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Torrent of Souls
Torrent of Souls 4Black or Red (5)
Sorcery

Return up to one target creature card from your graveyard to the battlefield if Black was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if Red was spent to cast this spell. (Do both if BlackRed was spent.)

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Archenemy (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Eternal Masters (Uncommon)
Touch and Go
Touch and Go 3Red (4)
Sorcery

Destroy target land.

Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.

Unhinged (Common)
Touch of Brilliance
Touch of Brilliance 3Blue (4)
Sorcery

Draw two cards.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Touch of Death
Touch of Death 2Black (3)
Sorcery

Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Touch of Invisibility
Touch of Invisibility 3Blue (4)
Sorcery

Target creature can't be blocked this turn.

Draw a card.

Odyssey (Common)
Touch of the Void
Touch of the Void 2Red (3)
Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Battle for Zendikar (Common)
Tourach's Canticle
Tourach's Canticle 3Black (4)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.

Modern Horizons 2 (Common)
Tower Above
Tower Above Two or GreenTwo or GreenTwo or Green (6)
Sorcery

(Two or Green can be paid with any two mana or with Green. This card's mana value is 6.)

Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Uncommon)
Toxic Deluge
Toxic Deluge 2Black (3)
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

Modern Horizons 3 (Rare)
Other Versions
Commander 2013 Edition (Rare)
Eternal Masters (Rare)
Double Masters (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Track Down
Track Down 1Green (2)
Sorcery

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Core Set 2021 (Common)
Tracker's Instincts
Tracker's Instincts 1Green (2)
Sorcery

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.

Flashback 2Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Trade Secrets
Trade Secrets 1BlueBlue (3)
Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

Magic: The Gathering-Commander (Rare)
Other Versions
Onslaught (Rare)
Tragic Arrogance
Tragic Arrogance 3WhiteWhite (5)
Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Commander 2021 (Rare)
Other Versions
Magic Origins (Rare)
Train of Thought
Train of Thought 1Blue (2)
Sorcery

Replicate 1Blue (When you cast this spell, copy it for each time you paid its replicate cost.)

Draw a card.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Guildpact (Common)
Imodane's Recruiter (Train Troops)
Imodane's Recruiter (Train Troops) 4White (5)
Sorcery — Adventure

Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Trait Doctoring
Trait Doctoring Blue (1)
Sorcery

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Dragon's Maze (Rare)
Traitorous Blood
Traitorous Blood 1RedRed (3)
Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Traitorous Greed
Traitorous Greed 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and Tap this turn.)

Core Set 2021 (Uncommon)
Traitorous Instinct
Traitorous Instinct 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Modern Masters 2017 Edition (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Return to Ravnica (Common)
Traitor's Roar
Traitor's Roar 4Black or Red (5)
Sorcery

Tap target untapped creature. It deals damage equal to its power to its controller.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Tranquil Path
Tranquil Path 4Green (5)
Sorcery

Destroy all enchantments.

Draw a card.

Apocalypse (Common)
Tranquility
Tranquility 2Green (3)
Sorcery

Destroy all enchantments.

Tempest Remastered (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Tempest (Common)
Mercadian Masques (Common)
Invasion (Common)
Battle Royale Box Set (Common)
Tranquilize
Tranquilize 1Blue (2)
Sorcery

Tap target creature an opponent controls and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Assassin's Creed (Common)
Transgress the Mind
Transgress the Mind 1Black (2)
Sorcery

Devoid (This card has no color.)

Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.

Battle for Zendikar (Uncommon)
Transmogrify
Transmogrify 3Red (4)
Sorcery

Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.

Core Set 2021 (Rare)
Transmute Artifact
Transmute Artifact BlueBlue (2)
Sorcery

Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay Variable Colorless, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.

Masters Edition IV (Rare)
Other Versions
Antiquities (Uncommon)
Trapfinder's Trick
Trapfinder's Trick 1Blue (2)
Sorcery

Target player reveals their hand and discards all Trap cards.

