|
Breya, Etherium Shaper
( 4)
Legendary Artifact Creature — Human
(4/4)
When Breya, Etherium Shaper enters, create two 1/1 blue Thopter artifact creature tokens with flying. , Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.
|
|
|
Breya's Apprentice
( 3)
Artifact Creature — Human Artificer
(2/3)
When Breya's Apprentice enters, create a 1/1 colorless Thopter artifact creature token with flying. , Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn.
|
|
|
Bria, Riptide Rogue
( 4)
Legendary Creature — Otter Rogue
(3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
|
|
|
Briar Hydra
( 6)
Creature — Plant Hydra
(6/6)
Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
|
|
|
Briar Patch
( 3)
Enchantment
Whenever a creature attacks you, it gets -1/-0 until end of turn.
|
|
|
Briar Shield
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
|
|
|
Briarberry Cohort
( 2)
Creature — Faerie Soldier
(1/1)
Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature.
|
|
|
Briarbridge Patrol
( 4)
Creature — Human Warrior
(3/3)
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
|
|
|
Briarbridge Tracker
( 3)
Creature — Human Scout
(2/3)
Vigilance When Briarbridge Tracker enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0.
|
|
|
Briarhorn
( 4)
Creature — Elemental
(3/3)
Flash When Briarhorn enters, target creature gets +3/+3 until end of turn. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
|
|
|
Briarknit Kami
( 5)
Creature — Spirit
(3/3)
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
|
|
|
Briarpack Alpha
( 4)
Creature — Wolf
(3/3)
Flash (You may cast this spell any time you could cast an instant.) When Briarpack Alpha enters, target creature gets +2/+2 until end of turn.
|
|
|
Bribe Taker
( 6)
Creature — Rhino Warrior
(6/6)
Trample When Bribe Taker enters, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.
|
|
|
Briber's Purse
( 0)
Artifact
Briber's Purse enters with X gem counters on it. , , Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
|
|
|
Bribery
( 5)
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
|
|
|
Bride's Gown
( 2)
Artifact — Equipment
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Bridge from Below
( 3)
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
|
|
|
Bridgeworks Battle
( 3)
Sorcery
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
|
Bridled Bighorn
( 4)
Creature — Sheep Mount
(3/4)
Vigilance Whenever Bridled Bighorn attacks while saddled, create a 1/1 white Sheep creature token. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
|
|
|
Brightcap Badger
( 4)
Creature — Badger Druid
(3/4)
Each Fungus and Saproling you control has ": Add ." At the beginning of your end step, create a 1/1 green Saproling creature token.
|
|
|
Brightling
( 3)
Creature — Shapeshifter
(3/3)
: Brightling gains vigilance until end of turn. : Brightling gains lifelink until end of turn. : Return Brightling to its owner's hand. : Brightling gets +1/-1 or -1/+1 until end of turn.
|
|
|
Brightmare
( 3)
Creature — Unicorn
(2/3)
When Brightmare enters, tap up to one target creature. You gain life equal to that creature's power.
|
|
|
Bright-Palm, Soul Awakener
( 4)
Legendary Creature — Fox Shaman
(4/3)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
|
|
|
Brigid, Hero of Kinsbaile
( 4)
Legendary Creature — Kithkin Archer
(2/3)
First strike : Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
|
|
|
Brigid, Who's Seen Some Stuff (playtest)
( 4)
Legendary Creature — — Kithkin Archer
(3/3)
Vigilance Nimble (This creature can't be blocked by creatures with power 3 or greater.) Kithkin you control have thoughtweft. (A creature with thoughtweft has all printed keyword abilities of other creatures you control with thoughtweft.)
|
|
|
Brilliant Halo
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
|
|
|
Brilliant Spectrum
( 4)
Sorcery
Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.
|
|
|
Brimaz, Blight of Oreskos
( 4)
Legendary Creature — Phyrexian Cat
(3/4)
Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate.
|
|
|
Brimaz, King of Oreskos
( 3)
Legendary Creature — Cat Soldier
(3/4)
Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
|
|
|
Brimstone Mage
( 3)
Creature — Human Shaman
(2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/3 : Brimstone Mage deals 1 damage to any target. LEVEL 3+ 2/4 : Brimstone Mage deals 3 damage to any target.
|
|
|
Brimstone Trebuchet
( 3)
Artifact Creature — Wall
(1/3)
Defender, reach : Brimstone Trebuchet deals 1 damage to each opponent. Whenever a Knight you control enters, untap Brimstone Trebuchet.
|
|
|
Brimstone Vandal
( 3)
Creature — Devil
(2/3)
Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as Brimstone Vandal enters. Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.
|
|
|
Brimstone Volley
( 3)
Instant
Brimstone Volley deals 3 damage to any target. Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.
|
|
|
Brindle Boar
( 3)
Creature — Boar
(2/2)
Sacrifice Brindle Boar: You gain 4 life.
|
|
|
Brindle Shoat
( 2)
Creature — Boar
(1/1)
When Brindle Shoat dies, create a 3/3 green Boar creature token.
