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Champion's Victory
Champion's Victory Blue (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Return target attacking creature to its owner's hand.

Portal Three Kingdoms (Uncommon)
Chance for Glory
Chance for Glory 1RedWhite (3)
Instant

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Guilds of Ravnica (Mythic Rare)
Chandra, Acolyte of Flame
Chandra, Acolyte of Flame 1RedRed (3)
Legendary Planeswalker — Chandra (4)

0: Put a loyalty counter on each red planeswalker you control.

0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.

−2: You may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard. If that spell would be put into your graveyard this turn, exile it instead.

Core Set 2020 (Rare)
Chandra, Bold Pyromancer
Chandra, Bold Pyromancer 4RedRed (6)
Legendary Planeswalker — Chandra (5)

+1: Add RedRed. Chandra, Bold Pyromancer deals 2 damage to target player.

−3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker.

−7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.

Dominaria (Mythic Rare)
Chandra, Flame's Catalyst
Chandra, Flame's Catalyst 4RedRed (6)
Legendary Planeswalker — Chandra (5)

+1: Chandra, Flame's Catalyst deals 3 damage to each opponent.

−2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead.

−8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.

Core Set 2021 (Mythic Rare)
Chandra, Flame's Fury
Chandra, Flame's Fury 4RedRed (6)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Flame's Fury deals 2 damage to any target.

−2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller.

−8: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls.

Core Set 2020 (Mythic Rare)
Chandra, Novice Pyromancer
Chandra, Novice Pyromancer 3Red (4)
Legendary Planeswalker — Chandra (5)

+1: Elementals you control get +2/+0 until end of turn.

−1: Add RedRed.

−2: Chandra, Novice Pyromancer deals 2 damage to any target.

Core Set 2020 (Uncommon)
Chandra, Pyrogenius
Chandra, Pyrogenius 4RedRed (6)
Legendary Planeswalker — Chandra (5)

+2: Chandra, Pyrogenius deals 2 damage to each opponent.

−3: Chandra, Pyrogenius deals 4 damage to target creature.

−10: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Kaladesh (Mythic Rare)
Chandra, Pyromaster
Chandra, Pyromaster 2RedRed (4)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Archenemy: Nicol Bolas (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Magic 2015 Core Set (Mythic Rare)
Chandra's Fury
Chandra's Fury 4Red (5)
Instant

Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.

Magic Origins (Common)
Other Versions
Magic 2013 (Common)
Chandra's Pyreling
Chandra's Pyreling 1Red (2)
Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Core Set 2021 (Uncommon)
Chandra's Pyrohelix
Chandra's Pyrohelix 1Red (2)
Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.

War of the Spark (Common)
Other Versions
Kaladesh (Common)
Chariot of Victory
Chariot of Victory 3 (3)
Artifact — Equipment

Equipped creature has first strike, trample, and haste.

Equip 1

Journey into Nyx (Uncommon)
Charity Extractor
Charity Extractor 3Black (4)
Creature — Human Knight (1/5)

Lifelink

War of the Spark (Common)
Charmed Stray
Charmed Stray White (1)
Creature — Cat (1/1)

Lifelink

When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray.

War of the Spark (Common)
Cheatyface
Cheatyface BlueBlueBlue (3)
Creature — Efreet (2/2)

If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.

Flying

Unsanctioned (Uncommon)
Other Versions
Unhinged (Uncommon)
Chief of the Foundry
Chief of the Foundry 3 (3)
Artifact Creature — Construct (2/3)

Other artifact creatures you control get +1/+1.

Double Masters (Uncommon)
Other Versions
Magic Origins (Uncommon)
Kaladesh (Uncommon)
Commander 2018 (Uncommon)
Chimney Goyf
Chimney Goyf 4Black (5)
Creature — — Lhurgoyf Imp (*/*+1)

Flying

CARDNAME's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

When CARDNAME dies, target opponent puts a card from their hand on top of their library.

