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Cleric of the Forward Order
Cleric of the Forward Order 1White (2)
Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

Magic Origins (Common)
Clever Impersonator
Clever Impersonator 2BlueBlue (4)
Creature — Shapeshifter (0/0)

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

Commander 2019 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Clockwork Avian
Clockwork Avian 5 (5)
Artifact Creature — Bird (0/4)

Flying

Clockwork Avian enters the battlefield with four +1/+0 counters on it.

At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Rare)
Antiquities (Rare)
Beatdown Box Set (Rare)
Clockwork Beast
Clockwork Beast 6 (6)
Artifact Creature — Beast (0/4)

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Beatdown Box Set (Rare)
Clockwork Beetle
Clockwork Beetle 1 (1)
Artifact Creature — Insect (0/0)

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.

Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mirrodin (Common)
Clockwork Condor
Clockwork Condor 4 (4)
Artifact Creature — Bird (0/0)

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Mirrodin (Common)
Clockwork Dragon
Clockwork Dragon 7 (7)
Artifact Creature — Dragon (0/0)

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

3: Put a +1/+1 counter on Clockwork Dragon.

Mirrodin (Rare)
Clockwork Gnomes
Clockwork Gnomes 4 (4)
Artifact Creature — Gnome (2/2)

3, Tap: Regenerate target artifact creature.

Masters Edition IV (Uncommon)
Other Versions
Homelands (Common)
Clockwork Hydra
Clockwork Hydra 5 (5)
Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

Tap: Put a +1/+1 counter on Clockwork Hydra.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Time Spiral (Uncommon)
Clockwork Servant
Clockwork Servant 3 (3)
Artifact Creature — Gnome (2/3)

Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.

Throne of Eldraine (Uncommon)
Clockwork Steed
Clockwork Steed 4 (4)
Artifact Creature — Horse (0/3)

Clockwork Steed enters the battlefield with four +1/+0 counters on it.

Clockwork Steed can't be blocked by artifact creatures.

At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Homelands (Common)
Clockwork Swarm
Clockwork Swarm 4 (4)
Artifact Creature — Insect (0/3)

Clockwork Swarm enters the battlefield with four +1/+0 counters on it.

Clockwork Swarm can't be blocked by Walls.

At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.

Masters Edition IV (Common)
Other Versions
Homelands (Common)
Clockwork Vorrac
Clockwork Vorrac 5 (5)
Artifact Creature — Boar Beast (0/0)

Trample

Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.

Tap: Put a +1/+1 counter on Clockwork Vorrac.

Mirrodin (Uncommon)
Cloudfin Raptor
Cloudfin Raptor Blue (1)
Creature — Bird Mutant (0/1)

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Guild Kit: Simic (Common)
Other Versions
Gatecrash (Common)
Cloudform
Cloudform 1BlueBlue (3)
Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Commander 2018 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Coalition Honor Guard
Coalition Honor Guard 3White (4)
Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Eternal Masters (Common)
Other Versions
Apocalypse (Common)
Coalition Victory
Coalition Victory 3WhiteBlueBlackRedGreen (8)
Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Coastal Hornclaw
Coastal Hornclaw 4Blue (5)
Creature — Bird (3/3)

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Prophecy (Common)
Other Versions
Eighth Edition (Common)
Coercive Portal
Coercive Portal 4 (4)
Artifact

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Vintage Masters (Mythic Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Cogmentor
Cogmentor 1 (1)
Artifact Creature — Gnome Rigger (1/1)

Flying

4: Reassemble target Contraption you control. (Move it onto another one of your sprockets.)

Unstable (Uncommon)
Cognivore
Cognivore 6BlueBlue (8)
Creature — Lhurgoyf (*/*)

Flying

Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.

Odyssey (Rare)
Cogwork Assembler
Cogwork Assembler 3 (3)
Artifact Creature — Assembly-Worker (2/3)

7: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.

Aether Revolt (Uncommon)
Cogwork Grinder
Cogwork Grinder 6 (6)
Artifact Creature — Construct (0/0)

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Magic: The Gathering—Conspiracy (Rare)
Cogwork Librarian
Cogwork Librarian 4 (4)
Artifact Creature — Construct (3/3)

Draft Cogwork Librarian face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.

