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Archangel
Archangel 5WhiteWhite (7)
Creature — Angel (5/5)

Flying, vigilance

Commander 2013 Edition (Uncommon)
Other Versions
Classic Sixth Edition (Rare)
Visions (Rare)
Starter 1999 (Rare)
Portal (Rare)
Portal Second Age (Rare)
Avacyn Restored (Uncommon)
Archangel Avacyn
Archangel Avacyn 3WhiteWhite (5)
Legendary Creature — Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Archangel Elspeth
Archangel Elspeth 2WhiteWhite (4)
Legendary Planeswalker — Elspeth (4)

+1: Create a 1/1 white Soldier creature token with lifelink.

−2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.

−6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.

March of the Machine (Mythic Rare)
Archangel of Strife
Archangel of Strife 5WhiteWhite (7)
Creature — Angel (6/6)

Flying

As Archangel of Strife enters the battlefield, each player chooses war or peace.

Creatures controlled by players who chose war get +3/+0.

Creatures controlled by players who chose peace get +0/+3.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
From the Vault: Angels (Mythic Rare)
Archangel of Thune
Archangel of Thune 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Double Masters (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Iconic Masters (Mythic Rare)
Archangel of Tithes
Archangel of Tithes 1WhiteWhiteWhite (4)
Creature — Angel (3/5)

Flying

As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.

As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays 1 for each of those creatures.

Outlaws of Thunder Junction (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Archangel of Wrath
Archangel of Wrath 2WhiteWhite (4)
Creature — Angel (3/4)

Kicker Black and/or Red (You may pay an additional Black and/or Red as you cast this spell.)

Flying, lifelink

When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.

When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.

Dominaria United (Rare)
Archangel's Light
Archangel's Light 7White (8)
Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

Dark Ascension (Mythic Rare)
Archdemon of Paliano
Archdemon of Paliano 2BlackBlack (4)
Creature — Demon (5/4)

Draft Archdemon of Paliano face up.

As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at cards as you draft them.)

Flying

Conspiracy: Take the Crown (Rare)
Archetype of Endurance
Archetype of Endurance 6GreenGreen (8)
Enchantment Creature — Boar (6/5)

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

Born of the Gods (Uncommon)
Archway Angel
Archway Angel 5White (6)
Creature — Angel (3/4)

Flying

When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.

Ravnica Allegiance (Uncommon)
Arco-Flagellant
Arco-Flagellant 2Black (3)
Creature — Human (3/1)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Arco-Flagellant can't block.

Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.

Warhammer 40,000 Commander (Rare)
Arcum's Weathervane
Arcum's Weathervane 2 (2)
Artifact

2, Tap: Target snow land is no longer snow.

2, Tap: Target nonsnow basic land becomes snow.

Ice Age (Uncommon)
Ardent Electromancer
Ardent Electromancer 2Red (3)
Creature — Human Wizard (3/2)

When Ardent Electromancer enters the battlefield, add Red for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Ardenvale Tactician
Ardenvale Tactician 1WhiteWhite (3)
Creature — Human Knight (2/3)

Flying

Throne of Eldraine (Common)
Arena of the Ancients
Arena of the Ancients 3 (3)
Artifact

Legendary creatures don't untap during their controllers' untap steps.

When Arena of the Ancients enters the battlefield, tap all legendary creatures.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Argivian Archaeologist
Argivian Archaeologist 1WhiteWhite (3)
Creature — Human Artificer (1/1)

WhiteWhite, Tap: Return target artifact card from your graveyard to your hand.

Masters Edition (Rare)
Other Versions
Antiquities (Rare)
Argivian Avenger
Argivian Avenger 6 (6)
Artifact Creature — Shapeshifter (5/5)

1: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

The Brothers' War (Uncommon)
Argivian Blacksmith
Argivian Blacksmith 1WhiteWhite (3)
Creature — Human Artificer (2/2)

Tap: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Common)
Argivian Cavalier
Argivian Cavalier 2White (3)
Creature — Orc Knight (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.

Dominaria United (Common)
Argivian Find
Argivian Find White (1)
Instant

Return target artifact or enchantment card from your graveyard to your hand.

Weatherlight (Uncommon)
Argivian Phalanx
Argivian Phalanx 5White (6)
Creature — Human Kor Soldier (4/4)

This spell costs 1 less to cast for each creature you control.

Vigilance

Dominaria United (Common)
Argivian Restoration
Argivian Restoration 2BlueBlue (4)
Sorcery

Return target artifact card from your graveyard to the battlefield.

