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Thatcher Revolt
Thatcher Revolt 2Red (3)
Sorcery

Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.

Avacyn Restored (Common)
Grabby Giant (That's Mine)
Grabby Giant (That's Mine) 1Red (2)
Instant — Adventure

Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
The Apprentice's Folly
The Apprentice's Folly 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.

III — Sacrifice all Reflections you control.

Wilds of Eldraine (Rare)
The Argent Etchings
The Argent Etchings (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Incubate 2 five times, then transform all Incubator tokens you control.

II — Creatures you control get +1/+1 and gain double strike until end of turn.

III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Balrog of Moria
The Balrog of Moria 4BlackBlackRed (7)
Legendary Creature — Avatar Demon (8/8)

Trample, haste

When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.

Cycling 3Red (3Red, Discard this card: Draw a card.)

When you cycle The Balrog of Moria, create two Treasure tokens.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Battle of Bywater
The Battle of Bywater 1WhiteWhite (3)
Sorcery

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Rare)
The Bears of Littjara
The Bears of Littjara 1GreenBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 blue Shapeshifter creature token with changeling.

II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.

III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.

Kaldheim (Rare)
The Belligerent
The Belligerent 2BlueRed (4)
Legendary Artifact — Vehicle (5/5)

Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.

Crew 3

The Lost Caverns of Ixalan (Rare)
The Big Idea
The Big Idea 4RedRed (6)
Legendary Creature — Brainiac Villain (4/4)

2Black or RedBlack or Red, Tap: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.

Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.

Unstable (Rare)
The Birth of Meletis
The Birth of Meletis 1White (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

II — Create a 0/4 colorless Wall artifact creature token with defender.

III — You gain 2 life.

Theros Beyond Death (Uncommon)
The Blackstaff of Waterdeep
The Blackstaff of Waterdeep Blue (1)
Legendary Artifact

You may choose not to untap The Blackstaff of Waterdeep during your untap step.

Animate Walking Statue — 1Blue, Tap: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.

Adventures in the Forgotten Realms (Rare)
The Bloodsky Massacre
The Bloodsky Massacre 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/3 red Demon Berserker creature token with menace.

II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.

III — Add Red for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.

Kaldheim (Rare)
The Book of Exalted Deeds
The Book of Exalted Deeds WhiteWhiteWhite (3)
Legendary Artifact

At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.

WhiteWhiteWhite, Tap, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.

Adventures in the Forgotten Realms (Mythic Rare)
The Book of Vile Darkness
The Book of Vile Darkness BlackBlackBlack (3)
Legendary Artifact

At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.

Tap, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.

Adventures in the Forgotten Realms (Mythic Rare)
The Broken Sky
The Broken Sky (0)
Enchantment

Creature tokens you control get +1/+0 and have lifelink.

At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying.

March of the Machine (Rare)
The Brothers' War
The Brothers' War 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create two tapped Powerstone tokens.

II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.

III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.

The Brothers' War Commander (Rare)
The Chase Is On
The Chase Is On 2Red (3)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
The Circle of Loyalty
The Circle of Loyalty 4WhiteWhite (6)
Legendary Artifact

This spell costs 1 less to cast for each Knight you control.

Creatures you control get +1/+1.

Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.

3White, Tap: Create a 2/2 white Knight creature token with vigilance.

Jumpstart 2022 (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Dominaria United Commander (Mythic Rare)
The Council of Four
The Council of Four 3WhiteBlue (5)
Legendary Creature — Human Noble (0/8)

Whenever a player draws their second card during their turn, you draw a card.

Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Commander Legends: Battle for Baldur's Gate (Rare)
The Curse of Fenric
The Curse of Fenric 2GreenWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch.

II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities.

III — Target Mutant fights another target creature named Fenric.

Doctor Who Commander (Rare)
The Dalek Emperor
The Dalek Emperor 5BlackRed (7)
Legendary Artifact Creature — Dalek (6/6)

Affinity for Daleks (This spell costs 1 less to cast for each Dalek you control.)

Other Daleks you control have haste.

At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature of their choice, or you create a 3/3 black Dalek artifact creature token with menace.

