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Oathsworn Vampire
Oathsworn Vampire 1Black (2)
Creature — Vampire Knight (2/2)

Oathsworn Vampire enters the battlefield tapped.

You may cast Oathsworn Vampire from your graveyard if you gained life this turn.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Jumpstart 2022 (Uncommon)
Odric's Outrider
Odric's Outrider 3White (4)
Creature — Human Knight (2/4)

Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.

Innistrad: Midnight Hunt (Uncommon)
Ogre Errant
Ogre Errant 3Red (4)
Creature — Ogre Knight (3/4)

Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Throne of Eldraine (Common)
Olivia, Mobilized for War
Olivia, Mobilized for War 1BlackRed (3)
Legendary Creature — Vampire Knight (3/3)

Flying

Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Order of Leitbur
Order of Leitbur WhiteWhite (2)
Creature — Human Cleric Knight (2/1)

Protection from black

White: Order of Leitbur gains first strike until end of turn.

WhiteWhite: Order of Leitbur gets +1/+0 until end of turn.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Order of Midnight
Order of Midnight 1Black (2)
Creature — Human Knight (2/2)

Flying

Order of Midnight can't block.

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Order of Sacred Dusk
Order of Sacred Dusk 6WhiteBlack (8)
Creature — Vampire Knight (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, lifelink, haste

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other Vampires you control have exalted.

The Lost Caverns of Ixalan Commander (Rare)
Order of the Alabaster Host
Order of the Alabaster Host (0)
Creature — Phyrexian Knight (3/3)

Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn.

March of the Machine (Common)
Order of the Ebon Hand
Order of the Ebon Hand BlackBlack (2)
Creature — Cleric Knight (2/1)

Protection from white

Black: Order of the Ebon Hand gains first strike until end of turn.

BlackBlack: Order of the Ebon Hand gets +1/+0 until end of turn.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Order of the Golden Cricket
Order of the Golden Cricket 1White (2)
Creature — Kithkin Knight (2/2)

Whenever Order of the Golden Cricket attacks, you may pay White. If you do, it gains flying until end of turn.

Jumpstart 2022 (Common)
Other Versions
Morningtide (Common)
Order of the Mirror
Order of the Mirror 1Blue (2)
Creature — Human Knight (2/1)

3Phyrexian White: Transform Order of the Mirror. Activate only as a sorcery. (Phyrexian White can be paid with either White or 2 life.)

March of the Machine (Common)
Order of the Sacred Torch
Order of the Sacred Torch 1WhiteWhite (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target black spell.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Order of the White Shield
Order of the White Shield WhiteWhite (2)
Creature — Human Knight (2/1)

Protection from black

White: Order of the White Shield gains first strike until end of turn.

WhiteWhite: Order of the White Shield gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Order of Yawgmoth
Order of Yawgmoth 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Order of Yawgmoth deals damage to a player, that player discards a card.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Outrider en-Kor
Outrider en-Kor 2White (3)
Creature — Kor Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Outrider of Jhess
Outrider of Jhess 3Blue (4)
Creature — Human Knight (2/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
Paladin Danse, Steel Maverick
Paladin Danse, Steel Maverick 2White (3)
Legendary Artifact Creature — Synth Knight (3/3)

Vigilance, lifelink

Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn.

Magic The Gathering—Fallout (Uncommon)
Paladin Elizabeth Taggerdy
Paladin Elizabeth Taggerdy 1RedWhite (3)
Legendary Creature — Human Knight (3/2)

Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.

Magic The Gathering—Fallout (Rare)
Paladin en-Vec
Paladin en-Vec 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Tempest Remastered (Rare)
Other Versions
Ninth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Paladin of Atonement
Paladin of Atonement 1White (2)
Creature — Vampire Knight (1/1)

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.

When Paladin of Atonement dies, you gain life equal to its toughness.

Rivals of Ixalan (Rare)
Paladin of Prahv
Paladin of Prahv 4WhiteWhite (6)
Creature — Human Knight (3/4)

Whenever Paladin of Prahv deals damage, you gain that much life.

