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Monoxa, Midway Manager
( 4)
Legendary Creature — Vampire Employee
(3/3)
Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. : Roll a six-sided die.
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Moonlit Wake
( 3)
Enchantment
Whenever a creature dies, you gain 1 life.
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Moonrise Cleric
( 3)
Creature — Bat Cleric
(2/3)
Flying Whenever Moonrise Cleric attacks, you gain 1 life.
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Moonstone Eulogist
( 5)
Creature — Bat Warlock
(4/4)
Flying Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life.
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Moonstone Harbinger
( 3)
Creature — Bat Warrior
(1/3)
Flying, deathtouch Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.
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Mourning Thrull
( 2)
Creature — Thrull
(1/1)
( can be paid with either or .) Flying Whenever Mourning Thrull deals damage, you gain that much life.
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Muerra, Trash Tactician
( 3)
Legendary Creature — Raccoon Warrior
(2/4)
At the beginning of your first main phase, add or for each Raccoon you control. Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
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Mycoid Shepherd
( 4)
Creature — Fungus
(5/4)
Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.
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Nadier's Nightblade
( 3)
Creature — Elf Warrior
(1/3)
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
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Narci, Fable Singer
( 4)
Legendary Creature — Human Bard
(3/3)
Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
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Narset of the Ancient Way
( 4)
Legendary Planeswalker — Narset
(4)
+1: You gain 2 life. Add , , or . Spend this mana only to cast a noncreature spell. −2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker. −6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
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Nexus Wardens
( 3)
Creature — Satyr Archer
(1/4)
Reach Constellation — Whenever an enchantment you control enters, you gain 2 life.
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Night Market Lookout
( 1)
Creature — Human Rogue
(1/1)
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
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Nihiloor
( 5)
Legendary Creature — Horror
(3/5)
When Nihiloor enters, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.
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Nirkana Assassin
( 3)
Creature — Vampire Assassin Ally
(2/3)
Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Niv-Mizzet, Guildpact
( 5)
Legendary Creature — Dragon Avatar
(6/6)
Flying, hexproof from multicolored Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.
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Noble Purpose
( 5)
Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
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Noble Stand
( 5)
Enchantment
Whenever a creature you control blocks, you gain 2 life.
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Nykthos Paragon
( 6)
Enchantment Creature — Human Soldier
(4/6)
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
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Oath of Kaya
( 3)
Legendary Enchantment
When Oath of Kaya enters, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
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Obelisk Spider
( 3)
Creature — Spider
(1/4)
Reach Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
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Odious Witch
( 0)
Creature — Human Warlock
(3/3)
Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life.
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Oji, the Exquisite Blade
( 4)
Legendary Creature — Human Monk
(2/3)
When Oji, the Exquisite Blade enters, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
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Ojutai Exemplars
( 4)
Creature — Human Monk
(4/4)
Whenever you cast a noncreature spell, choose one — • Tap target creature. • Ojutai Exemplars gains first strike and lifelink until end of turn. • Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.
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Oloro, Ageless Ascetic
( 6)
Legendary Creature — Giant Soldier
(4/5)
At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay . If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
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Ondu Cleric
( 2)
Creature — Kor Cleric Ally
(1/1)
Whenever Ondu Cleric or another Ally you control enters, you may gain life equal to the number of Allies you control.
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Ongoing Investigation
( 2)
Enchantment
Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") , Exile a creature card from your graveyard: Investigate. You gain 2 life.
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Oni-Cult Anvil
( 2)
Artifact
Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn. , Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life.
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Orchard Warden
( 6)
Creature — Treefolk Shaman
(4/6)
Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.
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Ordeal of Heliod
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. When you sacrifice Ordeal of Heliod, you gain 10 life.
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Oreskos Sun Guide
( 2)
Creature — Cat Monk
(2/2)
Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
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Orim's Prayer
( 3)
Enchantment
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
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Overgrowth Elemental
( 3)
Creature — Elemental
(3/2)
When Overgrowth Elemental enters, put a +1/+1 counter on another target Elemental you control. Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.
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Ovika, Enigma Goliath
( 7)
Legendary Creature — Phyrexian Nightmare
(6/6)
Flying Ward—, Pay 3 life. Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
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Paladin of Prahv
( 6)
Creature — Human Knight
(3/4)
Whenever Paladin of Prahv deals damage, you gain that much life. Forecast — , Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)
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Panicked Bystander
( 2)
Creature — Human Peasant
(2/2)
Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander.
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Paradise Plume
( 4)
Artifact
As Paradise Plume enters, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. : Add one mana of the chosen color.
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Parasitic Impetus
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
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Path of Annihilation
( 4)
Enchantment
Devoid (This card has no color.) When Path of Annihilation enters, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add ." Eldrazi you control have ": Add one mana of any color." Whenever you cast a creature spell with mana value 7 or greater, you gain 4 life.
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Path of Bravery
( 3)
Enchantment
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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Patron of the Kitsune
( 6)
Legendary Creature — Spirit
(5/6)
Fox offering (You may cast this spell any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life.
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Perimeter Captain
( 1)
Creature — Human Soldier
(0/4)
Defender Whenever a creature you control with defender blocks, you may gain 2 life.
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Phantom Nishoba
( 7)
Creature — Cat Beast Spirit
(0/0)
Trample Phantom Nishoba enters with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
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Phlage, Titan of Fire's Fury
( 3)
Legendary Creature — Elder Giant
(6/6)
When Phlage enters, sacrifice it unless it escaped. Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Pious Evangel
( 3)
Creature — Human Cleric
(2/2)
Whenever Pious Evangel or another creature you control enters, you gain 1 life. , , Sacrifice another permanent: Transform Pious Evangel.
