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Violent Impact
Violent Impact 3Red (4)
Sorcery

Destroy target artifact or land.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Common)
Violent Ultimatum
Violent Ultimatum BlackBlackRedRedRedGreenGreen (7)
Sorcery

Destroy three target permanents.

Shards of Alara (Rare)
Viral Spawning
Viral Spawning 2Green (3)
Sorcery

Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.)

Corrupted — As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback 2Green. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Phyrexia: All Will Be One (Uncommon)
Virtue of Persistence
Virtue of Persistence 5BlackBlack (7)
Enchantment

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Wilds of Eldraine (Mythic Rare)
Virtue of Strength
Virtue of Strength 5GreenGreen (7)
Enchantment

If you tap a basic land for mana, it produces three times as much of that mana instead.

Wilds of Eldraine (Mythic Rare)
Virtue's Ruin
Virtue's Ruin 2Black (3)
Sorcery

Destroy all white creatures.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Portal (Uncommon)
Virtuous Charge
Virtuous Charge 2White (3)
Sorcery

Creatures you control get +1/+1 until end of turn.

Portal Three Kingdoms (Common)
Virtus's Maneuver
Virtus's Maneuver 2Black (3)
Sorcery

For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature of their choice.

Battlebond (Rare)
Visions
Visions White (1)
Sorcery

Look at the top five cards of target player's library. You may then have that player shuffle that library.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Visions of Dominance
Visions of Dominance 2Green (3)
Sorcery

Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it.

Flashback 8GreenGreen. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt Commander (Rare)
Visions of Dread
Visions of Dread 2Black (3)
Sorcery

Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control.

Flashback 8BlackBlack. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt Commander (Rare)
Visions of Duplicity
Visions of Duplicity 2Blue (3)
Sorcery

Exchange control of two target creatures you don't control.

Flashback 8BlueBlue. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt Commander (Rare)
Visions of Glory
Visions of Glory 4White (5)
Sorcery

Create a 1/1 white Human creature token for each creature you control.

Flashback 8WhiteWhite. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Innistrad: Midnight Hunt Commander (Rare)
Visions of Ruin
Visions of Ruin 3Red (4)
Sorcery

Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.

Flashback 8RedRed. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt Commander (Rare)
Vivid Revival
Vivid Revival 4Green (5)
Sorcery

Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.

Guilds of Ravnica (Rare)
Vivien's Invocation
Vivien's Invocation 5GreenGreen (7)
Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.

Core Set 2019 (Rare)
Vivien's Stampede
Vivien's Stampede 4GreenGreen (6)
Sorcery

Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

Streets of New Capenna Commander (Rare)
Vivisection
Vivisection 3Blue (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Innistrad: Midnight Hunt (Uncommon)
Other Versions
Mirrodin Besieged (Common)
Vivisurgeon's Insight
Vivisurgeon's Insight 3BlueBlue (5)
Sorcery

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Voices from the Void
Voices from the Void 4Black (5)
Sorcery

Domain — Target player discards a card for each basic land type among lands you control.

Conflux (Uncommon)
Void
Void 3BlackRed (5)
Sorcery

Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.

Eternal Masters (Rare)
Other Versions
Invasion (Rare)
Time Spiral "Timeshifted" (Special)
Void Snare
Void Snare Blue (1)
Sorcery

Return target nonland permanent to its owner's hand.

Magic 2015 Core Set (Common)
Void Squall
Void Squall 4Blue (5)
Sorcery

Return target nonland permanent to its owner's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Uncommon)
Voidwalk
Voidwalk 3Blue (4)
Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Volcanic Awakening
Volcanic Awakening 4RedRed (6)
Sorcery

Destroy target land.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Time Spiral (Uncommon)
Volcanic Eruption
Volcanic Eruption Variable ColorlessBlueBlueBlue (3)
Sorcery

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Volcanic Hammer
Volcanic Hammer 1Red (2)
Sorcery

Volcanic Hammer deals 3 damage to any target.

