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"Commander Legends: Battle for Baldur's Gate" (683)

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Hedron Archive
Hedron Archive 4 (4)
Artifact

Tap: Add ColorlessColorless.

2, Tap, Sacrifice Hedron Archive: Draw two cards.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Herald's Horn
Herald's Horn 3 (3)
Artifact

As Herald's Horn enters, choose a creature type.

Creature spells you cast of the chosen type cost 1 less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Hex
Hex 4BlackBlack (6)
Sorcery

Destroy six target creatures.

Commander Legends: Battle for Baldur's Gate (Rare)
Hezrou
Hezrou 5BlackBlack (7)
Creature — Frog Demon (6/6)

Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
High Priest of Penance
High Priest of Penance WhiteBlack (2)
Creature — Human Cleric (1/1)

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

Commander Legends: Battle for Baldur's Gate (Rare)
Highland Forest
Highland Forest (0)
Snow Land — Mountain Forest

(Tap: Add Red or Green.)

Highland Forest enters tapped.

Commander Legends: Battle for Baldur's Gate (Common)
Hoarding Ogre
Hoarding Ogre 3Red (4)
Creature — Ogre (3/3)

Whenever Hoarding Ogre attacks, roll a d20.

1–9 | Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

10–19 | Create two Treasure tokens.

20 | Create three Treasure tokens.

Commander Legends: Battle for Baldur's Gate (Common)
Horn of Valhalla
Horn of Valhalla 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control.

Equip 3

Commander Legends: Battle for Baldur's Gate (Rare)
Hornet Queen
Hornet Queen 4GreenGreenGreen (7)
Creature — Insect (2/2)

Flying, deathtouch

When Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

Commander Legends: Battle for Baldur's Gate (Rare)
Hullbreaker Horror
Hullbreaker Horror 5BlueBlue (7)
Creature — Kraken Horror (7/8)

Flash

This spell can't be countered.

Whenever you cast a spell, choose up to one —

• Return target spell you don't control to its owner's hand.

• Return target nonland permanent to its owner's hand.

Commander Legends: Battle for Baldur's Gate (Rare)
Hunted Horror
Hunted Horror BlackBlack (2)
Creature — Horror (7/7)

Trample

When Hunted Horror enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

Commander Legends: Battle for Baldur's Gate (Rare)
Icewind Stalwart
Icewind Stalwart 3White (4)
Creature — Tiefling Warrior (3/3)

Protection Fighting Style — When Icewind Stalwart enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

Commander Legends: Battle for Baldur's Gate (Common)
Ignite the Future
Ignite the Future 3Red (4)
Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.

Flashback 7Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Legends: Battle for Baldur's Gate (Rare)
Illithid Harvester
Illithid Harvester 4Blue (5)
Creature — Horror (4/4)

Ceremorphosis — When Illithid Harvester enters, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.

Commander Legends: Battle for Baldur's Gate (Rare)
Imoen, Mystic Trickster
Imoen, Mystic Trickster 2Blue (3)
Legendary Creature — Human Rogue Wizard (2/3)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
In Garruk's Wake
In Garruk's Wake 7BlackBlack (9)
Sorcery

Destroy all creatures you don't control and all planeswalkers you don't control.

Commander Legends: Battle for Baldur's Gate (Rare)
Ingenious Artillerist
Ingenious Artillerist 2Red (3)
Creature — Human Artificer (3/1)

Whenever one or more artifacts you control enter, Ingenious Artillerist deals that much damage to each opponent.

Commander Legends: Battle for Baldur's Gate (Common)
Inspired Tinkering
Inspired Tinkering 4Red (5)
Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards.

Create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspiring Leader
Inspiring Leader 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "Creature tokens you control get +2/+2."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Insufferable Balladeer
Insufferable Balladeer 1Red (2)
Creature — Dwarf Bard (2/1)

Vicious Mockery — When Insufferable Balladeer enters, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Common)
Intellect Devourer
Intellect Devourer 3Black (4)
Creature — Horror (2/4)

Devour Intellect — When Intellect Devourer enters, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.

Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Commander Legends: Battle for Baldur's Gate (Rare)
Irenicus's Vile Duplication
Irenicus's Vile Duplication 3Blue (4)
Sorcery

Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Iron Mastiff
Iron Mastiff 4 (4)
Artifact Creature — Dog (4/4)

Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.

1–9 | Iron Mastiff deals damage equal to its power to you.

10–19 | Iron Mastiff deals damage equal to its power to defending player.

20 | Iron Mastiff deals damage equal to its power to each opponent.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Irregular Cohort
Irregular Cohort 2WhiteWhite (4)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

When Irregular Cohort enters, create a 2/2 colorless Shapeshifter creature token with changeling.

