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Fulgent Distraction
Fulgent Distraction 2White (3)
Instant

Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

Scars of Mirrodin (Common)
Garenbrig Paladin
Garenbrig Paladin 4Green (5)
Creature — Giant Knight (4/4)

Adamant — If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it.

Garenbrig Paladin can't be blocked by creatures with power 2 or less.

Throne of Eldraine (Common)
Gearsmith Guardian
Gearsmith Guardian 5 (5)
Artifact Creature — Construct (3/5)

Gearsmith Guardian gets +2/+0 as long as you control a blue creature.

Core Set 2019 (Common)
Gearsmith Prodigy
Gearsmith Prodigy Blue (1)
Creature — Human Artificer (1/2)

Gearsmith Prodigy gets +1/+0 as long as you control an artifact.

Core Set 2019 (Common)
Geier Reach Bandit
Geier Reach Bandit 2Red (3)
Creature — Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

Shadows over Innistrad (Rare)
Gerrard's Verdict
Gerrard's Verdict WhiteBlack (2)
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

Apocalypse (Uncommon)
Geth's Verdict
Geth's Verdict BlackBlack (2)
Instant

Target player sacrifices a creature and loses 1 life.

New Phyrexia (Common)
Ghastly Discovery
Ghastly Discovery 2Blue (3)
Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Shadowmoor (Common)
Gideon, Ally of Zendikar
Gideon, Ally of Zendikar 2WhiteWhite (4)
Legendary Planeswalker — Gideon (4)

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.

−4: You get an emblem with "Creatures you control get +1/+1."

Battle for Zendikar (Mythic Rare)
Gift of Paradise
Gift of Paradise 2Green (3)
Enchantment — Aura

Enchant land

When Gift of Paradise enters the battlefield, you gain 3 life.

Enchanted land has "Tap: Add two mana of any one color."

Core Set 2020 (Common)
Other Versions
Amonkhet (Common)
Core Set 2019 (Uncommon)
Gisa's Bidding
Gisa's Bidding 2BlackBlack (4)
Sorcery

Create two 2/2 black Zombie creature tokens.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Gliding Licid
Gliding Licid 2Blue (3)
Creature — Licid (2/2)

Blue, Tap: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Blue to end this effect.

Enchanted creature has flying.

Stronghold (Uncommon)
Goblin Digging Team
Goblin Digging Team Red (1)
Creature — Goblin (1/1)

Tap, Sacrifice Goblin Digging Team: Destroy target Wall.

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
The Dark (Common)
Goblin Diplomats
Goblin Diplomats 1Red (2)
Creature — Goblin (2/1)

Tap: Each creature attacks this turn if able.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Goblin Dirigible
Goblin Dirigible 6 (6)
Artifact Creature — Construct (4/4)

Flying

Goblin Dirigible doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 4. If you do, untap Goblin Dirigible.

Mirrodin (Uncommon)
Goblin Grenadiers
Goblin Grenadiers 3Red (4)
Creature — Goblin (2/2)

Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.

Weatherlight (Uncommon)
Goblin Medics
Goblin Medics 2Red (3)
Creature — Goblin Shaman (1/1)

Whenever Goblin Medics becomes tapped, it deals 1 damage to any target.

Urza's Legacy (Common)
Godo, Bandit Warlord
Godo, Bandit Warlord 5Red (6)
Legendary Creature — Human Barbarian (3/3)

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.

Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

Double Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Commander 2016 (Rare)
Golden Guardian
Golden Guardian 4 (4)
Artifact Creature — Golem (4/4)

Defender

2: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.

Rivals of Ixalan (Rare)
Gosta Dirk
Gosta Dirk 3WhiteWhiteBlueBlue (7)
Legendary Creature — Human Warrior (4/4)

First strike

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

Legends (Rare)
Grafdigger's Cage
Grafdigger's Cage 1 (1)
Artifact

Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

Core Set 2020 (Rare)
Other Versions
Dark Ascension (Rare)
Modern Masters 2017 Edition (Rare)
Gravedigger
Gravedigger 3Black (4)
Creature — Zombie (2/2)

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Core Set 2020 (Uncommon)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Odyssey (Common)
Tenth Edition (Common)
Starter 1999 (Uncommon)
Beatdown Box Set (Common)
Portal (Uncommon)
Magic 2010 (Common)
Planechase (Common)
Magic 2011 (Common)
Magic: The Gathering-Commander (Common)
Magic 2012 (Common)
Magic 2015 Core Set (Uncommon)
Tempest Remastered (Common)
Eternal Masters (Common)
Amonkhet (Uncommon)
Commander Anthology 2018 (Common)
Core Set 2019 (Uncommon)
Graveyard Dig
Graveyard Dig 1Black or Green (2)
Sorcery

Return up to two target black or green creature cards from your graveyard to your hand.