Double Masters (Common)
Other Versions
Weatherlight (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Argoth, Sanctum of Nature
Argoth, Sanctum of Nature (0)
Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.

Tap: Add Green.

2GreenGreen, Tap: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

The Brothers' War (Rare)
Argothian Elder
Argothian Elder 3Green (4)
Creature — Elf Druid (2/2)

Tap: Untap two target lands.

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Argothian Enchantress
Argothian Enchantress 1Green (2)
Creature — Human Druid (0/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever you cast an enchantment spell, draw a card.

Eternal Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Argothian Opportunist
Argothian Opportunist 2Green (3)
Creature — Human Scout (3/2)

When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Argothian Pixies
Argothian Pixies 1Green (2)
Creature — Faerie (2/1)

Argothian Pixies can't be blocked by artifact creatures.

Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Chronicles (Common)
Argothian Sprite
Argothian Sprite 1Green (2)
Creature — Faerie (2/2)

Argothian Sprite can't be blocked by artifact creatures.

7: Put two +1/+1 counters on Argothian Sprite.

The Brothers' War (Common)
Argothian Swine
Argothian Swine 3Green (4)
Creature — Boar (3/3)

Trample

Urza's Saga (Common)
Argothian Treefolk
Argothian Treefolk 3GreenGreen (5)
Creature — Treefolk (3/5)

Prevent all damage that would be dealt to Argothian Treefolk by artifact sources.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Common)
Argothian Wurm
Argothian Wurm 3Green (4)
Creature — Wurm (6/6)

Trample

When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.

Urza's Saga (Rare)
Armed // Dangerous (Armed)
Armed // Dangerous (Armed) 1Red (2)
Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Armed and Armored
Armed and Armored 1White (2)
Instant

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Arm-Mounted Anchor
Arm-Mounted Anchor 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has menace.

Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.

Equip 2. This ability costs 2 less to activate if you have one or fewer cards in hand.

The Lost Caverns of Ixalan Commander (Rare)
Armored Cancrix
Armored Cancrix 4Blue (5)
Creature — Crab (2/5)

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Armored Guardian
Armored Guardian 3WhiteBlue (5)
Creature — Cat Soldier (2/5)

1WhiteWhite: Target creature you control gains protection from the color of your choice until end of turn.

1BlueBlue: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)

Invasion (Rare)
Armored Transport
Armored Transport 3 (3)
Artifact Creature — Construct (2/1)

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

Gatecrash (Common)
Armory Veteran
Armory Veteran 1Red (2)
Creature — Orc Warrior (2/2)

As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)

Adventures in the Forgotten Realms (Common)
Army Ants
Army Ants 1BlackRed (3)
Creature — Insect (1/1)

Tap, Sacrifice a land: Destroy target land.

Visions (Uncommon)
Arrogant Bloodlord
Arrogant Bloodlord 1BlackBlack (3)
Creature — Vampire Knight (4/4)

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

Rise of the Eldrazi (Uncommon)
Arrogant Outlaw
Arrogant Outlaw 2Black (3)
Creature — Vampire Noble (3/2)

When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.

Innistrad: Midnight Hunt (Common)
Arrogant Poet
Arrogant Poet 1Black (2)
Creature — Human Warlock (2/1)

Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.

Strixhaven: School of Mages (Common)
Arrogant Vampire
Arrogant Vampire 3BlackBlack (5)
Creature — Vampire (4/3)

Flying

Portal (Uncommon)
Arrogant Wurm
Arrogant Wurm 3GreenGreen (5)
Creature — Wurm (4/4)

Trample

Madness 2Green (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Vintage Masters (Common)
Other Versions
Torment (Uncommon)
Artful Maneuver
Artful Maneuver 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Common)
Artificer's Assistant
Artificer's Assistant Blue (1)
Creature — Bird (1/1)

Flying

Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Dominaria (Common)
Artificer's Epiphany
Artificer's Epiphany 2Blue (3)
Instant

Draw two cards. If you control no artifacts, discard a card.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Duel Decks: Elves vs. Inventors (Common)
Artisan of Forms
Artisan of Forms 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.

Theros (Rare)
Artisan of Kozilek
Artisan of Kozilek 9 (9)
Creature — Eldrazi (10/9)

When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Commander Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Commander Anthology 2018 (Uncommon)
Ultimate Masters (Uncommon)
Streets of New Capenna Commander (Uncommon)
Artisan's Sorrow
Artisan's Sorrow 3Green (4)
Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Theros (Uncommon)
Ascendant Acolyte
Ascendant Acolyte 4Green (5)
Creature — Human Monk (1/1)

Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.

At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.

