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Darkstar Augur
Darkstar Augur 2Black (3)
Creature — Bat Warlock (2/3)

Offspring Black (You may pay an additional Black as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Flying

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Bloomburrow (Rare)
Darksteel Colossus
Darksteel Colossus 11 (11)
Artifact Creature — Golem (11/11)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Darksteel (Rare)
Magic 2010 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Darksteel Gargoyle
Darksteel Gargoyle 7 (7)
Artifact Creature — Gargoyle (3/3)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

Darksteel (Uncommon)
Darksteel Juggernaut
Darksteel Juggernaut 5 (5)
Artifact Creature — Juggernaut (*/*)

Indestructible

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut attacks each combat if able.

The Brothers' War Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2018 (Rare)
Darksteel Myr
Darksteel Myr 3 (3)
Artifact Creature — Myr (0/1)

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Darksteel Sentinel
Darksteel Sentinel 6 (6)
Artifact Creature — Golem (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Darksteel Splicer
Darksteel Splicer 6White (7)
Creature — Phyrexian Artificer (1/1)

Whenever Darksteel Splicer or another nontoken Phyrexian you control enters, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.

Golems you control have indestructible.

March of the Machine Commander (Rare)
Darkthicket Wolf
Darkthicket Wolf 1Green (2)
Creature — Wolf (2/2)

2Green: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.

Innistrad (Common)
Darkwatch Elves
Darkwatch Elves 2Green (3)
Creature — Elf (2/2)

Protection from black

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Uncommon)
Darling of the Masses
Darling of the Masses 2GreenWhite (4)
Creature — Elf Citizen (2/4)

Other Citizens you control get +1/+0.

Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Darting Merfolk
Darting Merfolk 1Blue (2)
Creature — Merfolk (1/1)

Blue: Return Darting Merfolk to its owner's hand.

Mercadian Masques (Common)
Daru Cavalier
Daru Cavalier 3White (4)
Creature — Human Soldier (2/2)

First strike

When Daru Cavalier enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.

Onslaught (Common)
Daru Healer
Daru Healer 2White (3)
Creature — Human Cleric (1/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Daru Lancer
Daru Lancer 4WhiteWhite (6)
Creature — Human Soldier (3/4)

First strike

Morph 2WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Daru Mender
Daru Mender White (1)
Creature — Human Cleric (1/1)

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Daru Mender is turned face up, regenerate target creature.

Legions (Uncommon)
Daru Sanctifier
Daru Sanctifier 3White (4)
Creature — Human Cleric (1/4)

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Daru Sanctifier is turned face up, destroy target enchantment.

Legions (Common)
Daru Spiritualist
Daru Spiritualist 1White (2)
Creature — Human Cleric (1/1)

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

Scourge (Common)
Daru Stinger
Daru Stinger 3White (4)
Creature — Soldier (1/1)

Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)

Tap: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

Legions (Common)
Daru Warchief
Daru Warchief 2WhiteWhite (4)
Creature — Human Soldier (1/1)

Soldier spells you cast cost 1 less to cast.

Soldier creatures you control get +1/+2.

Scourge (Uncommon)
Daryl, Hunter of Walkers
Daryl, Hunter of Walkers 2RedGreen (4)
Legendary Creature — Human Archer (4/4)

At the beginning of your upkeep, target opponent creates three Walker tokens.

Tap: Daryl deals 2 damage to target creature.

Whenever a Zombie an opponent controls dies, draw a card.

Secret Lair Drop (Mythic Rare)
Dashing Bloodsucker
Dashing Bloodsucker 3Black (4)
Creature — Vampire Warrior (2/5)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn.

Duskmourn: House of Horror (Uncommon)
Daughter of Autumn
Daughter of Autumn 2GreenGreen (4)
Legendary Creature — Avatar (2/4)

White: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

Homelands (Rare)
Daunting Defender
Daunting Defender 4White (5)
Creature — Human Cleric (3/3)

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

Onslaught (Common)
Dauntless Aven
Dauntless Aven 2White (3)
Creature — Bird Warrior (2/1)

Flying

Whenever Dauntless Aven attacks, untap target creature you control.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Dauntless Avenger
Dauntless Avenger (0)
Creature — Human Soldier (3/2)

Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.

Innistrad: Midnight Hunt (Uncommon)
Dauntless Bodyguard
Dauntless Bodyguard White (1)
Creature — Human Knight (2/1)

As Dauntless Bodyguard enters, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Dominaria (Uncommon)
Dauntless Cathar
Dauntless Cathar 2White (3)
Creature — Human Soldier (3/2)

1White, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Masters 25 (Common)
Dauntless Dismantler
Dauntless Dismantler 1White (2)
Creature — Human Artificer (1/4)

Artifacts your opponents control enter tapped.

Variable ColorlessVariable ColorlessWhite, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X.

