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Deadshot Minotaur
Deadshot Minotaur 3RedGreen (5)
Creature — Minotaur (3/4)

When Deadshot Minotaur enters, it deals 3 damage to target creature with flying.

Cycling Red or Green (Red or Green, Discard this card: Draw a card.)

Alara Reborn (Common)
Deadwood Treefolk
Deadwood Treefolk 5Green (6)
Creature — Treefolk (3/6)

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

Dominaria Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Deal Broker
Deal Broker 3 (3)
Artifact Creature — Construct (2/3)

Draft Deal Broker face up.

Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer.

Tap: Draw a card, then discard a card.

Magic: The Gathering—Conspiracy (Rare)
Dearly Departed
Dearly Departed 4WhiteWhite (6)
Creature — Spirit (5/5)

Flying

As long as Dearly Departed is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Innistrad (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Ikoria Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Death Baron
Death Baron 1BlackBlack (3)
Creature — Zombie Wizard (2/2)

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Magic: The Gathering Foundations (Rare)
Other Versions
Shards of Alara (Rare)
Planechase (Rare)
Core Set 2019 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Death Charmer
Death Charmer 2Black (3)
Creature — Worm Mercenary (2/2)

Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay 2.

Prophecy (Common)
Death Cultist
Death Cultist Black (1)
Creature — Human Wizard (1/1)

Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.

Rise of the Eldrazi (Common)
Death Kiss
Death Kiss 5Red (6)
Creature — Beholder (5/5)

Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.

Variable ColorlessVariable ColorlessRed: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Death Kiss becomes monstrous, goad up to X target creatures your opponents control.

Commander Legends: Battle for Baldur's Gate (Rare)
Death Speakers
Death Speakers White (1)
Creature — Human Cleric (1/1)

Protection from black

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Homelands (Uncommon)
Death Tyrant
Death Tyrant 4Black (5)
Creature — Beholder Skeleton (4/6)

Menace

Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token.

5Black: Return Death Tyrant from your graveyard to the battlefield tapped.

Adventures in the Forgotten Realms Commander (Rare)
Deathbellow Raider
Deathbellow Raider 1Red (2)
Creature — Minotaur Berserker (2/3)

Deathbellow Raider attacks each combat if able.

2Black: Regenerate Deathbellow Raider.

Theros (Common)
Deathbloom Gardener
Deathbloom Gardener 2Green (3)
Creature — Elf Druid (1/1)

Deathtouch

Tap: Add one mana of any color.

Dominaria United (Common)
Deathbloom Ritualist
Deathbloom Ritualist 3BlackGreen (5)
Creature — Elf Warlock (3/5)

Tap: Add X mana of any one color, where X is the number of creature cards in your graveyard.

The Brothers' War (Rare)
Deathbloom Thallid
Deathbloom Thallid 2Black (3)
Creature — Fungus (3/2)

When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Core Set 2021 (Common)
Deathbonnet Hulk
Deathbonnet Hulk (0)
Creature — Fungus Horror (3/3)

At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk.

Innistrad: Midnight Hunt (Uncommon)
Deathbonnet Sprout
Deathbonnet Sprout Green (1)
Creature — Fungus (1/1)

At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.)

Innistrad: Midnight Hunt (Uncommon)
Deathbringer Liege
Deathbringer Liege 2White or BlackWhite or BlackWhite or Black (5)
Creature — Horror (3/4)

Other white creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Whenever you cast a white spell, you may tap target creature.

Whenever you cast a black spell, you may destroy target creature if it's tapped.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Commander 2021 (Rare)
Deathbringer Regent
Deathbringer Regent 5BlackBlack (7)
Creature — Dragon (5/6)

Flying

When Deathbringer Regent enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Jumpstart 2022 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Archenemy: Nicol Bolas (Rare)
Commander 2017 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Deathbringer Thoctar
Deathbringer Thoctar 4BlackRed (6)
Creature — Zombie Beast (3/3)

Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.

Remove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.

Commander 2013 Edition (Rare)
Other Versions
Alara Reborn (Rare)
Deathcap Cultivator
Deathcap Cultivator 1Green (2)
Creature — Human Druid (2/1)

Tap: Add Black or Green.

Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Shadows Over Innistrad Remastered (Uncommon)
Deathcap Marionette
Deathcap Marionette 1Black (2)
Creature — Fungus (1/1)

Deathtouch

When Deathcap Marionette enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

The Lost Caverns of Ixalan (Common)
Deathcoil Wurm
Deathcoil Wurm 6GreenGreen (8)
Creature — Wurm (7/6)

You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.

Masters Edition IV (Rare)
Other Versions
Portal Second Age (Rare)
Deathcult Rogue
Deathcult Rogue 1Blue or BlackBlue or Black (3)
Creature — Human Rogue (2/2)

Deathcult Rogue can't be blocked except by Rogues.

Gatecrash (Common)
Deathcurse Ogre
Deathcurse Ogre 5Black (6)
Creature — Ogre Warrior (3/3)

When Deathcurse Ogre dies, each player loses 3 life.

Champions of Kamigawa (Common)
Deathforge Shaman
Deathforge Shaman 4Red (5)
Creature — Ogre Shaman (4/3)

Multikicker Red (You may pay an additional Red any number of times as you cast this spell.)

When Deathforge Shaman enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Worldwake (Uncommon)
Deathgaze Cockatrice
Deathgaze Cockatrice 2BlackBlack (4)
Creature — Cockatrice (2/2)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Magic 2014 Core Set (Common)
Deathgazer
Deathgazer 3Black (4)
Creature — Lizard (2/2)

Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Mercadian Masques (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Deathgorge Scavenger
Deathgorge Scavenger 2Green (3)
Creature — Dinosaur (3/2)

Whenever Deathgorge Scavenger enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Deathgreeter
Deathgreeter Black (1)
Creature — Human Shaman (1/1)

Whenever another creature dies, you may gain 1 life.

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Shards of Alara (Common)
Duel Decks: Garruk vs. Liliana (Common)
Death-Greeter's Champion
Death-Greeter's Champion 2Red (3)
Creature — Human Warrior (2/1)

Dash 3Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Double strike

March of the Machine Commander (Rare)
Death-Hood Cobra
Death-Hood Cobra 1Green (2)
Creature — Phyrexian Snake (2/2)

1Green: Death-Hood Cobra gains reach until end of turn.

1Green: Death-Hood Cobra gains deathtouch until end of turn.

Double Masters (Common)
Other Versions
New Phyrexia (Common)
Duel Decks: Jace vs. Vraska (Common)
Modern Masters 2017 Edition (Common)
Deathknell Berserker
Deathknell Berserker 1Black (2)
Creature — Elf Berserker (2/2)

When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.

Kaldheim (Common)
Deathknell Kami
Deathknell Kami 1Black (2)
Creature — Spirit (0/1)

Flying

2: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.

Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Deathleaper, Terror Weapon
Deathleaper, Terror Weapon 2RedGreen (4)
Legendary Creature — Tyranid (3/3)

Flash

Haste

Flesh Hooks — Creatures you control that entered this turn have double strike.

Warhammer 40,000 Commander (Rare)
Deathless Ancient
Deathless Ancient 4BlackBlack (6)
Creature — Vampire Knight (4/4)

Flying

Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

Ixalan (Uncommon)
Deathless Angel
Deathless Angel 4WhiteWhite (6)
Creature — Angel (5/7)

Flying

WhiteWhite: Target creature gains indestructible until end of turn.

Rise of the Eldrazi (Rare)
Deathless Behemoth
Deathless Behemoth 6 (6)
Creature — Eldrazi (6/6)

Vigilance

Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate only as a sorcery.

Battle for Zendikar (Uncommon)
Deathless Knight
Deathless Knight Black or GreenBlack or GreenBlack or GreenBlack or Green (4)
Creature — Skeleton Knight (4/2)

Haste

When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.

Throne of Eldraine (Uncommon)
Fell Horseman (Deathly Ride)
Fell Horseman (Deathly Ride) 1Black (2)
Sorcery — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Deathmark Prelate
Deathmark Prelate 3Black (4)
Creature — Human Cleric (2/3)

2Black, Tap, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.