Mystery Booster (Common)
Chimney Imp
Chimney Imp 4Black (5)
Creature — Imp (1/2)

Flying

When Chimney Imp dies, target opponent puts a card from their hand on top of their library.

Mirrodin (Common)
Choked Estuary
Choked Estuary (0)
Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.

Tap: Add Blue or Black.

Shadows over Innistrad (Rare)
Cho-Manno, Revolutionary
Cho-Manno, Revolutionary 2WhiteWhite (4)
Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Chosen by Heliod
Chosen by Heliod 1White (2)
Enchantment — Aura

Enchant creature

When Chosen by Heliod enters the battlefield, draw a card.

Enchanted creature gets +0/+2.

Theros (Common)
Chromatic Orrery
Chromatic Orrery 7 (7)
Legendary Artifact

You may spend mana as though it were mana of any color.

Tap: Add ColorlessColorlessColorlessColorlessColorless.

5, Tap: Draw a card for each color among permanents you control.

Core Set 2021 (Mythic Rare)
Churning Eddy
Churning Eddy 3Blue (4)
Sorcery

Return target creature and target land to their owners' hands.

Torment (Common)
Cinder Pyromancer
Cinder Pyromancer 2Red (3)
Creature — Elemental Shaman (0/1)

Tap: Cinder Pyromancer deals 1 damage to target player or planeswalker.

Whenever you cast a red spell, you may untap Cinder Pyromancer.

Premium Deck Series: Fire and Lightning (Common)
Other Versions
Eventide (Common)
City in a Bottle
City in a Bottle 2 (2)
Artifact

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.

Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

Vintage Masters (Mythic Rare)
Other Versions
Arabian Nights (Rare)
City of Ass
City of Ass (0)
Land

City of Ass enters the battlefield tapped.

Tap: Add one and one-half mana of any one color.

Unhinged (Rare)
City of Brass
City of Brass (0)
Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

Tap: Add one mana of any color.

Modern Event Deck 2014 (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Chronicles (Rare)
Masters Edition IV (Rare)
Modern Masters (Rare)
City of Shadows
City of Shadows (0)
Land

Tap, Exile a creature you control: Put a storage counter on City of Shadows.

Tap: Add Colorless for each storage counter on City of Shadows.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
City of Solitude
City of Solitude 2Green (3)
Enchantment

Players can cast spells and activate abilities only during their own turns.

Visions (Rare)
City of Traitors
City of Traitors (0)
Land

When you play another land, sacrifice City of Traitors.

Tap: Add ColorlessColorless.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Citywatch Sphinx
Citywatch Sphinx 5Blue (6)
Creature — Sphinx (5/4)

Flying

When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Citywide Bust
Citywide Bust 1WhiteWhite (3)
Sorcery

Destroy all creatures with toughness 4 or greater.

Ikoria Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Civic Wayfinder
Civic Wayfinder 2Green (3)
Creature — Elf Druid Warrior (2/2)

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Eternal Masters (Common)
Clairvoyance
Clairvoyance Blue (1)
Instant

Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Clay Pigeon
Clay Pigeon 3 (3)
Artifact Creature — Bird (1/1)

Flying

1, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.

Unglued (Uncommon)
Clay Statue
Clay Statue 4 (4)
Artifact Creature — Golem (3/1)

2: Regenerate Clay Statue.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Antiquities (Common)
Cleansing Ray
Cleansing Ray 1White (2)
Sorcery

Choose one —

• Destroy target Vampire.

• Destroy target enchantment.

Rivals of Ixalan (Common)
Clearwater Pathway
Clearwater Pathway (0)
Land

Tap: Add Blue.

