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Waterspout Elemental
( 5)
Creature — Elemental
(3/4)
Kicker (You may pay an additional as you cast this spell.) Flying When Waterspout Elemental enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
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Watery Grave
( 0)
Land — Island Swamp
(: Add or .) As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped.
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Waves of Aggression
( 5)
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Wayta, Trainer Prodigy
( 3)
Legendary Creature — Human Warrior
(1/5)
Haste , : Target creature you control fights another target creature. This ability costs less to activate if it targets two creatures you control. If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Wayward Swordtooth
( 3)
Creature — Dinosaur
(5/5)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.
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Wear Away
( 2)
Instant — Arcane
Destroy target artifact or enchantment. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Weatherlight Compleated
( 2)
Legendary Artifact — Vehicle
(5/5)
Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.
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Weaver of Blossoms
( 3)
Creature — Human Werewolf
(2/3)
: Add one mana of any color. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Weigh Down
( 1)
Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn.
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Weirding Wood
( 3)
Enchantment — Aura
Enchant land When Weirding Wood enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Enchanted land has ": Add two mana of any one color."
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Welcome to . . .
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
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Welcome to Sweettooth
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token. II — Create a Food token. III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
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Well of Ideas
( 6)
Enchantment
When Well of Ideas enters, draw two cards. At the beginning of each other player's draw step, that player draws an additional card. At the beginning of your draw step, draw two additional cards.
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Werebear
( 2)
Creature — Human Bear Druid
(1/1)
: Add . Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
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What Must Be Done
( 5)
Sorcery
Choose one — • Let the World Burn — Destroy all artifacts and creatures. • Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
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Whim of Volrath
( 1)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
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Whispers of the Muse
( 1)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card.
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Wibbly-wobbly, Timey-wimey
( 2)
Sorcery
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Draw a card.
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Wicked Reward
( 2)
Instant
As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn.
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Wickerwing Effigy
( 3)
Artifact Creature — — Scarecrow
(1/4)
Defender You may look at the top card of your library any time. You may cast creature spells from the top of your library. Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
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Wild Cantor
( 1)
Creature — Human Druid
(1/1)
( can be paid with either or .) Sacrifice Wild Cantor: Add one mana of any color.
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Wild Growth
( 1)
Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional .
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Wild Guess
( 2)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards.
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Wild Might
( 2)
Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .
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Wild Onslaught
( 4)
Instant
Kicker (You may pay an additional as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
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Wildfield Borderpost
( 3)
Artifact
You may pay and return a basic land you control to its owner's hand rather than pay this spell's mana cost. Wildfield Borderpost enters tapped. : Add or .
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Wily Goblin
( 2)
Creature — Goblin Pirate
(1/1)
When Wily Goblin enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Windbrisk Heights
( 0)
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
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Wind-Scarred Crag
( 0)
Land
This land enters tapped. When this land enters, you gain 1 life. : Add or .
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Wintermoon Mesa
( 0)
Land
Wintermoon Mesa enters tapped. : Add . , , Sacrifice Wintermoon Mesa: Tap two target lands.
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Winter's Night
( 3)
World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
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Wirewood Channeler
( 4)
Creature — Elf Druid
(2/2)
: Add X mana of any one color, where X is the number of Elves on the battlefield.
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Witch-Blessed Meadow
( 0)
Land
As Witch-Blessed Meadow enters, you may pay 3 life. If you don't, it enters tapped. : Add .
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Witch's Cottage
( 0)
Land — Swamp
(: Add .) Witch's Cottage enters tapped unless you control three or more other Swamps. When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library.
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Withering Boon
( 2)
Instant
As an additional cost to cast this spell, pay 3 life. Counter target creature spell.
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Wizard Class
( 1)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. : Level 2 //Level_2// When this Class becomes level 2, draw two cards. : Level 3 //Level_3// Whenever you draw a card, put a +1/+1 counter on target creature you control.
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Wizard's Rockets
( 1)
Artifact
Wizard's Rockets enters tapped. , , Sacrifice Wizard's Rockets: Add X mana in any combination of colors. When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
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Wolfbriar Elemental
( 4)
Creature — Elemental
(4/4)
Multikicker (You may pay an additional any number of times as you cast this spell.) When Wolfbriar Elemental enters, create a 2/2 green Wolf creature token for each time it was kicked.
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Wolfrider's Saddle
( 4)
Artifact — Equipment
When Wolfrider's Saddle enters, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Wolfwillow Haven
( 2)
Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . , Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
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Wooded Ridgeline
( 0)
Land — Mountain Forest
(: Add or .) Wooded Ridgeline enters tapped.
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Woodland Cemetery
( 0)
Land
Woodland Cemetery enters tapped unless you control a Swamp or a Forest. : Add or .
