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Jace's Scrutiny
  ( 2)
Instant
Target creature gets -4/-0 until end of turn. Investigate. (Create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.")
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Jeskai Revelation
    ( 7)
Instant
Return target spell or permanent to its owner's hand. Jeskai Revelation deals 4 damage to any target. Create two 1/1 white Monk creature tokens with prowess. Draw two cards. You gain 4 life.
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Flotsam // Jetsam (Jetsam)
   ( 6)
Sorcery
Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
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Jinx
  ( 2)
Instant
Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Joint Exploration
  ( 2)
Instant
Kicker (You may pay an additional as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
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Jolt
  ( 3)
Instant
You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
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Keep Safe
  ( 2)
Instant
Counter target spell that targets a permanent you control. Draw a card.
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Keep Watch
  ( 3)
Instant
Draw a card for each attacking creature.
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Kozilek's Command
   ( 2)
Kindred Instant — Eldrazi
Choose two — • Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ." • Target player scries X, then draws a card. • Exile target creature with mana value X or less. • Exile up to X target cards from graveyards.
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Lace with Moonglove
  ( 3)
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
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Lammastide Weave
  ( 2)
Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value. Draw a card.
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Lat-Nam's Legacy
  ( 2)
Instant
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
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Leadership Vacuum
  ( 3)
Instant
Target player returns each commander they control from the battlefield to the command zone. Draw a card.
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Leap
 ( 1)
Instant
Target creature gains flying until end of turn. Draw a card.
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Learn from the Past
  ( 4)
Instant
Target player shuffles their graveyard into their library. Draw a card.
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Leave in the Dust
  ( 4)
Instant
Return target nonland permanent to its owner's hand. Draw a card.
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Lethal Scheme
   ( 4)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
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Lightning Blow
  ( 2)
Instant
Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Lightshield Parry
 ( 1)
Instant
Target creature gets +2/+2 until end of turn. Cycling ( , Discard this card: Draw a card.)
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Locust Spray
 ( 1)
Instant
Target creature gets -1/-1 until end of turn. Cycling ( , Discard this card: Draw a card.)
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Long River's Pull
  ( 2)
Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Counter target creature spell. If the gift was promised, instead counter target spell.
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Lorehold Command
   ( 5)
Instant
Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • Lorehold Command deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards.
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Lull
  ( 2)
Instant
Prevent all combat damage that would be dealt this turn. Cycling ( , Discard this card: Draw a card.)
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Lunar Rejection
  ( 2)
Instant
Cleave  (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target Wolf or Werewolf creature to its owner's hand. Draw a card.
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Mage's Guile
  ( 2)
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling ( , Discard this card: Draw a card.)
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Magma Opus
   ( 8)
Instant
Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards.  , Discard this card: Create a Treasure token.
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Majestic Metamorphosis
  ( 3)
Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
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Manamorphose
  ( 2)
Instant
Add two mana in any combination of colors. Draw a card.
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Marang River Regent
   ( 6)
Creature — Dragon
(6/7)
Flying When this creature enters, return up to two other target nonland permanents to their owners' hands.
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Farm // Market (Market)
  ( 3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.
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Meditate
  ( 3)
Instant
Draw four cards. You skip your next turn.
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Meeting of Minds
  ( 4)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Draw two cards.
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Commit // Memory (Memory)
   ( 6)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
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Woodland Acolyte (Mend the Wilds)
 ( 1)
Instant — Adventure
Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
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Merciless Resolve
  ( 3)
Instant
As an additional cost to cast this spell, sacrifice a creature or land. Draw two cards.
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Metamorphic Blast
 ( 1)
Instant
Spree (Choose one or more additional costs.) + — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + — Target player draws two cards.
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Might of the Meek
 ( 1)
Instant
Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. Draw a card.
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Might of the Old Ways
  ( 2)
Instant
Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
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Spring // Mind (Mind)
   ( 6)
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards.
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Mirrodin Avenged
 ( 1)
Instant
Destroy target creature that was dealt damage this turn. Draw a card.
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Miscalculation
  ( 2)
Instant
Counter target spell unless its controller pays . Cycling ( , Discard this card: Draw a card.)