Portal Second Age (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Portal (Common)
Volcanic Salvo
Volcanic Salvo 10RedRed (12)
Sorcery

This spell costs Variable Colorless less to cast, where X is the total power of creatures you control.

Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.

Core Set 2021 (Rare)
Volcanic Spray
Volcanic Spray 1Red (2)
Sorcery

Volcanic Spray deals 1 damage to each creature without flying and each player.

Flashback 1Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Volcanic Submersion
Volcanic Submersion 4Red (5)
Sorcery

Destroy target artifact or land.

Cycling 2 (2, Discard this card: Draw a card.)

Shards of Alara (Common)
Volcanic Torrent
Volcanic Torrent 4Red (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Volcanic Vision
Volcanic Vision 5RedRed (7)
Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

Commander 2021 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2016 (Rare)
Duel Decks: Mind vs. Might (Rare)
Volcanic Wind
Volcanic Wind 4RedRed (6)
Sorcery

Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.

Mercadian Masques (Uncommon)
Volley of Boulders
Volley of Boulders 8Red (9)
Sorcery

Volley of Boulders deals 6 damage divided as you choose among any number of targets.

Flashback RedRedRedRedRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Venser vs. Koth (Rare)
Other Versions
Odyssey (Rare)
Vraska's Scorn
Vraska's Scorn 2BlackBlack (4)
Sorcery

Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle.

Rivals of Ixalan (Rare)
Vraska's Stoneglare
Vraska's Stoneglare 4BlackGreen (6)
Sorcery

Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle.

Guilds of Ravnica (Rare)
Wail of the Forgotten
Wail of the Forgotten BlueBlack (2)
Sorcery

Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.

• Return target nonland permanent to its owner's hand.

• Target opponent discards a card.

• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

The Lost Caverns of Ixalan (Rare)
Waiting in the Weeds
Waiting in the Weeds 1GreenGreen (3)
Sorcery

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Wake of Destruction
Wake of Destruction 3RedRedRed (6)
Sorcery

Destroy target land and all other lands with the same name as that land.

Urza's Destiny (Rare)
Wake the Dragon
Wake the Dragon 4BlackRed (6)
Sorcery

Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."

Flashback 6BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wake the Past
Wake the Past 5RedWhite (7)
Sorcery

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.

Magic The Gathering—Fallout (Rare)
Other Versions
Commander 2021 (Rare)
Wake the Reflections
Wake the Reflections White (1)
Sorcery

Populate. (Create a token that's a copy of a creature token you control.)

Modern Masters 2017 Edition (Common)
Other Versions
Dragon's Maze (Common)
Wake to Slaughter
Wake to Slaughter 3BlackRed (5)
Sorcery

Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.

Flashback 4BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Waking Nightmare
Waking Nightmare 2Black (3)
Sorcery — Arcane

Target player discards two cards.

Modern Masters 2015 Edition (Common)
Other Versions
Champions of Kamigawa (Common)
Walk the Aeons
Walk the Aeons 4BlueBlue (6)
Sorcery

Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player takes an extra turn after this one.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Walk the Plank
Walk the Plank BlackBlack (2)
Sorcery

Destroy target non-Merfolk creature.

Ixalan (Uncommon)
Walk with the Ancestors
Walk with the Ancestors 4Green (5)
Sorcery

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Common)
Wallop
Wallop 1Green (2)
Sorcery

Destroy target blue or black creature with flying.

Invasion (Uncommon)
Waltz of Rage
Waltz of Rage 3RedRed (5)
Sorcery

Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.

Duskmourn: House of Horror (Rare)
Wander in Death
Wander in Death 2Black (3)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Wanderer's Strike
Wanderer's Strike 4White (5)
Sorcery

Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Wandering Stream
Wandering Stream 2Green (3)
Sorcery

Domain — You gain 2 life for each basic land type among lands you control.