Legions (Uncommon)
Death-Mask Duplicant
Death-Mask Duplicant 7 (7)
Artifact Creature — Shapeshifter (5/5)

Imprint — 1: Exile target creature card from your graveyard.

As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

Darksteel (Uncommon)
Deathmask Nezumi
Deathmask Nezumi 2Black (3)
Creature — Rat Shaman (2/2)

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Saviors of Kamigawa (Common)
Deathmist Raptor
Deathmist Raptor 1GreenGreen (3)
Creature — Dinosaur Beast (3/3)

Deathtouch

Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.

Megamorph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Commander 2019 (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Deathpact Angel
Deathpact Angel 3WhiteBlackBlack (6)
Creature — Angel (5/5)

Flying

When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "3WhiteBlackBlack, Tap, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."

Guild Kit: Orzhov (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Death-Priest of Myrkul
Death-Priest of Myrkul 2BlackBlack (4)
Creature — Tiefling Cleric (2/2)

Skeletons, Vampires, and Zombies you control get +1/+1.

At the beginning of your end step, if a creature died this turn, you may pay 1. If you do, create a 1/1 black Skeleton creature token.

Adventures in the Forgotten Realms (Uncommon)
Death-Rattle Oni
Death-Rattle Oni 6Black (7)
Creature — Demon Spirit (5/4)

Flash

This spell costs 2 less to cast for each creature that died this turn.

When Death-Rattle Oni enters, destroy all other creatures that were dealt damage this turn.

March of the Machine: The Aftermath (Uncommon)
Deathrite Shaman
Deathrite Shaman Black or Green (1)
Creature — Elf Shaman (1/2)

Tap: Exile target land card from a graveyard. Add one mana of any color.

Black, Tap: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

Green, Tap: Exile target creature card from a graveyard. You gain 2 life.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Return to Ravnica (Rare)
Eternal Masters (Rare)
Guild Kit: Golgari (Rare)
Ravnica Remastered (Rare)
Death's Shadow
Death's Shadow Black (1)
Creature — Avatar (13/13)

Death's Shadow gets -X/-X, where X is your life total.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Worldwake (Rare)
Modern Masters 2017 Edition (Rare)
Double Masters (Rare)
Historic Anthology 4 (Rare)
Death's-Head Buzzard
Death's-Head Buzzard 1BlackBlack (3)
Creature — Bird (2/1)

Flying

When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

Masters 25 (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Deathspore Thallid
Deathspore Thallid 1Black (2)
Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Debtors' Transport
Debtors' Transport 5Black (6)
Creature — Thrull (5/3)

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Decadent Dragon
Decadent Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, trample

Whenever Decadent Dragon attacks, create a Treasure token.

Wilds of Eldraine (Rare)
Deceiver Exarch
Deceiver Exarch 2Blue (3)
Creature — Phyrexian Cleric (1/4)

Flash (You may cast this spell any time you could cast an instant.)

When Deceiver Exarch enters, choose one —

• Untap target permanent you control.

• Tap target permanent an opponent controls.

Commander Anthology (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Commander 2013 Edition (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Deceiver of Form
Deceiver of Form 6Colorless (7)
Creature — Eldrazi (8/8)

(Colorless represents colorless mana.)

At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.

Oath of the Gatewatch (Rare)
Decimator Beetle
Decimator Beetle 3BlackGreen (5)
Creature — Insect (4/5)

When Decimator Beetle enters, put a -1/-1 counter on target creature you control.

Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.

Amonkhet (Uncommon)
Decimator of the Provinces
Decimator of the Provinces 10 (10)
Creature — Eldrazi Boar (7/7)

Emerge 6GreenGreenGreen (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.

Trample, haste

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Decorated Champion
Decorated Champion 1Green (2)
Creature — Elf Warrior (2/2)

Whenever another Warrior your team controls enters, put a +1/+1 counter on Decorated Champion.

