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Enfeeblement
Enfeeblement BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature gets -2/-2.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Enraging Licid
Enraging Licid 1Red (2)
Creature — Licid (1/1)

Red, Tap: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red to end this effect.

Enchanted creature has haste.

Tempest (Uncommon)
Enslave
Enslave 4BlackBlack (6)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
New Phyrexia (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Entangler
Entangler 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can block any number of creatures.

Prophecy (Uncommon)
Entangling Vines
Entangling Vines 3Green (4)
Enchantment — Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Magic 2010 (Common)
Enthralling Hold
Enthralling Hold 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You can't choose an untapped creature as this spell's target as you cast it.

You control enchanted creature.

Core Set 2021 (Uncommon)
Ephara's Enlightenment
Ephara's Enlightenment 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

When this Aura enters, put a +1/+1 counter on enchanted creature.

Enchanted creature has flying.

Whenever a creature you control enters, you may return this Aura to its owner's hand.

Born of the Gods (Uncommon)
Ephara's Radiance
Ephara's Radiance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "1White, Tap: You gain 3 life."

Born of the Gods (Common)
Epic Proportions
Epic Proportions 4GreenGreen (6)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +5/+5 and has trample.

Arena Base Set (Rare)
Other Versions
Lorwyn (Rare)
Commander 2018 (Rare)
Epiphany Storm
Epiphany Storm Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap, Discard a card: Draw a card."

Born of the Gods (Common)
Equestrian Skill
Equestrian Skill 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

As long as enchanted creature is a Human, it has trample.

Shadows over Innistrad (Common)
Erebos's Emissary
Erebos's Emissary 3Black (4)
Enchantment Creature — Snake (3/3)

Bestow 5Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Discard a creature card: This creature gets +2/+2 until end of turn. If this permanent is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Eriette's Whisper
Eriette's Whisper 3Black (4)
Sorcery

Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Errant Minion
Errant Minion 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Ice Age (Common)
Errantry
Errantry 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and can only attack alone.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Escape Velocity
Escape Velocity Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has haste.

Escape—1Red, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Uncommon)
Essence Flare
Essence Flare Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0.

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Etali's Favor
Etali's Favor 2Red (3)
Enchantment — Aura

Enchant creature you control

When this Aura enters, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Enchanted creature gets +1/+1 and has trample.

The Lost Caverns of Ixalan (Common)
Eternal Thirst
Eternal Thirst 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Arena Base Set (Uncommon)
Other Versions
Magic 2015 Core Set (Common)
Iconic Masters (Common)
Jumpstart (Common)
Eternal Warrior
Eternal Warrior Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has vigilance.

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Eternity Snare
Eternity Snare 5Blue (6)
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature doesn't untap during its controller's untap step.

Jumpstart 2022 (Uncommon)
Other Versions
Time Spiral (Common)
Born of the Gods (Uncommon)
Ethereal Armor
Ethereal Armor White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Duskmourn: House of Horror (Uncommon)
Other Versions
Return to Ravnica (Common)
Time Spiral Remastered (Bonus)
Wilds of Eldraine Commander (Common)
Evanescent Intellect
Evanescent Intellect Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "1Blue, Tap: Target player mills three cards."

Born of the Gods (Common)
Everflame Eidolon
Everflame Eidolon 1Red (2)
Enchantment Creature — Spirit (1/1)

Bestow 2Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Red: This creature gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.

Enchanted creature gets +1/+1.

Born of the Gods (Uncommon)
Exoskeletal Armor
Exoskeletal Armor 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

Judgment (Uncommon)
Exotic Curse
Exotic Curse 2Black (3)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Extra Arms
Extra Arms 4Red (5)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, it deals 2 damage to any target.

Scourge (Uncommon)
Face of Divinity
Face of Divinity 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

As long as another Aura is attached to enchanted creature, it has first strike and lifelink.

Jumpstart (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Fae Flight
Fae Flight 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, enchanted creature gains hexproof until end of turn.

Enchanted creature gets +1/+0 and has flying.

Murders at Karlov Manor (Uncommon)
Failed Conversion
Failed Conversion 4Black (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets -4/-4.

When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

March of the Machine (Common)
Faith Unbroken
Faith Unbroken 3White (4)
Enchantment — Aura

Enchant creature you control

When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.

Enchanted creature gets +2/+2.

Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Commander Legends (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Fall from Favor
Fall from Favor 2Blue (3)
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature and you become the monarch.

Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.

Commander Masters (Common)
Other Versions
Commander Legends (Common)
Fallen Ideal
Fallen Ideal 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Commander 2015 (Uncommon)
Other Versions
Time Spiral (Uncommon)
False Demise
False Demise 2Blue (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Mercadian Masques (Uncommon)
Other Versions
Alliances (Common)
Farrel's Mantle
Farrel's Mantle 2White (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Fatal Attraction
Fatal Attraction 2Red (3)
Enchantment — Aura

Enchant creature

When this Aura enters, it deals 2 damage to enchanted creature.