Kamigawa: Neon Dynasty Commander (Rare)
Ascendant Evincar
Ascendant Evincar 4BlackBlack (6)
Legendary Creature — Phyrexian Vampire Noble (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

Planechase (Rare)
Other Versions
Nemesis (Rare)
Tenth Edition (Rare)
Ascendant Packleader
Ascendant Packleader Green (1)
Creature — Wolf (2/1)

Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.

Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.

Innistrad: Crimson Vow (Rare)
Ascendant Spirit
Ascendant Spirit Blue (1)
Snow Creature — Spirit (1/1)

SnowSnow: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.

SnowSnowSnow: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.

SnowSnowSnowSnow: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Kaldheim (Rare)
Ashad, the Lone Cyberman
Ashad, the Lone Cyberman 1BlueBlackRed (4)
Legendary Artifact Creature — Cyberman (3/3)

The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)

Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.

Doctor Who Commander (Rare)
Ashiok, Wicked Manipulator
Ashiok, Wicked Manipulator 3BlackBlack (5)
Legendary Planeswalker — Ashiok (5)

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.

−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."

−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Wilds of Eldraine (Mythic Rare)
Ashnod, Flesh Mechanist
Ashnod, Flesh Mechanist Black (1)
Legendary Creature — Human Artificer (1/1)

Deathtouch

Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.

5, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.

The Brothers' War (Rare)
Ashnod's Transmogrant
Ashnod's Transmogrant 1 (1)
Artifact

Tap, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Antiquities (Uncommon)
Chronicles (Common)
Asinine Antics
Asinine Antics 2BlueBlue (4)
Sorcery

You may cast Asinine Antics as though it had flash if you pay 2 more to cast it.

For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Wilds of Eldraine (Mythic Rare)
Asmoranomardicadaistinaculdacar
Asmoranomardicadaistinaculdacar (0)
Legendary Creature — Human Wizard (3/3)

As long as you've discarded a card this turn, you may pay Black or Red to cast this spell.

When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.

Sacrifice two Foods: Target creature deals 6 damage to itself.

Modern Horizons 2 (Rare)
Aspect of Manticore
Aspect of Manticore 2Red (3)
Enchantment — Aura

Flash

Enchant creature

When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn.

Enchanted creature gets +2/+0.

Theros Beyond Death (Common)
Asphodel Wanderer
Asphodel Wanderer Black (1)
Creature — Skeleton Soldier (1/1)

2Black: Regenerate Asphodel Wanderer.

Theros (Common)
Aspirant's Ascent
Aspirant's Ascent Blue (1)
Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

Phyrexia: All Will Be One (Common)
Astral Wingspan
Astral Wingspan 4Blue (5)
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Enchant creature

When Astral Wingspan enters the battlefield, draw a card.

Enchanted creature gets +2/+2 and has flying.

March of the Machine (Uncommon)
Atalan Jackal
Atalan Jackal 1RedGreen (3)
Creature — Human Tyranid Scout (2/2)

Trample, haste

Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Rare)
Atarka's Command
Atarka's Command RedGreen (2)
Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Double Masters 2022 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Atla Palani, Nest Tender
Atla Palani, Nest Tender 1RedGreenWhite (4)
Legendary Creature — Human Shaman (2/3)

2, Tap: Create a 0/1 green Egg creature token with defender.

Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Dominaria United Commander (Mythic Rare)
Other Versions
Commander 2019 (Mythic Rare)
Double Masters 2022 (Rare)
Atraxa, Grand Unifier
Atraxa, Grand Unifier 3GreenWhiteBlueBlack (7)
Legendary Creature — Phyrexian Angel (7/7)

Flying, vigilance, deathtouch, lifelink

When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

Phyrexia: All Will Be One (Mythic Rare)
Atraxa's Skitterfang
Atraxa's Skitterfang 3 (3)
Artifact Creature — Phyrexian Insect (2/2)

Atraxa's Skitterfang enters the battlefield with three oil counters on it.

At the beginning of combat on your turn, you may remove an oil counter from Atraxa's Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.

Phyrexia: All Will Be One (Uncommon)
Attendant of Vraska
Attendant of Vraska 1BlackGreen (3)
Creature — Zombie Soldier (3/3)

When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.

Guilds of Ravnica (Uncommon)
Atzocan Archer
Atzocan Archer 2Green (3)
Creature — Human Archer (1/4)

Reach

When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

Ixalan (Uncommon)
Atzocan Seer
Atzocan Seer 1GreenWhite (3)
Creature — Human Druid (2/3)

Tap: Add one mana of any color.

Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Audience with Trostani
Audience with Trostani 2Green (3)
Sorcery

Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control.

Murders at Karlov Manor (Rare)
Augusta, Dean of Order
Augusta, Dean of Order 2White (3)
Legendary Creature — Human Cleric (1/3)

Other tapped creatures you control get +1/+0.

Other untapped creatures you control get +0/+1.

Whenever you attack, untap each creature you control, then tap any number of creatures you control.

Strixhaven: School of Mages (Rare)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Magic 2012 (Common)
Planechase 2012 Edition (Common)
Magic 2014 Core Set (Common)
Duel Decks: Heroes vs. Monsters (Common)
Magic Origins (Common)
Planechase Anthology (Common)
Masters 25 (Common)
Jumpstart 2022 (Common)
Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Auriok Transfixer
Auriok Transfixer White (1)
Creature — Human Scout (1/1)

White, Tap: Tap target artifact.

Mirrodin (Common)
Auspicious Ancestor
Auspicious Ancestor 3White (4)
Creature — Human Cleric (2/3)

When Auspicious Ancestor dies, you gain 3 life.

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Mirage (Rare)
Austere Command
Austere Command 4WhiteWhite (6)
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Magic The Gathering—Fallout (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Automatic Librarian
Automatic Librarian 3 (3)
Artifact Creature — Construct (3/2)

When Automatic Librarian enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Dominaria United (Common)
Avacyn, Angel of Hope
Avacyn, Angel of Hope 5WhiteWhiteWhite (8)
Legendary Creature — Angel (8/8)

Flying, vigilance, indestructible

Other permanents you control have indestructible.

Commander Masters (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Iconic Masters (Mythic Rare)
Double Masters (Mythic Rare)
Shadows of the Past (Mythic Rare)
Avacyn, Guardian Angel
Avacyn, Guardian Angel 2WhiteWhiteWhite (5)
Legendary Creature — Angel (5/4)

Flying, vigilance

1White: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

5WhiteWhite: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Magic 2015 Core Set (Rare)
Avacynian Missionaries
Avacynian Missionaries 3White (4)
Creature — Human Cleric (3/3)

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Shadows over Innistrad (Uncommon)
Avacynian Priest
Avacynian Priest 1White (2)
Creature — Human Cleric (1/2)

1, Tap: Tap target non-Human creature.

Innistrad (Common)
Avalanche
Avalanche Variable Colorless2RedRed (4)
Sorcery

Destroy X target snow lands.

Ice Age (Uncommon)
Avalanche Caller
Avalanche Caller 1Blue (2)
Snow Creature — Human Wizard (1/3)

2: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Avalanche Riders
Avalanche Riders 3Red (4)
Creature — Human Nomad (2/2)

Haste

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters the battlefield, destroy target land.

Time Spiral "Timeshifted" (Special)
Other Versions
Urza's Legacy (Uncommon)
Avalanche Tusker
Avalanche Tusker 2GreenBlueRed (5)
Creature — Elephant Warrior (6/4)

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

Khans of Tarkir (Rare)
Aven Mimeomancer
Aven Mimeomancer 1WhiteBlue (3)
Creature — Bird Wizard (3/1)

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

Streets of New Capenna Commander (Rare)
Other Versions
Alara Reborn (Rare)
Aven Tactician
Aven Tactician 4White (5)
Creature — Bird Soldier (2/3)

Flying

When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Avenging Angel
Avenging Angel 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

When Avenging Angel dies, you may put it on top of its owner's library.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Avian Changeling
Avian Changeling 2White (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Flying

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Avian Oddity
Avian Oddity 3Blue (4)
Creature — Bird (2/4)

Flying

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Avian Oddity, put a flying counter on target creature you control.

Ikoria: Lair of Behemoths (Uncommon)
Aviary Mechanic
Aviary Mechanic 1White (2)
Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Awaken the Ancient
Awaken the Ancient 1RedRedRed (4)
Enchantment — Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Magic 2014 Core Set (Rare)
Awaken the Sky Tyrant
Awaken the Sky Tyrant 3Red (4)
Enchantment

When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.

Commander 2015 (Rare)
Axebane Beast
Axebane Beast 3Green (4)
Creature — Beast (3/4)

Ravnica Allegiance (Common)
Axebane Ferox
Axebane Ferox 2GreenGreen (4)
Creature — Beast (4/4)

Deathtouch, haste

Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)

Murders at Karlov Manor (Rare)
Axebane Guardian
Axebane Guardian 2Green (3)
Creature — Human Druid (0/3)

Defender

Tap: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Return to Ravnica (Common)
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