The Lost Caverns of Ixalan (Uncommon)
Dauntless Dourbark
Dauntless Dourbark 3Green (4)
Creature — Treefolk Warrior (*/*)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.

Dauntless Dourbark has trample as long as you control another Treefolk.

Lorwyn (Rare)
Dauntless Escort
Dauntless Escort 1GreenWhite (3)
Creature — Rhino Soldier (3/3)

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Double Masters 2022 (Rare)
Other Versions
Alara Reborn (Rare)
Commander 2016 (Rare)
Dauntless River Marshal
Dauntless River Marshal 1White (2)
Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.

3Blue: Tap target creature.

Magic 2015 Core Set (Uncommon)
Dauntless Survivor
Dauntless Survivor 1Green (2)
Creature — Human Warrior (1/1)

When Dauntless Survivor enters, put a +1/+1 counter on target creature.

Zendikar Rising (Common)
Dauntless Veteran
Dauntless Veteran 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

Magic: The Gathering Foundations (Uncommon)
Dauthi Cutthroat
Dauthi Cutthroat 1Black (2)
Creature — Dauthi Minion (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black, Tap: Destroy target creature with shadow.

Exodus (Uncommon)
Dauthi Ghoul
Dauthi Ghoul 1Black (2)
Creature — Dauthi Zombie (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Tempest (Uncommon)
Dauthi Horror
Dauthi Horror 1Black (2)
Creature — Dauthi Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Tempest (Common)
Tempest Remastered (Common)
Dauthi Jackal
Dauthi Jackal 2Black (3)
Creature — Dauthi Jackal (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

BlackBlack, Sacrifice Dauthi Jackal: Destroy target blocking creature.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Dauthi Marauder
Dauthi Marauder 2Black (3)
Creature — Dauthi Minion (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Dauthi Mercenary
Dauthi Mercenary 2Black (3)
Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black: Dauthi Mercenary gets +1/+0 until end of turn.

Vintage Masters (Common)
Other Versions
Tempest (Uncommon)
Dauthi Mindripper
Dauthi Mindripper 3Black (4)
Creature — Dauthi Minion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Tempest (Uncommon)
Dauthi Slayer
Dauthi Slayer BlackBlack (2)
Creature — Dauthi Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Time Spiral "Timeshifted" (Special)
Dauthi Trapper
Dauthi Trapper 2Black (3)
Creature — Dauthi Minion (1/1)

Tap: Target creature gains shadow until end of turn. <I>(It can block or be blocked by only creatures with shadow.)</I>

Stronghold (Uncommon)
Dauthi Voidwalker
Dauthi Voidwalker BlackBlack (2)
Creature — Dauthi Rogue (3/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.

Tap, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

Modern Horizons 2 (Rare)
Dauthi Warlord
Dauthi Warlord 1Black (2)
Creature — Dauthi Soldier (*/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Warlord's power is equal to the number of creatures on the battlefield with shadow.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Uncommon)
D'Avenant Archer
D'Avenant Archer 2White (3)
Creature — Human Soldier Archer (1/2)

Tap: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Chronicles (Common)
D'Avenant Healer
D'Avenant Healer 1WhiteWhite (3)
Creature — Human Cleric Archer (1/2)

Tap: D'Avenant Healer deals 1 damage to target attacking or blocking creature.

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Time Spiral (Common)
D'Avenant Trapper
D'Avenant Trapper 2White (3)
Creature — Human Archer (3/2)

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Davros, Dalek Creator
Davros, Dalek Creator 1BlueBlackRed (4)
Legendary Artifact Creature — Alien Scientist (3/4)

Menace

At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.

Doctor Who Commander (Mythic Rare)
Dawn Elemental
Dawn Elemental WhiteWhiteWhiteWhite (4)
Creature — Elemental (3/3)

Flying

Prevent all damage that would be dealt to Dawn Elemental.

Scourge (Rare)
Dawn Evangel
Dawn Evangel 2White (3)
Enchantment Creature — Human Cleric (2/3)

Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.

Theros Beyond Death (Uncommon)
Dawn Gryff
Dawn Gryff 2White (3)
Creature — Hippogriff (2/2)

Flying

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Dawnbreak Reclaimer
Dawnbreak Reclaimer 4WhiteWhite (6)
Creature — Angel (5/5)

Flying

At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2015 (Rare)
Dawnbringer Charioteers
Dawnbringer Charioteers 2WhiteWhite (4)
Creature — Human Soldier (2/4)

Flying, lifelink

Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

Journey into Nyx (Rare)
Dawnbringer Cleric
Dawnbringer Cleric 1White (2)
Creature — Human Cleric (1/3)

When Dawnbringer Cleric enters, choose one —

• Cure Wounds — You gain 2 life.

• Dispel Magic — Destroy target enchantment.