Magic: The Gathering—Conspiracy (Common)
Cogwork Spy
Cogwork Spy 3 (3)
Artifact Creature — Bird Construct (2/1)

Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.

Flying

Magic: The Gathering—Conspiracy (Common)
Cogwork Tracker
Cogwork Tracker 4 (4)
Artifact Creature — Dog Construct (4/4)

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each combat if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each combat if able.

Magic: The Gathering—Conspiracy (Uncommon)
Cogworker's Puzzleknot
Cogworker's Puzzleknot 2 (2)
Artifact

When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.

1White, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.

Kaladesh (Common)
Coiling Oracle
Coiling Oracle GreenBlue (2)
Creature — Snake Elf Druid (1/1)

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Guild Kit: Simic (Common)
Other Versions
Dissension (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Commander 2015 (Common)
Conspiracy: Take the Crown (Uncommon)
Commander 2016 (Common)
Modern Masters 2017 Edition (Common)
Coiling Woodworm
Coiling Woodworm 2Green (3)
Creature — Insect Worm (*/1)

Coiling Woodworm's power is equal to the number of Forests on the battlefield.

Nemesis (Uncommon)
Cold Storage
Cold Storage 4 (4)
Artifact

3: Exile target creature you control.

Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.

Tempest (Rare)
Colfenor's Plans
Colfenor's Plans 2BlackBlack (4)
Enchantment

When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.

You may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards.

Skip your draw step.

You can't cast more than one spell each turn.

Lorwyn (Rare)
Colfenor's Urn
Colfenor's Urn 3 (3)
Artifact

Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.

At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Lorwyn (Rare)
Collapsing Borders
Collapsing Borders 3Red (4)
Enchantment

Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.

Invasion (Rare)
Collective Effort
Collective Effort 1WhiteWhite (3)
Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

Eldritch Moon (Rare)
Collector Ouphe
Collector Ouphe 1Green (2)
Creature — Ouphe (2/2)

Activated abilities of artifacts can't be activated.

Modern Horizons (Rare)
Collector Protector
Collector Protector 3WhiteWhite (5)
Creature — Human Gamer (2/5)

White, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

Unhinged (Rare)
Colorful Feiyi Sparrow
Colorful Feiyi Sparrow 1White (2)
Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Comet Storm
Comet Storm Variable ColorlessRedRed (2)
Instant

Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)

Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Ikoria Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Magic: The Gathering-Commander (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Commander 2015 (Mythic Rare)
Commander Anthology (Mythic Rare)
Commander 2017 (Mythic Rare)
Command the Dreadhorde
Command the Dreadhorde 4BlackBlack (6)
Sorcery

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.

War of the Spark (Rare)
Command the Storm
Command the Storm 4Red (5)
Instant

Command the Storm deals 5 damage to target creature.

Guilds of Ravnica (Common)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

Avacyn Restored (Uncommon)
Commit // Memory (Commit)
Commit // Memory (Commit) 3Blue (4)
Instant

Put target spell or nonland permanent into its owner's library second from the top.

Amonkhet (Rare)
Compulsory Rest
Compulsory Rest 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "2, Sacrifice this creature: You gain 2 life."

Amonkhet (Common)
Concerted Effort
Concerted Effort 2WhiteWhite (4)
Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Ravnica: City of Guilds (Rare)
Conch Horn
Conch Horn 2 (2)
Artifact

1, Tap, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.

Fallen Empires (Rare)
Conclave Mentor
Conclave Mentor GreenWhite (2)
Creature — Centaur Cleric (2/2)

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.

When Conclave Mentor dies, you gain life equal to its power.

Core Set 2021 (Uncommon)
Concordant Crossroads
Concordant Crossroads Green (1)
World Enchantment

All creatures have haste.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Concordia Pegasus
Concordia Pegasus 1White (2)
Creature — Pegasus (1/3)

Flying

Core Set 2021 (Common)
Other Versions
Return to Ravnica (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Conduit of Storms
Conduit of Storms 2Red (3)
Creature — Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add Red at the beginning of your next main phase this turn.

