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Emissary of Hope
Emissary of Hope 1WhiteWhite (3)
Creature — Spirit (2/1)


Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Darksteel (Uncommon)
Emissary of Sunrise
Emissary of Sunrise 2White (3)
Creature — Human Cleric (2/1)

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Emissary of the Sleepless
Emissary of the Sleepless 4White (5)
Creature — Spirit (2/4)


When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Common)
Emmara Tandris
Emmara Tandris 5GreenWhite (7)
Legendary Creature — Elf Shaman (5/7)

Prevent all damage that would be dealt to creature tokens you control.

Dragon's Maze (Rare)
Emrakul, the Promised End
Emrakul, the Promised End 13 (13)
Legendary Creature — Eldrazi (13/13)

This spell costs 1 less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

Eldritch Moon (Mythic Rare)
Encircling Fissure
Encircling Fissure 2White (3)

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)



Tap: Draw a card, then discard a card.



Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Endless Whispers
Endless Whispers 2BlackBlack (4)

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

Fifth Dawn (Rare)
Enlisted Wurm
Enlisted Wurm 4GreenWhite (6)
Creature — Wurm (5/5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Planechase Anthology (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase 2012 Edition (Uncommon)
Enlistment Officer
Enlistment Officer 3White (4)
Creature — Human Soldier (2/3)

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Enshrouding Mist
Enshrouding Mist White (1)

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Magic Origins (Common)
Ephara, God of the Polis
Ephara, God of the Polis 2WhiteBlue (4)
Legendary Enchantment Creature — God (6/5)


As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Born of the Gods (Mythic Rare)
Equipoise 2White (3)

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)

Visions (Rare)
Erebos's Emissary
Erebos's Emissary 3Black (4)
Enchantment Creature — Snake (3/3)

Bestow 5Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Erratic Visionary
Erratic Visionary 1Blue (2)
Creature — Human Wizard (1/3)

1Blue, Tap: Draw a card, then discard a card.

War of the Spark (Common)
Escape Artist
Escape Artist 1Blue (2)
Creature — Human Wizard (1/1)

Escape Artist can't be blocked.

Blue, Discard a card: Return Escape Artist to its owner's hand.

Odyssey (Common)
Eternal Isolation
Eternal Isolation 1White (2)

Put target creature with power 4 or greater on the bottom of its owner's library.

Core Set 2020 (Uncommon)
Ethereal Whiskergill
Ethereal Whiskergill 3Blue (4)
Creature — Elemental (4/3)


Ethereal Whiskergill can't attack unless defending player controls an Island.

Lorwyn (Uncommon)
Ethersworn Canonist
Ethersworn Canonist 1White (2)
Artifact Creature — Human Cleric (2/2)

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

Modern Masters (Rare)
Other Versions
Shards of Alara (Rare)
Eviscerate 3Black (4)

Destroy target creature.

Dominaria (Common)
Eviscerator 3BlackBlack (5)
Creature — Horror (5/5)

Protection from white

When Eviscerator enters the battlefield, you lose 5 life.

Urza's Legacy (Rare)
Excise Variable ColorlessWhite (1)

Exile target attacking creature unless its controller pays Variable Colorless.

Prophecy (Common)
Exorcist WhiteWhite (2)
Creature — Human Cleric (1/1)

1White, Tap: Destroy target black creature.

Masters Edition III (Uncommon)
Other Versions
The Dark (Rare)
Exotic Disease
Exotic Disease 4Black (5)

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

Planeshift (Uncommon)
Exquisite Archangel
Exquisite Archangel 5WhiteWhite (7)
Creature — Angel (5/5)


If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.

Aether Revolt (Mythic Rare)
Exquisite Blood
Exquisite Blood 4Black (5)

Whenever an opponent loses life, you gain that much life.

Avacyn Restored (Rare)
Exquisite Firecraft
Exquisite Firecraft 1RedRed (3)

Exquisite Firecraft deals 4 damage to any target.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.

Magic Origins (Rare)
Extinguish 1Blue (2)

Counter target sorcery spell.

Portal Three Kingdoms (Common)
Other Versions
Starter 1999 (Common)
Portal Second Age (Common)
Extinguish All Hope
Extinguish All Hope 4BlackBlack (6)

Destroy all nonenchantment creatures.

Journey into Nyx (Rare)
Exultant Cultist
Exultant Cultist 2Blue (3)
Creature — Human Wizard (2/2)

When Exultant Cultist dies, draw a card.

Eldritch Moon (Common)
Eyes of the Wisent
Eyes of the Wisent 1Green (2)
Tribal Enchantment — Elemental

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

Lorwyn (Rare)
Faerie Artisans
Faerie Artisans 3Blue (4)
Creature — Faerie Artificer (2/2)


Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

Commander 2016 (Rare)
Faerie Duelist
Faerie Duelist 1Blue (2)
Creature — Faerie Rogue (1/2)



When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

Ravnica Allegiance (Common)
Faerie Mechanist
Faerie Mechanist 3Blue (4)
Artifact Creature — Faerie Artificer (2/2)


When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Conflux (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Faerie Miscreant
Faerie Miscreant Blue (1)
Creature — Faerie Rogue (1/1)


When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.