Zendikar Rising (Rare)
Clergy en-Vec
Clergy en-Vec 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tempest (Common)
Clergy of the Holy Nimbus
Clergy of the Holy Nimbus White (1)
Creature — Human Cleric (1/1)

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

1: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Legends (Common)
Cloak of Invisibility
Cloak of Invisibility Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Clockwork Hydra
Clockwork Hydra 5 (5)
Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

Tap: Put a +1/+1 counter on Clockwork Hydra.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Cloistered Youth
Cloistered Youth 1White (2)
Creature — Human (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Innistrad (Uncommon)
Cloud Key
Cloud Key 3 (3)
Artifact

As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost 1 less to cast.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Cloudreach Cavalry
Cloudreach Cavalry 1White (2)
Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

Legions (Uncommon)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Coalition Victory
Coalition Victory 3WhiteBlueBlackRedGreen (8)
Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Coastal Piracy
Coastal Piracy 2BlueBlue (4)
Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Jumpstart (Uncommon)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Uncommon)
Cogwork Spy
Cogwork Spy 3 (3)
Artifact Creature — Bird Construct (2/1)

Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.

Flying

Magic: The Gathering—Conspiracy (Common)
Cold-Eyed Selkie
Cold-Eyed Selkie 1Green or BlueGreen or Blue (3)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Ikoria Commander (Rare)
Other Versions
Eventide (Rare)
Modern Masters (Rare)
Commander 2015 (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Commander 2018 (Rare)
Colfenor, the Last Yew
Colfenor, the Last Yew 3WhiteBlackGreen (6)
Legendary Creature — Treefolk Shaman (3/7)

Vigilance, reach

Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

Commander Legends (Rare)
Collected Company
Collected Company 3Green (4)
Instant

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Secret Lair Drop (Rare)
Other Versions
Dragons of Tarkir (Rare)
Collective Brutality
Collective Brutality 1Black (2)
Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Eldritch Moon (Rare)
Collective Voyage
Collective Voyage Green (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Colorful Feiyi Sparrow
Colorful Feiyi Sparrow 1White (2)
Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Colos Yearling
Colos Yearling 2Red (3)
Creature — Goat Beast (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Red: Colos Yearling gets +1/+0 until end of turn.

Urza's Destiny (Common)
Colossal Majesty
Colossal Majesty 2Green (3)
Enchantment

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Commander 2019 (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Colossodon Yearling
Colossodon Yearling 2Green (3)
Creature — Beast (2/4)

Dragons of Tarkir (Common)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

Avacyn Restored (Uncommon)
Commit // Memory (Commit)
Commit // Memory (Commit) 3Blue (4)
Instant

Put target spell or nonland permanent into its owner's library second from the top.

Amonkhet (Rare)
Common Courtesy
Common Courtesy 2BlueBlue (4)
Enchantment

Whenever a player casts a spell without asking your permission while casting it, counter that spell.

When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.

Unsanctioned (Uncommon)
Other Versions
Unglued (Uncommon)
Comparative Analysis
Comparative Analysis 3Blue (4)
Instant

Surge 2Blue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.

Oath of the Gatewatch (Common)
Failure // Comply (Comply)
Failure // Comply (Comply) White (1)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

Amonkhet (Rare)
Compulsory Rest
Compulsory Rest 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "2, Sacrifice this creature: You gain 2 life."

Amonkhet (Common)
Concealed Courtyard
Concealed Courtyard (0)
Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add White or Black.

Kaladesh (Rare)
Conjured Currency
Conjured Currency 5Blue (6)
Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

Return to Ravnica (Rare)
Consecrated by Blood
Consecrated by Blood 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic Origins (Uncommon)
Conspiracy
Conspiracy 3BlackBlack (5)
Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Time Spiral "Timeshifted" (Special)
Other Versions
Mercadian Masques (Rare)
Consulate Skygate
Consulate Skygate 2 (2)
Artifact Creature — Wall (0/4)

Defender

Reach (This creature can block creatures with flying.)

Battlebond (Common)
Other Versions
Kaladesh (Common)
Consuming Ferocity
Consuming Ferocity 1Red (2)
Enchantment — Aura

Enchant non-Wall creature

Enchanted creature gets +1/+0.