|
|
|
Brine Comber
( 3)
Creature — Spirit
(1/1)
Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
|
|
|
Brine Giant
( 7)
Creature — Giant
(5/6)
This spell costs less to cast for each enchantment you control.
|
|
|
Brine Hag
( 4)
Creature — Hag
(2/2)
When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
|
|
|
Brinebarrow Intruder
( 1)
Creature — Human Rogue
(1/2)
Flash When Brinebarrow Intruder enters, target creature an opponent controls gets -2/-0 until end of turn.
|
|
|
Brineborn Cutthroat
( 2)
Creature — Merfolk Pirate
(2/1)
Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.
|
|
|
Brinebound Gift
( 0)
Enchantment — Aura
Enchant creature Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
|
|
|
Brinelin, the Moon Kraken
( 8)
Legendary Creature — Kraken
(6/8)
When Brinelin, the Moon Kraken enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)
|
|
|
Oakhame Ranger (Bring Back)
( 4)
Sorcery — Adventure
Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
|
|
|
Bring Down
( 4)
Sorcery
Assist (Another player can pay up to of this spell's cost.) Destroy target creature with power 4 or greater.
|
|
|
Bring Low
( 4)
Instant
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
|
|
|
Bring the Ending
( 2)
Instant
Counter target spell unless its controller pays . Corrupted — Counter that spell instead if its controller has three or more poison counters.
|
|
|
Animating Faerie (Bring to Life)
( 3)
Sorcery — Adventure
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
|
|
|
Bring to Light
( 5)
Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
|
|
|
Bring to Trial
( 3)
Sorcery
Exile target creature with power 4 or greater.
|
|
|
Bringer of the Last Gift
( 8)
Creature — Vampire Demon
(6/6)
Flying When Bringer of the Last Gift enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
|
|
|
Brink of Disaster
( 4)
Enchantment — Aura
Enchant creature or land When enchanted permanent becomes tapped, destroy it.
|
|
|
Brink of Madness
( 4)
Enchantment
At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.
|
|
|
Brion Stoutarm
( 4)
Legendary Creature — Giant Warrior
(4/4)
Lifelink , , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
|
|
|
Brisela, Voice of Nightmares
( 0)
Legendary Creature — Eldrazi Angel
(9/10)
Flying, first strike, vigilance, lifelink Your opponents can't cast spells with mana value 3 or less.
|
|
|
Bristlebud Farmer
( 4)
Creature — Plant Druid
(5/5)
Trample When Bristlebud Farmer enters, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.") Whenever Bristlebud Farmer attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand.
|
|
|
Bristlepack Sentry
( 2)
Creature — Plant Wolf
(3/3)
Defender As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.
|
|
|
Bristling Backwoods
( 0)
Land — Desert
Bristling Backwoods enters tapped. When Bristling Backwoods enters, it deals 1 damage to target opponent. : Add or .
|
|
|
Bristling Boar
( 4)
Creature — Boar
(4/3)
Bristling Boar can't be blocked by more than one creature.
|
|
|
Bristly Bill, Spine Sower
( 2)
Legendary Creature — Plant Druid
(2/2)
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. : Double the number of +1/+1 counters on each creature you control.
|
|
|
Brittle Blast
( 3)
Instant
Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." Brittle Blast deals 5 damage to target creature or planeswalker.
|
|
|
Brittle Effigy
( 1)
Artifact
, , Exile Brittle Effigy: Exile target creature.
|
|
|
Broadside Bombardiers
( 3)
Creature — Goblin Pirate
(2/2)
Menace, haste Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
|
|
|
Broken Ambitions
( 1)
Instant
Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
|
|
|
Broken Bond
( 2)
Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
|
|
|
Broken Concentration
( 3)
Instant
Counter target spell. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
|
Broken Dam
( 1)
Sorcery
Tap one or two target creatures without horsemanship.
|
|
|
Broken Fall
( 3)
Enchantment
Return Broken Fall to its owner's hand: Regenerate target creature.
|
|
|
Broken Visage
( 5)
Instant
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
|
|
|
Broken Wings
( 3)
Instant
Destroy target artifact, enchantment, or creature with flying.
|
|
|
Brokers Ascendancy
( 3)
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
|
|
|
Brokers Charm
( 3)
Instant
Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards.
|
|
|
Brokers Confluence
( 5)
Instant
Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.
|
|
|
Brokers Hideout
( 0)
Land
When Brokers Hideout enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
|
|
|
Brokers Initiate
( 1)
Creature — Cat Citizen
(0/4)
: Brokers Initiate has base power and toughness 5/5 until end of turn.
|
|
|
Brokers' Safeguard
( 2)
Instant
Exile target nonartifact creature you control. It perpetually gains "This creature enters the battlefield with an additional shield counter on it." Then return that card to the battlefield under its owner's control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
|
|
|
Brokers Veteran
( 2)
Creature — Human Soldier
(2/1)
When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
|
|
|
Brontotherium
( 6)
Creature — Beast
(5/3)
Trample Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
|
|
|