Doctor Who Commander (Rare)
The Elder Dragon War
The Elder Dragon War 2RedRed (4)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — The Elder Dragon War deals 2 damage to each creature and each opponent.

II — Discard any number of cards, then draw that many cards.

III — Create a 4/4 red Dragon creature token with flying.

Dominaria United (Rare)
The Eleventh Hour
The Eleventh Hour 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost 1 less to cast."

III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.

Doctor Who Commander (Rare)
The Eternal Wanderer
The Eternal Wanderer 4WhiteWhite (6)
Legendary Planeswalker (5)

No more than one creature can attack The Eternal Wanderer each combat.

+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.

0: Create a 2/2 white Samurai creature token with double strike.

−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.

Phyrexia: All Will Be One (Rare)
The First Iroan Games
The First Iroan Games 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create a 1/1 white Human Soldier creature token.

II — Put three +1/+1 counters on target creature you control.

III — If you control a creature with power 4 or greater, draw two cards.

IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Theros Beyond Death (Rare)
The Fourth Doctor
The Fourth Doctor 2GreenBlue (4)
Legendary Creature — Time Lord Doctor (4/4)

You may look at the top card of your library any time.

Would You Like A . . . ? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)

Doctor Who Commander (Mythic Rare)
The Girl in the Fireplace
The Girl in the Fireplace 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature."

II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.)

III — Whenever a creature you control deals combat damage to a player this turn, time travel.

Doctor Who Commander (Rare)
The Golden-Gear Colossus
The Golden-Gear Colossus (0)
Legendary Artifact Creature — Gnome (6/6)

Vigilance, trample

Whenever The Golden-Gear Colossus enters or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The Lost Caverns of Ixalan Commander (Rare)
The Goose Mother
The Goose Mother Variable ColorlessGreenBlue (2)
Legendary Creature — Bird Hydra (2/2)

Flying

The Goose Mother enters with X +1/+1 counters on it.

When The Goose Mother enters, create half X Food tokens, rounded up.

Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

Wilds of Eldraine (Rare)
The Great Henge
The Great Henge 7GreenGreen (9)
Legendary Artifact

This spell costs Variable Colorless less to cast, where X is the greatest power among creatures you control.

Tap: Add GreenGreen. You gain 2 life.

Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Commander Masters (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
The Great Work
The Great Work (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — The Great Work deals 3 damage to target opponent and each creature they control.

II — Create three Treasure tokens.

III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Hive
The Hive 5 (5)
Artifact

5, Tap: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)

Tenth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
The Hunger Tide Rises
The Hunger Tide Rises 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 1/1 black and green Insect creature token.

IV — Sacrifice any number of creatures. Search your library and/or graveyard for a creature card with mana value less than or equal to the number of creatures sacrificed this way and put it onto the battlefield. If you search your library this way, shuffle.

Modern Horizons 3 (Uncommon)
The Huntsman's Redemption
The Huntsman's Redemption 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 3/3 green Beast creature token.

II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.

III — Up to two target creatures each get +2/+2 and gain trample until end of turn.

Wilds of Eldraine (Rare)
The Jolly Balloon Man
The Jolly Balloon Man 1RedWhite (3)
Legendary Creature — Human Clown (1/4)

Haste

1, Tap: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Duskmourn: House of Horror (Rare)
The Locust God
The Locust God 4BlueRed (6)
Legendary Creature — God (4/4)

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

2BlueRed: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

March of the Machine Commander (Mythic Rare)
Other Versions
Masterpiece Series: Amonkhet Invocations (Special)
Hour of Devastation (Mythic Rare)
Ikoria Commander (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
The Lost and the Damned
The Lost and the Damned 1BlueRed (3)
Enchantment

Whenever a land you control enters from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.

Warhammer 40,000 Commander (Uncommon)
The Mana Rig
The Mana Rig 3 (3)
Legendary Artifact

Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

Variable ColorlessVariable ColorlessVariable Colorless, Tap: Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

Dominaria United Commander (Mythic Rare)
The Master, Gallifrey's End
The Master, Gallifrey's End 2BlackRed (4)
Legendary Creature — Time Lord Rogue (4/3)

Make Them Pay — Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice — They lose 4 life, or you create a token that's a copy of that card.

