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Tyrant Guard
( 3)
Creature — Tyranid
(3/3)
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
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Tyrant of Discord
( 7)
Creature — Elemental
(7/7)
When Tyrant of Discord enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.
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Tyrant's Choice
( 2)
Sorcery
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
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Ugin's Construct
( 4)
Artifact Creature — Construct
(4/5)
When Ugin's Construct enters, sacrifice a permanent that's one or more colors.
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Uktabi Drake
( 1)
Creature — Drake
(2/1)
Flying, haste Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Uktabi Efreet
( 4)
Creature — Efreet
(5/4)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Uktabi Faerie
( 2)
Creature — Faerie
(1/1)
Flying , Sacrifice Uktabi Faerie: Destroy target artifact.
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Uktabi Wildcats
( 5)
Creature — Cat
(*/*)
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. , Sacrifice a Forest: Regenerate Uktabi Wildcats.
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Ulamog, the Defiler
( 10)
Legendary Creature — Eldrazi
(7/7)
When you cast this spell, target opponent exiles the top half of their library, rounded up. Ward—Sacrifice two permanents. Ulamog, the Defiler enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile. Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
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Ulamog, the Infinite Gyre
( 11)
Legendary Creature — Eldrazi
(10/10)
When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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Ulamog's Crusher
( 8)
Creature — Eldrazi
(8/8)
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Ulamog's Crusher attacks each combat if able.
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Ulamog's Dreadsire
( 10)
Creature — Eldrazi
(10/10)
Vigilance Ward—Sacrifice a permanent with mana value 1 or greater. : Create a 10/10 colorless Eldrazi creature token.
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Ulvenwald Mysteries
( 3)
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
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Umbral Juke
( 3)
Instant
Choose one — • Target player sacrifices a creature or planeswalker. • Create a 2/1 white and black Inkling creature token with flying.
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Unbridled Growth
( 1)
Enchantment — Aura
Enchant land Enchanted land has ": Add one mana of any color." Sacrifice Unbridled Growth: Draw a card.
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Undercity Eliminator
( 5)
Creature — Gorgon Assassin
(3/3)
When Undercity Eliminator enters, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
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Undercity Informer
( 3)
Creature — Human Rogue
(2/3)
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
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Undercity Necrolisk
( 4)
Creature — Zombie Lizard
(3/3)
, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
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Undercity Plague
( 6)
Sorcery
Target player loses 1 life, discards a card, then sacrifices a permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Undercity Scavenger
( 4)
Creature — Ogre Warrior
(3/3)
When Undercity Scavenger enters, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
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Undercity Scrounger
( 3)
Artifact Creature — Human Rogue
(1/4)
: Create a Treasure token. Activate only if a creature died this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Undercity's Embrace
( 3)
Instant
Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
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Underdark Beholder (playtest)
( 6)
Creature — — Beholder
(6/6)
CARDNAME enters the battlefield with ten eyestalk counters on it. If CARDNAME would be dealt damage, remove that many eyestalk counters from it instead. If you can't, sacrifice it. Whenever CARDNAME attacks, reveal cards from the top of your library until you reveal an instant, sorcery, or enchantment card with converted mana cost less than the number of eyestalk counters on CARDNAME. You may cast it without paying its mana cost. Shuffle your library.
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Underhanded Designs
( 2)
Enchantment
Whenever an artifact you control enters, you may pay . If you do, each opponent loses 1 life and you gain 1 life. , Sacrifice Underhanded Designs: Destroy target creature. Activate only if you control two or more artifacts.
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Underworld Breach
( 2)
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice Underworld Breach.
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Unexpected Windfall
( 4)
Instant
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
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Unfathomable Truths
( 5)
Instant
Devoid (This card has no color.) Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add ."
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Universal Solvent
( 1)
Artifact
, , Sacrifice Universal Solvent: Destroy target permanent.
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Unnatural Hunger
( 5)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
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Unshakable Tail
( 3)
Creature — Zombie Detective
(3/2)
When Unshakable Tail enters and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") , Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.
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Unstoppable Ash
( 4)
Creature — Treefolk Warrior
(5/5)
Trample Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
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Unyaro Bees
( 3)
Creature — Insect
(0/1)
Flying : Unyaro Bees gets +1/+1 until end of turn. , Sacrifice Unyaro Bees: It deals 2 damage to any target.
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Unyaro Griffin
( 4)
Creature — Griffin
(2/2)
Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
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Urabrask's Forge
( 3)
Artifact
At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step.
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Urborg Justice
( 2)
Instant
Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.
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Urborg Mindsucker
( 3)
Creature — Horror
(2/2)
, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.
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Urborg Panther
( 3)
Creature — Nightstalker Cat
(2/2)
, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
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Urn of Godfire
( 1)
Artifact
: Add one mana of any color. , , Sacrifice Urn of Godfire: Destroy target creature or enchantment.