You may cast this spell for 2Black or GreenBlack or Green. If you do, ignore the bracketed text.

Mystery Booster (Common)
Great Oak Guardian
Great Oak Guardian 5Green (6)
Creature — Treefolk (4/5)

Flash (You may cast this spell any time you could cast an instant.)

Reach

When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.

Commander 2019 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Grim Discovery
Grim Discovery 1Black (2)
Sorcery

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target land card from your graveyard to your hand.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Zendikar (Common)
Grim Guardian
Grim Guardian 2Black (3)
Enchantment Creature — Zombie (1/4)

Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

Journey into Nyx (Common)
Grinding Station
Grinding Station 2 (2)
Artifact

Tap, Sacrifice an artifact: Target player mills three cards.

Whenever an artifact enters the battlefield, you may untap Grinding Station.

Fifth Dawn (Uncommon)
Grove of the Guardian
Grove of the Guardian (0)
Land

Tap: Add Colorless.

3GreenWhite, Tap, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.

Guild Kit: Selesnya (Rare)
Other Versions
Return to Ravnica (Rare)
Growth-Chamber Guardian
Growth-Chamber Guardian 1Green (2)
Creature — Elf Crab Warrior (2/2)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.

Ravnica Allegiance (Rare)
Gruesome Discovery
Gruesome Discovery 2BlackBlack (4)
Sorcery

Target player discards two cards.

Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.

Dark Ascension (Common)
Guardian Angel
Guardian Angel Variable ColorlessWhite (1)
Instant

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay 1 any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Guardian Automaton
Guardian Automaton 4 (4)
Artifact Creature — Construct (3/3)

When Guardian Automaton dies, you gain 3 life.

Magic Origins (Common)
Guardian Beast
Guardian Beast 3Black (4)
Creature — Beast (2/4)

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Guardian Idol
Guardian Idol 2 (2)
Artifact

Guardian Idol enters the battlefield tapped.

Tap: Add Colorless.

2: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Jumpstart (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Iconic Masters (Common)
Guardian Lions
Guardian Lions 4White (5)
Creature — Cat (1/6)

Vigilance (Attacking doesn't cause this creature to tap.)

Magic 2013 (Common)
Guardian of Cloverdell
Guardian of Cloverdell 5GreenGreen (7)
Creature — Treefolk Shaman (4/5)

When Guardian of Cloverdell enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.

Green, Sacrifice a Kithkin: You gain 1 life.

Lorwyn (Uncommon)
Guardian of Pilgrims
Guardian of Pilgrims 1White (2)
Creature — Spirit Cleric (2/2)

When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

Eldritch Moon (Common)
Guardian of Solitude
Guardian of Solitude 1Blue (2)
Creature — Spirit (1/2)

Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.

Champions of Kamigawa (Uncommon)
Guardian of Tazeem
Guardian of Tazeem 3BlueBlue (5)
Creature — Sphinx (4/5)

Flying

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Battle for Zendikar (Rare)
Guardian of the Ages
Guardian of the Ages 7 (7)
Artifact Creature — Golem (7/7)

Defender (This creature can't attack.)

When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

Magic 2014 Core Set (Rare)
Guardian of the Gateless
Guardian of the Gateless 4White (5)
Creature — Angel (3/3)

Flying

Guardian of the Gateless can block any number of creatures.

Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Gatecrash (Uncommon)
Guardian of the Great Conduit
Guardian of the Great Conduit 3Green (4)
Creature — Elemental (2/4)

Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

Kaladesh (Uncommon)
Guardian of the Guildpact
Guardian of the Guildpact 3White (4)
Creature — Spirit (2/3)

Protection from monocolored

Dissension (Common)
Guardian of Vitu-Ghazi
Guardian of Vitu-Ghazi 6GreenWhite (8)
Creature — Elemental (4/7)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

Ravnica: City of Guilds (Common)
Guardian Project
Guardian Project 3Green (4)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Ravnica Allegiance (Rare)
Guardian Seraph
Guardian Seraph 2WhiteWhite (4)
Creature — Angel (3/4)

Flying

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Magic 2010 (Rare)
Guardian Shield-Bearer
Guardian Shield-Bearer 1Green (2)
Creature — Human Soldier (2/1)

Megamorph 3Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

Dragons of Tarkir (Common)
Guardian Zendikon
Guardian Zendikon 2White (3)
Enchantment — Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Guardian's Magemark
Guardian's Magemark 2White (3)
Enchantment — Aura

Flash

Enchant creature

Creatures you control that are enchanted get +1/+1.