Doctor Who Commander (Rare)
The Master, Multiplied
The Master, Multiplied 4BlackRed (6)
Legendary Creature — Time Lord Rogue (4/3)

Myriad

The "legend rule" doesn't apply to creature tokens you control.

Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.

Doctor Who Commander (Rare)
The Mouth of Sauron
The Mouth of Sauron 3BlueBlack (5)
Legendary Creature — Human Advisor (3/4)

When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
The Mycosynth Gardens
The Mycosynth Gardens (0)
Land — Sphere

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Variable Colorless, Tap: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.

Phyrexia: All Will Be One (Rare)
The Mycotyrant
The Mycotyrant 1BlackGreen (3)
Legendary Creature — Elder Fungus (*/*)

Trample

The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.

At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Mythic Rare)
The Necrobloom
The Necrobloom 1WhiteBlackGreen (4)
Legendary Creature — Plant (2/7)

Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.

Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)

Modern Horizons 3 (Rare)
The Phasing of Zhalfir
The Phasing of Zhalfir 2BlueBlue (4)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.

III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.

Dominaria United (Rare)
The Prydwen, Steel Flagship
The Prydwen, Steel Flagship 4WhiteWhite (6)
Legendary Artifact — Vehicle (6/6)

Flying

Whenever another nontoken artifact enters under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."

Crew 2

Magic The Gathering—Fallout (Rare)
The Rani
The Rani 1BlueBlackRed (4)
Legendary Creature — Time Lord Scientist (3/4)

Whenever The Rani enters or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded."

Whenever a goaded creature deals combat damage to one of your opponents, investigate.

Doctor Who Commander (Rare)
The Raven Man
The Raven Man 1Black (2)
Legendary Creature — Human Wizard (2/1)

At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."

3Black, Tap: Each opponent discards a card. Activate only as a sorcery.

Dominaria United (Rare)
The Raven's Warning
The Raven's Warning 1WhiteBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim (Rare)
The Reaver Cleaver
The Reaver Cleaver 2Red (3)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."

Equip 3

Modern Horizons 3 Commander (Rare)
Other Versions
Dominaria United Commander (Rare)
The Scarab God
The Scarab God 3BlueBlack (5)
Legendary Creature — God (5/5)

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

2BlueBlack: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Commander Masters (Mythic Rare)
Other Versions
Masterpiece Series: Amonkhet Invocations (Special)
Hour of Devastation (Mythic Rare)
Double Masters (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
The Sea Devils
The Sea Devils 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.

Doctor Who Commander (Rare)
The Seventh Doctor
The Seventh Doctor 3WhiteBlue (5)
Legendary Creature — Time Lord Doctor (3/6)

Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
The Shire
The Shire (0)
Legendary Land

The Shire enters tapped unless you control a legendary creature.

Tap: Add Green.

1Green, Tap, Tap an untapped creature you control: Create a Food token.

The Lord of the Rings: Tales of Middle Earth (Rare)
The Sixth Doctor
The Sixth Doctor 4GreenBlue (6)
Legendary Creature — Time Lord Doctor (3/3)

Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)

Doctor Who Commander (Rare)
The Skullspore Nexus
The Skullspore Nexus 6GreenGreen (8)
Legendary Artifact

This spell costs Variable Colorless less to cast, where X is the greatest power among creatures you control.

Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.

2, Tap: Double target creature's power until end of turn.

The Lost Caverns of Ixalan (Mythic Rare)
The Spear of Leonidas
The Spear of Leonidas 2Red (3)
Legendary Artifact — Equipment

Whenever equipped creature attacks, choose one —

• Bull Rush — It gains double strike until end of turn.

• Summon — Create Phobos, a legendary 3/2 red Horse creature token.

• Revelation — Discard two cards, then draw two cards.