Zendikar (Common)
Trash for Treasure
Trash for Treasure 2Red (3)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.

Historic Anthology 5 (Uncommon)
Other Versions
Mirrodin (Rare)
Commander 2016 (Rare)
Double Masters (Uncommon)
Traumatic Prank
Traumatic Prank 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."

Streets of New Capenna Alchemy (Uncommon)
Traumatic Revelation
Traumatic Revelation 1Black (2)
Sorcery

Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Traumatize
Traumatize 3BlueBlue (5)
Sorcery

Target player mills half their library, rounded down.

Magic 2014 Core Set (Rare)
Other Versions
Ninth Edition (Rare)
Odyssey (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Travel Preparations
Travel Preparations 1Green (2)
Sorcery

Put a +1/+1 counter on each of up to two target creatures.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Ultimate Masters (Uncommon)
Double Masters 2022 (Uncommon)
Travel Through Caradhras
Travel Through Caradhras 5Green (6)
Sorcery

Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.

Exile Travel Through Caradhras.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Traverse Eternity
Traverse Eternity 2BlueBlue (4)
Sorcery

Draw cards equal to the highest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)

Doctor Who Commander (Rare)
Traverse the Outlands
Traverse the Outlands 4Green (5)
Sorcery

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander 2017 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Traverse the Ulvenwald
Traverse the Ulvenwald Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Treacherous Terrain
Treacherous Terrain 6RedGreen (8)
Sorcery

Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Zendikar Rising Commander (Uncommon)
Other Versions
Commander 2016 (Uncommon)
Treason of Isengard
Treason of Isengard 2Blue (3)
Sorcery

Put up to one target instant or sorcery card from your graveyard on top of your library.

Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Treasure Cruise
Treasure Cruise 7Blue (8)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Draw three cards.

Modern Horizons 3 Commander (Common)
Other Versions
Khans of Tarkir (Common)
Commander 2016 (Common)
Commander Anthology 2018 (Common)
Ultimate Masters (Common)
Time Spiral Remastered (Bonus)
Commander 2021 (Common)
Streets of New Capenna Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Treasure Hunt
Treasure Hunt 1Blue (2)
Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

Historic Anthology 1 (Common)
Other Versions
Worldwake (Common)
Commander 2018 (Common)
Treasured Find
Treasured Find BlackGreen (2)
Sorcery

Return target card from your graveyard to your hand. Exile Treasured Find.

Guild Kit: Golgari (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Curious Pair (Treats to Share)
Curious Pair (Treats to Share) Green (1)
Sorcery — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Tremble
Tremble 1Red (2)
Sorcery

Each player sacrifices a land.

Odyssey (Common)
Tremor
Tremor Red (1)
Sorcery

Tremor deals 1 damage to each creature without flying.

Portal Second Age (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Visions (Common)
Mercadian Masques (Common)
Starter 1999 (Common)
Tribal Flames
Tribal Flames 1Red (2)
Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

Modern Masters 2015 Edition (Common)
Other Versions
Invasion (Common)
Time Spiral "Timeshifted" (Special)
Duel Decks: Phyrexia vs. the Coalition (Common)
Modern Masters (Uncommon)
Trip Wire
Trip Wire 2Green (3)
Sorcery

Destroy target creature with horsemanship.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Triplicate Spirits
Triplicate Spirits 4WhiteWhite (6)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)

Jumpstart 2022 (Common)
Other Versions
Magic 2015 Core Set (Common)
Triumph of the Hordes
Triumph of the Hordes 2GreenGreen (4)
Sorcery

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Uncommon)
Triumphant Chomp
Triumphant Chomp Red (1)
Sorcery

Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.

The Lost Caverns of Ixalan (Uncommon)
Triumphant Reckoning
Triumphant Reckoning 6WhiteWhiteWhite (9)
Sorcery

Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.

