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Elvish Hexhunter
Elvish Hexhunter Green or White (1)
Creature — Elf Shaman (1/1)

Green or White, Tap, Sacrifice Elvish Hexhunter: Destroy target enchantment.

Shadowmoor (Common)
Elvish House Party
Elvish House Party 4GreenGreen (6)
Creature — Elf Rogue (*/*)

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

Unhinged (Uncommon)
Elvish Hunter
Elvish Hunter 1Green (2)
Creature — Elf Archer (1/1)

1Green, Tap: Target creature doesn't untap during its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Elvish Impersonators
Elvish Impersonators 3Green (4)
Creature — Elves (*/*)

As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

Unsanctioned (Common)
Other Versions
Unglued (Common)
Elvish Lookout
Elvish Lookout Green (1)
Creature — Elf (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Urza's Destiny (Common)
Elvish Lyrist
Elvish Lyrist Green (1)
Creature — Elf (1/1)

Green, Tap, Sacrifice Elvish Lyrist: Destroy target enchantment.

Battle Royale Box Set (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Urza's Saga (Common)
Elvish Mystic
Elvish Mystic Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Elvish Pathcutter
Elvish Pathcutter 3Green (4)
Creature — Elf Scout (1/2)

2Green: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Onslaught (Common)
Elvish Pioneer
Elvish Pioneer Green (1)
Creature — Elf Druid (1/1)

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

Onslaught (Common)
Other Versions
Eighth Edition (Common)
Elvish Piper
Elvish Piper 3Green (4)
Creature — Elf Shaman (1/1)

Green, Tap: You may put a creature card from your hand onto the battlefield.

Masters 25 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Destiny (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Elvish Promenade
Elvish Promenade 3Green (4)
Tribal Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Elvish Ranger
Elvish Ranger 2Green (3)
Creature — Elf (4/1)

Masters Edition II (Common)
Other Versions
Alliances (Common)
Portal (Common)
Elvish Reclaimer
Elvish Reclaimer Green (1)
Creature — Elf Warrior (1/2)

Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.

2, Tap, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

Core Set 2020 (Rare)
Elvish Rejuvenator
Elvish Rejuvenator 2Green (3)
Creature — Elf Druid (1/1)

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Core Set 2019 (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Elvish Scrapper
Elvish Scrapper Green (1)
Creature — Elf (1/1)

Green, Tap, Sacrifice Elvish Scrapper: Destroy target artifact.

Onslaught (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Elvish Skysweeper
Elvish Skysweeper Green (1)
Creature — Elf Warrior (1/1)

4Green, Sacrifice a creature: Destroy target creature with flying.

Commander Anthology (Common)
Other Versions
Ravnica: City of Guilds (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Elvish Soultiller
Elvish Soultiller 3GreenGreen (5)
Creature — Elf Mutant (5/4)

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

Legions (Rare)
Elvish Spirit Guide
Elvish Spirit Guide 2Green (3)
Creature — Elf Spirit (2/2)

Exile Elvish Spirit Guide from your hand: Add Green.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Elvish Vanguard
Elvish Vanguard 1Green (2)
Creature — Elf Warrior (1/1)

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Onslaught (Rare)
Eternal Masters (Common)
Elvish Visionary
Elvish Visionary 1Green (2)
Creature — Elf Shaman (1/1)

When Elvish Visionary enters the battlefield, draw a card.

Battlebond (Common)
Other Versions
Shards of Alara (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Commander 2014 (Common)
Magic Origins (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Elvish Warrior
Elvish Warrior GreenGreen (2)
Creature — Elf Warrior (2/3)

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Morningtide (Common)
Duel Decks: Elves vs. Goblins (Common)
Embereth Shieldbreaker
Embereth Shieldbreaker 1Red (2)
Creature — Human Knight (2/1)

Throne of Eldraine (Uncommon)
Ember-Fist Zubera
Ember-Fist Zubera 1Red (2)
Creature — Zubera Spirit (1/2)

When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.