Equip 2

Assassin's Creed (Rare)
The Superlatorium (The Superlatorium (a))
The Superlatorium (The Superlatorium (a)) (0)
Artifact — Attraction

Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 3, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (b))
The Superlatorium (The Superlatorium (b)) (0)
Artifact — Attraction

Visit — An opponent chooses "the cutest," "the loudest," or "the strongest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 4, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (c))
The Superlatorium (The Superlatorium (c)) (0)
Artifact — Attraction

Visit — An opponent chooses "the quietest," "the slowest," or "the ugliest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 5, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (d))
The Superlatorium (The Superlatorium (d)) (0)
Artifact — Attraction

Visit — An opponent chooses "the cleanest," "the hungriest," or "the strangest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 3, 4, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (e))
The Superlatorium (The Superlatorium (e)) (0)
Artifact — Attraction

Visit — An opponent chooses "the friendliest," "the smartest," or "the wildest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 3, 5, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (f))
The Superlatorium (The Superlatorium (f)) (0)
Artifact — Attraction

Visit — An opponent chooses "the funniest," "the smelliest," or "the sturdiest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 4, 5, 6

Unfinity (Acorn) (Uncommon)
The Swarmweaver
The Swarmweaver 2BlackGreen (4)
Legendary Artifact Creature — Scarecrow (2/3)

When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.

Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.

Duskmourn: House of Horror (Rare)
The Third Doctor
The Third Doctor 2GreenBlue (4)
Legendary Creature — Time Lord Doctor (2/2)

Trample

The Third Doctor gets +1/+1 for each noncreature token you control.

When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.

Doctor Who Commander (Rare)
The Torment of Gollum
The Torment of Gollum 3Black (4)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
The Twelfth Doctor
The Twelfth Doctor 3BlueRed (5)
Legendary Creature — Time Lord Doctor (4/4)

The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)

Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.

Doctor Who Commander (Rare)
The Underworld Cookbook
The Underworld Cookbook 1 (1)
Artifact

Tap, Discard a card: Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

4, Tap, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand.

Modern Horizons 2 (Uncommon)
The Wandering Emperor
The Wandering Emperor 2WhiteWhite (4)
Legendary Planeswalker (3)

Flash

As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.

+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.

−1: Create a 2/2 white Samurai creature token with vigilance.

−2: Exile target tapped creature. You gain 2 life.

Kamigawa: Neon Dynasty (Mythic Rare)
The War Games
The War Games 2WhiteWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield.

II, III — Put a +1/+1 counter on each Warrior creature.

IV — You may exile a nontoken creature you control. When you do, exile all Warriors.

Doctor Who Commander (Rare)
The Watcher in the Water
The Watcher in the Water 3BlueBlue (5)
Legendary Creature — Kraken (9/9)

The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.

Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
The Weatherseed Treaty
The Weatherseed Treaty 2Green (3)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

II — Create a 1/1 green Saproling creature token.

III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Dominaria United (Uncommon)
The Witch's Vanity
The Witch's Vanity 1Black (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with mana value 2 or less.

II — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

III — Create a Wicked Role token attached to target creature you control.

Wilds of Eldraine (Uncommon)
Their Number Is Legion
Their Number Is Legion Variable ColorlessBlackBlackBlackBlack (4)
Sorcery

Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion.

You may cast Their Number Is Legion from your graveyard.

Warhammer 40,000 Commander (Rare)
Thelonite Hermit
Thelonite Hermit 3Green (4)
Creature — Elf Shaman (1/1)

All Saprolings get +1/+1.

Morph 3GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.

Murders at Karlov Manor Commander (Rare)
Other Versions
Time Spiral (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Time Spiral Remastered (Rare)
Theoretical Duplication
Theoretical Duplication 2Blue (3)
Instant

Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander 2021 (Rare)
There and Back Again
There and Back Again 3RedRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.

II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.

III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."

The Lord of the Rings: Tales of Middle Earth (Rare)
They Went This Way
They Went This Way 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Thieves' Auction
Thieves' Auction 4RedRedRed (7)
Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Thieves' Tools
Thieves' Tools 1Black (2)
Artifact — Equipment

When Thieves' Tools enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Equipped creature can't be blocked as long as its power is 3 or less.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Thijarian Witness
Thijarian Witness 1Green (2)
Creature — Alien Cleric (0/4)

Flash

Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Uncommon)
Third Path Iconoclast
Third Path Iconoclast BlueRed (2)
Creature — Human Monk (2/1)

Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
The Brothers' War (Uncommon)
Thopter Assembly
Thopter Assembly 6 (6)
Artifact Creature — Thopter (5/5)

Flying

At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

March of the Machine Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Commander 2018 (Rare)
Thopter Engineer
Thopter Engineer 2Red (3)
Creature — Human Artificer (1/3)

When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying.