Battlebond (Uncommon)
Decorated Griffin
Decorated Griffin 4White (5)
Creature — Griffin (2/3)

Flying

1White: Prevent the next 1 combat damage that would be dealt to you this turn.

Theros (Uncommon)
Dedicated Martyr
Dedicated Martyr White (1)
Creature — Human Cleric (1/1)

White, Sacrifice Dedicated Martyr: You gain 3 life.

Odyssey (Common)
Dee Kay, Finder of the Lost
Dee Kay, Finder of the Lost 1BlueBlack (3)
Legendary Creature — Zombie Employee (1/4)

When Dee Kay, Finder of the Lost enters, open an Attraction.

Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.

Whenever you roll a 4, you may tap or untap target artifact or creature.

Whenever you roll a 6, return target creature card from your graveyard to your hand.

Unfinity (Uncommon)
Deekah, Fractal Theorist
Deekah, Fractal Theorist 4Blue (5)
Legendary Creature — Human Wizard (3/3)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.

3Blue: Target creature token can't be blocked this turn.

Commander 2021 (Rare)
Deep Forest Hermit
Deep Forest Hermit 3GreenGreen (5)
Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.

Squirrels you control get +1/+1.

Bloomburrow Commander (Rare)
Other Versions
Modern Horizons (Rare)
Deep Gnome Terramancer
Deep Gnome Terramancer 1White (2)
Creature — Gnome Wizard (2/2)

Flash

Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Deep Goblin Skulltaker
Deep Goblin Skulltaker 2Black (3)
Creature — Goblin Warrior (2/2)

Menace

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Common)
Deep Spawn
Deep Spawn 5BlueBlueBlue (8)
Creature — Homarid (6/6)

Trample

At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.

Blue: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)

Masters Edition II (Rare)
Other Versions
Fallen Empires (Uncommon)
Deep-Cavern Bat
Deep-Cavern Bat 1Black (2)
Creature — Bat (1/1)

Flying, lifelink

When Deep-Cavern Bat enters, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

The Lost Caverns of Ixalan (Uncommon)
Deepcavern Imp
Deepcavern Imp 2Black (3)
Creature — Imp Rebel (2/2)

Flying, haste

Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Modern Masters (Common)
Deepchannel Mentor
Deepchannel Mentor 5Blue (6)
Creature — Merfolk Rogue (2/2)

Blue creatures you control can't be blocked.

Shadowmoor (Uncommon)
Deepfathom Echo
Deepfathom Echo 2GreenBlue (4)
Creature — Merfolk Spirit (4/4)

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Deepfathom Skulker
Deepfathom Skulker 5Blue (6)
Creature — Eldrazi (4/4)

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

3Colorless: Target creature can't be blocked this turn. (Colorless represents colorless mana.)

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Deepfire Elemental
Deepfire Elemental 4BlackRed (6)
Creature — Elemental (4/4)

Variable ColorlessVariable Colorless1: Destroy target artifact or creature with mana value X.

Commander 2013 Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Deepglow Skate
Deepglow Skate 4Blue (5)
Creature — Fish (3/3)

When Deepglow Skate enters, double the number of each kind of counter on any number of target permanents.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Double Masters (Rare)
Deepmuck Desperado
Deepmuck Desperado 2Blue (3)
Creature — Homarid Mercenary (2/4)

Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Deeproot Champion
Deeproot Champion 1Green (2)
Creature — Merfolk Shaman (1/1)

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

Ixalan (Rare)
Deeproot Elite
Deeproot Elite 1Green (2)
Creature — Merfolk Warrior (1/1)

Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Deeproot Historian
Deeproot Historian 3Green (4)
Creature — Merfolk Druid (3/3)

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

The Lost Caverns of Ixalan Commander (Rare)
Deeproot Warrior
Deeproot Warrior 1Green (2)
Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

Ixalan (Common)
Deeproot Wayfinder
Deeproot Wayfinder 1Green (2)
Creature — Merfolk Scout (2/3)

Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Rare)
Deep-Sea Kraken
Deep-Sea Kraken 7BlueBlueBlue (10)
Creature — Kraken (6/6)

Deep-Sea Kraken can't be blocked.