Forecast — 1White, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Dissension (Uncommon)
Paladin of Predation
Paladin of Predation 5GreenGreen (7)
Creature — Phyrexian Knight (6/7)

Toxic 6 (Players dealt combat damage by this creature also get six poison counters.)

Paladin of Predation can't be blocked by creatures with power 2 or less.

Phyrexia: All Will Be One (Uncommon)
Paladin of the Bloodstained
Paladin of the Bloodstained 3White (4)
Creature — Vampire Knight (3/2)

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

Ixalan (Common)
Paragon of the Amesha
Paragon of the Amesha 2White (3)
Creature — Human Knight (2/2)

First strike

WhiteBlueBlackRedGreen: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

Conflux (Uncommon)
Parhelion Patrol
Parhelion Patrol 3White (4)
Creature — Human Knight (2/3)

Flying, vigilance

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Patrician Geist
Patrician Geist 2Blue (3)
Creature — Spirit Knight (2/2)

Flying

Other Spirits you control get +1/+1.

Spells you cast from your graveyard cost 1 less to cast.

Innistrad: Midnight Hunt (Rare)
Pentarch Paladin
Pentarch Paladin 2WhiteWhiteWhite (5)
Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

As Pentarch Paladin enters the battlefield, choose a color.

WhiteWhite, Tap: Destroy target permanent of the chosen color.

Time Spiral (Rare)
Phyrexian Crusader
Phyrexian Crusader 1BlackBlack (3)
Creature — Phyrexian Zombie Knight (2/2)

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrodin Besieged (Rare)
Plover Knights
Plover Knights 3WhiteWhite (5)
Creature — Kithkin Knight (3/3)

Flying, first strike

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Lorwyn (Common)
Preening Champion
Preening Champion 2Blue (3)
Creature — Bird Knight (2/2)

Flying

When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token.

March of the Machine (Common)
Foulmire Knight (Profane Insight)
Foulmire Knight (Profane Insight) 2Black (3)
Instant — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Protocol Knight
Protocol Knight 3Blue (4)
Creature — Human Knight (3/4)

When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.)

March of the Machine (Common)
Pterodon Knight
Pterodon Knight 3White (4)
Creature — Human Knight (3/3)

Pterodon Knight has flying as long as you control a Dinosaur.

Ixalan (Common)
Puresteel Paladin
Puresteel Paladin WhiteWhite (2)
Creature — Human Knight (2/2)

Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft — Equipment you control have equip 0 as long as you control three or more artifacts.

Magic The Gathering—Fallout (Rare)
Other Versions
New Phyrexia (Rare)
Double Masters (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Commander Masters (Rare)
Queen's Bay Paladin
Queen's Bay Paladin 3BlackBlack (5)
Creature — Vampire Knight (5/4)

Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Rafiq of the Many
Rafiq of the Many 1GreenWhiteBlue (4)
Legendary Creature — Human Knight (3/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains double strike until end of turn.

Commander Masters (Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Double Masters 2022 (Rare)
Raging Redcap
Raging Redcap 2Red (3)
Creature — Goblin Knight (1/2)

Double strike

Throne of Eldraine (Common)
Raven's Run Dragoon
Raven's Run Dragoon 2Green or WhiteGreen or White (4)
Creature — Elf Knight (3/3)

Raven's Run Dragoon can't be blocked by black creatures.

Shadowmoor (Common)
Relentless Rohirrim
Relentless Rohirrim 3Red (4)
Creature — Human Knight (4/3)

When Relentless Rohirrim enters the battlefield, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Relief Captain
Relief Captain 2WhiteWhite (4)
Creature — Kor Knight Ally (3/2)

When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

Double Masters 2022 (Common)
Other Versions
Oath of the Gatewatch (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Game Night 2019 (Uncommon)
Rem Karolus, Stalwart Slayer
Rem Karolus, Stalwart Slayer 1RedWhite (3)
Legendary Creature — Human Knight (2/3)

Flying, haste

If a spell would deal damage to you or another permanent you control, prevent that damage.