Core Set 2020 (Common)
Other Versions
Magic Origins (Common)
Faithful Squire
Faithful Squire 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Betrayers of Kamigawa (Uncommon)
Falkenrath Aristocrat
Falkenrath Aristocrat 2BlackRed (4)
Creature — Vampire (4/1)

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

Modern Masters 2017 Edition (Rare)
Other Versions
Dark Ascension (Mythic Rare)
Rise // Fall (Fall)
Rise // Fall (Fall) BlackRed (2)

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Dissension (Uncommon)
False Demise
False Demise 2Blue (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Mercadian Masques (Uncommon)
Other Versions
Alliances (Common)
Famished Ghoul
Famished Ghoul 3Black (4)
Creature — Zombie (3/2)

1Black, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Odyssey (Uncommon)
Famished Paladin
Famished Paladin 1White (2)
Creature — Vampire Knight (3/3)

Famished Paladin doesn't untap during your untap step.

Whenever you gain life, untap Famished Paladin.

Rivals of Ixalan (Uncommon)
Fanatic of Mogis
Fanatic of Mogis 3Red (4)
Creature — Minotaur Shaman (4/2)

When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Theros (Uncommon)
Fascist Art Director
Fascist Art Director 1WhiteWhite (3)
Creature — Human Horror (2/2)

WhiteWhite: Fascist Art Director gains protection from the artist of your choice until end of turn.

Unhinged (Common)
Feat of Resistance
Feat of Resistance 1White (2)

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.

Khans of Tarkir (Common)
Feisty Stegosaurus
Feisty Stegosaurus 4Red (5)
Host Creature — Dinosaur (2/1)

When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.

Unstable (Common)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Fettergeist 2Blue (3)
Creature — Spirit (3/4)


At the beginning of your upkeep, sacrifice Fettergeist unless you pay 1 for each other creature you control.

Avacyn Restored (Uncommon)
Fevered Visions
Fevered Visions 1BlueRed (3)

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

Shadows over Innistrad (Rare)
Fieldmist Borderpost
Fieldmist Borderpost 1WhiteBlue (3)

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Fieldmist Borderpost enters the battlefield tapped.

Tap: Add White or Blue.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Fiery Finish
Fiery Finish 4RedRed (6)

Fiery Finish deals 7 damage to target creature.

Core Set 2019 (Uncommon)
Fiery Islet
Fiery Islet (0)

Tap, Pay 1 life: Add Blue or Red.

1, Tap, Sacrifice Fiery Islet: Draw a card.

Modern Horizons (Rare)
Final Punishment
Final Punishment 3BlackBlack (5)

Target player loses life equal to the damage already dealt to that player this turn.

Scourge (Rare)
Other Versions
Ninth Edition (Rare)
Finale of Promise
Finale of Promise Variable ColorlessRedRed (2)

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

War of the Spark (Mythic Rare)
Start // Finish (Finish)
Start // Finish (Finish) 2Black (3)

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

Amonkhet (Uncommon)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)


At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Ravnica Allegiance (Uncommon)
Firefist Adept
Firefist Adept 4Red (5)
Creature — Human Wizard (3/3)

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Dominaria (Uncommon)
Firefist Striker
Firefist Striker 1Red (2)
Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

Gatecrash (Uncommon)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Chronicles (Common)
Other Versions
Ninth Edition (Common)
Arabian Nights (Common)
Fissure 3RedRed (5)

Destroy target creature or land. It can't be regenerated.

Masters Edition (Common)
Other Versions
Fourth Edition (Common)
The Dark (Common)
Fissure Vent
Fissure Vent 3RedRed (5)

Choose one or both —

• Destroy target artifact.

• Destroy target nonbasic land.

Commander 2013 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Fist of Suns
Fist of Suns 3 (3)

You may pay WhiteBlueBlackRedGreen rather than pay the mana cost for spells that you cast.

Commander 2017 (Rare)
Other Versions
Fifth Dawn (Rare)
Fistful of Force
Fistful of Force 1Green (2)

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Common)
Fists of Flame
Fists of Flame 1Red (2)

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

Modern Horizons (Common)
Fists of Ironwood
Fists of Ironwood 1Green (2)
Enchantment — Aura

Enchant creature

When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.

Enchanted creature has trample.

Modern Masters 2017 Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Fists of the Anvil
Fists of the Anvil 1Red (2)

Target creature gets +4/+0 until end of turn.

Tenth Edition (Common)
Other Versions
Mirrodin (Common)
Fists of the Demigod
Fists of the Demigod 1Black or Red (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Shadowmoor (Common)
Five-Finger Discount
Five-Finger Discount 4BlueBlue (6)

Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.

Unstable (Uncommon)
Fleeting Distraction
Fleeting Distraction Blue (1)

Target creature gets -1/-0 until end of turn.

Draw a card.