At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

Mirage (Uncommon)
Contingency Plan
Contingency Plan 1Blue (2)
Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Eldritch Moon (Common)
Copper Myr
Copper Myr 2 (2)
Artifact Creature — Myr (1/1)

Tap: Add Green.

Scars of Mirrodin (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Copy Artifact
Copy Artifact 1Blue (2)
Enchantment

You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Copy Enchantment
Copy Enchantment 2Blue (3)
Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Ravnica: City of Guilds (Rare)
Corrupted Key
Corrupted Key Black (1)
Artifact — — Key

As long as CARDNAME is tapped, creatures you control have menace and deathtouch.

Mystery Booster (Common)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Costly Plunder
Costly Plunder 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.

Double Masters (Common)
Other Versions
Ixalan (Common)
Countryside Crusher
Countryside Crusher 1RedRed (3)
Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Court of Bounty
Court of Bounty 2GreenGreen (4)
Enchantment

When Court of Bounty enters the battlefield, you become the monarch.

At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Commander Legends (Rare)
Courtly Provocateur
Courtly Provocateur 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature attacks this turn if able.

Tap: Target creature blocks this turn if able.

Magic 2013 (Uncommon)
Cowed by Wisdom
Cowed by Wisdom White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Cradle of Vitality
Cradle of Vitality 3White (4)
Enchantment

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Jumpstart (Rare)
Other Versions
Shards of Alara (Rare)
Commander 2013 Edition (Rare)
Crafty Cutpurse
Crafty Cutpurse 3Blue (4)
Creature — Human Pirate (2/2)

Flash

When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.

Rivals of Ixalan (Rare)
Crafty Octopus
Crafty Octopus 2Blue (3)
Host Creature — Octopus Rigger (1/3)

When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Crafty Pathmage
Crafty Pathmage 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Cragcrown Pathway
Cragcrown Pathway (0)
Land

Tap: Add Red.

Zendikar Rising (Rare)
Creature Guy
Creature Guy 3Green (4)
Creature — Beast (3/3)

Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha" When you do, return Creature Guy from your graveyard to your hand.

Unhinged (Uncommon)
Creepy Doll
Creepy Doll 5 (5)
Artifact Creature — Construct (1/1)

Indestructible

Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

Innistrad (Rare)
Crimson Acolyte
Crimson Acolyte 1White (2)
Creature — Human Cleric (1/1)

Protection from red

White: Target creature gains protection from red until end of turn.

Invasion (Common)
Crossbow Infantry
Crossbow Infantry 1White (2)
Creature — Human Soldier Archer (1/1)

Tap: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Mercadian Masques (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Crossway Vampire
Crossway Vampire 1RedRed (3)
Creature — Vampire (3/2)

When Crossway Vampire enters the battlefield, target creature can't block this turn.

Innistrad (Common)
Crown of Fury
Crown of Fury 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

Onslaught (Common)
Cruel Finality
Cruel Finality 2Black (3)
Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Aether Revolt (Common)
Cruel Reality
Cruel Reality 5BlackBlack (7)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.

Amonkhet (Mythic Rare)
Crumbling Sanctuary
Crumbling Sanctuary 5 (5)
Artifact

If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.

Mercadian Masques (Rare)
Crushing Canopy
Crushing Canopy 2Green (3)
Instant

Choose one —

• Destroy target creature with flying.

• Destroy target enchantment.

Jumpstart (Common)
Other Versions
Ixalan (Common)
Guilds of Ravnica (Common)
Ultimate Masters (Common)
Cry of Contrition
Cry of Contrition Black (1)
Sorcery

Target player discards a card.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Cry of Contrition haunts dies, target player discards a card.

Guildpact (Common)
Cry of the Carnarium
Cry of the Carnarium 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

Ravnica Allegiance (Uncommon)
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