Champions of Kamigawa (Common)
Embraal Bruiser
Embraal Bruiser 1Black (2)
Creature — Human Warrior (3/1)

Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

Kaladesh (Uncommon)
Emissary of Despair
Emissary of Despair 1BlackBlack (3)
Creature — Spirit (2/1)


Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

Darksteel (Uncommon)
Emissary of Grudges
Emissary of Grudges 5Red (6)
Creature — Efreet (6/5)

Flying, haste

As Emissary of Grudges enters the battlefield, secretly choose an opponent.

Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate this ability only once.

Commander 2018 (Rare)
Emissary of Hope
Emissary of Hope 1WhiteWhite (3)
Creature — Spirit (2/1)


Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Darksteel (Uncommon)
Emissary of Sunrise
Emissary of Sunrise 2White (3)
Creature — Human Cleric (2/1)

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Emissary of the Sleepless
Emissary of the Sleepless 4White (5)
Creature — Spirit (2/4)


When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Common)
Emmara Tandris
Emmara Tandris 5GreenWhite (7)
Legendary Creature — Elf Shaman (5/7)

Prevent all damage that would be dealt to creature tokens you control.

Commander 2019 (Rare)
Other Versions
Dragon's Maze (Rare)
Emrakul, the Promised End
Emrakul, the Promised End 13 (13)
Legendary Creature — Eldrazi (13/13)

This spell costs 1 less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

Eldritch Moon (Mythic Rare)
Encircling Fissure
Encircling Fissure 2White (3)

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)



Tap: Draw a card, then discard a card.



Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Endless Whispers
Endless Whispers 2BlackBlack (4)

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

Fifth Dawn (Rare)
Enlisted Wurm
Enlisted Wurm 4GreenWhite (6)
Creature — Wurm (5/5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Planechase Anthology (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase 2012 Edition (Uncommon)
Enlistment Officer
Enlistment Officer 3White (4)
Creature — Human Soldier (2/3)

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Enshrouding Mist
Enshrouding Mist White (1)

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Magic Origins (Common)
Ephara, God of the Polis
Ephara, God of the Polis 2WhiteBlue (4)
Legendary Enchantment Creature — God (6/5)


As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Secret Lair Drop (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Equipoise 2White (3)

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)

Visions (Rare)
Erebos's Emissary
Erebos's Emissary 3Black (4)
Enchantment Creature — Snake (3/3)

Bestow 5Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Erratic Visionary
Erratic Visionary 1Blue (2)
Creature — Human Wizard (1/3)

1Blue, Tap: Draw a card, then discard a card.

Jumpstart (Common)
Other Versions
War of the Spark (Common)
Escape Artist
Escape Artist 1Blue (2)
Creature — Human Wizard (1/1)

Escape Artist can't be blocked.

Blue, Discard a card: Return Escape Artist to its owner's hand.

Odyssey (Common)
Eternal Isolation
Eternal Isolation 1White (2)

Put target creature with power 4 or greater on the bottom of its owner's library.

Core Set 2020 (Uncommon)
Ethereal Whiskergill
Ethereal Whiskergill 3Blue (4)
Creature — Elemental (4/3)


Ethereal Whiskergill can't attack unless defending player controls an Island.

Lorwyn (Uncommon)
Ethersworn Canonist
Ethersworn Canonist 1White (2)
Artifact Creature — Human Cleric (2/2)

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

Double Masters (Rare)
Other Versions
Shards of Alara (Rare)
Modern Masters (Rare)
Eviscerate 3Black (4)

Destroy target creature.

Dominaria (Common)
Eviscerator 3BlackBlack (5)
Creature — Horror (5/5)

Protection from white

When Eviscerator enters the battlefield, you lose 5 life.

Urza's Legacy (Rare)
Excise Variable ColorlessWhite (1)

Exile target attacking creature unless its controller pays Variable Colorless.

Prophecy (Common)
Exorcist WhiteWhite (2)
Creature — Human Cleric (1/1)

1White, Tap: Destroy target black creature.

