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Python
Python 1BlackBlack (3)
Creature — Snake (3/2)

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Starter 2000 (Common)
Pyxis of Pandemonium
Pyxis of Pandemonium 1 (1)
Artifact

Tap: Each player exiles the top card of their library face down.

7, Tap, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

Theros (Rare)
Quagmire Lamprey
Quagmire Lamprey 2Black (3)
Creature — Fish (1/1)

Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.

Mercadian Masques (Uncommon)
Quakefoot Cyclops
Quakefoot Cyclops 4Red (5)
Creature — Cyclops (4/4)

When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn.

Cycling 1Red (1Red, Discard this card: Draw a card.)

When you cycle Quakefoot Cyclops, target creature can't block this turn.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Quarry Beetle
Quarry Beetle 4Green (5)
Creature — Insect (4/5)

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

Jumpstart 2022 (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Quarry Colossus
Quarry Colossus 5WhiteWhite (7)
Creature — Giant (5/6)

When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.

Journey into Nyx (Uncommon)
Quarry Hauler
Quarry Hauler 3Green (4)
Creature — Camel (4/3)

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Queen Kayla bin-Kroog
Queen Kayla bin-Kroog 1RedWhite (3)
Legendary Creature — Human Noble (2/3)

4, Tap: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.

The Brothers' War (Rare)
Queen's Bay Paladin
Queen's Bay Paladin 3BlackBlack (5)
Creature — Vampire Knight (5/4)

Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Queen's Bay Soldier
Queen's Bay Soldier 1Black (2)
Creature — Vampire Soldier (2/2)

Ixalan (Common)
Quest for the Holy Relic
Quest for the Holy Relic White (1)
Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Zendikar (Uncommon)
Queue of Beetles (playtest)
Queue of Beetles (playtest) 3Red (4)
Creature — — Insect (3/3)

Haste

The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.)

Mystery Booster (Common)
Quick Study
Quick Study 2Blue (3)
Instant

Draw two cards.

Wilds of Eldraine (Common)
Quicksilver Geyser
Quicksilver Geyser 4Blue (5)
Instant

Return up to two target nonland permanents to their owners' hands.

Mirrodin Besieged (Common)
Quicksmith Spy
Quicksmith Spy 3Blue (4)
Creature — Human Artificer (2/3)

When Quicksmith Spy enters the battlefield, target artifact you control gains "Tap: Draw a card" for as long as you control Quicksmith Spy.

Aether Revolt (Rare)
Quiet Purity
Quiet Purity White (1)
Instant — Arcane

Destroy target enchantment.

Champions of Kamigawa (Common)
Quirion Dryad
Quirion Dryad 1Green (2)
Creature — Dryad (1/1)

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.

Core Set 2021 (Uncommon)
Other Versions
Planeshift (Rare)
Tenth Edition (Rare)
Magic 2013 (Rare)
Rabbit Battery
Rabbit Battery Red (1)
Artifact Creature — Equipment Rabbit (1/1)

Haste

Equipped creature gets +1/+1 and has haste.

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Racecourse Fury
Racecourse Fury Red (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains haste until end of turn."

Return to Ravnica (Uncommon)
Radiant Destiny
Radiant Destiny 2White (3)
Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As Radiant Destiny enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Rafiq of the Many
Rafiq of the Many 1GreenWhiteBlue (4)
Legendary Creature — Human Knight (3/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains double strike until end of turn.

Commander Masters (Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Double Masters 2022 (Rare)
Ragamuffyn
Ragamuffyn 2Black (3)
Creature — Zombie Cleric (2/2)

Hellbent — Tap, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand.

Dissension (Uncommon)
Raiding Party
Raiding Party 2Red (3)
Enchantment

Raiding Party can't be the target of white spells or abilities from white sources.

Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.

Fallen Empires (Uncommon)
Railway Brawler
Railway Brawler 3GreenGreen (5)
Creature — Rhino Warrior (5/5)

Reach, trample

Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Mythic Rare)
Raised by Giants
Raised by Giants 5Green (6)
Legendary Enchantment — Background

Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.