If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Innistrad: Midnight Hunt (Rare)
Resolute Rider
Resolute Rider White or BlackWhite or BlackWhite or BlackWhite or Black (4)
Creature — Human Knight (4/2)

White or BlackWhite or Black: Resolute Rider gains lifelink until end of turn.

White or BlackWhite or BlackWhite or Black: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Throne of Eldraine (Uncommon)
Ria Ivor, Bane of Bladehold
Ria Ivor, Bane of Bladehold 2WhiteBlack (4)
Legendary Creature — Phyrexian Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

Phyrexia: All Will Be One (Rare)
Minecart Daredevil (Ride the Rails)
Minecart Daredevil (Ride the Rails) 1Red (2)
Instant — Adventure

Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Riders of Gavony
Riders of Gavony 2WhiteWhite (4)
Creature — Human Knight (3/3)

Vigilance

As Riders of Gavony enters the battlefield, choose a creature type.

Human creatures you control have protection from creatures of the chosen type.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Ikoria Commander (Rare)
Riders of Rohan
Riders of Rohan 3RedWhite (5)
Creature — Human Knight (4/4)

When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste.

Dash 4RedWhite (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Riders of the Mark
Riders of the Mark 6Red (7)
Creature — Human Knight (7/4)

This spell costs 1 less to cast for each Human you control.

Trample, haste

At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.

The Lord of the Rings: Tales of Middle Earth (Rare)
Riftmarked Knight
Riftmarked Knight 1WhiteWhite (3)
Creature — Human Rebel Knight (2/2)

Protection from black; flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Suspend 3—1WhiteWhite

When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Rimrock Knight
Rimrock Knight 1Red (2)
Creature — Dwarf Knight (3/1)

Rimrock Knight can't block.

Throne of Eldraine (Common)
Ringwraiths
Ringwraiths 4BlackBlack (6)
Creature — Wraith Knight (5/5)

When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.

When the Ring tempts you, return Ringwraiths from your graveyard to your hand.

The Lord of the Rings: Tales of Middle Earth (Rare)
Rohirrim Chargers
Rohirrim Chargers 2RedWhite (4)
Creature — Human Knight (4/4)

You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Rohirrim Lancer
Rohirrim Lancer Red (1)
Creature — Human Knight (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

When Rohirrim Lancer dies, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Rosecot Knight
Rosecot Knight 4White (5)
Creature — Human Knight (3/4)

Vigilance

When Rosecot Knight enters the battlefield, look at the top six cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on Rosecot Knight.

Modern Horizons 3 (Common)
Rowan's Battleguard
Rowan's Battleguard 3Red (4)
Creature — Human Knight (3/3)

First strike

As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.

Throne of Eldraine (Uncommon)
Rowan's Stalwarts
Rowan's Stalwarts 4Red (5)
Creature — Human Knight (5/2)

When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.

Throne of Eldraine (Rare)
Rune-Cervin Rider
Rune-Cervin Rider 3White (4)
Creature — Elf Knight (2/2)

Flying

Green or WhiteGreen or White: Rune-Cervin Rider gets +1/+1 until end of turn.

Shadowmoor (Common)
Sacred Knight
Sacred Knight 3White (4)
Creature — Human Knight (3/2)

Sacred Knight can't be blocked by black and/or red creatures.

Portal (Common)
Sanctum Seeker
Sanctum Seeker 2BlackBlack (4)
Creature — Vampire Knight (3/4)

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Innistrad: Crimson Vow Commander (Rare)
Sanguine Guard
Sanguine Guard 1BlackBlack (3)
Creature — Phyrexian Zombie Knight (2/2)

First strike

1Black: Regenerate Sanguine Guard.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Sarevok, Deathbringer
Sarevok, Deathbringer 3Black (4)
Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Savior of the Sleeping
Savior of the Sleeping 2White (3)
Creature — Human Knight (2/3)

Vigilance

Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.