Commander Legends: Battle for Baldur's Gate (Common)
Island
Island (0)
Basic Land — Island

Commander Legends: Battle for Baldur's Gate (Land)
Izzet Boilerworks
Izzet Boilerworks (0)
Land

Izzet Boilerworks enters tapped.

When Izzet Boilerworks enters, return a land you control to its owner's hand.

Tap: Add BlueRed.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Izzet Chemister
Izzet Chemister 2Red (3)
Creature — Goblin Wizard (1/3)

Haste

Red, Tap: Exile target instant or sorcery card from your graveyard.

1Red, Tap, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.

Commander Legends: Battle for Baldur's Gate (Rare)
Izzet Signet
Izzet Signet 2 (2)
Artifact

1, Tap: Add BlueRed.

Commander Legends: Battle for Baldur's Gate (Common)
Jade Orb of Dragonkind
Jade Orb of Dragonkind 2Green (3)
Artifact

Tap: Add Green. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)

Commander Legends: Battle for Baldur's Gate (Common)
Jaheira, Friend of the Forest
Jaheira, Friend of the Forest 2Green (3)
Legendary Creature — Human Elf Druid (2/3)

Tokens you control have "Tap: Add Green."

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Jaheira's Respite
Jaheira's Respite 4Green (5)
Instant

Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.

Prevent all combat damage that would be dealt this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Jan Jansen, Chaos Crafter
Jan Jansen, Chaos Crafter RedWhiteBlack (3)
Legendary Creature — Gnome Artificer (3/3)

Haste

Tap, Sacrifice an artifact creature: Create two Treasure tokens.

Tap, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.

Commander Legends: Battle for Baldur's Gate (Rare)
Javelin of Lightning
Javelin of Lightning 1Red (2)
Artifact — Equipment

Flash

When Javelin of Lightning enters, attach it to target creature you control.

During your turn, equipped creature gets +2/+0 and has first strike.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Common)
Jazal Goldmane
Jazal Goldmane 2WhiteWhite (4)
Legendary Creature — Cat Warrior (4/4)

First strike

3WhiteWhite: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Jeska's Will
Jeska's Will 2Red (3)
Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Add Red for each card in target opponent's hand.

• Exile the top three cards of your library. You may play them this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Jon Irenicus, Shattered One
Jon Irenicus, Shattered One 2BlueBlack (4)
Legendary Creature — Elf Wizard (3/3)

At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.)

Whenever a creature you own but don't control attacks, you draw a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Journey to the Lost City
Journey to the Lost City 3Green (4)
Enchantment

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.

1–9 | You may put a land card from among those cards onto the battlefield.

10–19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.

20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.

Commander Legends: Battle for Baldur's Gate (Rare)
Juvenile Mist Dragon
Juvenile Mist Dragon 3BlueBlue (5)
Creature — Dragon (4/3)

Flying

Confounding Clouds — When Juvenile Mist Dragon enters, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Kagha, Shadow Archdruid
Kagha, Shadow Archdruid 2BlackGreen (4)
Legendary Creature — Elf Druid (1/4)

Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)

Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Karlach, Fury of Avernus
Karlach, Fury of Avernus 4Red (5)
Legendary Creature — Tiefling Barbarian (5/4)

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Kazuul, Tyrant of the Cliffs
Kazuul, Tyrant of the Cliffs 3RedRed (5)
Legendary Creature — Ogre Warrior (5/4)

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays 3.

Commander Legends: Battle for Baldur's Gate (Rare)
Keiga, the Tide Star
Keiga, the Tide Star 5Blue (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Keiga, the Tide Star dies, gain control of target creature.

Commander Legends: Battle for Baldur's Gate (Rare)
Kenku Artificer
Kenku Artificer 2Blue (3)
Creature — Bird Artificer (1/1)

Homunculus Servant — When Kenku Artificer enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.

Commander Legends: Battle for Baldur's Gate (Common)
Kessig Wolf Run
Kessig Wolf Run (0)
Land

Tap: Add Colorless.

Variable ColorlessRedGreen, Tap: Target creature gets +X/+0 and gains trample until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Kher Keep
Kher Keep (0)
Legendary Land

Tap: Add Colorless.

1Red, Tap: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Commander Legends: Battle for Baldur's Gate (Rare)
Kindred Discovery
Kindred Discovery 3BlueBlue (5)
Enchantment

As Kindred Discovery enters, choose a creature type.

Whenever a creature you control of the chosen type enters or attacks, draw a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Kodama's Reach
Kodama's Reach 2Green (3)
Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Commander Legends: Battle for Baldur's Gate (Common)
Korlessa, Scale Singer
Korlessa, Scale Singer GreenBlue (2)
Legendary Creature — Dragon Bard (1/4)

You may look at the top card of your library any time.

You may cast Dragon spells from the top of your library.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Laelia, the Blade Reforged
Laelia, the Blade Reforged 2Red (3)
Legendary Creature — Spirit Warrior (2/2)

Haste

Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn.

Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Commander Legends: Battle for Baldur's Gate (Rare)
Lae'zel, Vlaakith's Champion
Lae'zel, Vlaakith's Champion 2White (3)
Legendary Creature — Gith Warrior (3/3)

If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Lae'zel's Acrobatics
Lae'zel's Acrobatics 3White (4)
Instant

Exile all nontoken creatures you control, then roll a d20.

1–9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.

10–20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Commander Legends: Battle for Baldur's Gate (Rare)
Lantern of Revealing
Lantern of Revealing 3 (3)
Artifact

Tap: Add one mana of any color.

4, Tap: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Commander Legends: Battle for Baldur's Gate (Common)
Lapis Orb of Dragonkind
Lapis Orb of Dragonkind 2Blue (3)
Artifact

Tap: Add Blue. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Commander Legends: Battle for Baldur's Gate (Common)
Legion Loyalty
Legion Loyalty 6WhiteWhite (8)
Enchantment

Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Leyline of Anticipation
Leyline of Anticipation 2BlueBlue (4)
Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast spells as though they had flash.

Commander Legends: Battle for Baldur's Gate (Rare)
Light Up the Stage
Light Up the Stage 2Red (3)
Sorcery

Spectacle Red (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Lightning Bolt
Lightning Bolt Red (1)
Instant

Lightning Bolt deals 3 damage to any target.

Commander Legends: Battle for Baldur's Gate (Common)
Lightning Greaves
Lightning Greaves 2 (2)
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip 0

Commander Legends: Battle for Baldur's Gate (Uncommon)
Livaan, Cultist of Tiamat
Livaan, Cultist of Tiamat 2Red (3)
Legendary Creature — Dragon Shaman (1/3)

Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Loot Dispute
Loot Dispute 3Red (4)
Enchantment

When Loot Dispute enters, you take the initiative and create a Treasure token.

Whenever you attack the player who has the initiative, create a Treasure token.

Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Lovestruck Beast
Lovestruck Beast 2Green (3)
Creature — Beast Noble (5/5)

Lovestruck Beast can't attack unless you control a 1/1 creature.

Commander Legends: Battle for Baldur's Gate (Rare)
Lozhan, Dragons' Legacy
Lozhan, Dragons' Legacy 3BlueRed (5)
Legendary Creature — Dragon Shaman (4/2)

Flying

Whenever you cast an Adventure or Dragon spell, Lozhan, Dragons' Legacy deals damage equal to that spell's mana value to any target that isn't a commander.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Lulu, Loyal Hollyphant
Lulu, Loyal Hollyphant 3White (4)
Legendary Creature — Elephant Angel (3/2)

Flying

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Lurking Green Dragon
Lurking Green Dragon 3Green (4)
Creature — Dragon (4/4)

Flying

Lurking Green Dragon can't attack unless defending player controls a creature with flying.

Commander Legends: Battle for Baldur's Gate (Common)
Luxury Suite
Luxury Suite (0)
Land

Luxury Suite enters tapped unless you have two or more opponents.

Tap: Add Black or Red.

Commander Legends: Battle for Baldur's Gate (Rare)
Mage's Attendant
Mage's Attendant 2White (3)
Creature — Cat Rogue (3/2)

When Mage's Attendant enters, create a 1/1 blue Wizard creature token with "1, Sacrifice this creature: Counter target noncreature spell unless its controller pays 1."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Magus of the Balance
Magus of the Balance 1White (2)
Creature — Human Wizard (2/2)

4White, Tap, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Commander Legends: Battle for Baldur's Gate (Rare)
Mahadi, Emporium Master
Mahadi, Emporium Master 1BlackRed (3)
Legendary Creature — Devil (3/3)

At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Majestic Genesis
Majestic Genesis 6GreenGreen (8)
Sorcery

Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Malakir Blood-Priest
Malakir Blood-Priest 1Black (2)
Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Commander Legends: Battle for Baldur's Gate (Common)
Managorger Hydra
Managorger Hydra 2Green (3)
Creature — Hydra (1/1)

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Commander Legends: Battle for Baldur's Gate (Rare)
Manifold Key
Manifold Key 1 (1)
Artifact

1, Tap: Untap another target artifact.

3, Tap: Target creature can't be blocked this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Manor Gate
Manor Gate (0)
Land — Gate

Manor Gate enters tapped.

As Manor Gate enters, choose a color other than green.

Tap: Add Green or one mana of the chosen color.

Commander Legends: Battle for Baldur's Gate (Common)
Marble Diamond
Marble Diamond 2 (2)
Artifact

Marble Diamond enters tapped.

Tap: Add White.