Conspiracy: Take the Crown (Common)
Other Versions
Rise of the Eldrazi (Common)
Avacyn Restored (Common)
Duel Decks: Speed vs. Cunning (Common)
Fleetwheel Cruiser
Fleetwheel Cruiser 4 (4)
Artifact — Vehicle (5/3)

Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Rare)
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)


When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Eventide (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Flower // Flourish (Flourish)
Flower // Flourish (Flourish) 4GreenWhite (6)

Creatures you control get +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Flourishing Defenses
Flourishing Defenses 4Green (5)

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

Shadowmoor (Uncommon)
Flower // Flourish (Flower)
Flower // Flourish (Flower) Green or White (1)

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library.

Guilds of Ravnica (Uncommon)
Fool's Demise
Fool's Demise 4Blue (5)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.

Commander 2014 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Foul Emissary
Foul Emissary 2Green (3)
Creature — Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Uncommon)
Freyalise Supplicant
Freyalise Supplicant 1Green (2)
Creature — Human Cleric (1/1)

Tap, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down.

Ice Age (Uncommon)
Freyalise, Llanowar's Fury
Freyalise, Llanowar's Fury 3GreenGreen (5)
Legendary Planeswalker — Freyalise (3)

+2: Create a 1/1 green Elf Druid creature token with "Tap: Add Green."

−2: Destroy target artifact or enchantment.

−6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

Commander Anthology (Mythic Rare)
Other Versions
Commander 2014 (Mythic Rare)
Freyalise's Charm
Freyalise's Charm GreenGreen (2)

Whenever an opponent casts a black spell, you may pay GreenGreen. If you do, you draw a card.

GreenGreen: Return Freyalise's Charm to its owner's hand.

Ice Age (Uncommon)
Freyalise's Radiance
Freyalise's Radiance 1Green (2)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Snow permanents don't untap during their controllers' untap steps.

Coldsnap (Uncommon)
Freyalise's Winds
Freyalise's Winds 2GreenGreen (4)

Whenever a permanent becomes tapped, put a wind counter on it.

If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Masters Edition III (Rare)
Other Versions
Ice Age (Rare)
Frontline Strategist
Frontline Strategist White (1)
Creature — Human Soldier (1/1)

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

Scourge (Common)
Fulgent Distraction
Fulgent Distraction 2White (3)

Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

Scars of Mirrodin (Common)
Full Moon's Rise
Full Moon's Rise 1Green (2)

Werewolf creatures you control get +1/+0 and have trample.

Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

Innistrad (Uncommon)
Furious Reprisal
Furious Reprisal 3Red (4)

Furious Reprisal deals 2 damage to each of two targets.

Kaladesh (Uncommon)
Furious Resistance
Furious Resistance Red (1)

Target blocking creature gets +3/+0 and gains first strike until end of turn.

Gatecrash (Common)
Galvanic Alchemist
Galvanic Alchemist 2Blue (3)
Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Galvanic Alchemist is paired with another creature, each of those creatures has "2Blue: Untap this creature."

Avacyn Restored (Common)
Garrison Sergeant
Garrison Sergeant 3RedWhite (5)
Creature — Viashino Soldier (3/3)

Garrison Sergeant has double strike as long as you control a Gate.

Guilds of Ravnica (Common)
Gatstaf Arsonists
Gatstaf Arsonists 4Red (5)
Creature — Human Werewolf (5/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

Shadows over Innistrad (Common)
Geist of Saint Traft
Geist of Saint Traft 1WhiteBlue (3)
Legendary Creature — Spirit Cleric (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

Duel Decks: Blessed vs. Cursed (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Geist of the Archives
Geist of the Archives 2Blue (3)
Creature — Spirit (0/4)


At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Eldritch Moon (Uncommon)
Geist of the Lonely Vigil
Geist of the Lonely Vigil 1White (2)
Creature — Spirit Cleric (2/3)

Defender, flying

Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Uncommon)
Geist of the Moors
Geist of the Moors 1WhiteWhite (3)
Creature — Spirit (3/1)


Masters 25 (Common)
Other Versions
Magic 2015 Core Set (Uncommon)
Geist Snatch
Geist Snatch 2BlueBlue (4)

Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

Avacyn Restored (Common)
Geist Trappers
Geist Trappers 4Green (5)
Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Geist Trappers is paired with another creature, both creatures have reach.

Avacyn Restored (Common)
Geistblast 2Red (3)

Geistblast deals 2 damage to any target.

2Blue, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Shadows over Innistrad (Uncommon)
Geistcatcher's Rig
Geistcatcher's Rig 6 (6)
Artifact Creature — Construct (4/5)

When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.

Innistrad (Uncommon)
Geistflame Red (1)

Geistflame deals 1 damage to any target.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Innistrad (Common)
Geist-Fueled Scarecrow
Geist-Fueled Scarecrow 4 (4)
Artifact Creature — Scarecrow (4/4)

Creature spells you cast cost 1 more to cast.

Eldritch Moon (Uncommon)
Geist-Honored Monk
Geist-Honored Monk 3WhiteWhite (5)
Creature — Human Monk (*/*)


Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

Commander 2014 (Rare)
Other Versions
Innistrad (Rare)
Gelatinous Genesis
Gelatinous Genesis Variable ColorlessVariable ColorlessGreen (1)

Create X X/X green Ooze creature tokens.

Rise of the Eldrazi (Rare)
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