Invasion (Common)
Warrant // Warden (Warden)
Warrant // Warden (Warden) 3WhiteBlue (5)
Sorcery

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Wargate
Wargate Variable ColorlessGreenWhiteBlue (3)
Sorcery

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

Alara Reborn (Rare)
Warlord's Fury
Warlord's Fury Red (1)
Sorcery

Creatures you control gain first strike until end of turn.

Draw a card.

Dominaria (Common)
Warp World
Warp World 5RedRedRed (8)
Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

Magic 2010 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Warrant // Warden (Warrant)
Warrant // Warden (Warrant) White or BlueWhite or Blue (2)
Instant

Put target attacking or blocking creature on top of its owner's library.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Warren Weirding
Warren Weirding 1Black (2)
Kindred Sorcery — Goblin

Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

Modern Masters (Common)
Other Versions
Morningtide (Uncommon)
Warrior's Charge
Warrior's Charge 2White (3)
Sorcery

Creatures you control get +1/+1 until end of turn.

Portal (Common)
Warrior's Oath
Warrior's Oath RedRed (2)
Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Double Masters 2022 (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Wash Out
Wash Out 3Blue (4)
Sorcery

Return all permanents of the color of your choice to their owners' hands.

Double Masters 2022 (Uncommon)
Other Versions
Invasion (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Wave Goodbye
Wave Goodbye 2BlueBlue (4)
Sorcery

Return each creature without a +1/+1 counter on it to its owner's hand.

The Lost Caverns of Ixalan Commander (Rare)
Wave of Indifference
Wave of Indifference Variable ColorlessRed (1)
Sorcery

X target creatures can't block this turn.

Onslaught (Common)
Wave of Reckoning
Wave of Reckoning 4White (5)
Sorcery

Each creature deals damage to itself equal to its power.

Commander 2016 (Rare)
Other Versions
Mercadian Masques (Rare)
Wave of Vitriol
Wave of Vitriol 5GreenGreen (7)
Sorcery

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Waves of Aggression
Waves of Aggression 3Red or WhiteRed or White (5)
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eventide (Rare)
Wear Down
Wear Down 1Green (2)
Sorcery

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)

Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.

Bloomburrow (Uncommon)
Weed Strangle
Weed Strangle 3BlackBlack (5)
Sorcery

Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Weigh Down
Weigh Down Black (1)
Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard.

Target creature gets -3/-3 until end of turn.

Kaldheim (Common)
Weight of Memory
Weight of Memory 3BlueBlue (5)
Sorcery

Draw three cards. Target player mills three cards.

Dominaria (Uncommon)
Weird Harvest
Weird Harvest Variable ColorlessGreenGreen (2)
Sorcery

Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Flaxen Intruder (Welcome Home)
Flaxen Intruder (Welcome Home) 5GreenGreen (7)
Sorcery — Adventure

Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Welcome to the Fold
Welcome to the Fold 2BlueBlue (4)
Sorcery

Madness Variable ColorlessBlueBlue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.

Shadows over Innistrad (Rare)
Alive // Well (Well)
Alive // Well (Well) White (1)
Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Well Done
Well Done 2RedRed (4)
Sorcery

Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller.

Unfinity (Acorn) (Common)
Wet Willie of the Damned
Wet Willie of the Damned 2BlackBlack (4)
Sorcery

Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.

Unhinged (Common)
Whack
Whack 3Black (4)
Sorcery

This spell costs 3 less to cast if it targets a white creature.

Target creature gets -4/-4 until end of turn.

Streets of New Capenna (Uncommon)
What Must Be Done
What Must Be Done 3WhiteWhite (5)
Sorcery

Choose one —

• Let the World Burn — Destroy all artifacts and creatures.

• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

Assassin's Creed (Rare)
Wheel of Fate
Wheel of Fate (0)
Sorcery

Suspend 4—1Red (Rather than cast this card from your hand, pay 1Red and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Each player discards their hand, then draws seven cards.