Guildpact (Common)
Guardians of Akrasa
Guardians of Akrasa 2White (3)
Creature — Human Soldier (0/4)

Defender (This creature can't attack.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Other Versions
Shards of Alara (Common)
Guardians of Koilos
Guardians of Koilos 5 (5)
Artifact Creature — Construct (4/4)

When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Guardians of Meletis
Guardians of Meletis 3 (3)
Artifact Creature — Golem (0/6)

Defender (This creature can't attack.)

Magic Origins (Common)
Other Versions
Theros (Common)
Guardians' Pledge
Guardians' Pledge 1WhiteWhite (3)
Instant

White creatures you control get +2/+2 until end of turn.

Magic 2012 (Common)
Guiding Spirit
Guiding Spirit 1WhiteBlue (3)
Creature — Angel Spirit (1/2)

Flying

Tap: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

Visions (Rare)
Gwendlyn Di Corci
Gwendlyn Di Corci BlueBlackBlackRed (4)
Legendary Creature — Human Rogue (3/5)

Tap: Target player discards a card at random. Activate this ability only during your turn.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Hagra Crocodile
Hagra Crocodile 3Black (4)
Creature — Crocodile (3/1)

Hagra Crocodile can't block.

Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

Zendikar (Common)
Hagra Diabolist
Hagra Diabolist 4Black (5)
Creature — Ogre Shaman Ally (3/2)

Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.

Zendikar (Uncommon)
Halberdier
Halberdier 3Red (4)
Creature — Human Barbarian (3/1)

First strike

Odyssey (Common)
Hall of the Bandit Lord
Hall of the Bandit Lord (0)
Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.

Tap, Pay 3 life: Add Colorless. If that mana is spent on a creature spell, it gains haste.

Champions of Kamigawa (Rare)
Hands of Binding
Hands of Binding 1Blue (2)
Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Harbor Bandit
Harbor Bandit 2Black (3)
Creature — Human Rogue (2/2)

Harbor Bandit gets +1/+1 as long as you control an Island.

1Blue: Harbor Bandit can't be blocked this turn.

Magic 2013 (Uncommon)
Harbor Guardian
Harbor Guardian 2WhiteBlue (4)
Creature — Gargoyle (3/4)

Reach (This creature can block creatures with flying.)

Whenever Harbor Guardian attacks, defending player may draw a card.

Mirage (Uncommon)
Haunted Guardian
Haunted Guardian 2 (2)
Artifact Creature — Construct (2/1)

Defender, first strike

Avacyn Restored (Uncommon)
Hazardous Conditions
Hazardous Conditions 2BlackGreen (4)
Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

Kaladesh (Uncommon)
Helm of Obedience
Helm of Obedience 4 (4)
Artifact

Variable Colorless, Tap: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Henge Guardian
Henge Guardian 5 (5)
Artifact Creature — Dragon Wurm (3/4)

2: Henge Guardian gains trample until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Heraldic Banner
Heraldic Banner 3 (3)
Artifact

As Heraldic Banner enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+0.

Tap: Add one mana of the chosen color.

Throne of Eldraine (Uncommon)
Heroes' Podium
Heroes' Podium 5 (5)
Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

Variable Colorless, Tap: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Born of the Gods (Rare)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Rare)
Hoarding Dragon
Hoarding Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Iconic Masters (Uncommon)
Other Versions
Magic 2011 (Rare)
Magic 2015 Core Set (Rare)
Horror of the Dim
Horror of the Dim 4Black (5)
Creature — Horror (3/4)

Blue: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Gatecrash (Common)
Huatli, Dinosaur Knight
Huatli, Dinosaur Knight 4RedWhite (6)
Legendary Planeswalker — Huatli (4)

+2: Put two +1/+1 counters on up to one target Dinosaur you control.

−3: Target Dinosaur you control deals damage equal to its power to target creature you don't control.

−7: Dinosaurs you control get +4/+4 until end of turn.

Ixalan (Mythic Rare)
Huatli, Radiant Champion
Huatli, Radiant Champion 2GreenWhite (4)
Legendary Planeswalker — Huatli (3)

+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.

−1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card."

Rivals of Ixalan (Mythic Rare)
Hum of the Radix
Hum of the Radix 2GreenGreen (4)
Enchantment

Each artifact spell costs 1 more to cast for each artifact its controller controls.