Commander Legends: Battle for Baldur's Gate (Rare)
Raised by Wolves
Raised by Wolves 3GreenGreen (5)
Enchantment — Aura

Enchant creature

When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.

Enchanted creature gets +1/+1 for each Wolf you control.

Born of the Gods (Uncommon)
Raiyuu, Storm's Edge
Raiyuu, Storm's Edge 2RedWhite (4)
Legendary Creature — Human Samurai (3/3)

First strike

Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.

Kamigawa: Neon Dynasty (Rare)
Raka Sanctuary
Raka Sanctuary 2Red (3)
Enchantment

At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.

Apocalypse (Uncommon)
Rakdos Keyrune
Rakdos Keyrune 3 (3)
Artifact

Tap: Add Black or Red.

BlackRed: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

Guild Kit: Rakdos (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Raking Canopy
Raking Canopy 1GreenGreen (3)
Enchantment

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

Shadowmoor (Uncommon)
Ral, Izzet Viceroy
Ral, Izzet Viceroy 3BlueRed (5)
Legendary Planeswalker — Ral (5)

+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

−3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Rally
Rally WhiteWhite (2)
Instant

Blocking creatures get +1/+1 until end of turn.

Ice Age (Common)
Rally at the Hornburg
Rally at the Hornburg 1Red (2)
Sorcery

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Rally for the Throne
Rally for the Throne 2White (3)
Instant

Create two 1/1 white Human creature tokens.

Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.

Throne of Eldraine (Uncommon)
Rally Maneuver
Rally Maneuver 2White (3)
Instant

Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Rally of Wings
Rally of Wings 1White (2)
Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

War of the Spark (Uncommon)
Rally the Ancestors
Rally the Ancestors Variable ColorlessWhiteWhite (2)
Instant

Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

Fate Reforged (Rare)
Rally the Forces
Rally the Forces 2Red (3)
Instant

Attacking creatures get +1/+0 and gain first strike until end of turn.

Mirrodin Besieged (Common)
Rally the Galadhrim
Rally the Galadhrim 2GreenBlue (4)
Sorcery

Create a token that's a copy of target creature you control.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Rally the Horde
Rally the Horde 5Red (6)
Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

Saviors of Kamigawa (Rare)
Rally the Peasants
Rally the Peasants 2White (3)
Instant

Creatures you control get +2/+0 until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Eternal Masters (Common)
Ultimate Masters (Uncommon)
Rally the Ranks
Rally the Ranks 1White (2)
Enchantment

As Rally the Ranks enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Kaldheim (Rare)
Rally the Righteous
Rally the Righteous 1RedWhite (3)
Instant

Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.

Ravnica: City of Guilds (Common)
Rally the Troops
Rally the Troops White (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Untap all creatures you control.

Portal Three Kingdoms (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Rally to Battle
Rally to Battle 3White (4)
Instant

Creatures you control get +1/+3 until end of turn. Untap them.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Rallying Roar
Rallying Roar 2White (3)
Instant

Creatures you control get +1/+1 until end of turn. Untap them.

Ixalan (Uncommon)
Ramosian Rally
Ramosian Rally 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Creatures you control get +1/+1 until end of turn.

Mercadian Masques (Common)
Ramosian Sky Marshal
Ramosian Sky Marshal 3WhiteWhite (5)
Creature — Human Rebel (3/3)

Flying

7, Tap: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Rare)
Rampage of the Valkyries
Rampage of the Valkyries 3WhiteBlack (5)
Enchantment

When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance.

Whenever an Angel you control dies, each other player sacrifices a creature.

Kaldheim (Uncommon)
Rampaging Cyclops
Rampaging Cyclops 3Red (4)
Creature — Cyclops (4/4)

Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.

Dominaria (Common)
Rampaging Yao Guai
Rampaging Yao Guai Variable ColorlessGreenGreenGreen (3)
Creature — Bear Mutant (2/2)

Vigilance, trample

Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it.

When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less.