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Mise
 ( 1)
Instant
Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.
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Molten Frame
  ( 2)
Instant
Destroy target artifact creature. Cycling ( , Discard this card: Draw a card.)
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Moment of Defiance
  ( 3)
Instant
Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
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Momentous Fall
   ( 4)
Instant
As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
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Moonshae Pixie
  ( 4)
Creature — Faerie
(2/2)
Flying When this creature enters, draw cards equal to the number of opponents who were dealt combat damage this turn.
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Mysteries of the Deep
  ( 5)
Instant
Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
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Mystic Confluence
   ( 5)
Instant
Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays . • Return target creature to its owner's hand. • Draw a card.
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Mystic Melting
  ( 4)
Instant
Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep.
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Nasty End
  ( 2)
Instant
As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
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Necrologia
   ( 5)
Instant
Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards.
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Needle Drop
 ( 1)
Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card.
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Neonate's Rush
  ( 3)
Instant
This spell costs less to cast if you control a Vampire. Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
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Neutralize
   ( 3)
Instant
Counter target spell. Cycling ( , Discard this card: Draw a card.)
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New Way Forward
    ( 5)
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards.
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Niveous Wisps
 ( 1)
Instant
Target creature becomes white until end of turn. Tap that creature. Draw a card.
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Oblation
  ( 3)
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
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Oblivion's Hunger
  ( 2)
Instant
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
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Obscura Confluence
    ( 4)
Instant
Choose three. You may choose the same mode more than once. • Until end of turn, target creature loses all abilities and has base power and toughness 1/1. • Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) • Target player returns a creature card from their graveyard to their hand.
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Obsessive Search
 ( 1)
Instant
Draw a card. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Occult Epiphany
  ( 1)
Instant
Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
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Ojutai's Command
   ( 4)
Instant
Choose two — • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • You gain 4 life. • Counter target creature spell. • Draw a card.
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On the Job
   ( 4)
Instant
Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.")
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Oona's Grace
  ( 3)
Instant
Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Opportunity
   ( 6)
Instant
Target player draws four cards.
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Opt
 ( 1)
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.
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Orcish Cannonade
   ( 3)
Instant
Orcish Cannonade deals 2 damage to any target and 3 damage to you. Draw a card.
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Out of the Way
  ( 4)
Instant
This spell costs less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card.
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Overwhelming Intellect
   ( 6)
Instant
Counter target creature spell. Draw cards equal to that spell's mana value.
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Pack Attack
  ( 3)
Instant
Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card.
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Painful Bond
  ( 2)
Instant
Draw two cards, then cards in your hand with mana value 3 or greater perpetually gain "When you cast this spell, you lose 1 life."
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Panic
 ( 1)
Instant
Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
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Paradoxical Outcome
  ( 4)
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
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Pawpatch Formation
  ( 2)
Instant
Choose one — • Destroy target creature with flying. • Destroy target enchantment. • Draw a card. Create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.")
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Peek
 ( 1)
Instant
Look at target player's hand. Draw a card.
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Peer Past the Veil
   ( 4)
Instant
Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.
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Peerless Recycling
  ( 2)
Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
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Peppersmoke
 ( 1)
Kindred Instant — Faerie
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
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Phantasmal Form
  ( 3)
Instant
Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. Draw a card.
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Moonshae Pixie (Pixie Dust)
  ( 2)
Instant — Adventure
Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Plagiarize
  ( 4)
Instant
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
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Plumb the Forbidden
  ( 2)
Instant
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and you lose 1 life.
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Poison the Blade
  ( 2)
Instant
Target creature gains deathtouch until end of turn. Draw a card.
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Pop Quiz
  ( 3)
Instant
Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Practical Research
   ( 5)
Instant
Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
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Precognitive Perception
   ( 5)
Instant
Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
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Predict
  ( 2)
Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
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Primal Boost
  ( 3)
Instant
Target creature gets +4/+4 until end of turn. Cycling  ( , Discard this card: Draw a card.) When you cycle this card, you may have target creature get +1/+1 until end of turn.
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Prismari Command
   ( 3)
Instant
Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.
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Provoke
  ( 2)
Instant
Untap target creature you don't control. That creature blocks this turn if able. Draw a card.
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