Masters Edition III (Uncommon)
Other Versions
The Dark (Rare)
Exotic Disease
Exotic Disease 4Black (5)

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

Planeshift (Uncommon)
Exquisite Archangel
Exquisite Archangel 5WhiteWhite (7)
Creature — Angel (5/5)


If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.

Aether Revolt (Mythic Rare)
Exquisite Blood
Exquisite Blood 4Black (5)

Whenever an opponent loses life, you gain that much life.

Jumpstart (Rare)
Other Versions
Avacyn Restored (Rare)
Exquisite Firecraft
Exquisite Firecraft 1RedRed (3)

Exquisite Firecraft deals 4 damage to any target.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.

Magic Origins (Rare)
Extinguish 1Blue (2)

Counter target sorcery spell.

Portal Three Kingdoms (Common)
Other Versions
Starter 1999 (Common)
Portal Second Age (Common)
Extinguish All Hope
Extinguish All Hope 4BlackBlack (6)

Destroy all nonenchantment creatures.

Journey into Nyx (Rare)
Exultant Cultist
Exultant Cultist 2Blue (3)
Creature — Human Wizard (2/2)

When Exultant Cultist dies, draw a card.

Eldritch Moon (Common)
Eyes of the Wisent
Eyes of the Wisent 1Green (2)
Tribal Enchantment — Elemental

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

Lorwyn (Rare)
Fae of Wishes
Fae of Wishes 1Blue (2)
Creature — Faerie Wizard (1/4)


1Blue, Discard two cards: Return Fae of Wishes to its owner's hand.

Throne of Eldraine (Rare)
Faerie Artisans
Faerie Artisans 3Blue (4)
Creature — Faerie Artificer (2/2)


Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

Commander 2016 (Rare)
Faerie Duelist
Faerie Duelist 1Blue (2)
Creature — Faerie Rogue (1/2)



When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

Ravnica Allegiance (Common)
Faerie Mechanist
Faerie Mechanist 3Blue (4)
Artifact Creature — Faerie Artificer (2/2)


When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Double Masters (Common)
Other Versions
Conflux (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Duel Decks: Elves vs. Inventors (Common)
Faerie Miscreant
Faerie Miscreant Blue (1)
Creature — Faerie Rogue (1/1)


When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.

Core Set 2020 (Common)
Other Versions
Magic Origins (Common)
Faithful Squire
Faithful Squire 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Betrayers of Kamigawa (Uncommon)
Falkenrath Aristocrat
Falkenrath Aristocrat 2BlackRed (4)
Creature — Vampire Noble (4/1)

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

Double Masters (Rare)
Other Versions
Dark Ascension (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Rise // Fall (Fall)
Rise // Fall (Fall) BlackRed (2)

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Dissension (Uncommon)
False Demise
False Demise 2Blue (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Mercadian Masques (Uncommon)
Other Versions
Alliances (Common)
Famished Ghoul
Famished Ghoul 3Black (4)
Creature — Zombie (3/2)

1Black, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Odyssey (Uncommon)
Famished Paladin
Famished Paladin 1White (2)
Creature — Vampire Knight (3/3)

Famished Paladin doesn't untap during your untap step.

Whenever you gain life, untap Famished Paladin.

Rivals of Ixalan (Uncommon)
Fanatic of Mogis
Fanatic of Mogis 3Red (4)
Creature — Minotaur Shaman (4/2)

When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Theros (Uncommon)
Fascist Art Director
Fascist Art Director 1WhiteWhite (3)
Creature — Human Horror (2/2)

WhiteWhite: Fascist Art Director gains protection from the artist of your choice until end of turn.

Unhinged (Common)
Feat of Resistance
Feat of Resistance 1White (2)

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Core Set 2021 (Common)
Other Versions
Khans of Tarkir (Common)
Feisty Stegosaurus
Feisty Stegosaurus 4Red (5)
Host Creature — Dinosaur (2/1)

When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.

Unstable (Common)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Fettergeist 2Blue (3)
Creature — Spirit (3/4)


At the beginning of your upkeep, sacrifice Fettergeist unless you pay 1 for each other creature you control.