3RedRed: Transform Conduit of Storms.

Eldritch Moon (Uncommon)
Confessor
Confessor White (1)
Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

Odyssey (Common)
Conquering Manticore
Conquering Manticore 4RedRed (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Conqueror's Flail
Conqueror's Flail 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each color among permanents you control.

As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.

Equip 2

Commander 2016 (Rare)
Conqueror's Foothold
Conqueror's Foothold (0)
Land

(Transforms from Conqueror's Galleon.)

Tap: Add Colorless.

2, Tap: Draw a card, then discard a card.

4, Tap: Draw a card.

6, Tap: Return target card from your graveyard to your hand.

Ixalan (Rare)
Conqueror's Galleon
Conqueror's Galleon 4 (4)
Artifact — Vehicle (2/10)

When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Rare)
Conqueror's Pledge
Conqueror's Pledge 2WhiteWhiteWhite (5)
Sorcery

Kicker 6 (You may pay an additional 6 as you cast this spell.)

Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

Zendikar (Rare)
Conservator
Conservator 4 (4)
Artifact

3, Tap: Prevent the next 2 damage that would be dealt to you this turn.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Consuming Fervor
Consuming Fervor Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."

Amonkhet (Uncommon)
Consuming Vapors
Consuming Vapors 3Black (4)
Sorcery

Target player sacrifices a creature. You gain life equal to that creature's toughness.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Commander 2017 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Consuming Vortex
Consuming Vortex 1Blue (2)
Instant — Arcane

Return target creature to its owner's hand.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Coordinated Assault
Coordinated Assault Red (1)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Iconic Masters (Uncommon)
Other Versions
Theros (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Coordinated Barrage
Coordinated Barrage White (1)
Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Coordinated Charge
Coordinated Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Copperhoof Vorrac
Copperhoof Vorrac 3GreenGreen (5)
Creature — Boar Beast (2/2)

Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.

Mirrodin (Rare)
Copperhorn Scout
Copperhorn Scout Green (1)
Creature — Elf Scout (1/1)

Whenever Copperhorn Scout attacks, untap each other creature you control.

Conspiracy: Take the Crown (Common)
Other Versions
Scars of Mirrodin (Common)
Magic: The Gathering—Conspiracy (Common)
Copperline Gorge
Copperline Gorge (0)
Land

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Red or Green.

Scars of Mirrodin (Rare)
Coral Atoll
Coral Atoll (0)
Land

Coral Atoll enters the battlefield tapped.

When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.

Tap: Add ColorlessBlue.

Commander 2014 (Uncommon)
Other Versions
Visions (Uncommon)
Coral Barrier
Coral Barrier 2Blue (3)
Creature — Wall (1/3)

Defender (This creature can't attack.)

When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Magic 2015 Core Set (Common)
Coral Commando
Coral Commando 2Blue (3)
Creature — Merfolk Warrior (3/2)

Ravnica Allegiance (Common)
Coral Eel
Coral Eel 1Blue (2)
Creature — Fish (2/1)

Portal (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Coral Fighters
Coral Fighters 1Blue (2)
Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Mirage (Uncommon)
Coral Helm
Coral Helm 3 (3)
Artifact

3, Discard a card at random: Target creature gets +2/+2 until end of turn.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Antiquities (Rare)
Coral Merfolk
Coral Merfolk 1Blue (2)
Creature — Merfolk (2/1)

Core Set 2020 (Common)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Magic 2010 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Welcome Deck 2017 (Common)
Coral Net
Coral Net Blue (1)
Enchantment — Aura

Enchant green or white creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."

Torment (Common)
Coral Reef
Coral Reef BlueBlue (2)
Enchantment

Coral Reef enters the battlefield with four polyp counters on it.

Sacrifice an Island: Put two polyp counters on Coral Reef.

Blue, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.

Homelands (Common)
Coral Trickster
Coral Trickster 1Blue (2)
Creature — Merfolk Rogue (2/1)

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Coral Trickster is turned face up, you may tap or untap target permanent.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Time Spiral (Common)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

Rise of the Eldrazi (Rare)
Coralhelm Guide
Coralhelm Guide 1Blue (2)
Creature — Merfolk Scout Ally (2/1)

4Blue: Target creature can't be blocked this turn.