• Gentle Repose — Exile target card from a graveyard.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dawnfeather Eagle
Dawnfeather Eagle 4White (5)
Creature — Bird (3/3)

Flying

When Dawnfeather Eagle enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Dawnfluke
Dawnfluke 3White (4)
Creature — Elemental (0/3)

Flash

When Dawnfluke enters, prevent the next 3 damage that would be dealt to any target this turn.

Evoke White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Lorwyn (Common)
Dawnglade Regent
Dawnglade Regent 5GreenGreen (7)
Creature — Elk (8/8)

When Dawnglade Regent enters, you become the monarch.

As long as you're the monarch, permanents you control have hexproof.

Commander Legends (Rare)
Dawnglare Invoker
Dawnglare Invoker 2White (3)
Creature — Kor Wizard (2/1)

Flying

8: Tap all creatures target player controls.

Commander Anthology 2018 (Common)
Other Versions
Rise of the Eldrazi (Common)
Commander 2015 (Common)
Dawnhart Disciple
Dawnhart Disciple 1Green (2)
Creature — Human Warlock (2/2)

Whenever another Human you control enters, Dawnhart Disciple gets +1/+1 until end of turn.

Innistrad: Crimson Vow (Common)
Dawnhart Geist
Dawnhart Geist 1White (2)
Creature — Spirit Warlock (1/3)

Whenever you cast an enchantment spell, you gain 2 life.

Innistrad: Crimson Vow (Uncommon)
Dawnhart Mentor
Dawnhart Mentor 2Green (3)
Creature — Human Warlock (0/4)

When Dawnhart Mentor enters, create a 1/1 white Human creature token.

Coven — 5Green: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Uncommon)
Dawnhart Rejuvenator
Dawnhart Rejuvenator 3Green (4)
Creature — Human Warlock (2/4)

When Dawnhart Rejuvenator enters, you gain 3 life.

Tap: Add one mana of any color.

Innistrad: Midnight Hunt (Common)
Dawnhart Wardens
Dawnhart Wardens 1GreenWhite (3)
Creature — Human Warlock (3/3)

Vigilance

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Dawning Angel
Dawning Angel 4White (5)
Creature — Angel (3/2)

Flying

When Dawning Angel enters, you gain 4 life.

Jumpstart 2022 (Common)
Other Versions
Core Set 2020 (Common)
Dawning Purist
Dawning Purist 2White (3)
Creature — Human Cleric (2/2)

Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Dawnray Archer
Dawnray Archer 2Blue (3)
Creature — Human Archer (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

White, Tap: Dawnray Archer deals 1 damage to target attacking or blocking creature.

Shards of Alara (Uncommon)
Dawnstrider
Dawnstrider 1Green (2)
Creature — Dryad Spellshaper (1/1)

Green, Tap, Discard a card: Prevent all combat damage that would be dealt this turn.

Mercadian Masques (Rare)
Dawnstrike Paladin
Dawnstrike Paladin 3WhiteWhite (5)
Creature — Human Knight (2/4)

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2014 Core Set (Common)
Dawntreader Elk
Dawntreader Elk 1Green (2)
Creature — Elk (2/2)

Green, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Jumpstart (Common)
Other Versions
Dark Ascension (Common)
Dawnwing Marshal
Dawnwing Marshal 1White (2)
Creature — Cat Soldier (2/2)

Flying

4White: Creatures you control get +1/+1 until end of turn.

Magic: The Gathering Foundations (Uncommon)
Daxos of Meletis
Daxos of Meletis 1WhiteBlue (3)
Legendary Creature — Human Soldier (2/2)

Daxos of Meletis can't be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Streets of New Capenna Commander (Rare)
Other Versions
Theros (Rare)
Commander 2018 (Rare)
Daxos the Returned
Daxos the Returned 1WhiteBlack (3)
Legendary Creature — Zombie Soldier (2/2)

Whenever you cast an enchantment spell, you get an experience counter.

1WhiteBlack: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."

Commander 2015 (Mythic Rare)
Daxos, Blessed by the Sun
Daxos, Blessed by the Sun WhiteWhite (2)
Legendary Enchantment Creature — Demigod (2/*)

Daxos's toughness is equal to your devotion to white. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Whenever another creature you control enters or dies, you gain 1 life.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Daybreak Chaplain
Daybreak Chaplain 1White (2)
Creature — Human Cleric (1/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Core Set 2020 (Common)
Daybreak Charger
Daybreak Charger 1White (2)
Creature — Unicorn (3/1)

When Daybreak Charger enters, target creature gets +2/+0 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Daybreak Chimera
Daybreak Chimera 3WhiteWhite (5)
Creature — Chimera (3/3)

This spell costs Variable Colorless less to cast, where X is your devotion to white. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Flying

Theros Beyond Death (Common)
Daybreak Combatants
Daybreak Combatants 2Red (3)
Creature — Human Warrior (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Daybreak Combatants enters, target creature gets +2/+0 until end of turn.