At the beginning of your upkeep, this Aura deals 4 damage to enchanted creature.

Future Sight (Common)
Fatal Mutation
Fatal Mutation Black (1)
Enchantment — Aura

Enchant creature

When enchanted creature is turned face up, destroy it. It can't be regenerated.

Scourge (Uncommon)
Fate Foretold
Fate Foretold 1Blue (2)
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

When enchanted creature dies, its controller draws a card.

Theros (Common)
Faunsbane Troll
Faunsbane Troll 2BlackGreen (4)
Creature — Troll (4/4)

When this creature enters, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)

1, Sacrifice an Aura attached to this creature: This creature fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

Wilds of Eldraine (Rare)
Favor of the Overbeing
Favor of the Overbeing 1Green or Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Eventide (Common)
Favor of the Woods
Favor of the Woods 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Dark Ascension (Common)
Favorable Destiny
Favorable Destiny 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mirage (Uncommon)
Fealty to the Realm
Fealty to the Realm 4Blue (5)
Enchantment — Aura

Enchant creature

When this Aura enters, you become the monarch.

The monarch controls enchanted creature.

Enchanted creature attacks each combat if able and can't attack you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fear
Fear BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Tenth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Fear of Death
Fear of Death 1Blue (2)
Enchantment — Aura

Enchant creature

When this Aura enters, mill two cards. (Put the top two cards of your library into your graveyard.)

Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

Innistrad: Crimson Vow (Common)
Fearsome Temper
Fearsome Temper 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "2Red: Target creature can't block this creature this turn."

Born of the Gods (Common)
Feast of Dreams
Feast of Dreams 1Black (2)
Instant

Destroy target enchanted creature or enchantment creature.

Journey into Nyx (Common)
Feast of the Unicorn
Feast of the Unicorn 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+0.

Homelands (Common)
Other Versions
Classic Sixth Edition (Common)
Feather of Flight
Feather of Flight 1White (2)
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, draw a card.

Enchanted creature gets +1/+0 and has flying.

Bloomburrow (Uncommon)
Feebleness
Feebleness 1Black (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -2/-1.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Felidar Umbra
Felidar Umbra 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink.

1White: Attach this Aura to target creature you control.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Planechase Anthology (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Feral Invocation
Feral Invocation 2Green (3)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2.

Jumpstart (Common)
Other Versions
Theros (Common)
Core Set 2020 (Common)
Ferocious Werefox
Ferocious Werefox 3Green (4)
Creature — Elf Fox Warrior (4/3)

Trample

Wilds of Eldraine (Common)
Ferocity
Ferocity 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

Mercadian Masques (Common)
Festering Wound
Festering Wound 1Black (2)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put an infection counter on this Aura.

At the beginning of the upkeep of enchanted creature's controller, this Aura deals X damage to that player, where X is the number of infection counters on this Aura.

Urza's Destiny (Uncommon)
Field of Reality
Field of Reality 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

1Blue: Return this Aura to its owner's hand.

Champions of Kamigawa (Common)
Fiery Mantle
Fiery Mantle 1Red (2)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Urza's Saga (Common)
Fight the ________ Fight
Fight the ________ Fight 1Green (2)
Enchantment — Aura

Enchant creature you control

When this Aura enters, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.

Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters.

Unfinity (Uncommon)
Fire Whip
Fire Whip 1Red (2)
Enchantment — Aura

Enchant creature you control

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Sacrifice this Aura: It deals 1 damage to any target.

Time Spiral "Timeshifted" (Special)
Other Versions
Weatherlight (Common)
Firebreathing
Firebreathing Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Magic 2012 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Chronicles (Common)
Other Versions
Ninth Edition (Common)
Arabian Nights (Common)
Fists of Ironwood
Fists of Ironwood 1Green (2)
Enchantment — Aura

Enchant creature

When this Aura enters, create two 1/1 green Saproling creature tokens.

Enchanted creature has trample.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Modern Masters 2017 Edition (Common)
Fists of the Demigod
Fists of the Demigod 1Black or Red (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Shadowmoor (Common)
Flamespeaker's Will
Flamespeaker's Will Red (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target artifact.

Journey into Nyx (Common)
Flaming Sword
Flaming Sword 1Red (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Mercadian Masques (Common)
Flanking Licid (playtest)
Flanking Licid (playtest) 1Red (2)
Summon — — Licid (1/1)

Red, Tap: Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking" instead of a creature. Move Flanking Licid onto target creature. You may pay Red to end this effect.

