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Unquestioned Authority
Unquestioned Authority 2White (3)
Enchantment — Aura

Enchant creature

When Unquestioned Authority enters, draw a card.

Enchanted creature has protection from creatures.

Jumpstart 2022 (Uncommon)
Other Versions
Judgment (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2018 (Uncommon)
Commander Legends (Uncommon)
Unscrupulous Contractor
Unscrupulous Contractor 2Black (3)
Creature — Human Assassin (3/2)

When Unscrupulous Contractor enters, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.

Plot 2Black (You may pay 2Black and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Unshakable Tail
Unshakable Tail 2Black (3)
Creature — Zombie Detective (3/2)

When Unshakable Tail enters and at the beginning of your upkeep, surveil 1.

Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

2, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.

Murders at Karlov Manor Commander (Rare)
Unwilling Ingredient
Unwilling Ingredient Black (1)
Creature — Frog (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

2Black, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.

Strixhaven: School of Mages (Common)
Up the Beanstalk
Up the Beanstalk 1Green (2)
Enchantment

When Up the Beanstalk enters and whenever you cast a spell with mana value 5 or greater, draw a card.

Wilds of Eldraine (Uncommon)
Updraft
Updraft 1Blue (2)
Instant

Target creature gains flying until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Common)
Urabrask, Heretic Praetor
Urabrask, Heretic Praetor 3RedRed (5)
Legendary Creature — Phyrexian Praetor (4/4)

Haste

At the beginning of your upkeep, exile the top card of your library. You may play it this turn.

At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.

Streets of New Capenna (Mythic Rare)
Urban Evolution
Urban Evolution 3GreenBlue (5)
Sorcery

Draw three cards. You may play an additional land this turn.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Gatecrash (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Ultimate Masters (Uncommon)
Guild Kit: Simic (Uncommon)
Commander 2019 (Uncommon)
Commander Legends (Uncommon)
Streets of New Capenna Commander (Uncommon)
Urban Utopia
Urban Utopia 1Green (2)
Enchantment — Aura

Enchant land

When Urban Utopia enters, draw a card.

Enchanted land has "Tap: Add one mana of any color."

Guilds of Ravnica (Common)
Urborg Uprising
Urborg Uprising 4Black (5)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

Dominaria Remastered (Common)
Other Versions
Apocalypse (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Urgoros, the Empty One
Urgoros, the Empty One 4BlackBlack (6)
Legendary Creature — Specter (4/3)

Flying

Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.

Dominaria (Uncommon)
Uro, Titan of Nature's Wrath
Uro, Titan of Nature's Wrath 1GreenBlue (3)
Legendary Creature — Elder Giant (6/6)

When Uro enters, sacrifice it unless it escaped.

Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.

Escape—GreenGreenBlueBlue, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Urza Assembles the Titans
Urza Assembles the Titans 3WhiteWhite (5)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand.

II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.

III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.

Dominaria United (Rare)
Urza, Planeswalker
Urza, Planeswalker (0)
Legendary Planeswalker — Urza (7)

You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.

+2: Artifact, instant, and sorcery spells you cast this turn cost 2 less to cast. You gain 2 life.

+1: Draw two cards, then discard a card.

0: Create two 1/1 colorless Soldier artifact creature tokens.

−3: Exile target nonland permanent.

−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.

The Brothers' War (Mythic Rare)
Urza, Powerstone Prodigy
Urza, Powerstone Prodigy 2Blue (3)
Legendary Creature — Human Artificer (1/3)

Vigilance

1, Tap: Draw a card, then discard a card.

Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Urza's Bauble
Urza's Bauble 0 (0)
Artifact

Tap, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Urza's Blueprints
Urza's Blueprints 6 (6)
Artifact

Echo 6 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Tap: Draw a card.

Dominaria Remastered (Rare)
Other Versions
Urza's Legacy (Rare)
Urza's Command
Urza's Command 2BlueBlue (4)
Instant

Choose two —

• Creatures you don't control get -2/-0 until end of turn.

• Create a tapped Powerstone token.

• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

• Scry 1, then draw a card.

The Brothers' War (Rare)
Urza's Guilt
Urza's Guilt 2BlueBlack (4)
Sorcery

Each player draws two cards, then discards three cards, then loses 4 life.

Planeshift (Rare)
Urza's Miter
Urza's Miter 3 (3)
Artifact

Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay 3. If you do, draw a card.

Masters Edition IV (Rare)
Other Versions
Antiquities (Rare)
Urza's Saga
Urza's Saga (0)
Enchantment Land — Urza’s Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Urza's Saga gains "Tap: Add Colorless."

II — Urza's Saga gains "2, Tap: Create a 0/0 colorless Construct artifact creature token with ‘This creature gets +1/+1 for each artifact you control.'"

