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Trash Bin (Trash Bin (b))
Trash Bin (Trash Bin (b)) (0)
Artifact — Attraction

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Lights — 3, 6

Unfinity (Uncommon)
Trash Bin (Trash Bin (c))
Trash Bin (Trash Bin (c)) (0)
Artifact — Attraction

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Lights — 4, 6

Unfinity (Uncommon)
Trash Bin (Trash Bin (d))
Trash Bin (Trash Bin (d)) (0)
Artifact — Attraction

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Lights — 5, 6

Unfinity (Uncommon)
Trepanation Blade
Trepanation Blade 3 (3)
Artifact — Equipment

Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.

Equip 2

Iconic Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Triumph of Saint Katherine
Triumph of Saint Katherine 4White (5)
Creature — Human Warrior (5/5)

Lifelink

Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.

Miracle 1White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Warhammer 40,000 Commander (Rare)
Truth or Dare (playtest)
Truth or Dare (playtest) 1BlueBlue (3)
Sorcery

Target opponent chooses one —

• Truth — That player plays with their hand revealed for the rest of the game.

• Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.)

Mystery Booster (Common)
Tunnel Vision
Tunnel Vision 5Blue (6)
Sorcery

Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.

Ravnica: City of Guilds (Rare)
Undead Butler
Undead Butler 1Black (2)
Creature — Zombie (1/2)

When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)

When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Uncommon)
Undercity Informer
Undercity Informer 2Black (3)
Creature — Human Rogue (2/3)

1, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Gatecrash (Uncommon)
Underrealm Lich
Underrealm Lich 3BlackGreen (5)
Creature — Zombie Elf Shaman (4/3)

If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.

Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Unesh, Criosphinx Sovereign
Unesh, Criosphinx Sovereign 4BlueBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Sphinx spells you cast cost 2 less to cast.

Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Unseal the Necropolis
Unseal the Necropolis 2Black (3)
Instant

Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

March of the Machine (Common)
Uurg, Spawn of Turg
Uurg, Spawn of Turg BlackBlackGreen (3)
Legendary Creature — Frog Beast (*/5)

Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

BlackGreen, Sacrifice a land: You gain 2 life.

Dominaria United (Uncommon)
Valakut Exploration
Valakut Exploration 2Red (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.

At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

Zendikar Rising (Rare)
Venomous Hierophant
Venomous Hierophant 3Black (4)
Creature — Gorgon Cleric (3/3)

Deathtouch

When Venomous Hierophant enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)

Ravnica Clue Edition (Common)
Other Versions
Theros Beyond Death (Common)
Vessel of Nascency
Vessel of Nascency Green (1)
Enchantment

1Green, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Common)
Masters 25 (Common)
Vigean Intuition
Vigean Intuition 3GreenBlue (5)
Instant

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Dissension (Uncommon)
Wail of the Forgotten
Wail of the Forgotten BlueBlack (2)
Sorcery

Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.

• Return target nonland permanent to its owner's hand.

• Target opponent discards a card.

• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

The Lost Caverns of Ixalan (Rare)
Waker of Waves
Waker of Waves 5BlueBlue (7)
Creature — Whale (7/7)

Creatures your opponents control get -1/-0.

1Blue, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Core Set 2021 (Uncommon)
Walk with the Ancestors
Walk with the Ancestors 4Green (5)
Sorcery

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Common)
Warlock Class
Warlock Class Black (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.

1Black: Level 2

//Level_2//

When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

6Black: Level 3

//Level_3//

At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Adventures in the Forgotten Realms (Uncommon)
Wasteful Harvest
Wasteful Harvest 2Green (3)
Instant

Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Watcher in the Mist
Watcher in the Mist 3BlueBlue (5)
Creature — Spirit (3/4)

Flying

When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Winding Way
Winding Way 1Green (2)
Sorcery

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Witness the Future
Witness the Future 2Blue (3)
Sorcery

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Innistrad: Crimson Vow (Uncommon)
Wood Sage
Wood Sage GreenBlue (2)
Creature — Human Druid (1/1)

Tap: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Magic: The Gathering—Conspiracy (Uncommon)
Wrenn and Seven
Wrenn and Seven 3GreenGreen (5)
Legendary Planeswalker — Wrenn (5)

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

0: Put any number of land cards from your hand onto the battlefield tapped.

−3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."

−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

Innistrad: Midnight Hunt (Mythic Rare)
Wu Spy
Wu Spy 1Blue (2)
Creature — Human Soldier Rogue (1/1)

When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.

Portal Three Kingdoms (Uncommon)
Zask, Skittering Swarmlord
Zask, Skittering Swarmlord 3GreenGreen (5)
Legendary Creature — Insect (5/5)

You may play lands and cast Insect spells from your graveyard.

Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.)

1Black or Green: Target Insect gets +1/+0 and gains deathtouch until end of turn. (Black or Green can be paid with either Black or Green.)

Jumpstart 2022 (Rare)
Zulaport Duelist
Zulaport Duelist Blue (1)
Creature — Human Rogue (1/1)

Flash

When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

Zendikar Rising (Common)
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