Mirrodin (Rare)
Hunding Gjornersen
Hunding Gjornersen 3WhiteBlueBlue (6)
Legendary Creature — Human Warrior (5/4)

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Hydromorph Guardian
Hydromorph Guardian 2Blue (3)
Creature — Elemental (2/2)

Blue, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.

Torment (Common)
Hypnotic Swirly Disc
Hypnotic Swirly Disc (0)
Artifact — Contraption

Whenever you crank Hypnotic Swirly Disc, target player mills X cards, where X is the number of creatures you control.

Unstable (Rare)
Ignite Disorder
Ignite Disorder 1Red (2)
Instant

Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.

Magic 2010 (Uncommon)
Other Versions
Conflux (Uncommon)
Ignoble Soldier
Ignoble Soldier 2White (3)
Creature — Human Soldier (3/1)

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.

Mercadian Masques (Uncommon)
Ikra Shidiqi, the Usurper
Ikra Shidiqi, the Usurper 3BlackGreen (5)
Legendary Creature — Naga Wizard (3/7)

Menace

Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.

Partner (You can have two commanders if both have partner.)

Commander Anthology 2018 (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Impending Disaster
Impending Disaster 1Red (2)
Enchantment

At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.

Urza's Legacy (Rare)
Impending Doom
Impending Doom 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and attacks each combat if able.

When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.

Theros Beyond Death (Uncommon)
Imperial Edict
Imperial Edict 1Black (2)
Sorcery

Target opponent chooses a creature they control. Destroy that creature.

Portal Three Kingdoms (Common)
Incendiary
Incendiary Red (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put a fuse counter on Incendiary.

When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.

Urza's Destiny (Uncommon)
Incendiary Command
Incendiary Command 3RedRed (5)
Sorcery

Choose two —

• Incendiary Command deals 4 damage to target player or planeswalker.

• Incendiary Command deals 2 damage to each creature.

• Destroy target nonbasic land.

• Each player discards all the cards in their hand, then draws that many cards.

Commander 2013 Edition (Rare)
Other Versions
Lorwyn (Rare)
Incendiary Flow
Incendiary Flow 1Red (2)
Sorcery

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Eldritch Moon (Uncommon)
Incendiary Oracle
Incendiary Oracle 1Red (2)
Creature — Human Shaman (2/2)

1Red: Incendiary Oracle gets +1/+0 until end of turn.

If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead.

Theros Beyond Death (Common)
Incendiary Sabotage
Incendiary Sabotage 2RedRed (4)
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

Kaladesh (Uncommon)
Indigo Faerie
Indigo Faerie 1Blue (2)
Creature — Faerie Wizard (1/1)

Flying

Blue: Target permanent becomes blue in addition to its other colors until end of turn.

Eventide (Uncommon)
Ink Dissolver
Ink Dissolver 1Blue (2)
Creature — Merfolk Wizard (2/1)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards.

Morningtide (Common)
Inkfathom Divers
Inkfathom Divers 3BlueBlue (5)
Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Insidious Bookworms
Insidious Bookworms Black (1)
Creature — Worm (1/1)

When Insidious Bookworms dies, you may pay 1Black. If you do, target player discards a card at random.

Alliances (Common)
Insidious Dreams
Insidious Dreams 3Black (4)
Instant

As an additional cost to cast this spell, discard X cards.

Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.

Torment (Rare)
Insidious Mist
Insidious Mist (0)
Creature — Elemental (0/1)

Hexproof, indestructible

Insidious Mist can't block and can't be blocked.

Whenever Insidious Mist attacks and isn't blocked, you may pay 2Black. If you do, transform it.

Shadows over Innistrad (Rare)
Insidious Will
Insidious Will 2BlueBlue (4)
Instant

Choose one —

• Counter target spell.

• You may choose new targets for target spell.

• Copy target instant or sorcery spell. You may choose new targets for the copy.

Kaladesh (Rare)
Insubordination
Insubordination BlackBlack (2)
Enchantment — Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Mercadian Masques (Common)
Interdict
Interdict 1Blue (2)
Instant

Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)

Draw a card.

Tempest (Uncommon)
Invading Manticore
Invading Manticore 5Red (6)
Creature — Zombie Manticore (4/5)

When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Invoke Prejudice
Invoke Prejudice BlueBlueBlueBlue (4)
Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays Variable Colorless, where X is its converted mana cost.

Legends (Rare)
Invoke the Divine
Invoke the Divine 2White (3)
Instant

Destroy target artifact or enchantment. You gain 4 life.

Core Set 2019 (Common)
Other Versions
Dominaria (Common)
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