III — Search your library for an artifact card with mana cost 0 or 1, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Urza's Tome
Urza's Tome 2 (2)
Artifact

3, Tap: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Valakut Awakening
Valakut Awakening 2Red (3)
Instant

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Zendikar Rising (Rare)
Valeron Wardens
Valeron Wardens 2Green (3)
Creature — Human Monk (1/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever a creature you control becomes renowned, draw a card.

Magic Origins (Uncommon)
Valgavoth, Harrower of Souls
Valgavoth, Harrower of Souls 2BlackRed (4)
Legendary Creature — Elder Demon (4/4)

Flying

Ward—Pay 2 life.

Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card.

Duskmourn: House of Horror Commander (Mythic Rare)
Valiant Farewell
Valiant Farewell 1White (2)
Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."

Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Valiant Rescuer
Valiant Rescuer 1White (2)
Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Vampire's Kiss
Vampire's Kiss 1Black (2)
Sorcery

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Vampires' Vengeance
Vampires' Vengeance 2Red (3)
Instant

Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

March of the Machine Commander (Uncommon)
Other Versions
Innistrad: Crimson Vow (Uncommon)
Vampiric Rites
Vampiric Rites Black (1)
Enchantment

1Black, Sacrifice a creature: You gain 1 life and draw a card.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Double Masters 2022 (Uncommon)
Jumpstart 2022 (Uncommon)
Vampirism
Vampirism 1Black (2)
Enchantment — Aura

Enchant creature

When Vampirism enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

Visions (Uncommon)
Vanguard Suppressor
Vanguard Suppressor 3Blue (4)
Creature — Astartes Warrior (3/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Flying

Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

Warhammer 40,000 Commander (Rare)
Vanish into Memory
Vanish into Memory 2WhiteBlue (4)
Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Coldsnap (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Vanishment
Vanishment 4Blue (5)
Instant

Put target nonland permanent on top of its owner's library.

Miracle Blue (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Uncommon)
Vanquisher's Banner
Vanquisher's Banner 5 (5)
Artifact

As Vanquisher's Banner enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Time Spiral Remastered (Bonus)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Varina, Lich Queen
Varina, Lich Queen 1WhiteBlueBlack (4)
Legendary Creature — Zombie Wizard (4/4)

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.

2, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Double Masters 2022 (Rare)
Other Versions
Commander 2018 (Mythic Rare)
Vault 101: Birthday Party
Vault 101: Birthday Party 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap up to one target creature and put a stun counter on it. You get EnergyEnergy (two energy counters).

III — Pay any amount of Energy. If you paid one or more Energy this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Vault 12: The Necropolis
Vault 12: The Necropolis 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player gets three rad counters.

II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.

III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault 21: House Gambit
Vault 21: House Gambit 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Discard a card, then draw a card.

III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

Magic The Gathering—Fallout (Rare)
Vault 75: Middle School
Vault 75: Middle School 2WhiteWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile all creatures with power 4 or greater.

II, III — Put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Vault 87: Forced Evolution
Vault 87: Forced Evolution 3GreenBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target non-Mutant creature for as long as you control Vault 87.

II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.

III — Draw cards equal to the greatest power among Mutants you control.

Magic The Gathering—Fallout (Rare)
Vault Plunderer
Vault Plunderer 2Black (3)
Creature — Human Rogue (3/1)

When Vault Plunderer enters, target player draws a card and loses 1 life.

Outlaws of Thunder Junction (Common)
Vaultborn Tyrant
Vaultborn Tyrant 5GreenGreen (7)
Creature — Dinosaur (6/6)

Trample

Whenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.

When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Vaultbreaker
Vaultbreaker 3Red (4)
Creature — Orc Rogue (4/2)

Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Uncommon)
Vazi, Keen Negotiator
Vazi, Keen Negotiator 2BlackRedGreen (5)
Legendary Creature — Human Advisor (3/3)

Haste

Tap: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn.

Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.

Streets of New Capenna Commander (Rare)
Vedalken Archmage
Vedalken Archmage 2BlueBlue (4)
Creature — Vedalken Wizard (0/2)

Whenever you cast an artifact spell, draw a card.

Jumpstart (Rare)
Other Versions
Mirrodin (Rare)
Vedalken Heretic
Vedalken Heretic GreenBlue (2)
Creature — Vedalken Rogue (1/1)

Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.

Alara Reborn (Rare)
Vega, the Watcher
Vega, the Watcher 1WhiteBlue (3)
Legendary Creature — Bird Spirit (2/2)

Flying

Whenever you cast a spell from anywhere other than your hand, draw a card.

Kaldheim (Uncommon)
Veil of Summer
Veil of Summer Green (1)
Instant

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Core Set 2020 (Uncommon)
Veiled Serpent
Veiled Serpent 2Blue (3)
Enchantment

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island."