Historic Anthology 4 (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
Tromp the Domains
Tromp the Domains 5Green (6)
Sorcery

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Modern Masters (Uncommon)
Tropical Storm
Tropical Storm Variable ColorlessGreen (1)
Sorcery

Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.

Mirage (Uncommon)
Toil // Trouble (Trouble)
Toil // Trouble (Trouble) 2Red (3)
Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Trumpeting Herd
Trumpeting Herd 2GreenGreen (4)
Sorcery

Create a 3/3 green Elephant creature token.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Modern Horizons (Common)
Truth or Consequences
Truth or Consequences 2BlueRed (4)
Sorcery

Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.

Doctor Who Commander (Uncommon)
Truth or Dare (playtest)
Truth or Dare (playtest) 1BlueBlue (3)
Sorcery

Target opponent chooses one —

• Truth — That player plays with their hand revealed for the rest of the game.

• Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.)

Mystery Booster (Common)
Tsunami
Tsunami 3Green (4)
Sorcery

Destroy all Islands.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Tug of War
Tug of War 4Green (5)
Sorcery

Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.

Unfinity (Acorn) (Mythic Rare)
Tuinvale Treefolk
Tuinvale Treefolk 5Green (6)
Creature — Treefolk Druid (6/5)

Throne of Eldraine (Common)
Rough // Tumble (Tumble)
Rough // Tumble (Tumble) 5Red (6)
Sorcery

Tumble deals 6 damage to each creature with flying.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Commander 2013 Edition (Uncommon)
Tumbleweed Rising
Tumbleweed Rising 1Green (2)
Sorcery

Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.

Plot 2Green (You may pay 2Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Tundra Fumarole
Tundra Fumarole 1RedRed (3)
Snow Sorcery

Tundra Fumarole deals 4 damage to target creature or planeswalker. Add Colorless for each Snow spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. (Snow is mana from a snow source.)

Kaldheim (Rare)
Tunnel Vision
Tunnel Vision 5Blue (6)
Sorcery

Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.

Ravnica: City of Guilds (Rare)
Turbulent Dreams
Turbulent Dreams BlueBlue (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target nonland permanents to their owners' hands.

Torment (Rare)
Turn to Slag
Turn to Slag 3RedRed (5)
Sorcery

Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Core Set 2021 (Common)
Other Versions
Scars of Mirrodin (Common)
Magic 2013 (Common)
Turntimber Symbiosis
Turntimber Symbiosis 4GreenGreenGreen (7)
Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Mythic Rare)
Twice Upon a Time
Twice Upon a Time 4BlueBlue (6)
Sorcery

Cast this spell only if you control two or more Doctors.

Take an extra turn after this one. Exile Twice Upon a Time.

Doctor Who Commander (Rare)
Twilight's Call
Twilight's Call 4BlackBlack (6)
Sorcery

You may cast Twilight's Call as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Each player returns all creature cards from their graveyard to the battlefield.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Invasion (Rare)
Twinflame
Twinflame 1Red (2)
Sorcery

Strive — This spell costs 2Red more to cast for each target beyond the first.

Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Double Masters 2022 (Rare)
Other Versions
Journey into Nyx (Rare)
Twist Allegiance
Twist Allegiance 6Red (7)
Sorcery

You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.

Betrayers of Kamigawa (Rare)
Twisted Fealty
Twisted Fealty 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Uncommon)
Twisted Justice
Twisted Justice 4BlueBlack (6)
Sorcery

Target player sacrifices a creature. You draw cards equal to that creature's power.

Ravnica: City of Guilds (Uncommon)
Typhoon
Typhoon 2Green (3)
Sorcery

Typhoon deals damage to each opponent equal to the number of Islands that player controls.

Legends (Rare)
Tyranid Invasion
Tyranid Invasion 3Green (4)
Sorcery

Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.

Warhammer 40,000 Commander (Uncommon)
Tyrannize
Tyrannize 3Black or RedBlack or Red (5)
Sorcery

Target player discards their hand unless they pay 7 life.