Time Spiral Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
Commander 2016 (Rare)
Wheel of Fortune
Wheel of Fortune 2Red (3)
Sorcery

Each player discards their hand, then draws seven cards.

Vintage Masters (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition IV (Rare)
Wheel of Misfortune
Wheel of Misfortune 2Red (3)
Sorcery

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Commander Legends (Rare)
Wheel of Potential
Wheel of Potential 2Red (3)
Sorcery

You get EnergyEnergyEnergy (three energy counters), then you may pay any amount of Energy.

Each player may exile their hand and draw a number of cards equal to the amount of Energy paid this way. If seven or more Energy was paid this way, you may play cards you own exiled this way until the end of your next turn.

Modern Horizons 3 (Rare)
Whelming Wave
Whelming Wave 2BlueBlue (4)
Sorcery

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Commander Legends (Rare)
Other Versions
Born of the Gods (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Jumpstart (Rare)
Whims of the Fates
Whims of the Fates 5Red (6)
Sorcery

Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)

Commander 2016 (Rare)
Other Versions
Born of the Gods (Rare)
Whipflare
Whipflare 1Red (2)
Sorcery

Whipflare deals 2 damage to each nonartifact creature.

Commander Anthology 2018 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Whirlwind
Whirlwind 2GreenGreen (4)
Sorcery

Destroy all creatures with flying.

Commander Anthology (Rare)
Other Versions
Urza's Saga (Rare)
Starter 1999 (Rare)
Commander 2014 (Rare)
Whispering Madness
Whispering Madness 2BlueBlack (4)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Commander 2016 (Rare)
Other Versions
Gatecrash (Rare)
Whispers of Emrakul
Whispers of Emrakul 1Black (2)
Sorcery

Target opponent discards a card at random.

Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.

Eldritch Moon (Uncommon)
White Sun's Twilight
White Sun's Twilight Variable ColorlessWhiteWhite (2)
Sorcery

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)

Phyrexia: All Will Be One (Rare)
Who's That Praetor? (playtest)
Who's That Praetor? (playtest) 6 (6)
Sorcery

Choose one at random. Create a token that's a copy of the chosen card.

• Elesh Norn, Mother of Machines

• Jin-Gitaxias, Progress Tyrant

• Sheoldred, the Apocalypse

• Urabrask, Heretic Praetor

• Vorinclex, Monstrous Raider

• Ebon Praetor

Mystery Booster 2: Convention Edition (Rare)
Wibbly-wobbly, Timey-wimey
Wibbly-wobbly, Timey-wimey 1Blue (2)
Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Draw a card.

Doctor Who Commander (Common)
Wicked Pact
Wicked Pact 1BlackBlack (3)
Sorcery

Destroy two target nonblack creatures. You lose 5 life.

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Widespread Brutality
Widespread Brutality 1BlackRedRed (4)
Sorcery

Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Wielding the Green Dragon
Wielding the Green Dragon 1Green (2)
Sorcery

Target creature gets +4/+4 until end of turn.

Portal Three Kingdoms (Common)
Wild Endeavor
Wild Endeavor 4GreenGreen (6)
Sorcery

Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.

Adventures in the Forgotten Realms Commander (Rare)
Wild Guess
Wild Guess RedRed (2)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards.

Magic 2014 Core Set (Common)
Other Versions
Magic 2013 (Common)
Wild Instincts
Wild Instincts 3Green (4)
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Magic Origins (Common)
Wild Swing
Wild Swing 3Red (4)
Sorcery

Choose three target nonenchantment permanents. Destroy one of them at random.

Shadowmoor (Uncommon)
Wildcall
Wildcall Variable ColorlessGreenGreen (2)
Sorcery

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Rare)
Other Versions
Fate Reforged (Rare)
Wildest Dreams
Wildest Dreams Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
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