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Strong, the Brutish Thespian
( 6)
Legendary Creature — Mutant Berserker
(7/7)
Ward Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation.
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Sultai Flayer
( 4)
Creature — Naga Shaman
(3/4)
Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
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Sylvan Brushstrider
( 3)
Creature — Beast
(3/2)
When Sylvan Brushstrider enters the battlefield, you gain 2 life.
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Sylvan Library
( 2)
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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Sylvan Shepherd
( 3)
Creature — Human Druid
(2/3)
Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1–9 | You gain 1 life. 10–19 | You gain 2 life. 20 | You gain 5 life.
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Tamiyo's Safekeeping
( 1)
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life.(A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
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Tangled Skyline
( 5)
Enchantment
When Tangled Skyline enters the battlefield, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control have reach.
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Tarpan
( 1)
Creature — Horse
(1/1)
When Tarpan dies, you gain 1 life.
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Teething Wurmlet
( 1)
Creature — Wurm
(1/1)
Teething Wurmlet has deathtouch as long as you control three or more artifacts. Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.
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Tenacious Pup
( 1)
Creature — — Wolf
(1/2)
When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
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The Binding of the Titans
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills three cards. II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. III — Return target creature or land card from your graveyard to your hand.
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The Dragon-Kami Reborn
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. III — Exile this Saga, then return it to the battlefield transformed under your control.
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The Great Henge
( 9)
Legendary Artifact
This spell costs less to cast, where X is the greatest power among creatures you control. : Add . You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
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Thermokarst
( 3)
Sorcery
Destroy target land. If that land was a snow land, you gain 1 life.
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Thirsting Roots
( 1)
Sorcery
Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Thoughtleech
( 2)
Enchantment
Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
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Thragtusk
( 5)
Creature — Beast
(5/3)
When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.
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Thundering Tanadon
( 6)
Artifact Creature — Phyrexian Beast
(5/4)
( can be paid with either or 2 life.) Trample
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Time to Feed
( 3)
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
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Titan of Industry
( 7)
Creature — Elemental
(7/7)
Reach, trample When Titan of Industry enters the battlefield, choose two — • Destroy target artifact or enchantment. • Target player gains 5 life. • Create a 4/4 green Rhino Warrior creature token. • Put a shield counter on a creature you control.
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Titania, Voice of Gaea
( 3)
Legendary Creature — Elemental
(3/4)
Reach Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
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Titania's Command
( 6)
Sorcery
Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control.
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Toil to Renown
( 2)
Sorcery
You gain 1 life for each tapped artifact, creature, and land you control.
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Tornado
( 5)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) , Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn.
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Totem Speaker
( 5)
Creature — Elf Druid
(3/3)
Whenever a Beast enters the battlefield, you may gain 3 life.
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Trail of Crumbs
( 2)
Enchantment
When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, you may pay . If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Tranquil Frillback
( 3)
Creature — Dinosaur
(3/3)
When Tranquil Frillback enters the battlefield, you may pay up to three times. When you pay this cost one or more times, choose up to that many — • Destroy target artifact or enchantment. • Exile target player's graveyard. • You gain 4 life.
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Curious Pair (Treats to Share)
( 1)
Sorcery — Adventure
Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Tree of Redemption
( 4)
Creature — Plant
(0/13)
Defender : Exchange your life total with Tree of Redemption's toughness.
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Trudge Garden
( 3)
Enchantment
Whenever you gain life, you may pay . If you do, create a 4/4 green Fungus Beast creature token with trample.
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Trufflesnout
( 3)
Creature — Boar
(2/2)
When Trufflesnout enters the battlefield, choose one — • Put a +1/+1 counter on Trufflesnout. • You gain 4 life.
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Tug of War
( 5)
Sorcery
Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.
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Turn the Earth
( 1)
Instant
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Turntimber Ascetic
( 5)
Creature — Giant Cleric
(5/4)
When Turntimber Ascetic enters the battlefield, you gain 3 life.
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Unnatural Restoration
( 2)
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Urban Daggertooth
( 4)
Creature — Dinosaur
(4/3)
Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Vaultborn Tyrant
( 7)
Creature — Dinosaur
(6/6)
Trample Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
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Vegetation Abomination
( 3)
Artifact Creature — Plant Mutant Food
(2/2)
Deathtouch , Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result.
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Venomous Brutalizer
( 4)
Creature — Phyrexian Knight
(4/4)
Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) When Venomous Brutalizer enters the battlefield, you may pay . If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Verdant Command
( 2)
Instant
Choose two — • Target player creates two tapped 1/1 green Squirrel creature tokens. • Counter target loyalty ability of a planeswalker. • Exile target card from a graveyard. • Target player gains 3 life.
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Verdant Haven
( 3)
Enchantment — Aura
Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
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Verdant Sun's Avatar
( 7)
Creature — Dinosaur Avatar
(5/5)
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
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Vigorous Charge
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
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Village Survivors
( 5)
Creature — Human
(4/5)
Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.
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Viridian Harvest
( 1)
Enchantment — Aura
Enchant artifact When enchanted artifact is put into a graveyard, you gain 6 life.
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Vital Surge
( 2)
Instant — Arcane
You gain 3 life. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Vitu-Ghazi Inspector
( 2)
Creature — Elf Detective
(1/3)
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Reach When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.
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Volrath's Gardens
( 2)
Enchantment
, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
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Voracious Wurm
( 2)
Creature — Wurm
(2/2)
Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
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Wandering Stream
( 3)
Sorcery
Domain — You gain 2 life for each basic land type among lands you control.
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Weather the Storm
( 2)
Instant
You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Webweaver Changeling
( 5)
Creature — Shapeshifter
(3/5)
Changeling (This card is every creature type.) Reach When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.
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Alive // Well (Well)
( 1)
Sorcery
You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.)
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Well Rested
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."
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Wellwisher
( 2)
Creature — Elf
(1/1)
: You gain 1 life for each Elf on the battlefield.
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Wild Dogs
( 1)
Creature — Dog
(2/1)
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. Cycling (, Discard this card: Draw a card.)
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Wildgrowth Walker
( 2)
Creature — Elemental
(1/3)
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
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Willow Geist
( 1)
Creature — Treefolk Spirit
(1/1)
Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power.
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Wolverine Riders
( 6)
Creature — Elf Warrior
(4/4)
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.
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Workshop Warchief
( 5)
Creature — Rhino Warrior
(5/3)
Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Zopandrel, Hunger Dominus
( 7)
Legendary Creature — Phyrexian Horror
(4/6)
Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. , Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. ( can be paid with either or 2 life.)
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