Avacyn Restored (Uncommon)
Fevered Visions
Fevered Visions 1BlueRed (3)

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

Shadows over Innistrad (Rare)
Fieldmist Borderpost
Fieldmist Borderpost 1WhiteBlue (3)

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Fieldmist Borderpost enters the battlefield tapped.

Tap: Add White or Blue.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Fiend Artisan
Fiend Artisan Black or GreenBlack or Green (2)
Creature — Nightmare (1/1)

Fiend Artisan gets +1/+1 for each creature card in your graveyard.

Variable ColorlessBlack or Green, Tap, Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

Ikoria: Lair of Behemoths (Mythic Rare)
Fiendish Duo
Fiendish Duo 4RedRed (6)
Creature — Devil (5/5)

First strike

If a source would deal damage to an opponent, it deals double that damage to that player instead.

Game Night 2019 (Mythic Rare)
Fiery Finish
Fiery Finish 4RedRed (6)

Fiery Finish deals 7 damage to target creature.

Core Set 2019 (Uncommon)
Fiery Islet
Fiery Islet (0)

Tap, Pay 1 life: Add Blue or Red.

1, Tap, Sacrifice Fiery Islet: Draw a card.

Modern Horizons (Rare)
Final Punishment
Final Punishment 3BlackBlack (5)

Target player loses life equal to the damage already dealt to that player this turn.

Scourge (Rare)
Other Versions
Ninth Edition (Rare)
Finale of Promise
Finale of Promise Variable ColorlessRedRed (2)

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a spell cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

War of the Spark (Mythic Rare)
Start // Finish (Finish)
Start // Finish (Finish) 2Black (3)

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

Amonkhet (Uncommon)
Finishing Blow
Finishing Blow 4Black (5)

Destroy target creature or planeswalker.

Core Set 2021 (Common)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)


At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Ravnica Allegiance (Uncommon)
Firefist Adept
Firefist Adept 4Red (5)
Creature — Human Wizard (3/3)

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Dominaria (Uncommon)
Firefist Striker
Firefist Striker 1Red (2)
Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

Gatecrash (Uncommon)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Chronicles (Common)
Other Versions
Ninth Edition (Common)
Arabian Nights (Common)
Fissure 3RedRed (5)

Destroy target creature or land. It can't be regenerated.

Masters Edition (Common)
Other Versions
Fourth Edition (Common)
The Dark (Common)
Fissure Vent
Fissure Vent 3RedRed (5)

Choose one or both —

• Destroy target artifact.

• Destroy target nonbasic land.

Commander 2013 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Fist of Suns
Fist of Suns 3 (3)

You may pay WhiteBlueBlackRedGreen rather than pay the mana cost for spells that you cast.

Commander 2017 (Rare)
Other Versions
Fifth Dawn (Rare)
Fistful of Force
Fistful of Force 1Green (2)

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Common)
Fists of Flame
Fists of Flame 1Red (2)

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

Modern Horizons (Common)
Fists of Ironwood
Fists of Ironwood 1Green (2)
Enchantment — Aura

Enchant creature

When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.

Enchanted creature has trample.

Modern Masters 2017 Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Fists of the Anvil
Fists of the Anvil 1Red (2)

Target creature gets +4/+0 until end of turn.

Tenth Edition (Common)
Other Versions
Mirrodin (Common)
Fists of the Demigod
Fists of the Demigod 1Black or Red (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Shadowmoor (Common)
Five-Finger Discount
Five-Finger Discount 4BlueBlue (6)

Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.

Unstable (Uncommon)
Fleeting Distraction
Fleeting Distraction Blue (1)

Target creature gets -1/-0 until end of turn.

Draw a card.

Conspiracy: Take the Crown (Common)
Other Versions
Rise of the Eldrazi (Common)
Avacyn Restored (Common)
Duel Decks: Speed vs. Cunning (Common)
Fleetwheel Cruiser
Fleetwheel Cruiser 4 (4)
Artifact — Vehicle (5/3)

Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Rare)
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