Suspend 9—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Time Spiral (Rare)
Commander 2014 (Rare)
Deep-Sea Serpent
Deep-Sea Serpent 4BlueBlue (6)
Creature — Serpent (5/5)

Deep-Sea Serpent can't attack unless defending player controls an Island.

Portal (Uncommon)
Deep-Sea Terror
Deep-Sea Terror 4BlueBlue (6)
Creature — Serpent (6/6)

Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.

Magic Origins (Common)
Deep-Slumber Titan
Deep-Slumber Titan 2RedRed (4)
Creature — Giant Warrior (7/7)

Deep-Slumber Titan enters tapped.

Deep-Slumber Titan doesn't untap during your untap step.

Whenever Deep-Slumber Titan is dealt damage, untap it.

Shadowmoor (Rare)
Deeptread Merrow
Deeptread Merrow 1Blue (2)
Creature — Merfolk Rogue (2/1)

Blue: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Lorwyn (Common)
Deepwater Hypnotist
Deepwater Hypnotist 1Blue (2)
Creature — Merfolk Wizard (2/1)

Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

Born of the Gods (Common)
Deepwood Denizen
Deepwood Denizen 2Green (3)
Creature — Elf Warrior (3/2)

Vigilance (Attacking doesn't cause this creature to tap.)

5Green, Tap: Draw a card. This ability costs 1 less to activate for each +1/+1 counter on creatures you control.

Modern Horizons 2 (Common)
Deepwood Drummer
Deepwood Drummer 1Green (2)
Creature — Human Spellshaper (1/1)

Green, Tap, Discard a card: Target creature gets +2/+2 until end of turn.

Mercadian Masques (Common)
Deepwood Elder
Deepwood Elder GreenGreen (2)
Creature — Dryad Spellshaper (2/2)

Variable ColorlessGreenGreen, Tap, Discard a card: X target lands become Forests until end of turn.

Mercadian Masques (Rare)
Deepwood Ghoul
Deepwood Ghoul 2Black (3)
Creature — Zombie (2/1)

Pay 2 life: Regenerate Deepwood Ghoul.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Deepwood Legate
Deepwood Legate 3Black (4)
Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.

Black: Deepwood Legate gets +1/+1 until end of turn.

Mercadian Masques (Uncommon)
Deepwood Tantiv
Deepwood Tantiv 4Green (5)
Creature — Beast (2/4)

Whenever Deepwood Tantiv becomes blocked, you gain 2 life.

Mercadian Masques (Uncommon)
Deepwood Wolverine
Deepwood Wolverine Green (1)
Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

Mercadian Masques (Common)
Defective Detective
Defective Detective 2Blue (3)
Creature — Human Spy (2/1)

Defective Detective can't be blocked.

When Defective Detective enters, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.

Unstable (Common)
Defender en-Vec
Defender en-Vec 3White (4)
Creature — Human Cleric (2/4)

Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

Nemesis (Common)
Defender of Chaos
Defender of Chaos 2Red (3)
Creature — Human Knight (2/1)

Flash

Protection from white

Urza's Legacy (Common)
Defender of Law
Defender of Law 2White (3)
Creature — Human Knight (2/1)

Flash

Protection from red

Urza's Legacy (Common)
Defender of the Order
Defender of the Order 3White (4)
Creature — Human Cleric (2/4)

Morph WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.

Legions (Rare)
Defender of the Queue (playtest)
Defender of the Queue (playtest) 3White (4)
Creature — — Centaur Soldier (3/3)

Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)

Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance.

Mystery Booster 2: Convention Edition (Rare)
Defenestrated Phantom
Defenestrated Phantom 4WhiteWhite (6)
Creature — Spirit (4/3)

Flying

Disguise 4White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Defiant Bloodlord
Defiant Bloodlord 5BlackBlack (7)
Creature — Vampire (4/5)

Flying

Whenever you gain life, target opponent loses that much life.

Commander 2021 (Rare)
Other Versions
Battle for Zendikar (Rare)
Defiant Elf
Defiant Elf Green (1)
Creature — Elf (1/1)

Trample

Legions (Common)
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