Commander Legends: Battle for Baldur's Gate (Common)
Marching Duodrone
Marching Duodrone 2 (2)
Artifact Creature — Construct (2/2)

Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Mardu Strike Leader
Mardu Strike Leader 2Black (3)
Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander Legends: Battle for Baldur's Gate (Rare)
Martial Impetus
Martial Impetus 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Marut
Marut 8 (8)
Artifact Creature — Construct (7/7)

Trample

When Marut enters, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Maskwood Nexus
Maskwood Nexus 4 (4)
Artifact

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

3, Tap: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Commander Legends: Battle for Baldur's Gate (Rare)
Master Chef
Master Chef 2Green (3)
Legendary Enchantment — Background

Commander creatures you own have "This creature enters with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."

Commander Legends: Battle for Baldur's Gate (Common)
Mazzy, Truesword Paladin
Mazzy, Truesword Paladin 1RedGreenWhite (4)
Legendary Creature — Halfling Knight (3/4)

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.

Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.

Commander Legends: Battle for Baldur's Gate (Rare)
Memory Plunder
Memory Plunder Blue or BlackBlue or BlackBlue or BlackBlue or Black (4)
Instant

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Commander Legends: Battle for Baldur's Gate (Rare)
Meteor Golem
Meteor Golem 7 (7)
Artifact Creature — Golem (3/3)

When Meteor Golem enters, destroy target nonland permanent an opponent controls.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Midnight Clock
Midnight Clock 2Blue (3)
Artifact

Tap: Add Blue.

2Blue: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Commander Legends: Battle for Baldur's Gate (Rare)
Mighty Servant of Leuk-o
Mighty Servant of Leuk-o 3 (3)
Artifact — Vehicle (6/6)

Trample

Ward—Discard a card.

Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.

Crew 4

Commander Legends: Battle for Baldur's Gate (Rare)
Miirym, Sentinel Wyrm
Miirym, Sentinel Wyrm 3GreenBlueRed (6)
Legendary Creature — Dragon Spirit (6/6)

Flying, ward 2

Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.

Commander Legends: Battle for Baldur's Gate (Rare)
Mikaeus, the Lunarch
Mikaeus, the Lunarch Variable ColorlessWhite (1)
Legendary Creature — Human Cleric (0/0)

Mikaeus, the Lunarch enters with X +1/+1 counters on it.

Tap: Put a +1/+1 counter on Mikaeus.

Tap, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Mind Flayer
Mind Flayer 3BlueBlue (5)
Creature — Horror (3/3)

Dominate Monster — When Mind Flayer enters, gain control of target creature for as long as you control Mind Flayer.

Commander Legends: Battle for Baldur's Gate (Rare)
Mind Stone
Mind Stone 2 (2)
Artifact

Tap: Add Colorless.

1, Tap, Sacrifice Mind Stone: Draw a card.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mindblade Render
Mindblade Render 1Black (2)
Creature — Azra Warrior (1/3)

Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.

Commander Legends: Battle for Baldur's Gate (Rare)
Mindcrank
Mindcrank 2 (2)
Artifact

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Minimus Containment
Minimus Containment 2White (3)
Enchantment — Aura

Enchant nonland permanent

Enchanted permanent is a Treasure artifact with "Tap, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)

Commander Legends: Battle for Baldur's Gate (Common)
Minsc & Boo, Timeless Heroes
Minsc & Boo, Timeless Heroes 2RedGreen (4)
Legendary Planeswalker — Minsc (3)

When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

+1: Put three +1/+1 counters on up to one target creature with trample or haste.

−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.

Minsc & Boo, Timeless Heroes can be your commander.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Minthara, Merciless Soul
Minthara, Merciless Soul 2WhiteBlack (4)
Legendary Creature — Elf Cleric (2/2)

Ward Variable Colorless, where X is the number of experience counters you have.

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.

Creatures you control get +1/+0 for each experience counter you have.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mirror Entity
Mirror Entity 2White (3)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Variable Colorless: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Commander Legends: Battle for Baldur's Gate (Rare)
Mirror of Life Trapping
Mirror of Life Trapping 4 (4)
Artifact

Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control.

Commander Legends: Battle for Baldur's Gate (Rare)
Mizzium Mortars
Mizzium Mortars 1Red (2)
Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control.

Overload 3RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Commander Legends: Battle for Baldur's Gate (Rare)
Mocking Doppelganger
Mocking Doppelganger 3Blue (4)
Creature — Shapeshifter (0/0)

Flash

You may have Mocking Doppelganger enter as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded." (They attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Modify Memory
Modify Memory 4Blue (5)
Sorcery

Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mold Folk
Mold Folk 1Black (2)
Creature — Fungus Warrior (1/1)

Lifelink

Mold Harvest — 1, Sacrifice another creature or an artifact: Put a +1/+1 counter on Mold Folk.

Commander Legends: Battle for Baldur's Gate (Common)
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