Artifact creatures you control have haste. (They can attack and Tap as soon as they come under your control.)

Bloomburrow Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Uncommon)
Commander 2021 (Uncommon)
Thopter Foundry
Thopter Foundry White or BlackBlue (2)
Artifact

1, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Double Masters (Uncommon)
Thopter Mechanic
Thopter Mechanic 1Blue (2)
Creature — Human Artificer (2/1)

Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.

When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.

The Brothers' War (Uncommon)
Thopter Shop
Thopter Shop 3 (3)
Artifact

Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.

2White, Tap: Create a 1/1 colorless Thopter artifact creature token with flying.

The Brothers' War Commander (Rare)
Thopter Spy Network
Thopter Spy Network 2BlueBlue (4)
Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2018 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
Thopter Squadron
Thopter Squadron 5 (5)
Artifact Creature — Thopter (0/0)

Flying

Thopter Squadron enters with three +1/+1 counters on it.

1, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.

1, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Vintage Masters (Uncommon)
Thorn Lieutenant
Thorn Lieutenant 1Green (2)
Creature — Elf Warrior (2/3)

Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.

5Green: Thorn Lieutenant gets +4/+4 until end of turn.

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2019 (Rare)
Thornplate Intimidator
Thornplate Intimidator 3Black (4)
Creature — Rat Rogue (4/3)

Offspring 3 (You may pay an additional 3 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

Bloomburrow (Common)
Thorough Investigation
Thorough Investigation 2White (3)
Enchantment

Whenever you attack, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms Commander (Rare)
Thousand Moons Smithy
Thousand Moons Smithy 2WhiteWhite (4)
Legendary Artifact

When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.

The Lost Caverns of Ixalan (Rare)
Thousand-Faced Shadow
Thousand-Faced Shadow Blue (1)
Creature — Human Ninja (1/1)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Flying

When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.

Kamigawa: Neon Dynasty (Rare)
Thraben Doomsayer
Thraben Doomsayer 1WhiteWhite (3)
Creature — Human Cleric (2/2)

Tap: Create a 1/1 white Human creature token.

Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

Ikoria Commander (Rare)
Other Versions
Dark Ascension (Rare)
Thraben Inspector
Thraben Inspector White (1)
Creature — Human Soldier (1/2)

When Thraben Inspector enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Commander Masters (Common)
Other Versions
Shadows over Innistrad (Common)
Double Masters (Common)
Time Spiral Remastered (Bonus)
Historic Anthology 4 (Common)
Jumpstart 2022 (Common)
Shadows Over Innistrad Remastered (Common)
Thraben Standard Bearer
Thraben Standard Bearer White (1)
Creature — Human Soldier (1/1)

1White, Tap, Discard a card: Create a 1/1 white Human Soldier creature token.

Jumpstart: Historic Horizons (Common)
Other Versions
Eldritch Moon (Common)
Thraben Watcher
Thraben Watcher 2WhiteWhite (4)
Creature — Angel (2/2)

Flying, vigilance

Other nontoken creatures you control get +1/+1 and have vigilance.

Modern Horizons 2 (Uncommon)
Thragtusk
Thragtusk 4Green (5)
Creature — Beast (5/3)

When Thragtusk enters, you gain 5 life.

When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

Streets of New Capenna Commander (Rare)
Other Versions
Magic 2013 (Rare)
Modern Masters 2017 Edition (Rare)
Archenemy: Nicol Bolas (Rare)
Commander 2019 (Rare)
Jumpstart (Rare)
Double Masters (Rare)
Time Spiral Remastered (Bonus)
Thran Spider
Thran Spider 3 (3)
Artifact Creature — Spider (2/4)

Reach

When Thran Spider enters, you and target opponent each create a tapped Powerstone token.

7: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Rare)
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