Manor Commander (Rare)
Urza's Saga
Urza's Saga (0)
Enchantment Land — Urza’s Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Urza's Saga gains "Tap: Add Colorless."

II — Urza's Saga gains "2, Tap: Create a 0/0 colorless Construct artifact creature token with ‘This creature gets +1/+1 for each artifact you control.'"

III — Search your library for an artifact card with mana cost 0 or 1, put it onto the battlefield, then shuffle.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Modern Horizons 2 (Rare)
Vampires' Vengeance
Vampires' Vengeance 2Red (3)
Instant

Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

March of the Machine Commander (Uncommon)
Other Versions
Innistrad: Crimson Vow (Uncommon)
Vampiric Rites
Vampiric Rites Black (1)
Enchantment

1Black, Sacrifice a creature: You gain 1 life and draw a card.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Double Masters 2022 (Uncommon)
Jumpstart 2022 (Uncommon)
Vault 101: Birthday Party
Vault 101: Birthday Party 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap up to one target creature and put a stun counter on it. You get EnergyEnergy (two energy counters).

III — Pay any amount of Energy. If you paid one or more Energy this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault 87: Forced Evolution
Vault 87: Forced Evolution 3GreenBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target non-Mutant creature for as long as you control Vault 87.

II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.

III — Draw cards equal to the greatest power among Mutants you control.

Magic The Gathering—Fallout (Rare)
Village Rites
Village Rites Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Core Set 2021 (Common)
Kaldheim (Common)
Strixhaven Mystical Archive (Uncommon)
Game Night: Free-For-All (Common)
Jumpstart 2022 (Common)
Vindictive Flamestoker
Vindictive Flamestoker Red (1)
Creature — Phyrexian Wizard (1/2)

Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.

6Red, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs 1 less to activate for each oil counter on Vindictive Flamestoker.

Phyrexia: All Will Be One (Rare)
Vivisection
Vivisection 3Blue (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Innistrad: Midnight Hunt (Uncommon)
Other Versions
Mirrodin Besieged (Common)
Voldaren Bloodcaster
Voldaren Bloodcaster 1Black (2)
Creature — Vampire Wizard (2/1)

Flying

Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.

Innistrad: Crimson Vow (Rare)
Vraska, Betrayal's Sting
Vraska, Betrayal's Sting 4BlackPhyrexian Black (6)
Legendary Planeswalker — Vraska (6)

Compleated (Phyrexian Black can be paid with Black or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

0: You draw a card and you lose 1 life. Proliferate.

−2: Target creature becomes a Treasure artifact with "Tap, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.

−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.

Phyrexia: All Will Be One (Mythic Rare)
Vraska, Golgari Queen
Vraska, Golgari Queen 2BlackGreen (4)
Legendary Planeswalker — Vraska (4)

+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.

−3: Destroy target nonland permanent with mana value 3 or less.

−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

Secret Lair Drop (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Guilds of Ravnica Mythic Edition (Mythic Rare)
Vulturous Aven
Vulturous Aven 3Black (4)
Creature — Bird Shaman (2/3)

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.

Dragons of Tarkir (Common)
Waking the Trolls
Waking the Trolls 4RedGreen (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target land.

II — Put target land card from a graveyard onto the battlefield under your control.

III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Kaldheim (Rare)
Wall of Mulch
Wall of Mulch 1Green (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Green, Sacrifice a Wall: Draw a card.

Magic 2015 Core Set (Uncommon)
Other Versions
Onslaught (Uncommon)
War of the Last Alliance
War of the Last Alliance 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

III — Creatures you control gain double strike until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Warped Tusker
Warped Tusker 7 (7)
Creature — Eldrazi Boar Beast (6/8)

Reach

When you cast or cycle Warped Tusker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Cycling 2Green (2Green, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Wave of Rats
Wave of Rats 3Black (4)
Creature — Rat (4/2)

Trample

When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.

Blitz 4Black (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Commander (Rare)
Wedding Invitation
Wedding Invitation 2 (2)
Artifact

When Wedding Invitation enters, draw a card.

Tap, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn.

Innistrad: Crimson Vow (Common)
Wick, the Whorled Mind
Wick, the Whorled Mind 3Black (4)
Legendary Creature — Rat Warlock (2/4)

Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.

BlueBlackRed, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.

Bloomburrow (Rare)
Wilhelt, the Rotcleaver
Wilhelt, the Rotcleaver 2BlueBlack (4)
Legendary Creature — Zombie Warrior (3/3)

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Witch's Cauldron
Witch's Cauldron Black (1)
Artifact

1Black, Tap, Sacrifice a creature: You gain 1 life and draw a card.

Commander Masters (Common)
Other Versions
Core Set 2021 (Uncommon)
Jumpstart 2022 (Uncommon)
Workshop Warchief
Workshop Warchief 3GreenGreen (5)
Creature — Rhino Warrior (5/3)

Trample

When Workshop Warchief enters, you gain 3 life.

When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.

Blitz 4GreenGreen (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Rare)
Wrench
Wrench White (1)
Artifact — Clue Equipment

Equipped creature gets +1/+1 and has vigilance and "3, Tap: Tap target creature."

2, Sacrifice Wrench: Draw a card.

Equip 2

Ravnica Clue Edition (Uncommon)
Other Versions
Murders at Karlov Manor (Uncommon)
Yawgmoth, Thran Physician
Yawgmoth, Thran Physician 2BlackBlack (4)
Legendary Creature — Human Cleric (2/4)

Protection from Humans

Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.

BlackBlack, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Dominaria Remastered (Mythic Rare)
Other Versions
Modern Horizons (Mythic Rare)
Time Spiral Remastered (Bonus)
Yuma, Proud Protector
Yuma, Proud Protector 5RedGreenWhite (8)
Legendary Creature — Human Ranger (6/6)

This spell costs 1 less to cast for each land card in your graveyard.

Whenever Yuma, Proud Protector enters or attacks, you may sacrifice a land. If you do, draw a card.

Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.

Outlaws of Thunder Junction Commander (Mythic Rare)
Zimone and Dina
Zimone and Dina BlackGreenBlue (3)
Legendary Creature — Human Dryad (3/4)

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.

Tap, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

March of the Machine (Mythic Rare)
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