Mystery Booster 2: Convention Edition (Rare)
Flickerform
Flickerform 1White (2)
Enchantment — Aura

Enchant creature

2WhiteWhite: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Commander Anthology (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2013 Edition (Rare)
Flickering Ward
Flickering Ward White (1)
Enchantment — Aura

Enchant creature

As this Aura enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

White: Return this Aura to its owner's hand.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Tempest (Uncommon)
Flight
Flight Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Magic 2012 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Starter 2000 (Common)
Flight of Fancy
Flight of Fancy 3Blue (4)
Enchantment — Aura

Enchant creature

When this Aura enters, draw two cards.

Enchanted creature has flying.

Ultimate Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Flitterstep Eidolon
Flitterstep Eidolon 1Blue (2)
Enchantment Creature — Spirit (1/1)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

This creature can't be blocked.

Enchanted creature gets +1/+1 and can't be blocked.

Born of the Gods (Uncommon)
Floating Shield
Floating Shield 2White (3)
Enchantment — Aura

Enchant creature

As this Aura enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

Sacrifice this Aura: Target creature gains protection from the chosen color until end of turn.

Torment (Common)
Flowstone Blade
Flowstone Blade Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/-1 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Magic: The Gathering—Conspiracy (Common)
Flowstone Embrace
Flowstone Embrace 1Red (2)
Enchantment — Aura

Enchant creature

Tap: Enchanted creature gets +2/-2 until end of turn.

Future Sight (Common)
Fly
Fly Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Fog on the Barrow-Downs
Fog on the Barrow-Downs 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

The Lord of the Rings: Tales of Middle Earth (Common)
Followed Footsteps
Followed Footsteps 3BlueBlue (5)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature.

Conspiracy: Take the Crown (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Fool's Demise
Fool's Demise 4Blue (5)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Commander 2014 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Forced Adaptation
Forced Adaptation Green (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Forced Worship
Forced Worship 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

2White: Return this Aura to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
New Phyrexia (Common)
Jumpstart (Common)
Fortitude
Fortitude 1Green (2)
Enchantment — Aura

Enchant creature

Sacrifice a Forest: Regenerate enchanted creature.

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Urza's Saga (Common)
Foul Presence
Foul Presence 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has "Tap: Target creature gets -1/-1 until end of turn."

Apocalypse (Uncommon)
Fowl Play
Fowl Play 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.

Unglued (Common)
Fractured Loyalty
Fractured Loyalty 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)

Mirrodin (Uncommon)
Frantic Strength
Frantic Strength 2Green (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Duskmourn: House of Horror (Common)
Freed from the Real
Freed from the Real 2Blue (3)
Enchantment — Aura

Enchant creature

Blue: Tap enchanted creature.

Blue: Untap enchanted creature.

Masters 25 (Uncommon)
Other Versions
Saviors of Kamigawa (Common)
Frenzied Rage
Frenzied Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

Dominaria (Common)
Frog Tongue
Frog Tongue Green (1)
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature has reach. (It can block creatures with flying.)

Tempest (Common)
Frogify
Frogify 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)

Double Masters (Common)
Other Versions
Throne of Eldraine (Uncommon)
Frozen Solid
Frozen Solid 1BlueBlue (3)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature is dealt damage, destroy it.

Scourge (Common)
Other Versions
Coldsnap (Common)
Fruit of the First Tree
Fruit of the First Tree 3Green (4)
Enchantment — Aura

Enchant creature

When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

Fate Reforged (Uncommon)
Funeral March
Funeral March 1BlackBlack (3)
Enchantment — Aura

Enchant creature

When enchanted creature leaves the battlefield, its controller sacrifices a creature of their choice.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Fungal Fortitude
Fungal Fortitude 1Black (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +2/+0.

When enchanted creature dies, return it to the battlefield tapped under its owner's control.

The Lost Caverns of Ixalan (Common)
Furor of the Bitten
Furor of the Bitten Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and attacks each combat if able.

Core Set 2021 (Common)
Other Versions
Innistrad (Common)
Fylgja
Fylgja White (1)
Enchantment — Aura

Enchant creature

This Aura enters with four healing counters on it.

Remove a healing counter from this Aura: Prevent the next 1 damage that would be dealt to enchanted creature this turn.

2White: Put a healing counter on this Aura.

Ice Age (Common)
Gadwick's First Duel
Gadwick's First Duel 1Blue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

II — Scry 2.

III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.

Wilds of Eldraine (Uncommon)
Gaea's Embrace
Gaea's Embrace 2GreenGreen (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has trample.

Green: Regenerate enchanted creature.

Vintage Masters (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Galvanic Arc
Galvanic Arc 2Red (3)
Enchantment — Aura

Enchant creature

When this Aura enters, it deals 3 damage to any target.

Enchanted creature has first strike.

Ravnica: City of Guilds (Common)
Gaseous Form
Gaseous Form 2Blue (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Eternal Masters (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Tempest (Common)
Beatdown Box Set (Common)
Tempest Remastered (Common)
Gauntlets of Light
Gauntlets of Light 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.

Enchanted creature has "2White: Untap this creature."

Core Set 2020 (Uncommon)
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