Shadowmoor (Rare)
Tyrant's Choice
Tyrant's Choice 1Black (2)
Sorcery

Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.

Vintage Masters (Common)
Other Versions
Magic: The Gathering—Conspiracy (Common)
Ugin's Insight
Ugin's Insight 3BlueBlue (5)
Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Unbreakable Bond
Unbreakable Bond 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield with a lifelink counter on it.

Ikoria: Lair of Behemoths (Uncommon)
Unburden
Unburden 1BlackBlack (3)
Sorcery

Target player discards two cards.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Scourge (Common)
Amonkhet (Common)
Unburial Rites
Unburial Rites 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Ultimate Masters (Uncommon)
Ikoria Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Historic Anthology 3 (Uncommon)
Double Masters 2022 (Uncommon)
Uncage the Menagerie
Uncage the Menagerie Variable ColorlessGreenGreen (2)
Sorcery

Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

Hour of Devastation (Mythic Rare)
Unconventional Tactics
Unconventional Tactics 2White (3)
Sorcery

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie you control enters, you may pay White. If you do, return Unconventional Tactics from your graveyard to your hand.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Uncovered Clues
Uncovered Clues 2Blue (3)
Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Dragon's Maze (Common)
Undercity Plague
Undercity Plague 4BlackBlack (6)
Sorcery

Target player loses 1 life, discards a card, then sacrifices a permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Rare)
Undercity Plunder
Undercity Plunder 1Black (2)
Sorcery

Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Kamigawa: Neon Dynasty Alchemy (Rare)
Undercity Upheaval
Undercity Upheaval 1GreenGreen (3)
Sorcery

Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.

March of the Machine: The Aftermath (Uncommon)
Undercity Uprising
Undercity Uprising 2BlackGreen (4)
Sorcery

Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Guilds of Ravnica (Common)
Underworld Fires
Underworld Fires 1Red (2)
Sorcery

Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.

Theros Beyond Death (Uncommon)
Undo
Undo 1BlueBlue (3)
Sorcery

Return two target creatures to their owners' hands.

Portal Second Age (Uncommon)
Other Versions
Visions (Common)
Starter 1999 (Uncommon)
Undying Flames
Undying Flames 4RedRed (6)
Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Saviors of Kamigawa (Rare)
Unearth
Unearth Black (1)
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling 2 (2, Discard this card: Draw a card.)

Double Masters 2022 (Common)
Other Versions
Urza's Legacy (Common)
Masters 25 (Common)
Modern Horizons (Common)
Unearthly Blizzard
Unearthly Blizzard 2Red (3)
Sorcery — Arcane

Up to three target creatures can't block this turn.

Champions of Kamigawa (Common)
Unexpected Allies
Unexpected Allies 1Red (2)
Sorcery

Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.

Alchemy Horizons: Baldur's Gate (Common)
Unexpected Conversion
Unexpected Conversion 2Blue (3)
Sorcery

Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.

Innistrad: Midnight Hunt Alchemy (Rare)
Unexpected Results
Unexpected Results 2GreenBlue (4)
Sorcery

Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.

Gatecrash (Rare)
Unexplained Vision
Unexplained Vision 4Blue (5)
Sorcery

Draw three cards.

Adamant — If at least three blue mana was spent to cast this spell, scry 3.

Throne of Eldraine (Common)
Unfinished Business
Unfinished Business 3WhiteWhite (5)
Sorcery

Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)

Wilds of Eldraine Commander (Rare)
Unhinge
Unhinge 2Black (3)
Sorcery

Target player discards a card.

Draw a card.

Torment (Common)
Unified Front
Unified Front 3White (4)
Sorcery

Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.

Battle for Zendikar (Uncommon)
Universal Surveillance
Universal Surveillance Variable ColorlessBlueBlueBlue (3)
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Draw X cards.

Kamigawa: Neon Dynasty Commander (Rare)
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