Wilds of Eldraine (Common)
Scurrilous Sentry
Scurrilous Sentry 3Black (4)
Creature — Human Knight Rogue (2/3)

Menace

Whenever Scurrilous Sentry enters the battlefield or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Modern Horizons 3 (Common)
Searing Spear Askari
Searing Spear Askari 2Red (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1Red: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Mirage (Common)
Seasoned Cathar
Seasoned Cathar (0)
Creature — Human Knight (3/3)

Lifelink

Innistrad: Midnight Hunt (Uncommon)
Sentinel of Lost Lore
Sentinel of Lost Lore 1GreenGreen (3)
Creature — Elf Knight (3/4)

When Sentinel of Lost Lore enters the battlefield, choose one or more —

• Return target card you own in exile that has an Adventure to your hand.

• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.

• Exile target player's graveyard.

Wilds of Eldraine (Rare)
Sentinel Sarah Lyons
Sentinel Sarah Lyons 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Haste

As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.

Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

Magic The Gathering—Fallout (Rare)
Serra Paladin
Serra Paladin 2WhiteWhite (4)
Creature — Human Knight (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

1WhiteWhite, Tap: Target creature gains vigilance until end of turn.

Homelands (Common)
Other Versions
Fifth Edition (Uncommon)
Shadow Rider
Shadow Rider 2BlackBlack (4)
Creature — Knight (3/3)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Weatherlight (Common)
Shanid, Sleepers' Scourge
Shanid, Sleepers' Scourge 1RedWhiteBlack (4)
Legendary Creature — Human Knight (2/4)

Menace

Other legendary creatures you control have menace.

Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

Dominaria United Commander (Mythic Rare)
Shay Cormac
Shay Cormac WhiteBlack (2)
Legendary Creature — Human Knight Rogue (1/1)

1: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.

Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.

Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

Assassin's Creed (Uncommon)
Sheriff of Safe Passage
Sheriff of Safe Passage 2White (3)
Creature — Human Knight (0/0)

Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1White (You may pay 1White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Sidar Jabari
Sidar Jabari 3White (4)
Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Sidar Jabari attacks, tap target creature defending player controls.

Vintage Masters (Uncommon)
Other Versions
Mirage (Rare)
Sidar Jabari of Zhalfir
Sidar Jabari of Zhalfir 1WhiteBlueBlack (4)
Legendary Creature — Human Knight (4/3)

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.

Flying, first strike

Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

March of the Machine Commander (Mythic Rare)
Sidar Kondo of Jamuraa
Sidar Kondo of Jamuraa 2GreenWhite (4)
Legendary Creature — Human Knight (2/5)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creatures your opponents control without flying or reach can't block creatures with power 2 or less.

Partner (You can have two commanders if both have partner.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Legends (Mythic Rare)
Sigardian Paladin
Sigardian Paladin 2GreenWhite (4)
Creature — Human Knight (4/4)

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.

1GreenWhite: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sigiled Paladin
Sigiled Paladin WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Sigiled Sentinel
Sigiled Sentinel 2White (3)
Creature — Human Knight (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Vigilance

March of the Machine (Common)
Silver Knight
Silver Knight WhiteWhite (2)
Creature — Human Knight (2/2)

First strike, protection from red

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Scourge (Uncommon)
Silverblade Paladin
Silverblade Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

Commander 2014 (Rare)
Other Versions
Avacyn Restored (Rare)
Silverwing Squadron
Silverwing Squadron 5White (6)
Creature — Human Knight (*/*)

Flying, vigilance

Silverwing Squadron's power and toughness are each equal to the number of creatures you control.

Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Sir Shandlar of Eberyn
Sir Shandlar of Eberyn 4GreenWhite (6)
Legendary Creature — Human Knight (4/7)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Sister of Silence
Sister of Silence 4Blue (5)
Creature — Human Knight (3/3)

Flash

Psychic Abomination — When Sister of Silence enters the battlefield, counter target instant spell, sorcery spell, activated ability, or triggered ability.