Magic The Gathering—Fallout (Rare)
Ramunap Hydra
Ramunap Hydra 3Green (4)
Creature — Snake Hydra (3/3)

Vigilance, reach, trample

Ramunap Hydra gets +1/+1 as long as you control a Desert.

Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

Hour of Devastation (Rare)
Rapid Decay
Rapid Decay 1Black (2)
Instant

Exile up to three target cards from a single graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Destiny (Rare)
Rapid Hybridization
Rapid Hybridization Blue (1)
Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Ravnica Clue Edition (Uncommon)
Other Versions
Gatecrash (Uncommon)
Commander 2015 (Uncommon)
Guild Kit: Simic (Uncommon)
Commander 2021 (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Rapid Prototyper
Rapid Prototyper (0)
Artifact — Contraption

Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.

Unstable (Mythic Rare)
Rasaad yn Bashir
Rasaad yn Bashir 2White (3)
Legendary Creature — Human Monk (0/3)

Each creature you control assigns combat damage equal to its toughness rather than its power.

Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Rashka the Slayer
Rashka the Slayer 3WhiteWhite (5)
Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)

Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

Homelands (Uncommon)
Rat Colony
Rat Colony 1Black (2)
Creature — Rat (2/1)

Rat Colony gets +1/+0 for each other Rat you control.

A deck can have any number of cards named Rat Colony.

Secret Lair Drop (Rare)
Other Versions
Dominaria (Common)
Rattleback Apothecary
Rattleback Apothecary 2Black (3)
Creature — Gorgon Warlock (3/2)

Deathtouch

Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Rattleclaw Mystic
Rattleclaw Mystic 1Green (2)
Creature — Human Shaman (2/1)

Tap: Add Green, Blue, or Red.

Morph 2 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add GreenBlueRed.

Khans of Tarkir (Rare)
Raugrin Crystal
Raugrin Crystal 3 (3)
Artifact

Tap: Add Blue, Red, or White.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Ravenous Harpy
Ravenous Harpy 2Black (3)
Creature — Harpy (1/2)

Flying

1, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.

Core Set 2019 (Uncommon)
Ravenous Rotbelly
Ravenous Rotbelly 4Black (5)
Creature — Zombie Horror (4/5)

When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.

Innistrad: Midnight Hunt Commander (Rare)
Ravenous Tyrannosaurus
Ravenous Tyrannosaurus 4RedGreen (6)
Creature — Dinosaur (6/6)

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)

Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead.

Jurassic World Collection Cards (Rare)
Raving Visionary
Raving Visionary 1Blue (2)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Draw a card, then discard a card.

Delirium — 2Blue, Tap: Draw a card. Activate only if there are four or more card types among cards in your graveyard.

Modern Horizons 2 (Uncommon)
Ray of Command
Ray of Command 3Blue (4)
Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition II (Uncommon)
Magic: The Gathering-Commander (Common)
Ray of Dissolution
Ray of Dissolution 2White (3)
Instant

Destroy target enchantment. You gain 3 life.

Theros (Common)
Ray of Distortion
Ray of Distortion 3White (4)
Instant

Destroy target artifact or enchantment.

Flashback 4WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Common)
Other Versions
Odyssey (Common)
Ray of Enfeeblement
Ray of Enfeeblement Black (1)
Instant

Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.

Adventures in the Forgotten Realms (Uncommon)
Ray of Erasure
Ray of Erasure Blue (1)
Instant

Target player mills a card.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Ray of Frost
Ray of Frost 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

When Ray of Frost enters the battlefield, if enchanted creature is red, tap it.

As long as enchanted creature is red, it loses all abilities.

Enchanted creature doesn't untap during its controller's untap step.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Ray of Revelation
Ray of Revelation 1White (2)
Instant

Destroy target enchantment.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Historic Anthology 5 (Common)
Other Versions
Judgment (Common)
Dark Ascension (Common)
Ray of Ruin
Ray of Ruin 4Black (5)
Sorcery

Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

The Lost Caverns of Ixalan (Common)
Rayami, First of the Fallen
Rayami, First of the Fallen 1BlackGreenBlue (4)
Legendary Creature — Vampire (5/4)

If a nontoken creature would die, exile that card with a blood counter on it instead.