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Uro, Titan of Nature's Wrath
( 3)
Legendary Creature — Elder Giant
(6/6)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Urza Assembles the Titans
( 5)
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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Urza's Bauble
( 0)
Artifact
, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
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Urza's Blueprints
( 6)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) : Draw a card.
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Urza's Miter
( 3)
Artifact
Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay . If you do, draw a card.
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Urza's Saga
( 0)
Enchantment Land — Urza’s Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains ": Add ." II — Urza's Saga gains ", : Create a 0/0 colorless Construct artifact creature token with ‘This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
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Utopia Mycon
( 1)
Creature — Fungus
(0/2)
At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add one mana of any color.
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Uurg, Spawn of Turg
( 3)
Legendary Creature — Frog Beast
(*/5)
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) , Sacrifice a land: You gain 2 life.
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Vaevictis Asmadi, the Dire
( 6)
Legendary Creature — Elder Dragon
(6/6)
Flying Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
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Valgavoth, Terror Eater
( 9)
Legendary Creature — Elder Demon
(9/9)
Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
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Valgavoth's Faithful
( 1)
Creature — Human Cleric
(1/1)
, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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Valley Rally
( 3)
Instant
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn.
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Vampire Aristocrat
( 3)
Creature — Vampire Rogue Noble
(2/2)
Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
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Vampire Champion Fury
( 0)
Stickers
2 — Hellbent — This creature gets +3/+3 as long as you have no cards in hand. 4 — , Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power. 2 — 1/5 3 — 6/3
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Vampire Hexmage
( 2)
Creature — Vampire Shaman
(2/1)
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
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Vampire Warlord
( 5)
Creature — Vampire Warrior
(4/2)
Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Vampire's Kiss
( 2)
Sorcery
Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")
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Vampires' Vengeance
( 3)
Instant
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
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Vampiric Rites
( 1)
Enchantment
, Sacrifice a creature: You gain 1 life and draw a card.
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Vanguard of the Rose
( 2)
Creature — Vampire Knight
(3/1)
, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it.
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Vapor Snare
( 5)
Enchantment — Aura
Enchant creature You control enchanted creature. At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
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Varchild's Crusader
( 4)
Creature — Human Knight
(3/2)
: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
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Varchild's War-Riders
( 2)
Creature — Human Warrior
(3/4)
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
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Varolz, the Scar-Striped
( 3)
Legendary Creature — Troll Warrior
(2/2)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
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Vault 101: Birthday Party
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.") II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
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Vault 11: Voter's Dilemma
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, you create a 1/1 white Human Soldier creature token. II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.
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Vault 112: Sadistic Simulation
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap up to one target creature and put a stun counter on it. You get (two energy counters). III — Pay any amount of . If you paid one or more this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.
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Vault 12: The Necropolis
( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
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Vault 13: Dweller's Journey
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
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Vault 21: House Gambit
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
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Vault 75: Middle School
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile all creatures with power 4 or greater. II, III — Put a +1/+1 counter on each creature you control.
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Vault 87: Forced Evolution
( 5)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
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Vegetation Abomination
( 3)
Artifact Creature — Plant Mutant Food
(2/2)
Deathtouch , Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result.
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Veiled Apparition
( 2)
Enchantment
When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay ."
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Vein Ripper
( 6)
Creature — Vampire Assassin
(6/5)
Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
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Vengeful Tracker
( 2)
Creature — Human Detective
(2/2)
Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them.
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Verdant Catacombs
( 0)
Land
, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
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Verdant Eidolon
( 4)
Creature — Spirit
(2/2)
, Sacrifice Verdant Eidolon: Add three mana of any one color. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.
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Vermin Gorger
( 2)
Creature — Vampire
(2/2)
, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
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Veronica, Dissident Scribe
( 3)
Legendary Creature — Human Artificer Rogue
(3/3)
Menace Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card. Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
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Vesperlark
( 3)
Creature — Elemental
(2/1)
Flying When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Vessel of Ephemera
( 2)
Enchantment
, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
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Vessel of Malignity
( 2)
Enchantment
, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate only as a sorcery.
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Vessel of Nascency
( 1)
Enchantment
, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
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Vessel of Paramnesia
( 2)
Enchantment
, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.
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Vexing Bauble
( 1)
Artifact
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell. , , Sacrifice Vexing Bauble: Draw a card.
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Vexing Devil
( 1)
Creature — Devil
(4/3)
When Vexing Devil enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil.
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Vexing Sphinx
( 3)
Creature — Sphinx
(4/4)
Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Vexing Sphinx dies, draw a card for each age counter on it.
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Vial of Dragonfire
( 2)
Artifact
, , Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
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Vial of Poison
( 1)
Artifact
, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Viashino Outrider
( 3)
Creature — Lizard
(4/3)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Viashino Sandswimmer
( 4)
Creature — Lizard
(3/2)
: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.
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Vicious Betrayal
( 5)
Sorcery
As an additional cost to cast this spell, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
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