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Vendilion Clique
Vendilion Clique 1BlueBlue (3)
Legendary Creature — Faerie Wizard (3/1)

Flash

Flying

When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Jumpstart 2022 (Mythic Rare)
Other Versions
Morningtide (Rare)
Modern Masters (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Masters 25 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Vengeful Possession
Vengeful Possession 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.

Duskmourn: House of Horror (Uncommon)
Verdant Rebirth
Verdant Rebirth 1Green (2)
Instant

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."

Draw a card.

Ixalan (Uncommon)
Verduran Enchantress
Verduran Enchantress 1GreenGreen (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Commander Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Verity Circle
Verity Circle 2Blue (3)
Enchantment

Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.

4Blue: Tap target creature without flying.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Veronica, Dissident Scribe
Veronica, Dissident Scribe 2Red (3)
Legendary Creature — Human Artificer Rogue (3/3)

Menace

Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Very Cryptic Command (Very Cryptic Command (a))
Very Cryptic Command (Very Cryptic Command (a)) 1BlueBlueBlue (4)
Instant

Choose two —

• Switch target creature's power and toughness until end of turn.

• Target creature can't be blocked this turn.

• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.

• Assemble a Contraption.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (b))
Very Cryptic Command (Very Cryptic Command (b)) 1BlueBlueBlue (4)
Instant

Choose two —

• Untap two target permanents.

• Tap each permanent target player controls with exactly one word in its name.

• Discard all the cards in your hand, then draw that many cards.

• Return target instant or sorcery card from your graveyard to your hand.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (c))
Very Cryptic Command (Very Cryptic Command (c)) 1BlueBlueBlue (4)
Instant

Choose two —

• Draw a card from an opponent's library.

• Copy target instant or sorcery spell. You may choose new targets for the copy.

• Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

• Create a 1/1 colorless Gnome artifact creature token.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (d))
Very Cryptic Command (Very Cryptic Command (d)) 1BlueBlueBlue (4)
Instant

Choose two —

• Return target permanent to its controller's hand.

• Draw two cards, then discard a card.

• Change the target of target spell with a single target.

• Turn over target nontoken creature.

Unstable (Rare)
Vessel of Paramnesia
Vessel of Paramnesia 1Blue (2)
Enchantment

Blue, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.

Shadows over Innistrad (Common)
Vex
Vex 2Blue (3)
Instant

Counter target spell. That spell's controller may draw a card.

Darksteel (Common)
Vexing Bauble
Vexing Bauble 1 (1)
Artifact

Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.

1, Tap, Sacrifice Vexing Bauble: Draw a card.

Modern Horizons 3 (Uncommon)
Vexing Sphinx
Vexing Sphinx 1BlueBlue (3)
Creature — Sphinx (4/4)

Flying

Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Vexing Sphinx dies, draw a card for each age counter on it.

Dominaria Remastered (Rare)
Other Versions
Coldsnap (Rare)
Viashino Racketeer
Viashino Racketeer 2Red (3)
Creature — Lizard Rogue (2/1)

When Viashino Racketeer enters, you may discard a card. If you do, draw a card.

Return to Ravnica (Common)
Viashino Sandsprinter
Viashino Sandsprinter 1RedRed (3)
Creature — Lizard Warrior (4/1)

Trample, haste

At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.)

Cycling Red (Red, Discard this card: Draw a card.)

Modern Horizons (Common)
Vile Manifestation
Vile Manifestation 1Black (2)
Creature — Horror (0/4)

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Vilis, Broker of Blood
Vilis, Broker of Blood 5BlackBlackBlack (8)
Legendary Creature — Demon (8/8)

Flying

Black, Pay 2 life: Target creature gets -1/-1 until end of turn.

Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2020 (Rare)
Village Rites
Village Rites Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Core Set 2021 (Common)
Kaldheim (Common)
Strixhaven Mystical Archive (Uncommon)
Game Night: Free-For-All (Common)
Jumpstart 2022 (Common)
Vindictive Flamestoker
Vindictive Flamestoker Red (1)
Creature — Phyrexian Wizard (1/2)

Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.

6Red, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs 1 less to activate for each oil counter on Vindictive Flamestoker.

Phyrexia: All Will Be One (Rare)
Violent Impact
Violent Impact 3Red (4)
Sorcery

Destroy target artifact or land.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Common)
Viridescent Wisps
Viridescent Wisps Green (1)
Instant

Target creature becomes green and gets +1/+0 until end of turn.

Draw a card.

Shadowmoor (Common)
Viridian Revel
Viridian Revel 1GreenGreen (3)
Enchantment

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

Scars of Mirrodin (Uncommon)
Viscera Dragger
Viscera Dragger 3Black (4)
Creature — Zombie Ogre Warrior (3/3)

Cycling 2 (2, Discard this card: Draw a card.)