As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Commander 2019 (Mythic Rare)
Rayne, Academy Chancellor
Rayne, Academy Chancellor 2Blue (3)
Legendary Creature — Human Wizard (1/1)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.

Urza's Destiny (Rare)
Raze the Effigy
Raze the Effigy Red (1)
Instant

Choose one —

• Destroy target artifact.

• Target attacking creature gets +2/+2 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Reach for the Sky
Reach for the Sky 3Green (4)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +3/+2 and has reach.

When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

Outlaws of Thunder Junction (Common)
Ready // Willing (Ready)
Ready // Willing (Ready) 1GreenWhite (3)
Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Ready to Rumble
Ready to Rumble 4Red (5)
Sorcery

Choose one —

• Ready to Rumble deals 5 damage to target creature or planeswalker.

• Destroy target artifact.

Streets of New Capenna (Common)
Illusion // Reality (Reality)
Illusion // Reality (Reality) 2Green (3)
Instant

Destroy target artifact.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Reality Acid
Reality Acid 2Blue (3)
Enchantment — Aura

Enchant permanent

Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Reality Anchor
Reality Anchor 1Green (2)
Instant

Target creature loses shadow until end of turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Reality Heist
Reality Heist 5BlueBlue (7)
Instant

This spell costs 1 less to cast for each artifact you control.

Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Kamigawa: Neon Dynasty (Uncommon)
Reality Hemorrhage
Reality Hemorrhage 1Red (2)
Instant

Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.

Oath of the Gatewatch (Common)
Reality Ripple
Reality Ripple 1Blue (2)
Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Reality Scramble
Reality Scramble 2RedRed (4)
Sorcery

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Commander 2018 (Rare)
Reality Shift
Reality Shift 1Blue (2)
Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Ugin's Fate promos (Uncommon)
Commander 2017 (Uncommon)
Commander 2019 (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Reality Smasher
Reality Smasher 4Colorless (5)
Creature — Eldrazi (5/5)

(Colorless represents colorless mana.)

Trample, haste

Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

Oath of the Gatewatch (Rare)
Reality Spasm
Reality Spasm Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Tap X target permanents.

• Untap X target permanents.

Rise of the Eldrazi (Uncommon)
Reality Strobe
Reality Strobe 4BlueBlue (6)
Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Reality Twist
Reality Twist BlueBlueBlue (3)
Enchantment

Cumulative upkeep 1BlueBlue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Swamps produce Green, Mountains produce White, and Forests produce Black instead of any other type.

Ice Age (Rare)
Really Epic Punch
Really Epic Punch 1Green (2)
Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

Unstable (Common)
Reaper from the Abyss
Reaper from the Abyss 3BlackBlackBlack (6)
Creature — Demon (6/6)

Flying

Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Jumpstart 2022 (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Commander 2014 (Mythic Rare)
Rebuild the City
Rebuild the City 3BlackRedGreen (6)
Sorcery

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

March of the Machine: The Aftermath (Rare)
Rebuking Ceremony
Rebuking Ceremony 3GreenGreen (5)
Sorcery

Put two target artifacts on top of their owners' libraries.

Darksteel (Rare)
Reckless Lackey
Reckless Lackey Red (1)
Creature — Goblin Pirate (1/2)

First strike, haste

2Red, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction (Common)
Reconstruct History
Reconstruct History 2RedWhite (4)
Sorcery

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.

Exile Reconstruct History.

Strixhaven: School of Mages (Uncommon)
Recruit the Worthy
Recruit the Worthy White (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 white Soldier creature token.

Modern Horizons (Common)
Recycla-bird (playtest)
Recycla-bird (playtest) Blue (1)
Creature — — Bird (1/1)

Flying

When CARDNAME dies, put a flying counter on target creature you control.

Mystery Booster (Common)
Recycle
Recycle 4GreenGreen (6)
Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
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