Battlebond (Common)
Other Versions
Battle for Zendikar (Common)
Masters 25 (Common)
Cordial Vampire
Cordial Vampire BlackBlack (2)
Creature — Vampire (1/1)

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

Modern Horizons (Rare)
Core Prowler
Core Prowler 4 (4)
Artifact Creature — Horror (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Core Prowler dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Mirrodin Besieged (Uncommon)
Coretapper
Coretapper 2 (2)
Artifact Creature — Myr (1/1)

Tap: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.

Darksteel (Uncommon)
Cornered Market
Cornered Market 2White (3)
Enchantment

Players can't cast spells with the same name as a nontoken permanent.

Players can't play nonbasic lands with the same name as a nontoken permanent.

Mercadian Masques (Rare)
Corpse Augur
Corpse Augur 3Black (4)
Creature — Zombie Wizard (4/2)

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

Commander 2017 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Corpse Blockade
Corpse Blockade 2Black (3)
Creature — Zombie (1/4)

Defender

Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

Gatecrash (Common)
Corpse Churn
Corpse Churn 1Black (2)
Instant

Mill three cards, then you may return a creature card from your graveyard to your hand.

Ikoria: Lair of Behemoths (Common)
Other Versions
Oath of the Gatewatch (Common)
Corpse Connoisseur
Corpse Connoisseur 4Black (5)
Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Archenemy (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Corpse Cur
Corpse Cur 4 (4)
Artifact Creature — Dog (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.

Scars of Mirrodin (Common)
Corpse Dance
Corpse Dance 2Black (3)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Corpse Harvester
Corpse Harvester 3BlackBlack (5)
Creature — Zombie Wizard (3/3)

1Black, Tap, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.

Planechase (Uncommon)
Other Versions
Legions (Uncommon)
Corpse Hauler
Corpse Hauler 1Black (2)
Creature — Human Rogue (2/1)

2Black, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

Jumpstart (Common)
Other Versions
Magic 2014 Core Set (Common)
Corpse Knight
Corpse Knight WhiteBlack (2)
Creature — Zombie Knight (2/2)

Whenever another creature enters the battlefield under your control, each opponent loses 1 life.

Core Set 2020 (Uncommon)
Corpse Lunge
Corpse Lunge 2Black (3)
Instant

As an additional cost to cast this spell, exile a creature card from your graveyard.

Corpse Lunge deals damage equal to the exiled card's power to target creature.

Innistrad (Common)
Corpse Traders
Corpse Traders 3Black (4)
Creature — Human Rogue (3/3)

2Black, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Jumpstart (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Corpsehatch
Corpsehatch 3BlackBlack (5)
Sorcery

Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Corpsejack Menace
Corpsejack Menace 2BlackGreen (4)
Creature — Fungus (4/4)

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Commander Anthology 2018 (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2016 (Rare)
Iconic Masters (Uncommon)
Corpseweft
Corpseweft 2Black (3)
Enchantment

1Black, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.

Dragons of Tarkir (Rare)
Corpulent Corpse
Corpulent Corpse 5Black (6)
Creature — Zombie (3/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 5—Black (Rather than cast this card from your hand, you may pay Black and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Time Spiral (Common)
Corridor Monitor
Corridor Monitor 1Blue (2)
Artifact Creature — Construct (1/4)

When Corridor Monitor enters the battlefield, untap target artifact or creature you control.

Throne of Eldraine (Common)
Corrosion
Corrosion 1BlackRed (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.

When Corrosion leaves the battlefield, remove all rust counters from all permanents.

Visions (Rare)
Corrosive Gale
Corrosive Gale Variable ColorlessPhyrexian Green (1)
Sorcery

(Phyrexian Green can be paid with either Green or 2 life.)

Corrosive Gale deals X damage to each creature with flying.

New Phyrexia (Uncommon)
Corrosive Mentor
Corrosive Mentor 2Black (3)
Creature — Elemental Rogue (1/3)

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Uncommon)
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