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Common)
Vision Skeins
Vision Skeins 1Blue (2)
Instant

Each player draws two cards.

Archenemy: Nicol Bolas (Common)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Visions of Beyond
Visions of Beyond Blue (1)
Instant

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Ultimate Masters (Rare)
Other Versions
Magic 2012 (Rare)
Visitor from Planet Q (playtest)
Visitor from Planet Q (playtest) 1Blue (2)
Instant Creature — — Alien (0/4)

All creature cards you own with flash are instants in addition to their other types.

Whenever you cast another spell with two or more card types, you may draw a card, then discard a card.

Mystery Booster (Common)
Vislor Turlough
Vislor Turlough 3Black (4)
Legendary Creature — Rogue (2/5)

Deal with the Black Guardian — When Vislor Turlough enters, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.

At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Vivien's Stampede
Vivien's Stampede 4GreenGreen (6)
Sorcery

Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

Streets of New Capenna Commander (Rare)
Vivify
Vivify 2Green (3)
Instant

Target land becomes a 3/3 creature until end of turn. It's still a land.

Draw a card.

Odyssey (Uncommon)
Vivisection
Vivisection 3Blue (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Innistrad: Midnight Hunt (Uncommon)
Other Versions
Mirrodin Besieged (Common)
Vivisurgeon's Insight
Vivisurgeon's Insight 3BlueBlue (5)
Sorcery

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Vizier of the Anointed
Vizier of the Anointed 3Blue (4)
Creature — Human Cleric (2/4)

When Vizier of the Anointed enters, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.

Whenever you activate an eternalize or embalm ability, draw a card.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Vizier of Tumbling Sands
Vizier of Tumbling Sands 2Blue (3)
Creature — Human Cleric (1/3)

Tap: Untap another target permanent.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When you cycle Vizier of Tumbling Sands, untap target permanent.

Commander Masters (Common)
Other Versions
Amonkhet (Uncommon)
Ikoria Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Vodalian Merchant
Vodalian Merchant 1Blue (2)
Creature — Merfolk (1/2)

When Vodalian Merchant enters, draw a card, then discard a card.

Invasion (Common)
Vodalian Wave-Knight
Vodalian Wave-Knight 2WhiteBlue (4)
Creature — Merfolk Knight (3/3)

Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.

March of the Machine Commander (Rare)
Vogar, Necropolis Tyrant
Vogar, Necropolis Tyrant 3BlackBlack (5)
Legendary Creature — Zombie Giant (4/4)

Menace

Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant.

When Vogar dies, draw a card for each +1/+1 counter on it.

Game Night: Free-For-All (Mythic Rare)
Vohar, Vodalian Desecrator
Vohar, Vodalian Desecrator BlueBlack (2)
Legendary Creature — Phyrexian Merfolk Wizard (1/2)

Tap: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.

2, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.

Dominaria United (Uncommon)
Voice of Many
Voice of Many 2GreenGreen (4)
Creature — Elf Druid (3/3)

When Voice of Many enters, draw a card for each opponent who controls fewer creatures than you.

Kaldheim Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Void Beckoner
Void Beckoner 6BlackBlack (8)
Creature — Nightmare Horror (8/8)

Deathtouch

Cycling 2Black (2Black, Discard this card: Draw a card.)

When you cycle Void Beckoner, put a deathtouch counter on target creature you control.

Ikoria: Lair of Behemoths (Uncommon)
Voja, Jaws of the Conclave
Voja, Jaws of the Conclave 2RedGreenWhite (5)
Legendary Creature — Wolf (5/5)

Vigilance, trample, ward 3

Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.

Murders at Karlov Manor (Mythic Rare)
Volatile Wanderglyph
Volatile Wanderglyph 1Red (2)
Artifact Creature — Golem (2/2)

Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card.

The Lost Caverns of Ixalan (Common)
Volcanic Spite
Volcanic Spite 1Red (2)
Instant

Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card.

March of the Machine (Common)
Volcanic Submersion
Volcanic Submersion 4Red (5)
Sorcery

Destroy target artifact or land.

Cycling 2 (2, Discard this card: Draw a card.)

Shards of Alara (Common)
Voldaren Bloodcaster
Voldaren Bloodcaster 1Black (2)
Creature — Vampire Wizard (2/1)

Flying

Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.

Innistrad: Crimson Vow (Rare)
Voldaren Epicure
Voldaren Epicure Red (1)
Creature — Vampire (1/1)

When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Voldaren Estate
Voldaren Estate (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.

5, Tap: Create a Blood token. This ability costs 1 less to activate for each Vampire you control. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
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