Warhammer 40,000 Commander (Rare)
Skewer Slinger
Skewer Slinger 1Red (2)
Creature — Dwarf Knight (1/3)

Reach

Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature.

Wilds of Eldraine (Common)
Skulking Knight
Skulking Knight 2Black (3)
Creature — Zombie Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

When Skulking Knight becomes the target of a spell or ability, sacrifice it.

Time Spiral (Common)
Sky Hussar
Sky Hussar 3WhiteBlue (5)
Creature — Human Knight (4/3)

Flying

When Sky Hussar enters the battlefield, untap all creatures you control.

Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Guild Kit: Azorius (Uncommon)
Skyhunter Cub
Skyhunter Cub 2White (3)
Creature — Cat Knight (2/2)

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Mirrodin (Common)
Skyhunter Patrol
Skyhunter Patrol 2WhiteWhite (4)
Creature — Cat Knight (2/3)

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Jumpstart 2022 (Common)
Other Versions
Mirrodin (Common)
Tenth Edition (Common)
Duel Decks: Knights vs. Dragons (Common)
Skyhunter Prowler
Skyhunter Prowler 2White (3)
Creature — Cat Knight (1/3)

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Jumpstart 2022 (Common)
Other Versions
Ninth Edition (Common)
Fifth Dawn (Common)
Tenth Edition (Common)
Skyhunter Skirmisher
Skyhunter Skirmisher 1WhiteWhite (3)
Creature — Cat Knight (1/1)

Flying, double strike

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Uncommon)
Tenth Edition (Uncommon)
Commander 2014 (Uncommon)
Skyhunter Strike Force
Skyhunter Strike Force 2White (3)
Creature — Cat Knight (2/2)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Lieutenant — As long as you control your commander, other creatures you control have melee.

Phyrexia: All Will Be One Commander (Rare)
Skyknight Legionnaire
Skyknight Legionnaire 1RedWhite (3)
Creature — Human Knight (2/2)

Flying, haste

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Gatecrash (Common)
Modern Masters 2017 Edition (Common)
Guilds of Ravnica (Common)
Skyknight Vanguard
Skyknight Vanguard RedWhite (2)
Creature — Human Knight (1/2)

Flying

Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Core Set 2020 (Uncommon)
Slumbering Keepguard
Slumbering Keepguard White (1)
Creature — Human Knight (1/1)

Whenever an enchantment enters the battlefield under your control, scry 1.

2White: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

Wilds of Eldraine (Common)
Smitten Swordmaster
Smitten Swordmaster 1Black (2)
Creature — Human Knight (2/1)

Lifelink

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Socketed Sprocketer
Socketed Sprocketer Blue (1)
Artifact Creature — Cyborg Knight (1/1)

Tap: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)

You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.

Uninstall a 6 from Socketed Sprocketer: Draw a card.

Unstable (Uncommon)
Soltari Crusader
Soltari Crusader 2White (3)
Creature — Soltari Knight (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1White: Soltari Crusader gets +1/+0 until end of turn.

Tempest (Uncommon)
Soltari Lancer
Soltari Lancer 2White (3)
Creature — Soltari Knight (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Soltari Lancer has first strike as long as it's attacking.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Southern Paladin
Southern Paladin 2WhiteWhite (4)
Creature — Human Knight (3/3)

WhiteWhite, Tap: Destroy target red permanent.

Weatherlight (Rare)
Other Versions
Seventh Edition (Rare)
Spectral Rider
Spectral Rider WhiteWhite (2)
Creature — Spirit Knight (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Innistrad (Uncommon)
Spinewoods Paladin
Spinewoods Paladin 4Green (5)
Creature — Human Knight (5/4)

Trample

When Spinewoods Paladin enters the battlefield, you gain 3 life.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
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