Innistrad: Crimson Vow (Common)
Daybreak Ranger
Daybreak Ranger 2Green (3)
Creature — Human Archer Ranger Werewolf (2/2)

Tap: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Innistrad (Rare)
Daysquad Marshal
Daysquad Marshal 3White (4)
Creature — Human Soldier (3/3)

When Daysquad Marshal enters, create a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Dazzling Angel
Dazzling Angel 2White (3)
Creature — Angel (2/3)

Flying

Whenever another creature you control enters, you gain 1 life.

Magic: The Gathering Foundations (Common)
Dazzling Ramparts
Dazzling Ramparts 4White (5)
Creature — Wall (0/7)

Defender

1White, Tap: Tap target creature.

Khans of Tarkir (Uncommon)
Dazzling Sphinx
Dazzling Sphinx 3BlueBlue (5)
Creature — Sphinx (4/5)

Flying

Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Dead Reveler
Dead Reveler 2Black (3)
Creature — Zombie (2/3)

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Iconic Masters (Common)
Other Versions
Return to Ravnica (Common)
Deadbeat Attendant
Deadbeat Attendant 1Black (2)
Creature — Vampire Employee (1/1)

When Deadbeat Attendant enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Unfinity (Common)
Deadbridge Goliath
Deadbridge Goliath 2GreenGreen (4)
Creature — Insect (5/5)

Scavenge 4GreenGreen (4GreenGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Jumpstart 2022 (Rare)
Other Versions
Return to Ravnica (Rare)
Guild Kit: Golgari (Rare)
Deadbridge Shaman
Deadbridge Shaman 2Black (3)
Creature — Elf Shaman (3/1)

When Deadbridge Shaman dies, target opponent discards a card.

Eternal Masters (Common)
Other Versions
Magic Origins (Common)
Deadeye Brawler
Deadeye Brawler 2BlueBlack (4)
Creature — Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

Rivals of Ixalan (Uncommon)
Deadeye Duelist
Deadeye Duelist 1Red (2)
Creature — Human Assassin (1/3)

Reach

1, Tap: Deadeye Duelist deals 1 damage to target opponent.

Outlaws of Thunder Junction (Common)
Deadeye Harpooner
Deadeye Harpooner 2White (3)
Creature — Dwarf Warrior (2/2)

Revolt — When Deadeye Harpooner enters, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

Aether Revolt (Uncommon)
Deadeye Navigator
Deadeye Navigator 4BlueBlue (6)
Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, each of those creatures has "1Blue: Exile this creature, then return it to the battlefield under your control."

Modern Masters 2017 Edition (Rare)
Other Versions
Avacyn Restored (Rare)
Deadeye Plunderers
Deadeye Plunderers 3BlueBlack (5)
Creature — Human Pirate (3/3)

Deadeye Plunderers gets +1/+1 for each artifact you control.

2BlueBlack: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Uncommon)
Deadeye Quartermaster
Deadeye Quartermaster 3Blue (4)
Creature — Human Pirate (2/2)

When Deadeye Quartermaster enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

Ixalan (Uncommon)
Deadeye Rig-Hauler
Deadeye Rig-Hauler 3Blue (4)
Creature — Human Pirate (3/2)

Raid — When Deadeye Rig-Hauler enters, if you attacked this turn, you may return target creature to its owner's hand.

Rivals of Ixalan (Common)
Deadeye Tormentor
Deadeye Tormentor 2Black (3)
Creature — Human Pirate (2/2)

Raid — When Deadeye Tormentor enters, if you attacked this turn, target opponent discards a card.

Ixalan (Common)
Deadeye Tracker
Deadeye Tracker Black (1)
Creature — Human Pirate (1/1)

1Black, Tap: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Rare)
Deadhead
Deadhead 3Black (4)
Creature — Zombie (3/3)

0: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).

Unglued (Common)
Deadly Dancer
Deadly Dancer (0)
Creature — Vampire (3/3)

Trample

When this creature transforms into Deadly Dancer, add RedRed. Until end of turn, you don't lose this mana as steps and phases end.

RedRed: Deadly Dancer and another target creature each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Deadly Grub
Deadly Grub 2Black (3)
Creature — Insect (3/1)

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Deadly Insect
Deadly Insect 4Green (5)
Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)

Beatdown Box Set (Common)
Other Versions
Alliances (Common)
Mercadian Masques (Common)
Deadly Recluse
Deadly Recluse 1Green (2)
Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Commander Masters (Common)
Other Versions
Magic 2010 (Common)
Magic: The Gathering-Commander (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Duel Decks: Heroes vs. Monsters (Common)
Double Masters 2022 (Common)
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