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Pious Warrior
( 4)
Creature — Human Rebel Warrior
(2/3)
Whenever Pious Warrior is dealt combat damage, you gain that much life.
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Playable Delusionary Hydra
( 0)
Stickers
2 — : Draw a card, then discard a card. 4 — Whenever this creature attacks, you gain 3 life and draw a card. 2 — 1/5 3 — 4/4
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Polluted Bonds
( 5)
Enchantment
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
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Pontiff of Blight
( 6)
Creature — Zombie Cleric
(2/7)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
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Popular Egotist
( 3)
Creature — Human Rogue
(3/2)
, Sacrifice another creature or enchantment: Popular Egotist gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life.
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Powerleech
( 2)
Enchantment
Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without in its activation cost, you gain 1 life.
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Pride Guardian
( 1)
Creature — Cat Monk
(0/3)
Defender Whenever Pride Guardian blocks, you gain 3 life.
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Primeval Bounty
( 6)
Enchantment
Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.
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Prism Ring
( 1)
Artifact
As Prism Ring enters, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
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Prize Pig
( 2)
Creature — Boar
(0/3)
Whenever you gain life, put that many ribbon counters on Prize Pig. Then if there are three or more ribbon counters on Prize Pig, remove those counters and untap it. : Add one mana of any color.
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Profane Memento
( 1)
Artifact
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
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Professor Onyx
( 6)
Legendary Planeswalker — Liliana
(5)
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. −3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. −8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
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Proper Burial
( 4)
Enchantment
Whenever a creature you control dies, you gain life equal to that creature's toughness.
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Prosperous Innkeeper
( 2)
Creature — Halfling Citizen
(1/1)
When Prosperous Innkeeper enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever another creature you control enters, you gain 1 life.
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Provisions Merchant
( 4)
Creature — Beast Peasant
(3/3)
When Provisions Merchant enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
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Psychomancer
( 2)
Artifact Creature — Necron Wizard
(1/1)
Flying Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.
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Punishing Fire
( 2)
Instant
Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
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Queza, Augur of Agonies
( 4)
Legendary Creature — Octopus Advisor
(3/4)
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
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Quick-Stick Lick Trick
( 0)
Artifact — Contraption
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.
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Quintorius Kand
( 5)
Legendary Planeswalker — Quintorius
(4)
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. +1: Create a 3/2 red and white Spirit creature token. −3: Discover 4. −6: Exile any number of target cards from your graveyard. Add for each card exiled this way. You may play those cards this turn.
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Radiant Solar
( 6)
Creature — Angel
(3/6)
Flying, lifelink Whenever Radiant Solar or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.) , Discard Radiant Solar: Venture into the dungeon and you gain 3 life.
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Rakish Crew
( 3)
Enchantment
When Rakish Crew enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
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Ratchet, Field Medic
( 3)
Legendary Artifact Creature — Robot
(2/4)
More Than Meets the Eye (You may cast this card converted for .) Lifelink Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.
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Rattleback Apothecary
( 3)
Creature — Gorgon Warlock
(3/2)
Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
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Raven of Fell Omens
( 2)
Creature — Bird
(1/2)
Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
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Ravenous Daggertooth
( 3)
Creature — Dinosaur
(3/2)
Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
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Ravenous Squirrel
( 1)
Creature — Squirrel
(1/1)
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. , Sacrifice an artifact or creature: You gain 1 life and draw a card.
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Reaper's Talisman
( 1)
Artifact — Equipment
Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Regenerations Restored
( 2)
Enchantment
Vanishing 12 (This enchantment enters with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.
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Relic Vial
( 3)
Artifact
, , Sacrifice a creature: Draw a card. As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
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Resolute Survivors
( 3)
Creature — Human Warrior
(3/3)
You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
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Restless Fortress
( 0)
Land
Restless Fortress enters tapped. : Add or . : Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
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Retreat to Hagra
( 3)
Enchantment
Landfall — Whenever a land you control enters, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life.
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Retreat to Kazandu
( 3)
Enchantment
Landfall — Whenever a land you control enters, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.
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Revenge of Ravens
( 4)
Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
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Rewards of Diversity
( 3)
Enchantment
Whenever an opponent casts a multicolored spell, you gain 4 life.
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Rhox Bodyguard
( 5)
Creature — Rhino Monk Soldier
(2/3)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard enters, you gain 3 life.
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Rhys the Exiled
( 3)
Legendary Creature — Elf Warrior
(3/2)
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. , Sacrifice an Elf: Regenerate Rhys the Exiled.
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Righteous Cause
( 5)
Enchantment
Whenever a creature attacks, you gain 1 life.
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Righteous Valkyrie
( 3)
Creature — Angel Cleric
(2/4)
Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
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Rocco, Street Chef
( 3)
Legendary Creature — Elf Druid
(2/4)
At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way. Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Rodolf Duskbringer
( 6)
Legendary Creature — Vampire Angel
(4/4)
Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay . When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
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Roiling Vortex
( 2)
Enchantment
At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. : Your opponents can't gain life this turn.
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Roots of Life
( 3)
Enchantment
As Roots of Life enters, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
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Rosie Cotton of South Lane
( 3)
Legendary Creature — Halfling Peasant
(1/1)
When Rosie Cotton of South Lane enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.
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