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Woodland Chasm
( 0)
Snow Land — Swamp Forest
(: Add or .) Woodland Chasm enters tapped.
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Workhorse
( 6)
Artifact Creature — Horse
(0/0)
Workhorse enters with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add .
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World at War
( 5)
Sorcery
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Worm Harvest
( 5)
Sorcery
Create a 1/1 black and green Worm creature token for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Worthy Cause
( 1)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness.
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Wrath of Sod (playtest)
( 4)
Sorcery
Put a manabond counter on all creatures. (They lose all other abilities and become lands with ": Add one mana of this card's color.")
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Wreck Hunter
( 2)
Creature — Human Artificer
(2/2)
Flash When Wreck Hunter enters, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Wrenn and One (playtest)
( 0)
Land Planeswalker — — Wrenn
(1)
+1: Wrenn and One gains ": Add " until your next turn. −1: Create a 1/1 green Squirrel creature token. −4: You get an emblem with "At the beginning of your precombat main phase, add for each creature you control."
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Wrenn and Realmbreaker
( 3)
Legendary Planeswalker — Wrenn
(4)
Lands you control have ": Add one mana of any color." +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. −2: Mill three cards. You may put a permanent card from among the milled cards into your hand. −7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
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Wrenn and Six
( 2)
Legendary Planeswalker — Wrenn
(3)
+1: Return up to one target land card from your graveyard to your hand. −1: Wrenn and Six deals 1 damage to any target. −7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)
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Wren's Run Vanquisher
( 2)
Creature — Elf Warrior
(3/3)
As an additional cost to cast this spell, reveal an Elf card from your hand or pay . Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Writhing Chrysalis
( 4)
Creature — Eldrazi Drone
(2/3)
Devoid (This card has no color.) When you cast this spell, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add ." Reach Whenever you sacrifice another Eldrazi, put a +1/+1 counter on Writhing Chrysalis.
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Wulfgar of Icewind Dale
( 5)
Legendary Creature — Human Barbarian
(4/4)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Wyll's Reversal
( 3)
Instant
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. 1–14 | You may choose new targets for that spell or ability. 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
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Xathrid Gorgon
( 6)
Creature — Gorgon
(3/6)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) , : Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
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Xenagos, the Reveler
( 4)
Legendary Planeswalker — Xenagos
(3)
+1: Add X mana in any combination of and/or , where X is the number of creatures you control. 0: Create a 2/2 red and green Satyr creature token with haste. −6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
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Xenograft
( 5)
Enchantment
As Xenograft enters, choose a creature type. Each creature you control is the chosen type in addition to its other types.
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Xolatoyac, the Smiling Flood
( 6)
Legendary Creature — Salamander Serpent
(6/6)
Whenever Xolatoyac, the Smiling Flood enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it.
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Xorn
( 3)
Creature — Elemental
(3/2)
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
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Yare
( 3)
Instant
Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
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Yarok, the Desecrated
( 5)
Legendary Creature — Elemental Horror
(3/5)
Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Yavimaya Iconoclast
( 2)
Creature — Elf
(3/2)
Kicker (You may pay an additional as you cast this spell.) Trample When Yavimaya Iconoclast enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.
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Yavimaya Steelcrusher
( 2)
Creature — Ape Warrior
(2/2)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) , Sacrifice Yavimaya Steelcrusher: Destroy target artifact.
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Yawgmoth's Day Planner (playtest)
( 4)
Artifact
, Pay 2 life: Add . You may cast spells from your graveyard. Only mana produced by abilities that caused you to lose life may be spent to cast spells this way. (Damage causes loss of life.) If a card would be put into your graveyard from anywhere, exile it instead.
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Yet Another Æther Vortex (Yet Another Aether Vortex)
( 5)
Enchantment
All creatures have haste. Players play with the top card of their libraries revealed. Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
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Ygra, Eater of All
( 5)
Legendary Creature — Elemental Cat
(6/6)
Ward—Sacrifice a Food. Other creatures are Food artifacts in addition to their other types and have ", , Sacrifice this permanent: You gain 3 life." Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All.
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Yotia Declares War
( 2)
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter. II — Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker. III — Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.
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You Compleat Me (playtest)
( 3)
Sorcery
If your life total is greater than 10, it becomes 10. For the rest of the game, your maximum life total is 10. You get an emblem with "Pay 2 life: Add one mana of any color" and "At the beginning of your upkeep, you draw a card and you lose 1 life."
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Your Wish Is My Command (playtest)
( 2)
Sorcery
You may cast an instant or sorcery spell from your sideboard. If you cast a modal spell this way, you may choose an additional mode. (A modal spell lets you choose one or more modes from a bulleted list.)
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You've Been Caught Stealing
( 2)
Sorcery
Choose one — • Threaten the Merchant — Each creature blocks this turn if able. • Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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